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EASEAI@ESEC/SIGSOFT FSE 2021: Athens, Greece
- Andreea Vescan, Camelia Serban, Julie Henry, Upsorn Praphamontripong:
EASEAI 2021: Proceedings of the 3rd International Workshop on Education through Advanced Software Engineering and Artificial Intelligence, Athens, Greece, 23 August 2021. ACM 2021, ISBN 978-1-4503-8624-1 - Kim Mens, Siegfried Nijssen, Hoang-Son Pham:
The good, the bad, and the ugly: mining for patterns in student source code. 1-8 - Xavier Devroey, Moussa Amrani, Benoît Vanderose:
Experience report on soft and project skills building through repetition. 9-14 - Beáta Lorincz, Bogdan Iudean, Andreea Vescan:
Experience report on teaching testing through gamification. 15-22 - Quentin Vaneck, Thomas Colart, Benoît Frénay, Benoît Vanderose:
A tool for evaluating computer programs from students. 23-26 - Adriana Mihaela Guran, Grigoreta Sofia Cojocar, Anamaria Moldovan:
Seeding digital competencies from early childhood: a competence based approach. 27-30 - Virginia Niculescu, Dan-Mircea Suciu, Darius Bufnea:
Agile principles applied in learning contexts. 31-38 - Ioana-Alexandra Todericiu, Camelia Serban, Andreea Vescan:
Students perception on the impact of their involvement in the learning process: an empirical study. 39-46 - Kesina Baral, Jeff Offutt, Paul Ammann, Rasika Mohod:
Practice makes better: quiz retake software to increase student learning. 47-53 - Suranjan Chakraborty, Lin Deng, Josh Dehlinger:
Towards authentic undergraduate research experiences in software engineering and machine learning. 54-57 - Chloe Smith, Upsorn Praphamontripong:
Analysis of the transition to a virtual learning semester in a college software testing course. 58-61
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