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EVA 2021: London, UK
- Jon Weinel, Jonathan P. Bowen, Ann Borda, Graham Diprose:
Electronic Visualisation and the Arts, EVA 2021, London, UK, July 5-9, 2021. Workshops in Computing, BCS 2021
Keynotes & Symposium
- Jonathan P. Bowen, Camille Baker, Ghislaine Boddington, Ernest A. Edmonds, Merel van Helsdingen, Terrence Masson:
EVA London 2021: Keynote summaries. - Jonathan P. Bowen, Tula Giannini, Rachel Falconer, Michael Takeo Magruder, Emanuele Marconi:
Beyond Human: Arts and identity between reality and virtuality in a post-Covid-19 world.
Digital Culture and Museums
- Jonathan P. Bowen, Tula Giannini:
Digitality: A reality check. - Ann Borda, Jonathan P. Bowen:
The Rise of Digital Citizenship and the Participatory Museum. - Aila Regina da Silva, Gabriele Mauany Ferreira Alencar:
Sharing Impressions: An investigation about participatory museums and UX design. - Alexandra Orlova:
Digitizing Art or How to Broaden the Viewer's Experience. - Claudio Germak, Andrea Di Salvo, Lorenza Abbate:
Augmented Reality Experience for Inaccessible Areas in Museums.
Digital Heritage
- Dominik Lengyel, Catherine Toulouse:
Visual Mediation of Unique Construction and Access Principles of the Amphitheatre of Durrës. - Kristin Carlson, Lucy Gill, Zahra Irranezhad, Amal Abdalla, Annie Sungkajun, Sam Bruner, Ella Jahraus:
Uncharted Territories: Developing digital experiences for anthropological and archaeological exploration. - Sophie Dixon:
Grace: A virtual recreation of the Grace Darling story. - Benjamin Seide, Benjamin Slater:
Performance Capture for Virtual Heritage: Virtual re-enactment for the lost film Pontianak. - Amalia F. Foka:
Computer Vision Applications for Art History: Reflections and paradigms for future research. - Oliver M. Gingrich, Eike Falk Anderson, Alain Renaud, Evgenia Emets, David Negrao, Deborah Tchoudjinoff:
New Heritage: New media art between cultural heritage experience and artefact.
Adventures in Sound and Image
- Jonathan Weinel:
Worship the Penguin: Adventures with sprites, chiptunes, and lasers. - Anna Shvets, Samer Darkazanli:
Conditional GAN for Diatonic Harmonic Sequences Generation in a VR Context. - Kyoko Hidaka:
Ubiquitous Lighting: The Third Color Digital Art × Lighting Symposium and Workshop. - James Simpson:
Live and Life in Virtual Theatre: Adapting traditional theatre processes to engage creatives in digital immersive technologies. - Camille Baker, Maf'j Alverez, Bushra Burge, Kat F. Austen, Sarah Büttner:
INTER/her: An immersive journey inside the female body - VR experience demo. - Leslie Deere:
Experimental Affect: Gesture controlled audio-visual performance in VR. - Annie Sungkajun, Jinsil Huaryoung Seo:
Though Miles Apart. - Ziwei Wu, Shuai Xu, Yingyi Wang:
Invisible War: An audio visual installation with laser light and Twitter API data.
Artistic Communities & Education
- Bao Han, Jonathan P. Bowen:
The Weiguan Culture Phenomenon in Chinese Online Activism. - Sonja Pedell, Ann Borda:
Social Prescribing the Smart City. - Maureen Kendal, Fion Gunn, Nazia Parvez, Mei-Tsen Chen, Terri M. Broughton, Cleon Grant:
The Evolving Collaboration - AMazed! The A-Maze artists investigate immersive technology to create imagination and artifice. - Oliver M. Gingrich:
GENDER*UCK: Reframing gender & media art. - Aphra Shemza, Stuart Faromarz Batchelor:
SHEMZA.DIGITAL: Participatory art as a catalyst for social change. - Olaoluwa Oyedokun, Kristin Carlson, Annie Sungkajun:
Embraced Separation: Exploring methods of breath attunement in speculative infant swings. - Cristina Portugal, Monica Moura, Márcio Guimaraes:
Design in Times of Pandemics: Accessible literature to people with visual impairment. - Sandra I. Woolley, Tim Collins:
Art for Computer Scientists: Processing as an open-source art medium for computer science Undergraduates. - Carinna Parraman, Fabio D'Agnano, Wuon-Gean Ho:
The Craftsperson, Tacit Knowledge, and Digital Embodiment.
Artificial Intelligence
- Dongyuan Liu:
machinesMemory: Malleability of AI technique, the data generated by machine learning algorithms. - Regula Valérie Burri, Merle Richter, Laura Sigrüner:
Artificial Futures: Imagining AI through art. - Konstantina Karterouli, Yota Batsaki:
AI and Cultural Heritage Image Collections: Opportunities and challenges. - Graham Wakefield, Haru Hyunkyung Ji:
Creative Artificial Intelligence within the Artificial Life Installation "Infranet". - Ozan Yavuz:
Novel Paradigm of Cameraless Photography: Methodology of AI-generated photographs.
Imaging and Data Visualisation
- Megan L. Smith, Yujie Gao:
All The Stars We Cannot See: A deep look into real-time satellite traffic. - Daniel Buzzo:
Art as Data Set, Data Set as Art: Training machine vision systems to see as artists. - Ian Willcock:
Crowdsourcing: Using real-time social media data to repopulate the socially distanced world. - Rehan Zia:
Documenting Digital Creative Practice. - Ashley Buchanan, Ron Snyder:
Plant Humanities Lab: Planting the seeds for creative data visualisation.
Digital Consciousness & Ecology
- Terry Trickett:
New Media Art as a Vehicle for Research and Innovation. - Lila Moore, Owen Fender:
Sentient: A social media environment as a conscious living system. - Kenneth Feinstein:
The Uncanny As a Sense of Presence in MX. - Carl Hayden Smith:
An Ecology for the Re-Enchantment of Life. - Batuhan Bintas:
Imaginatrix: School of Cyber Wizardry.
Research Workshop
- Graham Diprose, Frances Liddell, Marco Pini, Sarah Vollmer, Racelar Ho:
Research Workshop Collected Paper: Explorations in concepts and the visual arts. - Joskaude Pakalkaite:
Development of Noise-free Digital Interfaces: Hand-drawn interfaces for consumer wellbeing. - Anton Dragan Maslic, Eugenia Sangmie Kim:
An Epistemological Misalignment of Cogs in the AI-Art-Making Machine. - Tyler H. McIntosh:
Exploring the Relationship Between Music and Emotions with Machine Learning. - Peirui Yang:
Archaeology and Contemporary Art: An experiment of virtual stratigraphy.
Workshops
- Carl Hayden Smith, Daniel Buzzo, Eyal Gruss:
EVA London 2021 Workshops.
In a Space Out of Time
- Sean M. Clark, Geoff Davis:
Revisiting and Re-presenting 1980s Micro Computer Art. - Luciana Haill, Nick Lambert:
Synthesis: Making magic with GenieMo. - Gretchen Andrew:
What if We Educated AI Based on the World We Want Instead of the World We Have? - Carl Hayden Smith, Kenneth Shinozuka, Alex Zhao, Michael Ronen:
The Museum of Consciousness: Interactive, audio-based exhibits for cultivating altered states of consciousness.
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