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AAAI Spring Symposium 2009 - Intelligent Narrative Technologies II: Stanford University, CA, USA
- Intelligent Narrative Technologies II, Papers from the 2009 AAAI Spring Symposium, Technical Report SS-09-06, Stanford, California, USA, March 23-25, 2009. AAAI 2009
- Sandy Louchart, Manish Mehta, David L. Roberts:
Organizing Committee. - Sandy Louchart, Manish Mehta, David L. Roberts:
Preface. - D. Scott Appling, Mark O. Riedl:
Representations for Learning to Summarize Plots. 1-4 - Yundong Cai, Chunyan Miao, Ah-Hwee Tan, Zhiqi Shen:
Modeling Believable Virtual Characters with Evolutionary Fuzzy Cognitive Maps in Interactive Storytelling. 5-11 - Beth Cardier:
Seismic Semantic Federation: The View from Machu Picchu. 12-19 - Sherol Chen, Mark J. Nelson, Anne Sullivan, Michael Mateas:
Evaluating the Authorial Leverage of Drama Management. 20-23 - Anders Drachen, Michael Hitchens, Ruth Aylett, Sandy Louchart:
Modeling the Story Facilitation of Game Masters in Multi-Player Role-Playing Games. 24-31 - David K. Elson, Kathleen R. McKeown:
Extending and Evaluating a Platform for Story Understanding. 32-35 - Gabriele Ferri, Riccardo Fusaroli:
Which Narrations for Persuasive Technologies? Habits and Procedures in Ayiti: The Cost of Life. 36-43 - D. Fox Harrell, Jichen Zhu:
Agency Play: Dimensions of Agency for Interactive Narrative Design. 44-52 - Michael Hitchens, Anders Drachen:
The Personal Experience of Narratives in Role-Playing Games. 53-60 - Ian Horswill:
Twig: A Simple, AI-Friendly, Character World for Believable Agents. 61-63 - Arnav Jhala, Martin Van Velsen:
Challenges in Development and Design of Interactive Narrative Authoring Systems, a Panel. 64-66 - David W. Knapp:
Using Analogies across Narratives to Drive Dialogue. 67-74 - Joshua McCoy, Michael Mateas:
The Computation of Self in Everyday Life: A Dramaturgical Approach for Socially Competent Agents. 75-82 - James Niehaus, Robert Michael Young:
A Computational Model of Inferencing in Narrative. 83-90 - Mark O. Riedl:
Incorporating Authorial Intent into Generative Narrative Systems. 91-94 - David L. Roberts, Harikrishna Narayanan, Charles L. Isbell Jr.:
Learning to Influence Emotional Responses for Interactive Storytelling. 95-102 - Jonathan P. Rowe, Scott W. McQuiggan, Jennifer L. Robison, Derrick R. Marcey, James C. Lester:
STORYEVAL: An Empirical Evaluation Framework for Narrative Generation. 103-110 - Anne Sullivan, Sherol Chen, Michael Mateas:
From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience. 111-118 - Reid Swanson, Andrew S. Gordon:
A Comparison of Retrieval Models for Open Domain Story Generation. 119-126 - Emmett Tomai, Kenneth D. Forbus:
What Are You Going to Do, Talk Me to Death? Exploring the Narrative State in Interactive Entertainment. 127-132 - Zach Tomaszewski, Kim Binsted:
Demeter: An Implementation of the Marlinspike Interactive Drama System. 133-
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