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4th EGVE 1998: Stuttgart, Germany
- Martin Göbel, Jürgen Landauer, Ulrich Lang, Matthias Wapler:
Proceedings of the 4th Eurographics Workshop on Virtual Environments, EGVE 1998, Stuttgart, Germany, June 16-18, 1998. Eurographics, Springer 1998, ISBN 978-3-211-83233-2 - Hans-Jörg Bullinger, Andreas Roessler:
Advances in Bridging the Gap: Using Virtual Reality to Enhance Productivity. 1-7 - Toni Emerson:
New Trends in Virtual Environment User Interface Research: Case Studies at the Human Interface Technology Laboratory. 8-17 - Arthurine Breckenridge:
Teraflop Visualization. 18-27 - Rolf Dieter Schraft, Matthias Wapler:
Virtual Reality in Medicine: Developing the Visualization and Interaction Technology for the 21st Century. 28-37 - Mark R. Mine:
Making Virtual Worlds Work in a Real World. 38-44 - Paul Rea:
Experiences from an Inhabited Television experiment. 45-63 - Avon P. Huxor:
Grounding & Awareness Management: Two Architectural Principles for Collaborative Virtual Worlds. 64-79 - Jurriaan D. Mulder:
Remote Object Translation Methods for Immersive Virtual Environments. 80-89 - Vali Lalioti, Christophe Garcia, Frank Hasenbrink:
Meet.Me@Cyberstage: towards Immersive Telepresence. 90-102 - Bernd Lutz, Rolf Ziegler:
VR Geo - Planning Tool for the Redevelopment of Landscape. 103-113 - Doreen Y. Cheng:
Design of A Virtual Environment That Employs Attention-Driven Interaction and Prioritization. 114-123 - Hartwig K. Distler, Hendrik A. H. C. van Veen, Stephan J. Braun, W. Heinz, Matthias O. Franz, Heinrich H. Bülthoff:
Navigation in real and virtual environments: Judging orientation and distance in a large-scale landscape. 124-133 - R. Eisinger, E. Göde, Dirk Rantzau, A. Ruprecht, Uwe Wössner:
Analyzing draft tube characteristics for hydraulic turbines in a VR environment. 134-141 - Paul Benölken, Roland Niemeier, Ulrich Lang:
Collaborative Volume Rendering in a Distributed Virtual Reality Environment. 142-150 - Volodymyr V. Kindratenko, Berthold Kirsch:
Sharing virtual environments over a transatlantic ATM network in support of distant collaboration in vehicle design. 151-161 - Fabio Pittarello, Mauro Pittarello, Giuseppe F. Italiano:
Architecture and Digital Exhibitions the Einstein Tower World. 162-171 - Selim Balcisoy, Daniel Thalmann:
Hybrid Approaches to Interactions between Real and Virtual Humans in Mixed Environments. 172-181 - Fumio Hara, Hiroshi Kobayashi, Fumiya Iida:
An interactive face robot able to create virtual communication with human. 182-194 - Roland Blach, Jürgen Landauer, Angela Rösch, Andreas Simon:
A Flexible Prototyping Tool for 3D Real-Time User-Interaction. 195-203 - Ryo Yoshida, Carmine F. Greco:
Reactive Virtual Environment System: LivingWorlds multi-user world. 204-215 - Anton L. Fuhrmann, Dieter Schmalstieg, Michael Gervautz:
Strolling Through Cyberspace With Your Hands In Your Pockets: Head Directed Navigation In Virtual Environments. 216-225 - Moonho Park, Heedong Ko, Hyeran Byun:
Automatic Facial Expression Composition from Base Faces. 226-234 - Michael Cohen, Jens Herder:
Symbolic representations of exclude and include for audio sources and sinks: Figurative suggestions of & and &. 235-242 - Christoph Brandt, Klaus Meyer, James Johnson, John Benfield:
"The Virtual Endeavour" - a VR-Gallery Application for Remote Multimedia Data Access. 243-252 - Ulrich Lang:
Automotive Panel: Using VR in the Automotive Business. 253-255 - Jürgen Landauer:
Panel: Virtual Reality in the telecommunications industry - current state and future. 256-261 - Thomas Reuding, Martin Schulz:
Virtual Reality and the Link between Design and Engineering Analysis. 262-269 - Thomas Flaig:
Virtual Environment for Education and Training in Safety Engineering and Maintenance. 270-279 - Christoph Stratmann:
Window into Virtuality - A Sales-Support-System based on ideas and technology components out of the Virtual Reality area. 280-281 - Roland Luettgens:
Virtual Reality Applications for Spacecraft Operations. 282-287 - Thomas Lechler, Alexandre Saad:
Industrial Application Potential of Virtual Reality An Empirical Study of Demands, Barriers, and Drivers. 288-301 - Jürgen Gausemeier, Michael Grafe, Raphael Wortmann:
Layout Planning of Manufacturing Systems with VR-based Construction Sets. 302-311 - Torsten W. Kuhlen, Roland Steffan, Michael Schmitt, C. Dohle:
Creating VR-based setups for the study of human motor behaviour. 312-320 - J. Dauner, M. Wittkowski, A. Müller:
Applying the Third Dimension to E-Commerce. 321-327
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