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CHI 2019: Glasgow, Scotland, UK
- Regan L. Mandryk, Stephen A. Brewster, Mark Hancock, Geraldine Fitzpatrick, Anna L. Cox, Vassilis Kostakos, Mark Perry:
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, Glasgow, Scotland, UK, May 04-09, 2019. ACM 2019, ISBN 978-1-4503-5971-9
alt.chi
- Henning Pohl, Aske Mottelson:
How we Guide, Write, and Cite at CHI. - Nova Ahmed, Zareen Tasnim, Jasmine Jones:
Digital Silence and Liberating Stories: During a Student-Driven Movement. - Steve North:
Imaginary Studies: A Science Fiction Autoethnography Concerning the Design, Implementation and Evaluation of a Fictional Quantitative Study to Evaluate the Umamimi Robotic Horse Ears. - Nick Merrill, John Chuang:
Models of Minds: Reading the Mind Beyond the Brain. - Katta Spiel, Os Keyes, Pinar Barlas:
Patching Gender: Non-binary Utopias in HCI. - Os Keyes, Jevan A. Hutson, Meredith Durbin:
A Mulching Proposal: Analysing and Improving an Algorithmic System for Turning the Elderly into High-Nutrient Slurry. - Lucy Pei, Bonnie A. Nardi:
We Did It Right, But It Was Still Wrong: Toward Assets-Based Design. - Matthew P. Aylett, Benjamin R. Cowan, Leigh Clark:
Siri, Echo and Performance: You have to Suffer Darling. - Angus Main:
Countermeasures: Learning to Lie to Objects. - Alessandro Soro, Jennyfer Lawrence Taylor, Margot Brereton:
Designing the Past. - Julian Hanna, Simone Ashby, Sónia Matos, Alexis Faria, Ricardo Rodrigues:
Dissent by Design: A Manifesto for CHI Manifestos. - Manasee Narvilkar, Josiah Mangiameli, Adriana Alvarado Garcia, Azra Ismail, Daniel Schiff, Danielle Schechter, Jordan Chen, Karthik S. Bhat, Marisol Wong-Villacres, Anusha Vasudeva, Aparna Ramesh, Michaelanne Dye, Naveena Karusala, Pragati Singh, Savanthi Murthy, Shubhangi Gupta, Udaya Lakshmi, Neha Kumar:
Bringing Shades of Feminism To Human-Centered Computing. - Rua M. Williams, Juan E. Gilbert:
Cyborg Perspectives on Computing Research Reform. - Lonni Besançon, Pierre Dragicevic:
The Continued Prevalence of Dichotomous Inferences at CHI. - Sabine Harrer, Simon Nielsen, Patrick Jarnfelt:
Of Mice and Pants: Queering the Conventional Gamer Mouse for Cooperative Play. - Elizabeth A. Buie:
Let Us Say What We Mean: Towards Operational Definitions for Techno-Spirituality Research. - Sarah Homewood:
Inaction as a Design Decision: Reflections on Not Designing Self-Tracking Tools for Menopause.
Awards
- Hiroshi Ishii:
SIGCHI Lifetime Research Award Talk: Making Digital Tangible. - Daniel J. Rosenberg:
SIGCHI Lifetime Practice Award Talk The Business of UX. - Gillian R. Hayes:
Inclusive and Engaged Research: Community Based Scholarship in HCI. - Chris Elsden:
SIGCHI Outstanding Dissertation Award: A Quantified Past. - Anna Maria Feit:
SIGCHI Outstanding Dissertation Award: Assignment Problems for Optimizing Text Input. - Robert Xiao:
SIGCHI Outstanding Dissertation Award: On-World Computing.
Case Studies
- Victoria Palacin, Síle Ginnane, Maria Angela Ferrario, Ari Happonen, Annika Wolff, Sara Piutunen, Niina Kupiainen:
SENSEI: Harnessing Community Wisdom for Local Environmental Monitoring in Finland. - Katta Spiel, Christopher Frauenberger, Geraldine Fitzpatrick, Eva Hornecker:
Effects of Participatory Evaluation - A Critical Actor-Network Analysis. - Vanessa Julia Carpenter, Elisa D. Mekler:
Towards Metrics of Meaningfulness for Tech Practitioners. - K. Cassie Kresnye, Juan F. Maestre, Ben Jelen, Mona Y. Alqassim, Maria K. Wolters, Katie A. Siek:
Lessons Learned from Research via Private Social Media Groups. - Lindsay Grace, Bob Hone:
Factitious: Large Scale Computer Game to Fight Fake News and Improve News Literacy. - Ida Damen, Rens Brankaert, Mengru Xue, Xiaoyue Chen, Anne Grave, Steven Vos:
ROOT: A Multidisciplinary Approach to Urban Health Challenges with HCI. - John Paulin Hansen, Astrid Kofod Trudslev, Sara Amdi Harild, Alexandre Alapetite, Katsumi Minakata:
Providing Access to VR Through a Wheelchair. - Dounia Lahoual, Myriam Fréjus:
When Users Assist the Voice Assistants: From Supervision to Failure Resolution. - Claire Kayacik, Sherol Chen, Signe Noerly, Jess Holbrook, Adam Roberts, Douglas Eck:
Identifying the Intersections: User Experience + Research Scientist Collaboration in a Generative Machine Learning Interface. - Ying Xu, Mark Warschauer:
Young Children's Reading and Learning with Conversational Agents. - Stephen M. Mattingly, Julie M. Gregg, Pino G. Audia, Ayse Elvan Bayraktaroglu, Andrew T. Campbell, Nitesh V. Chawla, Vedant Das Swain, Munmun De Choudhury, Sidney K. D'Mello, Anind K. Dey, Ge Gao, Krithika Jagannath, Kaifeng Jiang, Suwen Lin, Qiang Liu, Gloria Mark, Gonzalo J. Martínez, Kizito Masaba, Shayan Mirjafari, Edward Moskal, Raghu Mulukutla, Kari Nies, Manikanta D. Reddy, Pablo Robles-Granda, Koustuv Saha, Anusha Sirigiri, Aaron Striegel:
The Tesserae Project: Large-Scale, Longitudinal, In Situ, Multimodal Sensing of Information Workers. - Koustuv Saha, Ayse Elvan Bayraktaroglu, Andrew T. Campbell, Nitesh V. Chawla, Munmun De Choudhury, Sidney K. D'Mello, Anind K. Dey, Ge Gao, Julie M. Gregg, Krithika Jagannath, Gloria Mark, Gonzalo J. Martínez, Stephen M. Mattingly, Edward Moskal, Anusha Sirigiri, Aaron Striegel, Dong Whi Yoo:
Social Media as a Passive Sensor in Longitudinal Studies of Human Behavior and Wellbeing. - Alexander Prange, Mira Niemann, Antje Latendorf, Anika Steinert, Daniel Sonntag:
Multimodal Speech-based Dialogue for the Mini-Mental State Examination. - Melissa Qingqing Teng, James Hodge, Eric Gordon:
Participatory Design of a Virtual Reality-Based Reentry Training with a Women's Prison. - Abdulwhab Alkharashi, Tim Storer, Joemon M. Jose, Andrew Hoskins, Catherine Happer:
Understanding Abusive Behaviour Between Online and Offline Group Discussions. - Thomas Röggla, Jie Li, Stefan Fjellsten, Jack Jansen, Ian Kegel, Luke Pilgrim, Martin Trimby, Doug Williams, Pablo César:
From the Lab to the OB Truck: Object-Based Broadcasting at the FA Cup in Wembley Stadium. - Srinjita Bhaduri, Katie Van Horne, Tamara Sumner:
Designing an Informal Learning Curriculum to Develop 3D Modeling Knowledge and Improve Spatial Thinking Skills. - Lenja Sorokin, Ronee Chadowitz, Nina Kauffmann:
A Change of Perspective: Designing the Automated Vehicle as a New Social Actor in a Public Space. - Helena Webb, Jason R. C. Nurse, Louise Bezuidenhout, Marina Jirotka:
Lab Hackathons to Overcome Laboratory Equipment Shortages in Africa: Opportunities and Challenges. - Juliana Jansen Ferreira, Ana Fucs, Vinícius C. V. B. Segura:
Should I Interfere' AI-Assistants' Interaction with Knowledge Workers: A Case Study in the Oil and Gas Industry. - Henriette Cramer, Jean Garcia-Gathright, Sravana Reddy, Aaron Springer, Romain Takeo Bouyer:
Translation, Tracks & Data: an Algorithmic Bias Effort in Practice. - Bjorn Hubert-Wallander, Eduardo Gomez Ruiz, Minal Jain, Laura Garcia-Barrio, Saswati Saha Mitra, Molly Stevens:
Building Together: When Research Went Viral at Uber. - Agatha Tutia, Kelda Baljon, Lan Vu, Daniela K. Rosner:
HCI and Menopause: Designing With and Around the Aging Body. - Julie Anne Séguin, Alec Scharff, Kyle Pedersen:
Triptech: A Method for Evaluating Early Design Concepts. - Genovefa Kefalidou, Mirabelle D'Cruz, André Castro, Rui Marcelino:
Designing Airport Interiors with 3D Visualizations. - Zezhong Wang, Harvey Dingwall, Benjamin Bach:
Teaching Data Visualization and Storytelling with Data Comic Workshops. - Silvia Torsi, Loredana Verardi, Carmelo Ardito:
Children's Reflection in Action with DIY. - Michael R. Van Waardhuizen, Jennifer McLean-Oliver, Nancy Perry, Joe Munko:
Explorations on Single Usability Metrics. - Teija Vainio, Ilari Karppi, Ari Jokinen, Helena Leino:
Towards Novel Urban Planning Methods - Using Eye-tracking Systems to Understand Human Attention in Urban Environments. - Andrew A. Bayor, Laurianne Sitbon, Bernd Ploderer, Filip Bircanin, Margot Brereton:
"TechShops" Engaging Young Adults with Intellectual Disability in Exploratory Design Research. - Carlos Alberto Martínez Sandoval, Salvador Alejandro Sánchez Silva, Natalia Trujillo Monterrosa:
How to Carry Out Usability Studies with Visually Impaired Children.
Courses
- Jonathan Grudin:
Anticipating the Future of HCI by Understanding Its Past and Present. - Lucy E. Dunne:
Making with Fabric: Foundations of Soft Goods and E-Textiles Fabrication. - Ruth Rosenholtz, Dian Yu:
Modern Vision Science for Designers: Making Designs Clear at a Glance. - Makayla Lewis, Miriam Sturdee, Nicolai Marquardt:
Sketching in HCI: Hands-on Course of Sketching Techniques. - Lennart E. Nacke:
How to Write CHI Papers (Third Edition). - Jonathan Lazar, Simone Diniz Junqueira Barbosa:
Introduction to Human-Computer Interaction. - I. Scott MacKenzie, Steven J. Castellucci:
Empirical Research Methods for Human-Computer Interaction. - Ash Brown, Anthony Viviano:
Professional Presentation Training: Improve the User Experience of your CHI Presentation. - Jean-Bernard Martens:
Insights in Experimental Data through Intuitive and Interactive Statistics. - Frauke Mörike:
Ethnographic Methods for Human Factors Researchers: Collecting and Interweaving Threads of HCI. - David Sirkin, Nikolas Martelaro, Wendy Ju:
Make This! Introduction to Electronics Prototyping Using Arduino. - Michael Nebeling:
Rapid Prototyping of Augmented Reality & Virtual Reality Interfaces. - Gilbert Cockton:
Balancing Interaction Design. - Jeff A. Johnson:
Conceptual Models: Core to Good Design. - Rafael A. Calvo, Dorian Peters:
Design for Wellbeing - Tools for Research, Practice and Ethics. - Per Ola Kristensson, Nikola Banovic, Antti Oulasvirta, John Williamson:
Computational Interaction with Bayesian Methods. - Jeff A. Johnson:
Designing with the Mind in Mind: The Psychological Basis for UI Design Guidelines. - Cosmin Munteanu, Roisin McNaney, Jenny Waycott:
Avoiding and Mitigating Ethical Traps in Technocentric Fieldwork. - Leif Azzopardi, Guido Zuccon:
Building Economic Models of Human Computer Interaction. - Claudia Nass Bauer, Marcus Trapp:
Tangible Ecosystem Design: Developing Disruptive Services for Digital Ecosystems. - Jonathan Lazar, Raja S. Kushalnagar, Casey Fiesler, G. Anthony Giannoumis:
Introduction to Legal Issues in Human-Computer Interaction. - Sandy J. J. Gould:
Bespoke Data Visualization using R and ggplot2. - Martin Maguire:
Design for User Interaction with Intelligent Systems. - Lin Wang:
Eye Tracking Methodology in Screen-based Usability Testing. - Lennart E. Nacke, Pejman Mirza-Babaei, Anders Drachen:
User Experience (UX) Research in Games. - Margaret Urban, Stephen Mailey:
Conversation Design: Principles, Strategies, and Practical Application. - Markus Löchtefeld, Walther Jensen, Heiko Müller, Ashley Colley:
Prototyping Transparent and Flexible Electrochromic Displays. - Lucy E. Dunne:
Intro to the Human Body: Wearability and Human Factors of Wearable Systems.
Interactivity
- Konstantin Klamka, Jannik Wojnar, Raimund Dachselt:
ScaleDial: A Novel Tangible Device for Teaching Musical Scales & Triads. - Pengcheng An, Saskia Bakker, Sara Ordanovski, Ruurd Taconis, Chris L. E. Paffen, Berry Eggen:
ClassBeacons: Enhancing Reflection-in-Action of Teachers through Spatially Distributed Ambient Information. - Nicolas Villar, Cecily Morrison, Daniel Cletheroe, Tim Regan, Anja Thieme, Greg Saul:
Physical Programming for Blind and Low Vision Children at Scale. - Beat Rossmy, Alexander Wiethoff:
StringTouch: A Scalable Low-Cost Concept for Deformable Interfaces. - Asier Marzo, Steven Kockaya, Euan Freeman, Julie R. Williamson:
Tangible Interactions with Acoustic Levitation. - Gözel Shakeri, Euan Freeman, William Frier, Michele Iodice, Benjamin Long, Orestis Georgiou, Carl Andersson:
Three-in-one: Levitation, Parametric Audio, and Mid-Air Haptic Feedback. - Jin Ryong Kim, Stephanie Chan, Xiangchao Huang, Kenneth Ng, Limin Paul Fu, Chen Zhao:
Demonstration of Refinity: An Interactive Holographic Signage for New Retail Shopping Experience. - Hrishikesh Rao, Sile O'Modhrain:
Multimodal Representation of Complex Spatial Data. - Po Bhattacharyya, Yein Jo, Ketki Jadhav, Radha Nath, Jessica Hammer:
Brick: A Synchronous Multiplayer Augmented Reality Game for Mobile Phones. - Manolis Mavrikis, Asimina Vasalou, Laura Benton, Chrysanthi N. Raftopoulou, Antonios Symvonis, Kostas Karpouzis, Drew Wilkins:
Towards Evidence-informed Design Principles for Adaptive Reading Games. - Raquel Breejon Robinson, Elizabeth Reid, Ansgar E. Depping, Regan L. Mandryk, James Collin Fey, Katherine Isbister:
'In the Same Boat', : A Game of Mirroring Emotions for Enhancing Social Play. - Christian Murlowski, Florian Daiber, Felix Kosmalla, Antonio Krüger:
Slackliner 2.0: Real-time Training Assistance through Life-size Feedback. - Lynn H. C. Love, Mona Bozdog:
Playing Beyond the Front Room: Designing for Social Play in Ola De La Vida. - Rina R. Wehbe, Kai Bornemann, Benjamin Hatscher, Joseph Tu, Lisa F. Cormier, Christian Hansen, Edward Lank, Lennart E. Nacke:
Crushed it!: Interactive Floor Demonstration. - Junichi Yamaoka, Mustafa Doga Dogan, Katarina Bulovic, Kazuya Saito, Yoshihiro Kawahara, Yasuaki Kakehi, Stefanie Mueller:
FoldTronics Demo: Creating 3D Objects with Integrated Electronics Using Foldable Honeycomb Structures. - Patrick Baudisch, Arthur Silber, Yannis Kommana, Milan Gruner, Ludwig Wall, Kevin Reuss, Lukas Heilmann, Robert Kovacs, Daniel Rechlitz, Thijs Roumen:
Demonstrating Kyub: A 3D Editor for Modeling Sturdy Laser-Cut Objects. - Lea Albaugh, Scott E. Hudson, Lining Yao:
Digital Fabrication of Soft Actuated Objects by Machine Knitting. - Ticha Sethapakdi, James McCann:
Painting with CATS: Camera-Aided Texture Synthesis. - Anke Brocker, Simon Voelker, Zelun Tony Zhang, Mathis Müller, Jan O. Borchers:
Flowboard: A Visual Flow-Based Programming Environment for Embedded Coding. - Mark Santolucito, William T. Hallahan, Ruzica Piskac:
Live Programming By Example. - Lihui Wang, Hongjin Xu, Yunpu Hu, Satoshi Tabata, Masatoshi Ishikawa:
Dynamic Depth-of-Field Projection for 3D Projection Mapping. - Nur Al-huda Hamdan, Adrian Wagner, Simon Voelker, Jan O. Borchers, Jürgen Steimle:
Demonstration of Springlets: Expressive, Flexible and Silent On-Skin Tactile Interfaces. - Ryosuke Takada, Junichiro Kadomoto, Buntarou Shizuki:
A Sensing Technique for Data Glove Using Conductive Fiber. - Sung Ho Lee, Seong-Beom Kim, Byounghern Kim, Hui Sung Lee:
LUNE: Representing Lunar Day by Displayed Lighting Object. - Annelie Berner, Monica Seyfried, Calle Nordenskjöld, Peter Kuhberg, Irina Shklovski:
Bear & Co: Simulating Value Conflicts in IoT Development. - Rain Ashford:
An Exploration of Responsive and Emotive Wearables through Research Prototyping. - Rhoda Ellis:
Being-in-the-Gallery. - Jiabao Li, Honghao Deng, Panagiotis Michalatos:
Hypercept: Speculating the Visual World Intervened by Digital Media. - Paul Tennent, Steve Benford:
Twenty Years of The Mixed Reality Laboratory. - Sahar Sajadieh, Hannah Wolfe:
Come Hither to Me: Performance of a Seductive Robot. - Yoon Chung Han, Praful Surve:
Eyes: Iris Sonification and Interactive Biometric Art. - Scottie Chih-Chieh Huang, Chung-Yun Hsiao:
Hybrid Dandelion: Visual Aesthetics of Performance Through Bionic Mechanism with Data from Biometric Facial Recognition. - Christos Michalakos, Bernt Isak Wærstad:
Death Ground. - Damien Brun, Charles Gouin-Vallerand, Sébastien George:
Keycube is a Kind of Keyboard (k3). - Jotaro Shigeyama, Takeru Hashimoto, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose:
Demonstration of Transcalibur: A VR Controller that Presents Various Shapes of Handheld Objects. - Julius von Willich, Dominik Schön, Sebastian Günther, Florian Müller, Max Mühlhäuser, Markus Funk:
VRChairRacer: Using an Office Chair Backrest as a Locomotion Technique for VR Racing Games. - Dmitry Alexandrovsky, Tanja Döring, Susanne Putze, Thomas Fröhlich, Timo Stabbert, Rainer Malaka:
Demonstrating VRBox: A Virtual Reality Augmented Sandbox. - Sarah Garcia, Ronald Kauer, Denis Laesker, Jason Nguyen, Marvin Andujar:
A Virtual Reality Experience for Learning Languages. - Ruofei Du, David Li, Amitabh Varshney:
Experiencing a Mirrored World with Geotagged Social Media in Geollery. - Jun Nishida, Soichiro Matsuda, Mika Oki, Hikaru Takatori, Kosuke Sato, Kenji Suzuki:
Egocentric Smaller-person Experience through a Change in Visual Perspective. - Yuhang Zhao, Edward Cutrell, Christian Holz, Meredith Ringel Morris, Eyal Ofek, Andrew D. Wilson:
Demonstration of SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision. - Kiran Ijaz, Yifan Wang, Naseem Ahmadpour, Rafael A. Calvo:
Immersive VR Exergames for Health and Wellbeing.