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AIS Transactions on Human-Computer Interaction, Volume 10
Volume 10, Number 1, 2018
- Constantinos K. Coursaris, Wietske van Osch, Alice Albini:
Antecedents and Consequents of Information Usefulness in User-generated Online Reviews: A Multi-group Moderation Analysis of Review Valence. 1 - Ricardo Buettner, Sebastian Sauer, Christian Maier, Andreas Eckhardt:
Real-time Prediction of User Performance based on Pupillary Assessment via Eye Tracking. 2
Volume 10, Number 2, 2018
- James E. Gaskin, Stephen Godfrey, Alex Vance:
Successful System Use: It's Not Just Who You Are, But What You Do. 1 - Sana Mojdeh, Milena M. Head, Nour El Shamy:
Knowledge Sharing in Social Networking Sites: How Context Impacts Individuals' Social and Intrinsic Motivation to Contribute in Online Communities. 2 - Xiaojun Zhang, Viswanath Venkatesh:
From Design Principles to Impacts: A Theoretical Framework and Research Agenda. 3
Volume 10, Number 3, 2018
- Horst Treiblmaier, Lisa-Maria Putz, Paul Benjamin Lowry:
Research Commentary: Setting a Definition, Context, and Theory-Based Research Agenda for the Gamification of Non-Gaming Applications. 1 - Dinko Bacic, Raymond M. Henry:
Task-Representation Fit's Impact on Cognitive Effort in the Context of Decision Timeliness and Accuracy: A Cognitive Fit Perspective. 2
Volume 10, Number 4, 2018
- Eleanor T. Loiacono, Carl E. Fulwiler, Roxane Cohanim, Maryann Davis:
An Investigation into College Students' Preferences for Technology Integration into Mindfulness-based Stress Reduction. 1 - Mark J. Keith, Greg Anderson, James E. Gaskin, Douglas L. Dean:
Team Video Gaming for Team Building: Effects on Team Performance. 2
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