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18th HCI 2016: Toronto, ON, Canada
- Stephanie J. Lackey, Randall Shumaker:

Virtual, Augmented and Mixed Reality - 8th International Conference, VAMR 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016. Proceedings. Lecture Notes in Computer Science 9740, Springer 2016, ISBN 978-3-319-39906-5
Usability, User Experience and Design in VAMR
- Shawn N. Gieser, Caleb Gentry, James LePage, Fillia Makedon:

Comparing Objective and Subjective Metrics Between Physical and Virtual Tasks. 3-13 - Irwin Hudson, Jonathan Hurter:

Avatar Types Matter: Review of Avatar Literature for Performance Purposes. 14-21 - Ursula Hyrkkänen

, Suvi Nenonen, Carolyn M. Axtell:
A Tool for Assessing User Experience of Fit of a Virtual Workplace. 22-34 - Crystal S. Maraj, Sushunova G. Martinez, Karla A. Badillo-Urquiola, Jonathan A. Stevens, Douglas B. Maxwell:

Preliminary Review of a Virtual World Usability Questionnaire. 35-46 - Mathias Müller, Tobias Günther, Dietrich Kammer

, Jan Wojdziak, Sebastian Lorenz, Rainer Groh:
Smart Prototyping - Improving the Evaluation of Design Concepts Using Virtual Reality. 47-58 - Ryan P. McMahan

, Chengyuan Lai
, Swaroop K. Pal:
Interaction Fidelity: The Uncanny Valley of Virtual Reality Interactions. 59-70 - Carlos Santos

, Brunelli Miranda, Tiago Davi Oliveira de Araújo
, Nikolas Jorge S. Carneiro, Anderson Marques
, Marcelle Mota
, Jefferson Magalhaes de Morais
, Bianchi Serique Meiguins
:
Guidelines for Graphical User Interface Design in Mobile Augmented Reality Applications. 71-80 - Shelly Welch, Peter Smith:

The User Experience of Disney Infinity - Do Smart Toys Matter? 81-91 - Marjorie A. Zielke, Djakhangir Zakhidov, Daniel Jacob, Sean Lenox:

Using Qualitative Data Analysis to Measure User Experience in a Serious Game for Premed Students. 92-103
Perception, Cognition, Psychology and Behaviour in VAMR
- James P. Bliss, Eric T. Chancey, Alexandra B. Proaps, Peter Crane:

A Holistic Evaluation of Task View Format for Training a Simulated Robot-Assisted EOD Task. 107-115 - Svyatoslav Guznov, Joseph B. Lyons, Alexander Nelson, Montana Woolley:

The Effects of Automation Error Types on Operators' Trust and Reliance. 116-124 - Michael J. Haass, Andrew T. Wilson, Laura E. Matzen, Kristin M. Divis:

Modeling Human Comprehension of Data Visualizations. 125-134 - Manabu Ishihara, Takafumi Komori:

Auditory and Visual Properties in the Virtual Reality Using Haptic Device. 135-146 - Behrang Keshavarz

:
Exploring Behavioral Methods to Reduce Visually Induced Motion Sickness in Virtual Environments. 147-155 - Crystal S. Maraj, Stephanie J. Lackey, Karla A. Badillo-Urquiola, Irwin L. Hudson:

Assessment of Kim's Game Strategy for Behavior Cue Detection: Engagement, Flow, & Performance Aspects. 156-163 - Benson G. Munyan, Sandra M. Neer, Deborah C. Beidel, Florian Jentsch:

Olfactory Stimuli Increase Presence During Simulated Exposure. 164-172 - Adrian K. T. Ng

, Leith K. Y. Chan, Henry Y. K. Lau
:
Depth Perception in Virtual Environment: The Effects of Immersive System and Freedom of Movement. 173-183 - Julie Nanette Salcedo, Stephanie J. Lackey, Crystal S. Maraj:

Impact of Instructional Strategies on Workload, Stress, and Flow in Simulation-Based Training for Behavior Cue Analysis. 184-195
Multimodal Interaction in VAMR
- Tiago Davi Oliveira de Araújo

, Carlos Santos
, Brunelli Miranda, Nikolas Jorge S. Carneiro, Anderson Marques
, Marcelle Mota
, Nelson Neto
, Bianchi Serique Meiguins
:
Aspects of Voice Interaction on a Mobile Augmented Reality Application. 199-210 - Paulo Dias

, João Pinto, Sérgio Eliseu
, Beatriz Sousa Santos
:
Gesture Interactions for Virtual Immersive Environments: Navigation, Selection and Manipulation. 211-221 - Valéria Farinazzo Martins, Paulo N. M. Sampaio, Fernanda da S. Mendes, André Santos Lima, Marcelo de Paiva Guimarães:

Usability and Functionality Assessment of an Oculus Rift in Immersive and Interactive Systems Using Voice Commands. 222-232 - Mao Jie:

Research on Motion Model for Technique Movements of Competitive Swimming in Virtual Interactive Environment. 233-242 - Yung-Hui Li, Yuan-Ting Hu, Jethro Shen, Mihai Preda, Andrei Drexler, Carmen Sosoiu, Dragos Florin Stanculescu, Paul Liu, Joe Ye:

Ultrafast Facial Tracker Using Generic Cameras with Applications in Intelligent Lifestyle. 243-254 - Brunelli Miranda, Carlos Santos

, Nikolas Jorge S. Carneiro, Tiago Davi Oliveira de Araújo
, Anderson Marques
, Marcelle Mota
, Nelson Neto
, Bianchi Serique Meiguins
:
Evaluation of Information Visualization Interaction Techniques Using Gestures and Widgets in 3D Environments. 255-265
Novel Devices and Technologies in VAMR
- Ashfaq Amin, Diane Gromala, Xin Tong, Chris D. Shaw:

Immersion in Cardboard VR Compared to a Traditional Head-Mounted Display. 269-276 - Luiz Henrique Cavalcanti:

2D and 3D Iconography on Augmented Reality Interfaces. 277-286 - João Victor de Figueiredo Leite, João Marcelo Xavier Natario Teixeira, Veronica Teichrieb

:
Optimizing 3D Object Visualization on the Web. 287-298 - Alexiei Dingli, Nicholas Mifsud:

Holographic Humans. 299-307 - Lukas Hermanns, Tobias Alexander Franke

, Arjan Kuijper
:
Screen Space Cone Tracing for Glossy Reflections. 308-318 - Yan Liu, Yun Li, S. Lennart Johnsson, Andrew A. Chien:

Lifetime and Deployment Limits for Mobile, 3D-Perceptual Applications. 319-329 - Evelyne Lombardo, Christophe Guion, Joaquín Keller:

Study of a Virtual Conference in a Mirror World with Avatars and HMD. 330-338 - Alexia Mandeville, Carrie Crossley:

Using iBeacons for Location-Based Tracking in Alternate Reality Games: A Pilot Study. 339-347 - Peter A. Smith:

Augmenting Reality Through Wearable Devices. 348-355 - William R. Swartout

:
Virtual Humans as Centaurs: Melding Real and Virtual. 356-359
VAMR Applications in Aviation, Space and the Military
- Roberto K. Champney

, Julie Nanette Salcedo, Stephanie J. Lackey, Stephen R. Serge, Michelle Sinagra:
Mixed Reality Training of Military Tasks: Comparison of Two Approaches Through Reactions from Subject Matter Experts. 363-374 - Amber Gilbert:

Augmented Reality for the US Air Force. 375-385 - Tami Griffith, Tabitha Dwyer, Corey Kinard, Jeremy R. Flynn, Vic Kirazian:

Research on the Use of Puppeteering to Improve Realism in Army Simulations and Training Games. 386-396 - Robert S. Gutzwiller

, Douglas S. Lange:
Tasking Teams: Supervisory Control and Task Management of Autonomous Unmanned Systems. 397-405 - Daniela Kratchounova:

From Interface to Interspace Conceptual Framework for Multimodal Flight Deck Controls. 406-415 - Xiang Liu, Yuqing Liu, Xiuqing Zhu, Ming An, Fuchao Hu:

Virtual Reality Based Navigation Training for Astronaut Moving in a Simulated Space Station. 416-423 - Douglas B. Maxwell:

Application of Virtual Environments for Infantry Soldier Skills Training: We are Doing it Wrong. 424-432 - Derek McColl, Simon P. Banbury, Ming Hou:

Test-Bed for Integrated Ground Control Station Experimentation and Rehearsal: Crew Performance and Authority Pathway Concept Development. 433-445 - Ronald Meyer, Alexander Mertens

, Jeronimo Dzaack, Christopher M. Schlick:
Object Manipulation by Virtual Menu Interaction Using Free-Hand Input in a Desktop Virtual Reality Maritime Situation Display. 446-453 - Stephen R. Serge, Julie Nanette Salcedo, Roberto K. Champney

, Stephanie J. Lackey, Gino Fragomeni:
A Performance-Based Training Evaluation for an Augmented Virtuality Call for Fire Training System. 454-464 - Julia L. Wright

, Jessie Y. C. Chen, Michael J. Barnes, Peter A. Hancock:
The Effect of Agent Reasoning Transparency on Automation Bias: An Analysis of Response Performance. 465-477
Medicine, Health and Well-Being Applications of VAMR
- Matt Dombrowski, Peter A. Smith, Ryan Buyssens:

Utilizing Digital Game Environments for Training Prosthetic Use. 481-489 - Jessie Colette Eubanks, Veena Somareddy, Ryan P. McMahan

, Alfonso A. Lopez:
Full-Body Portable Virtual Reality for Personal Protective Equipment Training. 490-501 - Gregorij Kurillo

, Allen Y. Yang, Victor Shia, Aaron Bair, Ruzena Bajcsy:
New Emergency Medicine Paradigm via Augmented Telemedicine. 502-511 - Zhejun Liu, Sijia Wangluo, Hua Dong

:
Advances and Tendencies: A Review of Recent Studies on Virtual Reality for Pain Management. 512-520 - Tatiana Ortegon-Sarmiento, Alvaro Uribe-Quevedo

, Byron Perez-Gutierrez
, Lizeth Vega-Medina
, Gerardo Tibamoso:
Hand Tracking and Haptic-Based Jugular Neonate Central Venous Access Procedure. 521-531 - Tammy Ott, Peggy Wu, Jacki Morie, Peter Wall, Jack Ladwig, Eric Chance, Kip Haynes, Bryan Bell, Christopher A. Miller, Kim Binsted:

ANSIBLE: A Virtual World Ecosystem for Improving Psycho-Social Well-being. 532-543 - Sinwoo Park, Changhoon Park:

Immersive Gatekeeper Training System for Suicide Prevention in HMD Based Virtual Environments. 544-551 - Toni B. Pence, Lauren Cairco Dukes, Larry F. Hodges:

Animation Validation of Obese Virtual Pediatric Patients Using a FLACC Pain Scale. 552-564 - Gerardo Tibamoso, Sergio Medina-Papagayo, Lizeth Vega-Medina

, Byron Perez-Gutierrez
, Alvaro Uribe-Quevedo
:
3DUI Electronic Syringe for Neonate Central Venous Access Procedure Simulation. 565-573 - Ikushi Yoda, Momo Shiroyama:

Medutainment-Based AR Rally: Disaster Medical Learning Tool for Citizens. 574-583
VAMR in Industry, Design and Engineering
- Jan Berssenbrügge, Jörg Stöcklein, Daniel Köchling:

Interactive VR-based Visualization for Material Flow Simulations. 587-596 - Daniel Kade, Markus Wallmyr, Tobias Holstein

, Rikard Lindell, Hakan Ürey, Oguzhan Özcan:
Low-Cost Mixed Reality Simulator for Industrial Vehicle Environments. 597-608 - Orthodoxos Kipouridis, Moritz Roidl, Marcus Röschinger, Michael ten Hompel

, Willibald A. Günthner:
Collaborative Design of Material Handling Systems Using Distributed Virtual Reality Environments. 609-620 - Courtney McNamara, Matthew Proetsch, Nelson Lerma:

Investigating Low-Cost Virtual Reality Technologies in the Context of an Immersive Maintenance Training Application. 621-632 - Chloe McPherson, Rafael Radkowski:

Tangible Augmented Reality and Engineering Product Dissection. 633-642 - Oliver Sand, Sebastian Büttner, Volker Paelke, Carsten Röcker:

smARt.Assembly - Projection-Based Augmented Reality for Supporting Assembly Workers. 643-652 - Andrea Vitali

, Lorenzo D'Amico, Caterina Rizzi:
Virtual Tailor for Garment Design. 653-661 - Tzu-Chien Young, Shana Smith:

An Interactive Augmented Reality Furniture Customization System. 662-668
Novel Virtual Environments
- Stuart Armstrong, Kyle Morrand:

Ghost Hunter - An Augmented Reality Ghost Busting Game. 671-678 - Gary M. Hardee:

Immersive Journalism in VR: Four Theoretical Domains for Researching a Narrative Design Framework. 679-690 - John F. Kay:

Virtual Environments as Communication Technologies of Faith. 691-701 - Chengyuan Lai

, Ryan P. McMahan
, Midori Kitagawa
, Iolani Connolly:
Geometry Explorer: Facilitating Geometry Education with Virtual Reality. 702-713 - Sandra Mateus, John Willian Branch

:
Intelligent Virtual Environment Using a Methodology Oriented to Agents. 714-723 - Minh-Tu Nguyen, Hai-Khanh Nguyen, Khanh-Duy Vo-Lam, Xuan-Gieng Nguyen, Minh-Triet Tran

:
Applying Virtual Reality in City Planning. 724-735 - Shohei Tsuchida, Shu Matsuura:

A Role of Augmented Reality in Educational Contents: Intermediating Between Reality and Virtual Reality. 736-745

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