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Computers & Graphics, Volume 136
Volume 136, 2026
- Wenzheng Wu, Chucheng Xiang, Zhi Lin, Yirui Guan, Ruchao Bao, Zhongyuan Liu, Ziqi Wang, Ligang Liu:

Scene layout via conceptual design. 104553 - Yixiao Chen, Bin Liang, Hanzhi Guo, Yongqing Cheng, Jiayi Zhao, Dongdong Weng:

PS-GS: Gaussian splatting for multi-view photometric stereo. 104561 - Yi-Jheng Huang, Mu-Yun Tseng, Saira Yaqub, Tsung-Yen Hsieh, Yu-Cheng Huang, Suiang-Shyan Lee, Qazi Mazhar ul Haq:

A systematic review on throwing in virtual environments. 104562 - Tianrui Luo, Zhenhua Tang, Xuejun Zhang, Yu Sun:

LSIST-Net: A lightweight stereoscopic image style transfer network for view consistency. 104568 - Bernardo Marques, Samuel S. Silva, Hyungil Kim:

Foreword to the special section on Recent Advances in Industrial eXtended Reality (XR). 104569 - Haipeng Xiao, Yueyue Fang, Junzhe Fu, Lixin Guan, Mengshan Li, Xindi Yuan, Wenyi Zhou, Jihong Zhu:

FC-Font: Few-shot diffusion-based font generation via frequency-domain style compensation. 104570 - Tian Feng, Haojie Dong, Jinkang Ji, Junao Shen, Feiyi Fan:

SeCuRe: Toward sparse-view 3D curve reconstruction with Gaussian Splatting. 104571 - Yanfeng Li, Jinqiu Yang, Zhenyu Shu, Jiawen Fang, Junhu Wang, Chaoyi Pang:

Learning 3D shape geometry via Guided Multi-Walks. 104572 - Hans-Jörg Schulz, Fernando V. Paulovich:

Foreword to special section: Highlights from EuroVA 2025. 104580 - Dongyun Han, Donghoon Kim, Hyeongil Nam, Kangsoo Kim, Isaac Cho:

Psychological ownership in shared AR: The roles of partner reality, object reality, controllability, and proximity. 104583 - Zhankong Bao, Jiayi Xu, Xuanxuan Huang, Masahiro Toyoura, Gefei Xie, Qianhong Xiang, Huaming Lin:

MSGS: Multi-space Gaussian Splatting for mirror reflections. 104584 - Zihao Guo, Jingbo Zhao:

Three-Sensor Inertial Poser (3SIP): Full-body motion generation using only three inertial measurement units. 104585 - Weilong Ding, Liang Chen, Yun Sang, Lifeng Xu, Yuping Zhang, Jiguang Zhang:

VPGS : Virtual plant reconstruction and rendering based on 3D Gaussian Splatting. 104586

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