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7th EGVE / 5. IPT 2001: Stuttgart, Germany
- Bernd Froehlich, Joachim Deisinger, Hans-Jörg Bullinger:
Proceedings of the 7th EG Workshop on Virtual Environments, 5th Immersive Projection Technology Workshop, EGVE/IPT 2001, Stuttgart, Germany, May 16-18, 2001. Eurographics Association 2001, ISBN 3211836713 - Jérôme Grosjean, Sabine Coquillart:
Command and Control Cube: a Shortcut Paradigm for Virtual Environments. 1-12 - Jan Hofmann, Thomas J. Jäger, Thorben Deffke, Heiner Bubb:
Measuring an Illusion: The Influence of System Performance on Size Perception in Virtual Environments. 13-22 - Jane Lessiter, Jonathan Freeman:
Presence a global media quality metric. 23-30 - Lakshmi Sastry, David R. S. Boyd, M. D. Wilson:
Design review and visualization steering using the INQUISITIVE interaction toolkit. 31-40 - Graham Smith, Wolfgang Stuerzlinger:
On the Utility of Semantic Constraints. 41-50 - Stanislav L. Stoev, Dieter Schmalstieg, Wolfgang Straßer:
Two-Handed Through-the-Lens-Techniques for Navigation in Virtual Environments. 51-60 - Michal Koutek, Frits H. Post:
Spring-Based Manipulation Tools for Virtual Environments. 61-70 - Andrea Gaggioli, Ralf Breining:
Perception and Mental Rotation of 3D-Freeform Surfaces in an Immersive Projection System. 71-82 - Richard Wellard, S. C. Chapman:
An Investigation into the design of an Interface for Interaction with a Virtual Environment representing a four-dimensional object. 83-92 - Dirk Rantzau, Franz Maurer, C. Mayer, R. Löffler, Oliver Riedel, Holger René Scharm, D. Banek:
The integration of immersive Virtual Reality applications into Catia V5. 93-102 - Andreas Wierse:
COVISE and the Virtual Intuitive Simulation Test bed. 103-108 - Desmond Germans, Hans J. W. Spoelder, Luc Renambot, Henri E. Bal:
VIRPI: A High-Level Toolkit for Interactive Scientific Visualization in Virtual Reality. 109-120 - Mardé Greeff, Vali Lalioti:
Interactive Storytelling with Virtual Identities. 121-130 - Thomas G. Moher, Andrew E. Johnson, Yongjoo Cho, Ya Ju Lin:
First-Person Science Inquiry in the Field. 131-140 - Roland Steffan, Torsten W. Kuhlen:
MAESTRO - a tool for interactive assembly simulation in virtual environments. 141-152 - Anthony Steed, Jesper Mortensen, Emmanuel Frécon:
Spelunking: Experiences using the DIVE System on CAVE-like Platforms. 153-164 - Matthias Bues, Roland Blach, Simon Stegmaier, Ulrich Häfner, Hilko Hoffmann, Frank Haselberger:
Towards a Scalable High Performance Application Platform for Immersive Virtual Environments. 165-174 - Jihad El-Sana:
Remote View-Dependent Rendering. 175-186 - Jürgen Peter Schulze-Döbold, Uwe Wössner, Steffen P. Walz, Ulrich Lang:
Volume Rendering in a Virtual Environment. 187-198 - Jason Leigh, Oliver Yu, Dan Schonfeld, Rashid Ansari, Eric He, Atul Nayak, Jinghua Ge, Naveen K. Krishnaprasad, Kyoung Shin Park, Yongjoo Cho, Liujia Hu, Ray Fang, Alan Verlo, Linda Winkler, Thomas A. DeFanti:
Adaptive Networking for Tele-Immersion. 199-208 - Aditi Majumder, Greg Welch:
COMPUTER GRAPHICS OPTIQUE Optical Superposition of Projected Computer Graphics. 209-218 - Anton L. Fuhrmann, Rainer Splechtna, Jan Prikryl:
Comprehensive Calibration and Registration Procedures for Augmented Reality. 219-228 - Pasi Välkkynen, Juhani Heinilä, Sari Lainio, Sami Lakaniemi, Antti Väätänen:
Using Exercise Cycle as a Haptic Input Device in a Virtual Environment. 229-235 - Tetsuro Ogi, Toshio Yamada, Koji Yamamoto, Michitaka Hirose:
Invisible Interface for the Immersive Virtual World. 237-246 - Holger René Scharm, Franz Maurer, D. Neuber, R. Löffler, Dirk Rantzau, D. Banek:
Control Software for the productive Use of distributed IPT Installations. 247-255 - Andreas M. Kunz, Christian P. Spagno:
Novel Shutter Glass Control for Simultaneous Projection and Picture Acquisition. 257-266 - Michael Hoch, Kai-Mikael Jää-Aro, John Bowers:
Round Table: A Physical Interface for Virtual Camera Deployment in Electronic Arenas. 267-276
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