BibTeX records: David Llansó

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@inproceedings{DBLP:conf/aiide/LlansoGGG13,
  author       = {David Llans{\'{o}} and
                  Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro Antonio Gonz{\'{a}}lez{-}Calero},
  editor       = {Gita Sukthankar and
                  Ian Horswill},
  title        = {Empirical Evaluation of the Automatic Generation of a Component-Based
                  Software Architecture for Games},
  booktitle    = {Proceedings of the Ninth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, AIIDE-13, Boston, Massachusetts,
                  USA, October 14-18, 2013},
  publisher    = {{AAAI}},
  year         = {2013},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7386},
  timestamp    = {Wed, 10 Feb 2021 22:01:09 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/LlansoGGG13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/LlansoGGG13a,
  author       = {David Llans{\'{o}} and
                  Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro Antonio Gonz{\'{a}}lez{-}Calero},
  editor       = {Mark J. Nelson and
                  Adam M. Smith and
                  Gillian Smith},
  title        = {A Declarative Domain Model Can Serve as Design Document},
  booktitle    = {Artificial Intelligencein the Game Design Process 2, Papers from the
                  2013 {AIIDE} Workshop, Palo Alto, California, USA, October 15, 2013},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-13-20}},
  publisher    = {{AAAI}},
  year         = {2013},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7385},
  timestamp    = {Tue, 08 Feb 2022 18:21:51 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/LlansoGGG13a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LlansoGGGE13,
  author       = {David Llans{\'{o}} and
                  Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro A. Gonz{\'{a}}lez{-}Calero and
                  Magy Seif El{-}Nasr},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Tool-supported iterative learning of component-based software architecture
                  for games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {376--379},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/short05\_llanso\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LlansoGGGE13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/LlansoGGG11,
  author       = {David Llans{\'{o}} and
                  Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro A. Gonz{\'{a}}lez{-}Calero},
  title        = {Knowledge Guided Development of Videogames},
  booktitle    = {Artificial Intelligence in the Game Design Process, Papers from the
                  2011 {AIIDE} Workshop, Stanford, California, USA, October 11, 2011},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-11-19}},
  publisher    = {{AAAI}},
  year         = {2011},
  url          = {http://aaai.org/ocs/index.php/AIIDE/AIIDE11WS/paper/view/4153},
  timestamp    = {Tue, 08 Feb 2022 18:32:58 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/LlansoGGG11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cla/LlansoGGG11,
  author       = {David Llans{\'{o}} and
                  Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro A. Gonz{\'{a}}lez{-}Calero},
  editor       = {Amedeo Napoli and
                  Vil{\'{e}}m Vychodil},
  title        = {Iterative Software Design of Computer Games through {FCA}},
  booktitle    = {Proceedings of The Eighth International Conference on Concept Lattices
                  and Their Applications, Nancy, France, October 17-20, 2011},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {959},
  pages        = {143--158},
  publisher    = {CEUR-WS.org},
  year         = {2011},
  url          = {https://ceur-ws.org/Vol-959/paper10.pdf},
  timestamp    = {Fri, 10 Mar 2023 16:22:10 +0100},
  biburl       = {https://dblp.org/rec/conf/cla/LlansoGGG11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LlansoGGG11,
  author       = {David Llans{\'{o}} and
                  Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro A. Gonz{\'{a}}lez{-}Calero},
  editor       = {Marc Cavazza and
                  Katherine Isbister and
                  Charles Rich},
  title        = {Explicit domain modelling in video games},
  booktitle    = {Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 -
                  July 1, 2011},
  pages        = {99--106},
  publisher    = {{ACM}},
  year         = {2011},
  url          = {https://doi.org/10.1145/2159365.2159379},
  doi          = {10.1145/2159365.2159379},
  timestamp    = {Tue, 06 Nov 2018 16:58:05 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LlansoGGG11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/LlansoGG09,
  author       = {David Llans{\'{o}} and
                  Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro A. Gonz{\'{a}}lez{-}Calero},
  editor       = {Christian Darken and
                  G. Michael Youngblood},
  title        = {Self-Validated Behaviour Trees through Reflective Components},
  booktitle    = {Proceedings of the Fifth Artificial Intelligence and Interactive Digital
                  Entertainment Conference, {AIIDE} 2009, October 14-16, 2009, Stanford,
                  California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2009},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE09/paper/view/791},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/LlansoGG09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iva/Sanchez-Ruiz-GranadosLGG09,
  author       = {Antonio A. S{\'{a}}nchez{-}Ruiz{-}Granados and
                  David Llans{\'{o}} and
                  Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro A. Gonz{\'{a}}lez{-}Calero},
  editor       = {Zs{\'{o}}fia Ruttkay and
                  Michael Kipp and
                  Anton Nijholt and
                  Hannes H{\"{o}}gni Vilhj{\'{a}}lmsson},
  title        = {Authoring Behaviour for Characters in Games Reusing Abstracted Plan
                  Traces},
  booktitle    = {Intelligent Virtual Agents, 9th International Conference, {IVA} 2009,
                  Amsterdam, The Netherlands, September 14-16, 2009, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {5773},
  pages        = {56--62},
  publisher    = {Springer},
  year         = {2009},
  url          = {https://doi.org/10.1007/978-3-642-04380-2\_10},
  doi          = {10.1007/978-3-642-04380-2\_10},
  timestamp    = {Tue, 21 Mar 2023 21:01:33 +0100},
  biburl       = {https://dblp.org/rec/conf/iva/Sanchez-Ruiz-GranadosLGG09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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