BibTeX record conf/netgames/QueBS06

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@inproceedings{DBLP:conf/netgames/QueBS06,
  author       = {Ying Peng Que and
                  Paul Boustead and
                  Farzad Safaei},
  editor       = {Adrian David Cheok and
                  Yutaka Ishibashi},
  title        = {Trading off computation for error in providing immersive voice communications
                  for mobile gaming},
  booktitle    = {Proceedings of the 5th Workshop on Network and System Support for
                  Games, {NETGAMES} 2006, Singapore, October 30-31, 2006},
  pages        = {31},
  publisher    = {{ACM}},
  year         = {2006},
  url          = {https://doi.org/10.1145/1230040.1230041},
  doi          = {10.1145/1230040.1230041},
  timestamp    = {Wed, 25 Sep 2019 18:11:04 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/QueBS06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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