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Journal of the International Computer Games Association, Volume 46
Volume 46, Number 1, 2024
- Mark H. M. Winands:

Editorial: Follow-ups. 1 - Cameron Browne, Markus Niebisch, Alain Brobecker, Stephen Tavener:

Reach Chess: An accidental chess variant. 2-10 - Éric Piette

, Walter Crist, Dennis J. N. J. Soemers, Lisa Rougetet, Summer Courts, Tim Penn
, Achille Morenville:
GameTable COST action: kickoff report. 11-27 - Dennis J. N. J. Soemers, Jakub Kowalski, Éric Piette

, Achille Morenville, Walter Crist:
GameTable Working Group 1 meeting report on search, planning, learning, and explainability. 28-35 - Tsuyoshi Hashimoto:

The IPSJ game informatics: Activity report. 36-38
Volume 46, Number 2, 2024
- Mark H. M. Winands

:
Editorial: New horizons. 39 - Yosuke Demura, Tomoyuki Kaneko:

Initial state diversification for efficient AlphaZero-style training. 40-66 - Yngvi Björnsson:

Chess and explainable AI. 67-75 - Jialin Liu, Georgios N. Yannakakis:

Workshop on computational intelligence and games 2024. 76-78 - Leo Nagels:

Ton Tillemans (1956-2024). 79-80

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