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14th CHItaly 2021, Bozen-Bolzano, Italy
- Antonella De Angeli, Luca Chittaro, Rosella Gennari, Maria De Marsico, Alessandra Melonio, Cristina Gena, Luigi De Russis, Lucio Davide Spano:
Proceedings of the 14th Biannual Conference of the Italian SIGCHI Chapter, CHItaly '21, Bozen-Bolzano, Italy, and online (www), July 11-13, 2021. ACM 2021, ISBN 978-1-4503-8977-8
Keynotes
- Albrecht Schmidt:
The End of Serendipity: Will Artificial Intelligence Remove Chance and Choice in Everyday Life? 1:1-1:4 - Paola Bertola:
Fashion Within the Big Data Society: How can data enable fashion transition towards a more meaningful and sustainable paradigm? 2:1-2:8
Long Papers
- Alessandra Galassi, Pierpaolo Vittorini:
Automated Feedback to Students in Data Science Assignments: Improved Implementation and Results. 3:1-3:8 - Friederike Fröbel, Marie Beuthel, Gesche Joost:
Wearable Mapping Suit: Body Mapping for Identification Wearables. 4:1-4:7 - Andrea Mauri, Achilleas Psyllidis, Alessandro Bozzon, Ju-Sung Lee, Jason Pridmore, Liesbet van Zoonen, Sarah Giest:
Complementing Studies on Vulnerable Youths with Reddit Data. 5:1-5:8 - Joni Salminen, Sercan Sengün, Soon-Gyo Jung, Bernard J. Jansen:
Comparing Persona Analytics and Social Media Analytics for a User-Centric Task Using Eye-Tracking and Think-Aloud. 6:1-6:8 - Rita Francese, Pasquale Attanasio:
Supporting Depression Screening with Multimodal Emotion Detection. 7:1-7:8 - Tetsuji Takada, Mitsuhiro Yoshida:
Pict-Place Authentication: Recognition-based Graphical Password using Image Layout for Better Balance of Security and Operation Time. 8:1-8:7 - Milena Ribeiro Lopes, Carl Vogel:
The Influence of Personas' Gender in Design. 9:1-9:8 - Clara Vite, Anca-Simona Horvath, Gina Neff, Naja L. Holten Møller:
Bringing Human-Centredness to Technologies for Buildings: An agenda for linking new types of data to the challenge of sustainability. 10:1-10:8 - Duarte L. Sousa, Pedro Filipe Campos, Sónia Matos:
The Use of Interactive Technologies for Education in Pandemic and Post-Pandemic Contexts: Design Implications. 11:1-11:7 - Leila Aflatoony, Shreya Shenai:
Unpacking the Challenges and Future of Assistive Technology Adaptation by Occupational Therapists. 12:1-12:8 - Anette C. M. Petersen, Marisa Leavitt Cohn, Thomas T. Hildebrandt, Naja L. Holten Møller:
'Thinking Problematically' as a Resource for AI Design in Politicised Contexts. 13:1-13:8 - Andreas Bollin, Stefan Pasterk, Max Kesselbacher, Elisa Reçi, Markus Wieser, Nina Lobnig:
HCI in K12 Computer Science Education - Using HCI as a Topic and a Didactic Tool. 14:1-14:8 - Lorenzo De Simone, Davide Gadia, Dario Maggiorini, Laura Anna Ripamonti:
Design of a Recommender System for Video Games based on In-Game Player Profiling and Activities. 15:1-15:8
Short Papers
- Rosella Gennari, Mehdi Rizvi:
At the Frontiers of Art and IoT: the IoTgo Toolkit as a Probe for Artists. 16:1-16:4 - David Harrison Ii Harrison Ferrell, Giorgio Grando, Massimo Zancanaro:
The AI Style Experience: design and formative evaluation of a novel phygital technology for the retail environment. 17:1-17:4 - Zelun Tony Zhang, Yuanting Liu, Heinrich Hussmann:
Forward Reasoning Decision Support: Toward a More Complete View of the Human-AI Interaction Design Space. 18:1-18:5 - Stefano Valtolina, Liliana Hu:
Charlie: A chatbot to improve the elderly quality of life and to make them more active to fight their sense of loneliness. 19:1-19:5 - Maria Angela Pellegrino, Eftychia Roumelioti, Mauro D'Angelo, Rosella Gennari:
Engaging Children in Remotely Ideating and Programming Smart Things. 20:1-20:5 - Barbara Rita Barricelli, Daniela Fogli:
Virtual Assistants for Personalizing IoT Ecosystems: Challenges and Opportunities. 21:1-21:5 - Giovanna Castellano, Berardina De Carolis, Nicola Macchiarulo:
Automatic Emotion Recognition from Facial Expressions when Wearing a Mask. 22:1-22:5 - Beatrice Gobbo, Andrea Benedetti:
Expressive digital place making as means of aggregation.: A case study from the COVID-19 pandemic. 23:1-23:5 - Cristina Bosco, Martina Cvajner:
A qualitative analysis of users' attitudes towards the Italian contact tracing app. 24:1-24:5 - Francesco Ricci, David Massimo, Antonella De Angeli:
Challenges for Recommender Systems Evaluation. 25:1-25:5 - Stefano Palma, Laura Anna Ripamonti, Nunzio Alberto Borghese, Dario Maggiorini, Davide Gadia:
Player behaviour metrics for adjusting content in VR games: the case of fear. 26:1-26:6 - Maria De Marsico, Francesca Romana Mattei:
VoiceWriting: a completely speech-based text editor. 27:1-27:5 - Fabio Catania, Pietro Crovari, Eleonora Beccaluva, Giorgio De Luca, Erica Colombo, Nicola Bombaci, Franca Garzotto:
Boris: a Spoken Conversational Agent for Music Production for People with Motor Disabilities. 28:1-28:5 - Ana Dalila Butiurca, Massimo Zancanaro:
What is it like to be a UX designer in Italy? An initial analysis of job advertisements to improve training and education in HCI. 29:1-29:5 - Antonella De Angeli, Mattia Falduti, María Menéndez-Blanco, Sergio Tessaris:
Reporting Revenge Porn: a Preliminary Expert Analysis. 30:1-30:5 - Paolo Buono, Miguel Ceriani, Maria Francesca Costabile, Paola Valdivia:
Visual Analysis of Goal-Leading Phases in Soccer. 31:1-31:5 - Luca Ciotoli, Mortaza Alinam, Ilaria Torre:
Sail with Columbus: Navigation through Tangible and Interactive Storytelling. 32:1-32:6 - Tania Di Mascio, Federica Caruso, Laura Tarantino, Giacomo Valente:
MONICA Vision: An Approach, a Model and the Interactive Tools for Cyber-Physical Systems Designers. 33:1-33:5 - Marianna Di Gregorio, Monica Sebillo, Genny Tortora, Giuliana Vitiello:
Pandemics throughout history and geography - an interactive environment to educate the new generation of students. 34:1-34:7 - Diego Calvanese, Linfang Ding, Alessandro Mosca, Guohui Xiao:
Realizing Ontology-based Reusable Interfaces for Data Access via Virtual Knowledge Graphs. 35:1-35:5 - Giuseppe Desolda, Rosa Lanzilotti, Antonio Piccinno, Veronica Rossano:
A System to Support Children in Speech Therapies at Home. 36:1-36:5 - Maria Teresa Baldassarre, Vita Santa Barletta, Danilo Caivano, Antonio Piccinno:
Integrating Security and Privacy in HCD-Scrum. 37:1-37:5
Workshops
- Giulia Staggini, Rita Cersosimo:
VR-ISLAND: Virtual Reality, Inclusion and Special Language Needs. 38:1-38:2 - Goda Klumbyte, Claude Draude, Alex S. Taylor:
Critical Tools for Machine Learning: Situating, Figuring, Diffracting, Fabulating Machine Learning Systems Design. 39:1-39:2 - David Unbehaun, Volker Wulf, Johannes Schädler, Myriam Lewkowicz, Chiara Bassetti, Mark S. Ackerman:
The Role of Digitalization in Improving the Quality of Live in Rural (Industrialized) Regions. 40:1-40:2 - Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini, Ilaria Mariani, Maria De Marsico, Maurizio Mancini, Fabio Pellacini, Giovanna Varni, David Murphy, Laura Maye, Patrick O'Toole:
Joint workshop on Games-Human Interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR). 41:1-41:2 - Eleonora Mencarini, Amon Rapp, Linda Tonolli, Maurizio Teli, Roberto Cibin, Vincenzo D'Andrea, Massimo Zancanaro:
Designing for/with/around Nature: Exploring new Frontiers of Outdoor-related HCI. 42:1-42:2
Interactive Experiences
- María Menéndez-Blanco, Seçil Ugur Yavuz, Jennifer Liesbeth Schubert:
Interactive Experiences. 43:1-43:2
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