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BibTeX record conf/netgames/QueBS06
@inproceedings{DBLP:conf/netgames/QueBS06, author = {Ying Peng Que and Paul Boustead and Farzad Safaei}, editor = {Adrian David Cheok and Yutaka Ishibashi}, title = {Trading off computation for error in providing immersive voice communications for mobile gaming}, booktitle = {Proceedings of the 5th Workshop on Network and System Support for Games, {NETGAMES} 2006, Singapore, October 30-31, 2006}, pages = {31}, publisher = {{ACM}}, year = {2006}, url = {https://doi.org/10.1145/1230040.1230041}, doi = {10.1145/1230040.1230041}, timestamp = {Wed, 25 Sep 2019 18:11:04 +0200}, biburl = {https://dblp.org/rec/conf/netgames/QueBS06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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