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BibTeX records: David Llansó
@inproceedings{DBLP:conf/aiide/LlansoGGG13, author = {David Llans{\'{o}} and Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, editor = {Gita Sukthankar and Ian Horswill}, title = {Empirical Evaluation of the Automatic Generation of a Component-Based Software Architecture for Games}, booktitle = {Proceedings of the Ninth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-13, Boston, Massachusetts, USA, October 14-18, 2013}, publisher = {{AAAI}}, year = {2013}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7386}, timestamp = {Wed, 10 Feb 2021 22:01:09 +0100}, biburl = {https://dblp.org/rec/conf/aiide/LlansoGGG13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/LlansoGGG13a, author = {David Llans{\'{o}} and Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, editor = {Mark J. Nelson and Adam M. Smith and Gillian Smith}, title = {A Declarative Domain Model Can Serve as Design Document}, booktitle = {Artificial Intelligencein the Game Design Process 2, Papers from the 2013 {AIIDE} Workshop, Palo Alto, California, USA, October 15, 2013}, series = {{AAAI} Technical Report}, volume = {{WS-13-20}}, publisher = {{AAAI}}, year = {2013}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7385}, timestamp = {Tue, 08 Feb 2022 18:21:51 +0100}, biburl = {https://dblp.org/rec/conf/aiide/LlansoGGG13a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/LlansoGGGE13, author = {David Llans{\'{o}} and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro A. Gonz{\'{a}}lez{-}Calero and Magy Seif El{-}Nasr}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Tool-supported iterative learning of component-based software architecture for games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {376--379}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/short05\_llanso\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/LlansoGGGE13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/LlansoGGG11, author = {David Llans{\'{o}} and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro A. Gonz{\'{a}}lez{-}Calero}, title = {Knowledge Guided Development of Videogames}, booktitle = {Artificial Intelligence in the Game Design Process, Papers from the 2011 {AIIDE} Workshop, Stanford, California, USA, October 11, 2011}, series = {{AAAI} Technical Report}, volume = {{WS-11-19}}, publisher = {{AAAI}}, year = {2011}, url = {http://aaai.org/ocs/index.php/AIIDE/AIIDE11WS/paper/view/4153}, timestamp = {Tue, 08 Feb 2022 18:32:58 +0100}, biburl = {https://dblp.org/rec/conf/aiide/LlansoGGG11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cla/LlansoGGG11, author = {David Llans{\'{o}} and Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro A. Gonz{\'{a}}lez{-}Calero}, editor = {Amedeo Napoli and Vil{\'{e}}m Vychodil}, title = {Iterative Software Design of Computer Games through {FCA}}, booktitle = {Proceedings of The Eighth International Conference on Concept Lattices and Their Applications, Nancy, France, October 17-20, 2011}, series = {{CEUR} Workshop Proceedings}, volume = {959}, pages = {143--158}, publisher = {CEUR-WS.org}, year = {2011}, url = {https://ceur-ws.org/Vol-959/paper10.pdf}, timestamp = {Fri, 10 Mar 2023 16:22:10 +0100}, biburl = {https://dblp.org/rec/conf/cla/LlansoGGG11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/LlansoGGG11, author = {David Llans{\'{o}} and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro A. Gonz{\'{a}}lez{-}Calero}, editor = {Marc Cavazza and Katherine Isbister and Charles Rich}, title = {Explicit domain modelling in video games}, booktitle = {Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011}, pages = {99--106}, publisher = {{ACM}}, year = {2011}, url = {https://doi.org/10.1145/2159365.2159379}, doi = {10.1145/2159365.2159379}, timestamp = {Tue, 06 Nov 2018 16:58:05 +0100}, biburl = {https://dblp.org/rec/conf/fdg/LlansoGGG11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/LlansoGG09, author = {David Llans{\'{o}} and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro A. Gonz{\'{a}}lez{-}Calero}, editor = {Christian Darken and G. Michael Youngblood}, title = {Self-Validated Behaviour Trees through Reflective Components}, booktitle = {Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, {AIIDE} 2009, October 14-16, 2009, Stanford, California, {USA}}, publisher = {The {AAAI} Press}, year = {2009}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE09/paper/view/791}, timestamp = {Wed, 10 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/LlansoGG09.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/iva/Sanchez-Ruiz-GranadosLGG09, author = {Antonio A. S{\'{a}}nchez{-}Ruiz{-}Granados and David Llans{\'{o}} and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro A. Gonz{\'{a}}lez{-}Calero}, editor = {Zs{\'{o}}fia Ruttkay and Michael Kipp and Anton Nijholt and Hannes H{\"{o}}gni Vilhj{\'{a}}lmsson}, title = {Authoring Behaviour for Characters in Games Reusing Abstracted Plan Traces}, booktitle = {Intelligent Virtual Agents, 9th International Conference, {IVA} 2009, Amsterdam, The Netherlands, September 14-16, 2009, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {5773}, pages = {56--62}, publisher = {Springer}, year = {2009}, url = {https://doi.org/10.1007/978-3-642-04380-2\_10}, doi = {10.1007/978-3-642-04380-2\_10}, timestamp = {Tue, 21 Mar 2023 21:01:33 +0100}, biburl = {https://dblp.org/rec/conf/iva/Sanchez-Ruiz-GranadosLGG09.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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