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2nd ICPEC 2021: Braga, Portugal
- Pedro Rangel Henriques

, Filipe Portela
, Ricardo Queirós
, Alberto Simões
:
Second International Computer Programming Education Conference, ICPEC 2021, University of Minho, Braga, Portugal, May 27-28, 2021. OASIcs 91, Schloss Dagstuhl - Leibniz-Zentrum für Informatik 2021, ISBN 978-3-95977-194-8 - Front Matter, Table of Contents, Preface, Conference Organization. 0:1-0:16

- Filipe Portela

:
Online-Teaching Environment with Gamification - A real Case Study. 1:1-1:13 - Hrafn Loftsson, Ásrún Matthíasdóttir:

Moving Classes in a Large Programming Course Online: An Experience Report. 2:1-2:13 - Alvaro Costa Neto

, Cristiana Araújo
, Maria João Varanda Pereira
, Pedro Rangel Henriques
:
Programmers' Affinity to Languages. 3:1-3:7 - Rui Costa, Cristiana Araújo

, Pedro Rangel Henriques
:
Melodic - Teaching Computational Thinking to Visually Impaired Kids. 4:1-4:14 - José Carlos Paiva

, Ricardo Queirós
, José Paulo Leal
, Jakub Swacha, Filip Miernik:
An Open-Source Gamified Programming Learning Environment (Short Paper). 5:1-5:8 - Diogo Soares, Maria João Varanda Pereira

, Pedro Rangel Henriques
:
Integrating a Graph Builder into Python Tutor. 6:1-6:15 - Marco Primo, José Paulo Leal

:
Matching User Interfaces to Assess Simple Web Applications (Short Paper). 7:1-7:6 - João Paulo Aires, Simone Bello Kaminski Aires

, Maria João Varanda Pereira
, Luís M. Alves
:
Active Methodologies in Incoming Programming Classes (Short Paper). 8:1-8:9 - Rui Castro Mendes:

Moopec: A Tool for Creating Programming Problems. 9:1-9:7 - Luís Afonso Casqueiro, Tiago Espinha Gasiba, Maria Pinto-Albuquerque

, Ulrike Lechner:
Automated Java Challenges' Security Assessment for Training in Industry - Preliminary Results. 10:1-10:11 - Tiago Zhao, Tiago Espinha Gasiba, Ulrike Lechner, Maria Pinto-Albuquerque

:
Exploring a Board Game to Improve Cloud Security Training in Industry (Short Paper). 11:1-11:8 - Daniel Barros

, Paulo Barros
, Emanuel Lomba
, Vitor Manuel Ferreira
, Pedro Pinto
:
A System Architecture to Detect and Block Unwanted Wireless Signals in a Classroom (Short Paper). 12:1-12:7 - Rui Castro Mendes, José João Almeida

:
A Teaching Assistant for the C Language (Short Paper). 13:1-13:8 - Francisco Saraiva, Lázaro V. O. Lima

, Cristiana Araújo
, Luís Gonzaga Magalhães
, Pedro Rangel Henriques
:
SHREWS: A Game with Augmented Reality for Training Computational Thinking (Short Paper). 14:1-14:10 - Lázaro V. O. Lima

, Manuel Sousa, Luís Gonzaga Magalhães
, Pedro Rangel Henriques
:
Understanding Effects of the Algorithm Visualized with AR Techniques (Short Paper). 15:1-15:10 - Alberto Simões

, Ricardo Queirós
:
Experiments on PR-Based Gamification (Short Paper). 16:1-16:10 - Ricardo Queirós

, Mário Pinto
, Teresa Terroso:
User Experience Evaluation in a Code Playground (Short Paper). 17:1-17:9 - Anne Münzner, Nadja Bruckmoser, Alexander Meschtscherjakov

:
Can I Code? User Experience of an Assessment Platform for Programming Assignments (Short Paper). 18:1-18:12

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