BibTeX records: Espen Aarseth

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@article{DBLP:journals/gamestudies/Aarseth21,
  author       = {Espen Aarseth},
  title        = {Two Decades of Game Studies},
  journal      = {Game Stud.},
  volume       = {21},
  number       = {1},
  year         = {2021},
  url          = {http://gamestudies.org/2101/articles/aarseth\_anniversary},
  timestamp    = {Tue, 07 Dec 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Aarseth21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/AarsethM20,
  author       = {Espen Aarseth and
                  Sebastian M{\"{o}}ring},
  editor       = {Georgios N. Yannakakis and
                  Antonios Liapis and
                  Penny Kyburz and
                  Vanessa Volz and
                  Foaad Khosmood and
                  Phil Lopes},
  title        = {The game itself?: Towards a Hermeneutics of Computer Games},
  booktitle    = {{FDG} '20: International Conference on the Foundations of Digital
                  Games, Bugibba, Malta, September 15-18, 2020},
  pages        = {36:1--36:8},
  publisher    = {{ACM}},
  year         = {2020},
  url          = {https://doi.org/10.1145/3402942.3402978},
  doi          = {10.1145/3402942.3402978},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/AarsethM20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Aarseth19,
  author       = {Espen Aarseth},
  title        = {Game Studies: How to play - Ten play-tips for the aspiring game-studies
                  scholar},
  journal      = {Game Stud.},
  volume       = {19},
  number       = {2},
  year         = {2019},
  url          = {http://gamestudies.org/1902/articles/howtoplay},
  timestamp    = {Thu, 25 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Aarseth19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/GrabarczykA19,
  author       = {Pawel Grabarczyk and
                  Espen Aarseth},
  title        = {Port or conversion? An ontological framework for classifying game
                  versions},
  booktitle    = {Proceedings of the 2019 DiGRA International Conference: Game, Play
                  and the Emerging Ludo-Mix, DiGRA 2019, Kyoto, Japan, August 6-10,
                  2019},
  publisher    = {Digital Games Research Association},
  year         = {2019},
  url          = {http://www.digra.org/digital-library/publications/port-or-conversion-an-ontological-framework-for-classifying-game-versions/},
  timestamp    = {Wed, 10 Feb 2021 08:46:05 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/GrabarczykA19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/AarsethG18,
  author       = {Espen Aarseth and
                  Pawel Grabarczyk},
  editor       = {Riccardo Fassone and
                  Matteo Bittanti and
                  Torill Elvira Mortensen and
                  Martin R. Gibbs},
  title        = {An Ontological Meta-Model for Game Research},
  booktitle    = {Proceedings of the 2018 DiGRA International Conference: The Game is
                  the Message, DiGRA 2018, Turin, Italy, July 25-28, 2018},
  publisher    = {Digital Games Research Association},
  year         = {2018},
  url          = {http://www.digra.org/digital-library/publications/an-ontological-meta-model-for-game-research/},
  timestamp    = {Wed, 10 Feb 2021 08:46:11 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/AarsethG18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Aarseth17,
  author       = {Espen Aarseth},
  title        = {Just Games},
  journal      = {Game Stud.},
  volume       = {17},
  number       = {1},
  year         = {2017},
  url          = {http://gamestudies.org/1701/articles/justgames},
  timestamp    = {Tue, 23 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Aarseth17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Aarseth16,
  author       = {Espen Aarseth},
  title        = {The Battle for Open Access Publishing - And how it affects {YOU}},
  journal      = {Game Stud.},
  volume       = {16},
  number       = {1},
  year         = {2016},
  url          = {http://gamestudies.org/1601/articles/oa},
  timestamp    = {Tue, 23 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Aarseth16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Aarseth15,
  author       = {Espen Aarseth},
  title        = {Meta-Game Studies},
  journal      = {Game Stud.},
  volume       = {15},
  number       = {1},
  year         = {2015},
  url          = {http://gamestudies.org/1501/articles/editorial},
  timestamp    = {Tue, 23 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Aarseth15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/AarsethC15,
  author       = {Espen Aarseth and
                  Gordon Calleja},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {The Word Game: The ontology of an undefinable object},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_paper\_51.pdf},
  timestamp    = {Tue, 20 Jul 2021 13:58:44 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/AarsethC15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/NielsenAP14,
  author       = {Rune Kristian Lundedal Nielsen and
                  Espen Aarseth and
                  Arne Poulsen},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Challenges for game addiction as a mental health diagnosis},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_dc\_03.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/NielsenAP14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Aarseth13,
  author       = {Espen Aarseth},
  title        = {Game History: {A} special issue},
  journal      = {Game Stud.},
  volume       = {13},
  number       = {2},
  year         = {2013},
  url          = {http://gamestudies.org/1302/articles/eaarseth},
  timestamp    = {Mon, 22 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Aarseth13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/BackeA13,
  author       = {Hans{-}Joachim Backe and
                  Espen Aarseth},
  editor       = {Celia Pearce and
                  John Sharp and
                  Helen W. Kennedy},
  title        = {Ludic Zombies: An Examination of Zombieism in Games},
  booktitle    = {Proceedings of the 2013 DiGRA International Conference: DeFragging
                  Game Studies, DiGRA 2013, Atlanta, GA, USA, August 26-29, 2013},
  publisher    = {Digital Games Research Association},
  year         = {2013},
  url          = {http://www.digra.org/digital-library/publications/ludic-zombies-an-examination-of-zombieism-in-games/},
  timestamp    = {Wed, 10 Feb 2021 08:45:53 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/BackeA13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/fdg/2013,
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers.html},
  isbn         = {978-0-9913982-0-1},
  timestamp    = {Sat, 18 Jun 2016 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/2013.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Aarseth12,
  author       = {Espen Aarseth},
  editor       = {Magy Seif El{-}Nasr and
                  Mia Consalvo and
                  Steven K. Feiner},
  title        = {A narrative theory of games},
  booktitle    = {International Conference on the Foundations of Digital Games, {FDG}
                  '12, Raleigh, NC, USA, May 29 - June 01, 2012},
  pages        = {129--133},
  publisher    = {{ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1145/2282338.2282365},
  doi          = {10.1145/2282338.2282365},
  timestamp    = {Tue, 06 Nov 2018 16:58:05 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Aarseth12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/DahlskogKA09,
  author       = {Steve Dahlskog and
                  Andreas Kamstrup and
                  Espen Aarseth},
  editor       = {Tanya Krzywinska and
                  Helen W. Kennedy and
                  Barry Atkins},
  title        = {Mapping the game landscape: Locating genres using functional classification},
  booktitle    = {Proceedings of the 2009 DiGRA International Conference: Breaking New
                  Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009,
                  London, UK, September 1-4, 2009},
  publisher    = {Digital Games Research Association},
  year         = {2009},
  url          = {http://www.digra.org/digital-library/publications/mapping-the-game-landscape-locating-genres-using-functional-classification/},
  timestamp    = {Wed, 10 Feb 2021 08:45:53 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/DahlskogKA09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gac/ElverdamA07,
  author       = {Christian Elverdam and
                  Espen Aarseth},
  title        = {Game Classification and Game Design: Construction Through Critical
                  Analysis},
  journal      = {Games Cult.},
  volume       = {2},
  number       = {1},
  pages        = {3--22},
  year         = {2007},
  url          = {https://doi.org/10.1177/1555412006286892},
  doi          = {10.1177/1555412006286892},
  timestamp    = {Thu, 11 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gac/ElverdamA07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/Aarseth07,
  author       = {Espen Aarseth},
  editor       = {Akira Baba},
  title        = {I Fought the Law: Transgressive Play and The Implied Player},
  booktitle    = {Proceedings of the 2007 DiGRA International Conference: Situated Play,
                  DiGRA 2007, Tokyo, Japan, September 24-28, 2007},
  publisher    = {Digital Games Research Association},
  year         = {2007},
  url          = {http://www.digra.org/digital-library/publications/i-fought-the-law-transgressive-play-and-the-implied-player/},
  timestamp    = {Wed, 10 Feb 2021 08:45:57 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/Aarseth07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/Aarseth05,
  author       = {Espen Aarseth},
  title        = {Theorizing for design: The case for pure theory},
  booktitle    = {Digital Games Research Conference 2005, Changing Views: Worlds in
                  Play, June 16-20, 2005, Vancouver, British Columbia, Canada},
  year         = {2005},
  timestamp    = {Wed, 10 Feb 2021 08:45:52 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/Aarseth05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/Aarseth05a,
  author       = {Espen Aarseth},
  title        = {Meet Death Jr.: The culture and business of cross-media productions},
  booktitle    = {Digital Games Research Conference 2005, Changing Views: Worlds in
                  Play, June 16-20, 2005, Vancouver, British Columbia, Canada},
  year         = {2005},
  timestamp    = {Mon, 15 Aug 2016 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/digra/Aarseth05a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/ElverdamA05,
  author       = {Christian Elverdam and
                  Espen Aarseth},
  title        = {Game Classification as Game Design: Construction Through Critical
                  Analysis},
  booktitle    = {Digital Games Research Conference 2005, Changing Views: Worlds in
                  Play, June 16-20, 2005, Vancouver, British Columbia, Canada},
  year         = {2005},
  timestamp    = {Mon, 15 Aug 2016 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/digra/ElverdamA05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iwec/Aarseth05,
  author       = {Espen Aarseth},
  editor       = {Fumio Kishino and
                  Yoshifumi Kitamura and
                  Hirokazu Kato and
                  Noriko Nagata},
  title        = {From Hunt the Wumpus to EverQuest: Introduction to Quest Theory},
  booktitle    = {Entertainment Computing - {ICEC} 2005, 4th International Conference,
                  Sanda, Japan, September 19-21, 2005, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {3711},
  pages        = {496--506},
  publisher    = {Springer},
  year         = {2005},
  url          = {https://doi.org/10.1007/11558651\_48},
  doi          = {10.1007/11558651\_48},
  timestamp    = {Fri, 17 Mar 2023 11:54:12 +0100},
  biburl       = {https://dblp.org/rec/conf/iwec/Aarseth05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/AarsethSS03,
  author       = {Espen Aarseth and
                  Solveig Marie Smedstad and
                  Lise Sunnan{\aa}},
  title        = {A multidimensional typology of games},
  booktitle    = {Digital Games Research Conference 2003, 4-6 November 2003, University
                  of Utrecht, The Netherlands},
  year         = {2003},
  url          = {http://www.digra.org/digital-library/publications/a-multidimensional-typology-of-games/},
  timestamp    = {Wed, 10 Feb 2021 08:46:07 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/AarsethSS03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Aarseth02,
  author       = {Espen Aarseth},
  title        = {The Dungeon and the Ivory Tower: Vive La Difference ou Liaison Dangereuse?},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {1},
  year         = {2002},
  url          = {http://www.gamestudies.org/0102/editorial.html},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Aarseth02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Aarseth01,
  author       = {Espen Aarseth},
  title        = {Computer Game Studies, Year One},
  journal      = {Game Stud.},
  volume       = {1},
  number       = {1},
  year         = {2001},
  url          = {http://www.gamestudies.org/0101/editorial.html},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Aarseth01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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