DIS 2000: New York City, NY, USA
- Daniel Boyarski, Wendy A. Kellogg:
Proceedings of the 3rd Conference on Designing Interactive Systems: Processes, Practices, Methods, Techniques, DIS 2000, New York City, NY, USA, August 17-19, 2000. ACM 2000, ISBN 1-58113-219-0
Plenary Speakers
- John M. Carroll:
Making Use: Scenarios and Scenario-Based Design. Symposium on Designing Interactive Systems 2000: 4 - Malcolm McCullough:
Wrapping Up: Commentary on DIS 2000. Symposium on Designing Interactive Systems 2000: 6
Design Papers
New Directions for Design
- William A. Stubblefield, Karen S. Rogers:
The Social Life of Engineering Authorizations. Symposium on Designing Interactive Systems 2000: 9-19 - Catalina Danis, Stephen J. Boies:
Using a Technique from Graphic Designers to Develop Innovative System Designs. Symposium on Designing Interactive Systems 2000: 20-26 - Trond Are Øritsland, Jacob Buur:
Taking the Best from a Company History - Designing with Interaction Styles. Symposium on Designing Interactive Systems 2000: 27-38 - Lauretta Jones, Sharon L. Greene:
MoMA and the Three-Legged Stool: Fostering Creative Insight in Interactive System Design. Symposium on Designing Interactive Systems 2000: 39-47 - Stephan Wensveen, Kees Overbeeke, J. P. Djajadiningrat:
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction. Symposium on Designing Interactive Systems 2000: 48-52
Design Methods
- Heather Martin, William W. Gaver:
Beyond the Snapshot: From Speculation to Prototypes in Audiophotography. Symposium on Designing Interactive Systems 2000: 55-65 - J. P. Djajadiningrat, W. W. Gayer, Joep W. Frens:
Interaction Relabelling and Extreme Characters: Methods for Exploring Aesthetic Interactions. Symposium on Designing Interactive Systems 2000: 66-71 - Wendy E. Mackay, Anne V. Ratzer, Paul Janecek:
Video Artifacts for Design: Bridging the Gap Between Abstraction and Detail. Symposium on Designing Interactive Systems 2000: 72-82 - Konrad Tollmar, Stefan Junestrand, Olle Torgny:
Virtually Living Together: A Design Framework for New Communication Media. Symposium on Designing Interactive Systems 2000: 83-91
Design Cases
- Houman Alborzi, Allison Druin, Jaime Montemayor, Michele Platner, Jessica Porteous, Lisa Sherman, Angela Boltman, Gustav Taxén, Jack Best, Joe Hammer, Alex Kruskal, Abby Lal, Thomas Plaisant Schwenn, Lauren Sumida, Rebecca Wagner, James A. Hendler:
Designing StoryRooms: Interactive Storytelling Spaces for Children. Symposium on Designing Interactive Systems 2000: 95-104 - Harry Hochheiser:
Browsers with Changing Parts: A Catalog Explorer for Philip Glass' Website. Symposium on Designing Interactive Systems 2000: 105-115 - Takashi Kiriyama, Ling Chen:
The Design of the Xi-Hu Historical Landscape and Culture in Media. Symposium on Designing Interactive Systems 2000: 116-121 - Annette Wagner:
Javelin: A Personal Communication Device Demo. Symposium on Designing Interactive Systems 2000: 122-128 - Younghee Jung, Alison Lee:
Design of a Social Interaction Environment for Electronic Marketplaces. Symposium on Designing Interactive Systems 2000: 129-136 - Margo Lustig Ezekiel:
Just-in-Time Design in a Fast-Paced Product Group. Symposium on Designing Interactive Systems 2000: 137-144 - Kumiyo Nakakoji, Yasuhiro Yamamoto, Shingo Takada, Brent Reeves:
Two-Dimensional Spatial Positioning as a Means for Reflection in Design. Symposium on Designing Interactive Systems 2000: 145-154 - Selma Holmquist, N. Hari Narayanan:
Tightly Coupling Authoring and Evaluation in an Integrated Tool to Support Iterative Design of Interactive Hypermedia Educational Manuals. Symposium on Designing Interactive Systems 2000: 155-164 - Tina Blaine, Tim Perkis:
The Jam-O-Drum Interactive Music System: A Study in Interaction Design. Symposium on Designing Interactive Systems 2000: 165-173 - Cheong-hyun Lee, Soony Kim, Choong-Seog Chae, Kook-Hyun Chung:
Sound: An Emotional Element of Interactions - A Case Study of a Microwave Oven. Symposium on Designing Interactive Systems 2000: 174-182
Mixed Reality Design
- Olav W. Bertelsen, Christina Nielsen:
Augmented Reality as a Design Tool for Mobile Interfaces. Symposium on Designing Interactive Systems 2000: 185-192 - Giulio Iacucci, Kari Kuutti, Mervi Ranta:
On the Move with a Magic Thing: Role Playing in Concept Design of Mobile Services and Devices. Symposium on Designing Interactive Systems 2000: 193-202 - Ronald W. Noel, Claudia M. Hunter:
Mapping the Physical World to Psychological Reality: Creating Synthetic Environments. Symposium on Designing Interactive Systems 2000: 203-207 - Simo Säde, Katja Battarbee:
Bridge for Buttons - A GUI Design Methodology Applied in Non-GUI Consumer Product Design. Symposium on Designing Interactive Systems 2000: 208-215 - Elin Rønby Pedersen, Tomas Sokoler, Les Nelson:
PaperButtons: Expanding a Tangible User Interface. Symposium on Designing Interactive Systems 2000: 216-223
HCI Papers
Ethnography & Design
- Victoria Bellotti, Ian Smith:
Informing the Design of an Information Management System with Iterative Fieldwork. Symposium on Designing Interactive Systems 2000: 227-237 - John M. Carroll, George Chin Jr., Mary Beth Rosson, Dennis C. Neale:
The Development of Cooperation: Five Years of Participatory Design in the Virtual School. Symposium on Designing Interactive Systems 2000: 239-251 - Susanne Bødker, Christina Nielsen, Marianne Graves Petersen:
Creativity, Cooperation and Interactive Design. Symposium on Designing Interactive Systems 2000: 252-261 - Mark W. Newman, James A. Landay:
Sitemaps, Storyboards, and Specifications: A Sketch of Web Site Design Practice. Symposium on Designing Interactive Systems 2000: 263-274 - Jodi Forlizzi, Margaret McCormack:
Case Study: User Research to Inform the Design and Development of Integrated Wearable Computers and Web-Based Services. Symposium on Designing Interactive Systems 2000: 275-279 - David R. Millen:
Rapid Ethnography: Time Deepening Strategies for HCI Field Research. Symposium on Designing Interactive Systems 2000: 280-286
New Persepectives on Usability
- Maria Ebling, Bonnie E. John:
On the Contributions of Different Empirical Data in Usability Testing. Symposium on Designing Interactive Systems 2000: 289-296 - Jacob Buur, Susanne Bødker:
From Usability Lab to "Design Collaboratorium": Reframing Usability Practice. Symposium on Designing Interactive Systems 2000: 297-307 - Raquel Oliveira Prates, Simone Diniz Junqueira Barbosa, Clarisse Sieckenius de Souza:
A Case Study for Evaluating Interface Design Through Communicability. Symposium on Designing Interactive Systems 2000: 308-316
Task Analysis
- Paul M. Aoki, Allison Woodruff:
Improving Electronic Guidebook Interfaces Using a Task-Oriented Design Approach. Symposium on Designing Interactive Systems 2000: 319-325 - Gerrit C. van der Veer, Martijn van Welie:
Task-Based Groupware Design: Putting Theory into Practice. Symposium on Designing Interactive Systems 2000: 326-337 - Suresh K. Bhavnani:
Designs Conducive to the Use of Efficient Strategies. Symposium on Designing Interactive Systems 2000: 338-345 - Jonathan Seth Arnowitz, Duco Fijma, Jouke C. Verlinden:
Communicating a Task Analysis with Task Layer Maps. Symposium on Designing Interactive Systems 2000: 346-353
Pattern Languages
- Thomas Erickson:
Lingua Francas for Design: Sacred Places and Pattern Languages. Symposium on Designing Interactive Systems 2000: 357-368 - Jan O. Borchers:
A Pattern Approach to Interaction Design. Symposium on Designing Interactive Systems 2000: 369-378
Design Tools
- William M. Newman, Alex S. Taylor, Christopher R. Dance, Stuart A. Taylor:
Performance Targets, Models and Innovation in Interactive System Design. Symposium on Designing Interactive Systems 2000: 381-387 - Christian Stary:
Contextual Prototyping of User Interfaces. Symposium on Designing Interactive Systems 2000: 388-395 - Gerhard Fischer, Eric Scharff:
Meta-Design: Design for Designers. Symposium on Designing Interactive Systems 2000: 396-405 - T. C. Nicholas Graham, Leon Watts, Gaëlle Calvary, Joëlle Coutaz, Emmanuel Dubois, Laurence Nigay:
A Dimension Space for the Design of Interactive Systems within their Physical Environments. Symposium on Designing Interactive Systems 2000: 406-416
User Experience
- Jodi Forlizzi, Shannon Ford:
The Building Blocks of Experience: An Early Framework for Interaction Designers. Symposium on Designing Interactive Systems 2000: 419-423 - Marion Buchenau, Jane Fulton Suri:
Experience Prototyping. Symposium on Designing Interactive Systems 2000: 424-433 - Simon Lock, Jennifer Allanson, Peter Phillips:
User-Driven Design of a Tangible Awareness Landscape. Symposium on Designing Interactive Systems 2000: 434-440
Panels
- Margaret McCormack, Nico MacDonald, Christopher Pacione:
Mergers and Acquisitions: The Changing Practice of HCI and Design. Symposium on Designing Interactive Systems 2000: 442-443 - Keiichi Sato, William Verplank:
Teaching Tangible Interaction Design. Symposium on Designing Interactive Systems 2000: 444-445 - Dan Gruen:
Stories and Storytelling in the Design of Interactive Systems. Symposium on Designing Interactive Systems 2000: 446-447 - Karen Mahony, Andrew Yeoh:
The Trialectical Architecture of Buildings, Intranets, and Organisations. Symposium on Designing Interactive Systems 2000: 449 - Jacob Buur, Thomas Binder, Trond Are Øritsland:
Reflecting on Design Practice: Exploring Video Documentary of Designers in Action. Symposium on Designing Interactive Systems 2000: 450-451 - Lauralee Alben, Michael Rigsby:
Envisioning the E-Quarium: Strategic Design Planning for the Monterey Bay Aquarium's Website. Symposium on Designing Interactive Systems 2000: 452-454