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18th RoCHI 2021: Bucharest, Romania / Online
- Mihai Dascalu, Suzanne Kieffer:
18th International Conference on Human-Computer Interaction, RoCHI 2021, Bucharest, Romania / Online, September 16-17, 2021. Matrix Rom 2021
Invited Keynote Papers
- Olga De Troyer:
Gamification, Persuasive Techniques, and Nudging: What is the Impact on the User Experience? 1-3 - Effie Lai-Chong Law:
Challenges and Implications of Measuring User Experience for Wellbeing Research. 4-6
Conversational Agents
- Alexandru Dima, Traian Rebedea:
Conversational Agent Embodying a Historical Figure using Transformers. 7-14 - Cristiana Paula Iordache, Stefan Trausan-Matu:
Analysis and Prediction of Politeness in Conversations. 15-20 - Ioana Raluca Zaman, Stefan Trausan-Matu:
Detecting deception in conversations. 21-27
Graphics
- Ionut-Andrei Patrauceanu, Adrian Iftene, Daniela Gîfu:
An Automatic Car License Plate Recognition System. 28-35 - Diana Isabela Crainic, Adrian Iftene:
Live It - Recommendation System based on Emotion Detection. 36-43 - Lucian-Valentin Deaconu, Constantin Nandra, Dorian Gorgan:
Terrain Generation with Continuous Level of Detail. 44-51
Serious Games
- Adina-Maria Oros, Adrian Sabou:
TreasAR Hunt - Location Based Treasure Hunting Application in Augmented Reality for Mobile Devices. 52-59 - Maria Nistor-Brana, Adrian Sabou:
PlayChemy: Educational Application in Augmented Reality for Equating Redox Equations. 60-67 - Irina Toma, Bianca-Eugenia Stefan, Mihai Dascalu, Stefan Trausan-Matu:
The Astronaut Game - A Vocabulary Game Employing Natural Language Processing Techniques. 68-73 - Mircea-Ioan Dragota, Adrian Sabou:
NSMuseum - A Case Study for Developing Cross-platform Mobile Applications in Augmented Reality. 74-81
Games
- Bogdan-Ioan Oros, Victor Ioan Bâcu, Dorian Gorgan:
Usability Evaluation Methodology for Scalable Multiuser Games. 82-89 - Balazs Miklos, Dorian Gorgan:
Intelligent Avatar Interaction in 3D Computer Games. 90-97 - Victor Nonea, Radu Cristian Alexandru Iacob, Traian Rebedea:
Reinforcement Learning Agent for a Flight Simulation Video Game. 98-102
Usability & UX Evaluation
- Denis Iorga, Octavian Grigorescu, Mihai Predoiu, Cristian Sandescu, Mihai Dascalu, Razvan Rughinis:
Early Usability Evaluation to Enhance User Interfaces - A Use Case on the Yggdrasil Cybersecurity Mockup. 103-110 - Ashana Liyanage, Samanthi Siriwardana, Shyam Reyal, Malithi Mithsara:
Design-Thinking and UCD Combination for Designing Effective Time Management Assistant Mobile App. 111-118 - Andreea Cojocaru, Elena Bautu:
LiftYourself: A Health Promoting Mobile Application. 119-124
Music
- Vojtech Zák Leischner, Zdenek Míkovec:
Spatial Audio Music Player for Web. 125-129 - Horia-Ioan Iancu, Stefan Trausan-Matu:
Generating Music from Poems using Neural Networks. 130-133 - Andra Simion, Adrian Iftene, Daniela Gîfu:
An Augmented Reality Piano Learning Tool. 134-141
Educational Applications
- Costin Pribeanu, Gabriel Gorghiu, Elena-Ancuta Santi, Valentina Manea, Tudor Macavei:
Exploring the Factors Making Online Learning Attractive and Enjoyable. 142-146 - Vincentas Lamanauskas, Rita Makarskaite-Petkeviciene, Gabriel Gorghiu, Valentina Manea, Costin Pribeanu:
Extrinsic and Intrinsic Motivation in Online Education during the Pandemic as Perceived by Lithuanian and Romanian University Students. 147-154 - Radu Stamatoiu, Silviu Vert, Radu Vasiu:
Development and Usability Evaluation of a Virtual Reality Application for Exploring University Labs. 155-162 - Eszter Lokodi, Teodor Stefanut:
MoleCool: Augmented Reality in Chemistry Education, Possibilities and Solutions. 163-168
Natural Language Processing
- Ioana-Ruxandra Stancioi, Stefan Trausan-Matu:
Fake Review Detection Techniques. 169-175 - Melania Nitu, Mihai Dascalu, Gabriel Gutu-Robu, Maria-Iuliana Dascalu, Silvia Tomescu:
Lib2Life - Domain Categorization of Books using BERT Language Models and Knowledge Graph Population. 176-181 - Vlad Cristian Dumitru, Traian Rebedea:
Topic-based Models with Fact Checking for Fake News Identification. 182-190
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