BibTeX records: Kate Compton

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@inproceedings{DBLP:conf/fdg/KarthC23,
  author       = {Isaac Karth and
                  Kate Compton},
  editor       = {Phil Lopes and
                  Filipe Luz and
                  Antonios Liapis and
                  Henrik Engstr{\"{o}}m},
  title        = {Conceptual Art Made Real: Why Procedural Content Generation is Impossible},
  booktitle    = {Proceedings of the 18th International Conference on the Foundations
                  of Digital Games, {FDG} 2023, Lisbon, Portugal, April 12-14, 2023},
  pages        = {71:1--71:3},
  publisher    = {{ACM}},
  year         = {2023},
  url          = {https://doi.org/10.1145/3582437.3587212},
  doi          = {10.1145/3582437.3587212},
  timestamp    = {Sat, 29 Apr 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/KarthC23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/Compton21,
  author       = {Kate Compton},
  editor       = {Brent Harrison},
  title        = {Conversation Starter: Imagining Autotelic IDEs},
  booktitle    = {Joint Proceedings of the {AIIDE} 2021 Workshops co-located with 17th
                  {AAAI} Conference on Artificial Intelligence and Interactive Digital
                  Entertainment {(AIIDE} 2021)(AAAI 2021), Virtual Event, Lexington,
                  KY, USA, October 11-12, 2021},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {3217},
  publisher    = {CEUR-WS.org},
  year         = {2021},
  url          = {https://ceur-ws.org/Vol-3217/paper24.pdf},
  timestamp    = {Fri, 10 Mar 2023 16:23:01 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/Compton21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@phdthesis{DBLP:phd/us/Compton19,
  author       = {Kate Compton},
  title        = {Casual Creators: Defining a Genre of Autotelic Creativity Support
                  Systems},
  school       = {University of California, Santa Cruz, {USA}},
  year         = {2019},
  url          = {https://www.escholarship.org/uc/item/4kg8g9gd},
  timestamp    = {Wed, 01 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/phd/us/Compton19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KreminskiAJOCDF19,
  author       = {Max Kreminski and
                  Devi Acharya and
                  Nick Junius and
                  Elisabeth Oliver and
                  Kate Compton and
                  Melanie Dickinson and
                  Cyril Focht and
                  Stacey Mason and
                  Stella Mazeika and
                  Noah Wardrip{-}Fruin},
  editor       = {Sebastian Deterding and
                  Foaad Khosmood and
                  Johanna Pirker and
                  Thomas H. Apperley},
  title        = {Cozy mystery construction kit: prototyping toward an AI-assisted collaborative
                  storytelling mystery game},
  booktitle    = {Proceedings of the 14th International Conference on the Foundations
                  of Digital Games, {FDG} 2019, San Luis Obispo, California, USA, August
                  26-30, 2019},
  pages        = {86:1--86:9},
  publisher    = {{ACM}},
  year         = {2019},
  url          = {https://doi.org/10.1145/3337722.3341853},
  doi          = {10.1145/3337722.3341853},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/KreminskiAJOCDF19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ComptonM18,
  author       = {Kate Compton and
                  Michael Mateas},
  editor       = {Jichen Zhu},
  title        = {Freedom of Movement: Generative Responses to Motion Control},
  booktitle    = {Joint Proceedings of the {AIIDE} 2018 Workshops co-located with 14th
                  {AAAI} Conference on Artificial Intelligence and Interactive Digital
                  Entertainment {(AIIDE} 2018), Edmonton, Canada, November 13-14, 2018},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {2282},
  publisher    = {CEUR-WS.org},
  year         = {2018},
  url          = {https://ceur-ws.org/Vol-2282/EXAG\_124.pdf},
  timestamp    = {Fri, 10 Mar 2023 16:23:01 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/ComptonM18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ComptonM17,
  author       = {Kate Compton and
                  Michael Mateas},
  title        = {A Generative Framework of Generativity},
  booktitle    = {The Workshops of the Thirteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} Workshops 2017, Snowbird,
                  UT, USA, October 5-6, 2017},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-17}},
  publisher    = {{AAAI} Press},
  year         = {2017},
  url          = {https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15896},
  timestamp    = {Tue, 08 Feb 2022 18:32:58 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/ComptonM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ComptonMM17,
  author       = {Kate Compton and
                  Edward F. Melcer and
                  Michael Mateas},
  title        = {Generominos: Ideation Cards for Interactive Generativity},
  booktitle    = {The Workshops of the Thirteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} Workshops 2017, Snowbird,
                  UT, USA, October 5-6, 2017},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-17}},
  publisher    = {{AAAI} Press},
  year         = {2017},
  url          = {https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15898},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/ComptonMM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/DeterdingHFGGAS17,
  author       = {Sebastian Deterding and
                  Jonathan Hook and
                  Rebecca Fiebrink and
                  Marco Gillies and
                  Jeremy Gow and
                  Memo Akten and
                  Gillian Smith and
                  Antonios Liapis and
                  Kate Compton},
  editor       = {Gloria Mark and
                  Susan R. Fussell and
                  Cliff Lampe and
                  m. c. schraefel and
                  Juan Pablo Hourcade and
                  Caroline Appert and
                  Daniel Wigdor},
  title        = {Mixed-Initiative Creative Interfaces},
  booktitle    = {Proceedings of the 2017 {CHI} Conference on Human Factors in Computing
                  Systems, Denver, CO, USA, May 06-11, 2017, Extended Abstracts},
  pages        = {628--635},
  publisher    = {{ACM}},
  year         = {2017},
  url          = {https://doi.org/10.1145/3027063.3027072},
  doi          = {10.1145/3027063.3027072},
  timestamp    = {Mon, 01 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chi/DeterdingHFGGAS17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Compton17,
  author       = {Kate Compton},
  editor       = {Sebastian Deterding and
                  Alessandro Canossa and
                  Casper Harteveld and
                  Jichen Zhu and
                  Miguel Sicart},
  title        = {Little procedural people: playing politics with generators},
  booktitle    = {Proceedings of the International Conference on the Foundations of
                  Digital Games, {FDG} 2017, Hyannis, MA, USA, August 14-17, 2017},
  pages        = {75:1--75:2},
  publisher    = {{ACM}},
  year         = {2017},
  url          = {https://doi.org/10.1145/3102071.3110573},
  doi          = {10.1145/3102071.3110573},
  timestamp    = {Tue, 06 Nov 2018 16:58:05 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Compton17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/chi/2017mici,
  editor       = {Sebastian Deterding and
                  Jonathan Hook and
                  Rebecca Fiebrink and
                  Marco Gillies and
                  Jeremy Gow and
                  Gillian Smith and
                  Kate Compton and
                  Memo Akten},
  title        = {Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces
                  co-located with {ACM} {CHI} Conference on Human Factors in Computing
                  Systems {(CHI} 2017), Denver, USA, May 7, 2017},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {1907},
  publisher    = {CEUR-WS.org},
  year         = {2017},
  url          = {https://ceur-ws.org/Vol-1907},
  urn          = {urn:nbn:de:0074-1907-0},
  timestamp    = {Fri, 10 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chi/2017mici.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/ComptonLOCCFLLM16,
  author       = {Kate Compton and
                  Heather Logas and
                  Joseph C. Osborn and
                  Chandranil Chakraborttii and
                  Kelsey Coffman and
                  Daniel Fava and
                  Dylan Lederle{-}Ensign and
                  Zhongpeng Lin and
                  Jo Mazeika and
                  Afshin Mobramaein and
                  Johnathan Pagnutti and
                  Huascar Sanchez and
                  Jim Whitehead and
                  Brenda Laurel},
  editor       = {Staffan Bj{\"{o}}rk and
                  Casey O'Donnell and
                  Rafael Bidarra},
  title        = {Design Lessons From Binary Fission: {A} Crowd Sourced Game for Precondition
                  Discovery},
  booktitle    = {Proceedings of the First Joint International Conference of Digital
                  Games Research Association and Foundation of Digital Games, DiGRA/FDG
                  2016, Dundee, Scotland, UK, August 1-6, 2016},
  publisher    = {Digital Games Research Association/Society for the Advancement of
                  the Science of Digital Games},
  year         = {2016},
  url          = {http://www.digra.org/digital-library/publications/design-lessons-from-binary-fission-a-crowd-sourced-game-for-precondition-discovery/},
  timestamp    = {Fri, 03 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/digra/ComptonLOCCFLLM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ComptonM15,
  author       = {Kate Compton and
                  Michael Mateas},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {Tracery: An Author-Focused Generative Text Tool},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_extended\_abstract\_18.pdf},
  timestamp    = {Tue, 20 Jul 2021 13:58:44 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/ComptonM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icccrea/ComptonM15,
  author       = {Kate Compton and
                  Michael Mateas},
  editor       = {Hannu Toivonen and
                  Simon Colton and
                  Michael Cook and
                  Dan Ventura},
  title        = {Casual Creators},
  booktitle    = {Proceedings of the Sixth International Conference on Computational
                  Creativity, {ICCC} 2015, Park City, Utah, USA, June 29 - July 2, 2015},
  pages        = {228--235},
  publisher    = {computationalcreativity.net},
  year         = {2015},
  url          = {http://computationalcreativity.net/iccc2015/proceedings/10\_2Compton.pdf},
  timestamp    = {Fri, 11 Dec 2020 14:55:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icccrea/ComptonM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/ComptonKM15,
  author       = {Kate Compton and
                  Ben A. Kybartas and
                  Michael Mateas},
  editor       = {Henrik Schoenau{-}Fog and
                  Luis Emilio Bruni and
                  Sandy Louchart and
                  Sarune Baceviciute},
  title        = {Tracery: An Author-Focused Generative Text Tool},
  booktitle    = {Interactive Storytelling - 8th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2015, Copenhagen, Denmark, November
                  30 - December 4, 2015, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {9445},
  pages        = {154--161},
  publisher    = {Springer},
  year         = {2015},
  url          = {https://doi.org/10.1007/978-3-319-27036-4\_14},
  doi          = {10.1007/978-3-319-27036-4\_14},
  timestamp    = {Sun, 02 Oct 2022 16:05:06 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/ComptonKM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icse/LogasVOCW15,
  author       = {Heather Logas and
                  Richard Vallejos and
                  Joseph C. Osborn and
                  Kate Compton and
                  Jim Whitehead},
  editor       = {Walt Scacchi and
                  Jim Whitehead},
  title        = {Visualizing Loops and Data Structures in Xylem: The Code of Plants},
  booktitle    = {4th {IEEE/ACM} International Workshop on Games and Software Engineering,
                  {GAS} 2015, Florence, Italy, May 18, 2015},
  pages        = {50--56},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/GAS.2015.16},
  doi          = {10.1109/GAS.2015.16},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icse/LogasVOCW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LogasWMVSMCOSSL14,
  author       = {Heather Logas and
                  Jim Whitehead and
                  Michael Mateas and
                  Richard Vallejos and
                  Lauren Scott and
                  John T. Murray and
                  Kate Compton and
                  Joseph C. Osborn and
                  Orlando Salvatore and
                  Daniel G. Shapiro and
                  Zhongpeng Lin and
                  Huascar Sanchez and
                  Michael Shavlovsky and
                  Chris Lewis and
                  Daniel Cetina and
                  Shayne Clementi},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Xylem: The Code of Plants},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_08.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LogasWMVSMCOSSL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LogasWMVSSMCOSL14,
  author       = {Heather Logas and
                  Jim Whitehead and
                  Michael Mateas and
                  Richard Vallejos and
                  Lauren Scott and
                  Daniel G. Shapiro and
                  John T. Murray and
                  Kate Compton and
                  Joseph C. Osborn and
                  Orlando Salvatore and
                  Zhongpeng Lin and
                  Huascar Sanchez and
                  Michael Shavlovsky and
                  Daniel Cetina and
                  Shayne Clementi and
                  Chris Lewis},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Software verification games: Designing Xylem, The Code of Plants},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_17.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LogasWMVSSMCOSL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ComptonSM12,
  author       = {Kate Compton and
                  Adam M. Smith and
                  Michael Mateas},
  title        = {Anza Island: Novel Gameplay Using {ASP}},
  booktitle    = {Proceedings of the The third workshop on Procedural Content Generation
                  in Games, PCG@FDG 2012, Raleigh, NC, USA, May 29 - June 1, 2012},
  pages        = {13:1--13:4},
  publisher    = {{ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1145/2538528.2538539},
  doi          = {10.1145/2538528.2538539},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ComptonSM12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/siggraph/ComptonGGQSTW07,
  author       = {Kate Compton and
                  James Grieve and
                  Ed Goldman and
                  Ocean Quigley and
                  Christian Stratton and
                  Eric Todd and
                  Andrew Willmott},
  editor       = {Marc Alexa and
                  Adam Finkelstein},
  title        = {Creating spherical worlds},
  booktitle    = {International Conference on Computer Graphics and Interactive Techniques,
                  {SIGGRAPH} 2007, San Diego, California, USA, August 5-9, 2007, Sketches},
  pages        = {82},
  publisher    = {{ACM}},
  year         = {2007},
  url          = {https://doi.org/10.1145/1278780.1278879},
  doi          = {10.1145/1278780.1278879},
  timestamp    = {Fri, 12 Mar 2021 11:05:35 +0100},
  biburl       = {https://dblp.org/rec/conf/siggraph/ComptonGGQSTW07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ComptonM06,
  author       = {Kate Compton and
                  Michael Mateas},
  editor       = {John E. Laird and
                  Jonathan Schaeffer},
  title        = {Procedural Level Design for Platform Games},
  booktitle    = {Proceedings of the Second Artificial Intelligence and Interactive
                  Digital Entertainment Conference, June 20-23, 2006, Marina del Rey,
                  California, {USA}},
  pages        = {109--111},
  publisher    = {The {AAAI} Press},
  year         = {2006},
  url          = {http://www.aaai.org/Library/AIIDE/2006/aiide06-022.php},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/ComptonM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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