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3rd WEVR@VR 2017: Los Angeles, CA, USA
- 2017 IEEE 3rd Workshop on Everyday Virtual Reality, WEVR@VR, Los Angeles, CA, USA, March 19, 2017. IEEE Computer Society 2017, ISBN 978-1-5386-3881-1
- Daniel Zielasko, Benjamin Weyers, Martin Bellgardt, Sebastian Pick, Alexander Meißner, Tom Vierjahn, Torsten W. Kuhlen:
Remain seated: towards fully-immersive desktop VR. 1-6 - Martin Bellgardt, Sebastian Pick, Daniel Zielasko, Tom Vierjahn, Benjamin Weyers, Torsten W. Kuhlen:
Utilizing immersive virtual reality in everydaywork. 1-4 - Dannie Korsgaard, Niels Christian Nilsson, Thomas Bjørner:
Immersive eating: evaluating the use of head-mounted displays for mixed reality meal sessions. 1-4 - Niels Christian Nilsson, Rolf Nordahl, Stefania Serafin:
Waiting for the ultimate display: can decreased fidelity positively influence perceived realism? 1-5 - Francesco Grani, Jon Ram Bruun-Pedersen:
Giro: better biking in virtual reality. 1-5 - Ben Burgh, Kyle Johnsen:
Effects of tracking scale on user performance in virtual reality games. 1-4 - Jason W. Woodworth, Christoph W. Borst:
Design of a practical TV interface for teacher-guided VR field trips. 1-6 - Svetlana Bialkova, Marnix S. van Gisbergen:
When sound modulates vision: VR applications for art and entertainment. 1-6
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