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International Journal of Computer Games Technology, Volume 2023
Volume 2023, 2023
- Flobert Matheus
, Riyanto Jayadi
:
Which Gating System Can Prevent Addiction to Online Games? 4490133:1-4490133:9 - Malik Jawarneh
, Marwan Ibrahim Alshar'e, Deshinta Arrova Dewi
, Mohammad Al Nasar, Rasha Almajed, Amer Ibrahim:
The Impact of Virtual Reality Technology on Jordan's Learning Environment and Medical Informatics among Physicians. 1678226:1-1678226:9 - Robert Swita
, Zbigniew Suszynski
:
Solving Full N × N × N Rubik's Supercube Using Genetic Algorithm. 2445335:1-2445335:14 - Enas Sarour
, Arwa Allinjawi
, Sara Alyahiwi
, Ola Albeshri:
Can We Enhance Respectful Behaviors toward Parents with Gamification? An Observational Study of Gamification Elements and Child Attitudes toward Parents. 5348324:1-5348324:11 - Laurence
, Asep Hermawan
, Innocentius Bernarto
, Ferdi Antonio
:
Video Game Engagement: A Passkey to the Intentions of Continue Playing, Purchasing Virtual Items, and Player Recruitment (3Ps). 2648097:1-2648097:13 - René Baranyi
:
DeapSea: Workflow-Supported Serious Game Design for Stroke Rehabilitation. 3169262:1-3169262:15 - Fatemeh Azizi-Soleiman
, Motahar Heidari-Beni
, Zeinab Hemati
, Roya Kelishadi
:
Designing and Developing an Educational-Therapeutic Game for Improving Healthy Lifestyle in Children and Adolescents. 9897496:1-9897496:7 - Shuai Li
, Hongjun Li
:
Deep Generative Modeling Based on VAE-GAN for 3D Indoor Scene Synthesis. 3368647:1-3368647:11 - Yuhui Yang
, Zhongxian Bai
, Hao Zhang
, Yongchao Wang
:
The Construction and Application of a Cloud Editing Digital Museum Oriented to Virtual Tour. 7132476:1-7132476:13 - Zildomar Carlos Felix
, Liliane S. Machado
, Rodrigo Pinheiro de Toledo Vianna
, Ronei Marcos de Moraes
:
A Fuzzy Set-Based Model for Educational Serious Games with 360-Degree Videos. 4960452:1-4960452:18
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