26th PG 2018: Hong Kong, SAR, China - Short Papers

Visual Content Matching and Retrieval

Subdivision Surfaces

Visualization and GPU

3D Modeling

Skeleton and Deformation

Towards Better Quality of Images/Videos

Parameterization and Surface Texture

Appearance and Illumination

Sketch-based Interfaces

Animation

Posters

Lighting and Ray Tracing

Posters

Registration and Reconstruction

Posters

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