IEEE Computer Graphics and Applications, Volume 16
Volume 16, Number 1, January 1996
Linda World:
Aesthetic Selection: The Evolutionary Art of Steven Rooke [About the Cover]. 4 Dave Sims:
Applications: putting the visible human to work. 14-15 Dave Sims:
Putting the Visibie Human to Work [Applications]. 14
Volume 16, Number 2, March 1996
Anne C. Lear:
Exploring Synthetic Possibilities of Virtual Space. 4 Przemyslaw Rokita:
Generating depth of-field effects in virtual reality applications. 18-21
Volume 16, Number 3, May 1996
T. Cronin:
RF visualization to support airborne collection management. 11-13 Dave Sims:
WWW extends "Apprentice's Assistant" to global medical resource. 14-15 Dave Sims:
Re-creating a lost village in 3D space [virtual reality]. 15-16
Volume 16, Number 4, July 1996
John C. Hart:
Fractal image compression and recurrent iterated function systems. 25-33 Dave Pape:
A hardware-independent virtual reality development system. 44-47
Volume 16, Number 5, September 1996
Ping Zhang:
Visualizing production planning data. 7-10 Steven Paquette:
3D scanning in apparel design and human engineering. 11-15 David E. Breen:
Computer Graphics in Textiles and Apparel Modeling. 26 Jim Blinn:
Fun with premultiplied alpha. 86-89
Volume 16, Number 6, November 1996
Lawrence J. Rosenblum,
Jim Durbin,
Upul Obeysekare,
Linda E. Sibert,
David L. Tate,
James N. Templeman,
Jyoti Agrawal,
Daniel Fasulo,
Thomas Meyer,
Greg Newton,
Amit Shalev,
Tony King:
Shipboard VR: from damage control to design. 10-13
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