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14th MUM 2015: Linz, Austria
- Clemens Holzmann, René Mayrhofer:
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30 - December 2, 2015. ACM 2015, ISBN 978-1-4503-3605-5
Media and applications
- Donald McMillan, Barry A. T. Brown, Abigail Sellen, Siân E. Lindley, Roy Martens:
Pick up and play: understanding tangibility for cloud media. 1-13 - Bernd Opitz, Timo Sztyler, Michael Jess, Florian Knip, Christian Bikar, Bernd Pfister, Ansgar Scherp:
On-the-fly entity resolution from distributed social media sources for mobile search and exploration. 14-24 - Hala Assal, Stephanie Hurtado, Ahsan Imran, Sonia Chiasson:
What's the deal with privacy apps?: a comprehensive exploration of user perception and usability. 25-36 - James Wen, Ayça Ünlüer:
Redefining the fundamentals of photography with cooperative photography. 37-47
Studies and findings
- Emilia Pesonen, Satu Jumisko-Pyykkö, Heli Väätäjä:
User experience of digital news: two semi-long term field studies. 51-63 - Paula Alavesa, Timo Ojala:
Street art gangs: location based hybrid reality game. 64-74 - Delphine Reinhardt, Franziska Engelmann, Andrey Moerov, Matthias Hollick:
Show me your phone, I will tell you who your friends are: analyzing smartphone data to identify social relationships. 75-83 - Christoph Korinke, Nils Steffen Worzyk, Susanne Boll:
Exploring touch interaction methods for image segmentation on mobile devices. 84-93
Detecting, classifying, and recognizing
- Geert Vanderhulst, Afra J. Mashhadi, Marzieh Dashti, Fahim Kawsar:
Detecting human encounters from WiFi radio signals. 97-108 - Gilberto Chávez-Martínez, Salvador Ruiz-Correa, Daniel Gatica-Perez:
Happy and agreeable?: multi-label classification of impressions in social video. 109-120 - Manuel Dietrich, Eugen Berlin, Kristof Van Laerhoven:
Assessing activity recognition feedback in long-term psychology trials. 121-130 - Rainhard Dieter Findling, René Mayrhofer:
Towards device-to-user authentication: protecting against phishing hardware by ensuring mobile device authenticity using vibration patterns. 131-135
Specific application areas
- Yuki Tayama, Ryuga Kato, Ken-ichi Okada:
Triage training system: adjusting the difficulty level according to user proficiency. 139-147 - Markus Löchtefeld, Christian Jäckel, Antonio Krüger:
TwitSoccer: knowledge-based crowd-sourcing of live soccer events. 148-151 - Evangelos Niforatos, Athanasios Vourvopoulos, Marc Langheinrich:
Weather with you: evaluating report reliability in weather crowdsourcing. 152-162 - Hiroaki Tobita:
Comic-Crowd: interactive comic creation that supports multiple storylines, visualizations, and platforms. 163-172
Specific user groups
- Luis Cruz, Jonathan Rubin, Rui Abreu, Shane Ahern, Hoda Eldardiry, Daniel G. Bobrow:
A wearable and mobile intervention delivery system for individuals with panic disorder. 175-182 - Stephanie Schwarz, Estefanía Palacio Salazar, Jan Bobeth, Nicoletta Bersia, Manfred Tscheligi:
Help radar: ubiquitous assistance for newly arrived immigrants. 183-194 - Julia Himmelsbach, Markus Garschall, Sebastian Egger, Susanne Steffek, Manfred Tscheligi:
Enabling accessibility through multimodality?: interaction modality choices of older adults. 195-199 - Tanja Walsh, Helen Petrie, Anqi Zhang:
Localization of storyboards for cross-cultural user studies. 200-209
Wearable and mobile interaction
- Mareike Kritzler, Martin Bäckman, Anders Tenfält, Florian Michahelles:
Wearable technology as a solution for workplace safety. 213-217 - Frederic Kerber, Philipp Schardt, Markus Löchtefeld:
WristRotate: a personalized motion gesture delimiter for wrist-worn devices. 218-222 - Jonna Häkkilä, Farnaz Vahabpour, Ashley Colley, Jani Väyrynen, Timo Koskela:
Design probes study on user perceptions of a smart glasses concept. 223-233 - Katrin Wolf, Yomna Abdelrahman, David Schmid, Tilman Dingler, Albrecht Schmidt:
Effects of camera position and media type on lifelogging images. 234-244 - Markus Löchtefeld, Phillip Schardt, Antonio Krüger, Sebastian Boring:
Detecting users handedness for ergonomic adaptation of mobile user interfaces. 245-249
Augmented reality
- Markus Funk, Thomas Kosch, Scott W. Greenwald, Albrecht Schmidt:
A benchmark for interactive augmented reality instructions for assembly tasks. 253-257 - Niels Henze, Thomas Olsson, Stefan Schneegass, Alireza Sahami Shirazi, Kaisa Väänänen-Vainio-Mattila:
Augmenting food with information. 258-266 - Andrii Matviienko, Vanessa Cobus, Heiko Müller, Jutta Fortmann, Andreas Löcken, Susanne Boll, Maria Rauschenberger, Janko Timmermann, Christoph Trappe, Wilko Heuten:
Deriving design guidelines for ambient light systems. 267-277 - Ming Li, Katrin Arning, Luisa Vervier, Martina Ziefle, Leif Kobbelt:
Influence of temporal delay and display update rate in an augmented reality application scenario. 278-286
Designing interactions
- Rossana Santos, Nuno Correia:
Building interactive experiences block by block. 289-301 - Florian Güldenpfennig, Geraldine Fitzpatrick:
De+re: a design concept for provoking meaningful interactive experiences. 302-312 - Giuseppe Ghiani, Marco Manca, Fabio Paternò:
Authoring context-dependent cross-device user interfaces based on trigger/action rules. 313-322 - Hannu Kukka, Jorge Gonçalves, Alexander Samodelkin, Timo Ojala:
Opportunistic at-glance information acquisition on interactive public displays. 323-327
Poster track
- Kamruddin Nur, Zulqarnain Rashid, Rafael Pous:
A smartphone application for voice browsing RFID smart shelves. 331-336 - Stefan Covaci, Maximilian Frick, Florian Krämer, Julian Pörsch:
Destmaster: improved destination input system for the UR-walking application. 337-340 - Karl-Arnold Bodarwé, Jenny Noack, Philipp Jean-Jacques:
Emotion-based music recommendation using supervised learning. 341-344 - Philip Gaag, Daniel Granvogl, Robert Jackermeier, Florian Ludwig, Johannes Rosenlöhner, Alexander Uitz:
FROY: exploring sentiment-based movie recommendations. 345-349 - Dorin-Mircea Popovici, Radu-Daniel Vatavu, Mihai Polceanu:
GRASPhere: a prototype to augment indirect touch with grasping gestures. 350-354 - Jianming Wu, Tomonori Yazaki:
InfoFinder: just-in-time information interface from the combination of an HWD with a smartwatch. 355-359 - Bettina Graf, Maike Krüger, Felix Müller, Alexander Ruhland, Andrea Zech:
Nombot: simplify food tracking. 360-363 - Florian Bockes, Laura Edel, Matthias Ferstl, Andreas Schmid:
Collaborative landmark mining with a gamification approach. 364-367 - Paul Spiesberger, Florian Jungwirth, Christoph Wöss, Stefan Bachl, Johannes Harms, Thomas Grechenig:
Woody: a location-based smartphone game to increase children's outdoor activities in urban environments. 368-372 - Michela Ferron, Nadia Mana, Ornella Mich:
Mobile for older adults: towards designing multimodal interaction. 373-378 - Jana Helgath, Simon Provinsky, Timo Schaschek:
Landmark mining on a smartwatch using speech recognition. 379-383 - Clauirton de Siebra, Tatiana B. Gouveia, Jefte Macedo, Walter Correia, Marcelo Penha, Fabio Q. B. da Silva, André L. M. Santos, Marcelo Anjos, Fabiana Florentin:
Usability requirements for mobile accessibility: a study on the vision impairment. 384-389 - Andreas Riegler, Clemens Holzmann:
UI-CAT: calculating user interface complexity metrics for mobile applications. 390-394 - Jürgen Hahn, Bernd Ludwig, Christian Wolff:
Augmented reality-based training of the PCB assembly process. 395-399 - Agon Bexheti, Marc Langheinrich:
Understanding usage control requirements in pervasive memory augmentation systems. 400-404
Demo and video tracks
- Christian Grossauer, Clemens Holzmann, Dustin Steiner, Andreas Guetz:
Interaction visualization and analysis in automation industry. 407-411 - Andreas Friedl, Jeremiah Diephuis, Georgi Kostov, Otto Naderer:
MoCo motion: integrating mobile devices into a multiplayer floor-based gaming environment. 412-416 - Gianluca Schiavo, Simonetta Osler, Nadia Mana, Ornella Mich:
Gary: combining speech synthesis and eye tracking to support struggling readers. 417-421 - Juho Rantakari, Ashley Colley, Jonna Häkkilä:
Exploring AR poster as an interface to personal health data. 422-425 - Stephan Böhm, Bodo Igler, Roberto Morales, Frank Sand, Attila Ertan:
Sauberes wiesbaden app: introducing mobile e-participation for a clean city project in Germany. 426-429
Doctoral school
- Kathrin Probst:
Active office: designing for physical activity in digital workplaces. 433-438 - Hala Assal:
Collaborative security code review. 439-444 - Marion Koelle, Matthias Kranz:
The mind behind the glass: human factors in the design of collaborative AR environments. 445-449
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