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BibTeX records: Michael Buro
@article{DBLP:journals/corr/abs-2404-13150, author = {Douglas Rebstock and Christopher Solinas and Nathan R. Sturtevant and Michael Buro}, title = {Transformer Based Planning in the Observation Space with Applications to Trick Taking Card Games}, journal = {CoRR}, volume = {abs/2404.13150}, year = {2024}, url = {https://doi.org/10.48550/arXiv.2404.13150}, doi = {10.48550/ARXIV.2404.13150}, eprinttype = {arXiv}, eprint = {2404.13150}, timestamp = {Sat, 25 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2404-13150.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/nips/SolinasRSB23, author = {Christopher Solinas and Douglas Rebstock and Nathan R. Sturtevant and Michael Buro}, editor = {Alice Oh and Tristan Naumann and Amir Globerson and Kate Saenko and Moritz Hardt and Sergey Levine}, title = {History Filtering in Imperfect Information Games: Algorithms and Complexity}, booktitle = {Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, NeurIPS 2023, New Orleans, LA, USA, December 10 - 16, 2023}, year = {2023}, url = {http://papers.nips.cc/paper\_files/paper/2023/hash/87ee1bbac4635e7c948f3eea83c1f262-Abstract-Conference.html}, timestamp = {Fri, 01 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/nips/SolinasRSB23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2311-14651, author = {Christopher Solinas and Douglas Rebstock and Nathan R. Sturtevant and Michael Buro}, title = {History Filtering in Imperfect Information Games: Algorithms and Complexity}, journal = {CoRR}, volume = {abs/2311.14651}, year = {2023}, url = {https://doi.org/10.48550/arXiv.2311.14651}, doi = {10.48550/ARXIV.2311.14651}, eprinttype = {arXiv}, eprint = {2311.14651}, timestamp = {Thu, 30 Nov 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/corr/abs-2311-14651.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/iotj/FengLBL22, author = {Weijiang Feng and Long Lan and Michael Buro and Zhigang Luo}, title = {Online Multiple-Pedestrian Tracking With Detection-Pair-Based Graph Convolutional Networks}, journal = {{IEEE} Internet Things J.}, volume = {9}, number = {24}, pages = {25086--25099}, year = {2022}, url = {https://doi.org/10.1109/JIOT.2022.3195359}, doi = {10.1109/JIOT.2022.3195359}, timestamp = {Sun, 25 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/iotj/FengLBL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aaai/BhattB21, author = {Varun Bhatt and Michael Buro}, title = {Inference-Based Deterministic Messaging For Multi-Agent Communication}, booktitle = {Thirty-Fifth {AAAI} Conference on Artificial Intelligence, {AAAI} 2021, Thirty-Third Conference on Innovative Applications of Artificial Intelligence, {IAAI} 2021, The Eleventh Symposium on Educational Advances in Artificial Intelligence, {EAAI} 2021, Virtual Event, February 2-9, 2021}, pages = {11228--11236}, publisher = {{AAAI} Press}, year = {2021}, url = {https://doi.org/10.1609/aaai.v35i13.17339}, doi = {10.1609/AAAI.V35I13.17339}, timestamp = {Mon, 04 Sep 2023 12:29:24 +0200}, biburl = {https://dblp.org/rec/conf/aaai/BhattB21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aaai/TueroB21, author = {Jake Tuero and Michael Buro}, title = {Bayes DistNet - {A} Robust Neural Network for Algorithm Runtime Distribution Predictions}, booktitle = {Thirty-Fifth {AAAI} Conference on Artificial Intelligence, {AAAI} 2021, Thirty-Third Conference on Innovative Applications of Artificial Intelligence, {IAAI} 2021, The Eleventh Symposium on Educational Advances in Artificial Intelligence, {EAAI} 2021, Virtual Event, February 2-9, 2021}, pages = {12418--12426}, publisher = {{AAAI} Press}, year = {2021}, url = {https://doi.org/10.1609/aaai.v35i14.17473}, doi = {10.1609/AAAI.V35I14.17473}, timestamp = {Mon, 04 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/aaai/TueroB21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2103-02150, author = {Varun Bhatt and Michael Buro}, title = {Inference-Based Deterministic Messaging For Multi-Agent Communication}, journal = {CoRR}, volume = {abs/2103.02150}, year = {2021}, url = {https://arxiv.org/abs/2103.02150}, eprinttype = {arXiv}, eprint = {2103.02150}, timestamp = {Thu, 04 Mar 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/corr/abs-2103-02150.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2005-11335, author = {Arta Seify and Michael Buro}, title = {Single-Agent Optimization Through Policy Iteration Using Monte-Carlo Tree Search}, journal = {CoRR}, volume = {abs/2005.11335}, year = {2020}, url = {https://arxiv.org/abs/2005.11335}, eprinttype = {arXiv}, eprint = {2005.11335}, timestamp = {Thu, 28 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2005-11335.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2012-07197, author = {Jake Tuero and Michael Buro}, title = {Bayes DistNet - {A} Robust Neural Network for Algorithm Runtime Distribution Predictions}, journal = {CoRR}, volume = {abs/2012.07197}, year = {2020}, url = {https://arxiv.org/abs/2012.07197}, eprinttype = {arXiv}, eprint = {2012.07197}, timestamp = {Sat, 02 Jan 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/corr/abs-2012-07197.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/cim/BarrigaSBB19, author = {Nicolas A. Barriga and Marius Stanescu and Felipe Besoain and Michael Buro}, title = {Improving {RTS} Game {AI} by Supervised Policy Learning, Tactical Search, and Deep Reinforcement Learning}, journal = {{IEEE} Comput. Intell. Mag.}, volume = {14}, number = {3}, pages = {8--18}, year = {2019}, url = {https://doi.org/10.1109/MCI.2019.2919363}, doi = {10.1109/MCI.2019.2919363}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/cim/BarrigaSBB19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aaai/SolinasRB19, author = {Christopher Solinas and Douglas Rebstock and Michael Buro}, title = {Improving Search with Supervised Learning in Trick-Based Card Games}, booktitle = {The Thirty-Third {AAAI} Conference on Artificial Intelligence, {AAAI} 2019, The Thirty-First Innovative Applications of Artificial Intelligence Conference, {IAAI} 2019, The Ninth {AAAI} Symposium on Educational Advances in Artificial Intelligence, {EAAI} 2019, Honolulu, Hawaii, USA, January 27 - February 1, 2019}, pages = {1158--1165}, publisher = {{AAAI} Press}, year = {2019}, url = {https://doi.org/10.1609/aaai.v33i01.33011158}, doi = {10.1609/AAAI.V33I01.33011158}, timestamp = {Mon, 04 Sep 2023 12:29:24 +0200}, biburl = {https://dblp.org/rec/conf/aaai/SolinasRB19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ChurchillBK19, author = {David Churchill and Michael Buro and Richard Kelly}, title = {Robust Continuous Build-Order Optimization in StarCraft}, booktitle = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}, pages = {1--8}, publisher = {{IEEE}}, year = {2019}, url = {https://doi.org/10.1109/CIG.2019.8848109}, doi = {10.1109/CIG.2019.8848109}, timestamp = {Wed, 16 Oct 2019 14:14:56 +0200}, biburl = {https://dblp.org/rec/conf/cig/ChurchillBK19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/RebstockSB19, author = {Douglas Rebstock and Christopher Solinas and Michael Buro}, title = {Learning Policies from Human Data for Skat}, booktitle = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}, pages = {1--8}, publisher = {{IEEE}}, year = {2019}, url = {https://doi.org/10.1109/CIG.2019.8848125}, doi = {10.1109/CIG.2019.8848125}, timestamp = {Tue, 01 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/RebstockSB19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/RebstockSBS19, author = {Douglas Rebstock and Christopher Solinas and Michael Buro and Nathan R. Sturtevant}, title = {Policy Based Inference in Trick-Taking Card Games}, booktitle = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}, pages = {1--8}, publisher = {{IEEE}}, year = {2019}, url = {https://doi.org/10.1109/CIG.2019.8848029}, doi = {10.1109/CIG.2019.8848029}, timestamp = {Tue, 01 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/RebstockSBS19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1903-09604, author = {Christopher Solinas and Douglas Rebstock and Michael Buro}, title = {Improving Search with Supervised Learning in Trick-Based Card Games}, journal = {CoRR}, volume = {abs/1903.09604}, year = {2019}, url = {http://arxiv.org/abs/1903.09604}, eprinttype = {arXiv}, eprint = {1903.09604}, timestamp = {Mon, 01 Apr 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1903-09604.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1905-10907, author = {Douglas Rebstock and Christopher Solinas and Michael Buro}, title = {Learning Policies from Human Data for Skat}, journal = {CoRR}, volume = {abs/1905.10907}, year = {2019}, url = {http://arxiv.org/abs/1905.10907}, eprinttype = {arXiv}, eprint = {1905.10907}, timestamp = {Mon, 03 Jun 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1905-10907.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1905-10911, author = {Douglas Rebstock and Christopher Solinas and Michael Buro and Nathan R. Sturtevant}, title = {Policy Based Inference in Trick-Taking Card Games}, journal = {CoRR}, volume = {abs/1905.10911}, year = {2019}, url = {http://arxiv.org/abs/1905.10911}, eprinttype = {arXiv}, eprint = {1905.10911}, timestamp = {Mon, 03 Jun 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1905-10911.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/aim/MagerkoBBDMORRS18, author = {Brian Magerko and Julio C{\'{e}}sar Baham{\'{o}}n and Michael Buro and Rossana Damiano and Jo Mazeika and Santiago Onta{\~{n}}{\'{o}}n and Justus Robertson and James Ryan and Kristin Siu}, title = {The 13th {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment}, journal = {{AI} Mag.}, volume = {39}, number = {2}, pages = {75--78}, year = {2018}, url = {https://doi.org/10.1609/aimag.v39i2.2798}, doi = {10.1609/AIMAG.V39I2.2798}, timestamp = {Tue, 25 Aug 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/aim/MagerkoBBDMORRS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/BarrigaSB18, author = {Nicolas A. Barriga and Marius Stanescu and Michael Buro}, title = {Game Tree Search Based on Nondeterministic Action Scripts in Real-Time Strategy Games}, journal = {{IEEE} Trans. Games}, volume = {10}, number = {1}, pages = {69--77}, year = {2018}, url = {https://doi.org/10.1109/TCIAIG.2017.2717902}, doi = {10.1109/TCIAIG.2017.2717902}, timestamp = {Tue, 05 Feb 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/BarrigaSB18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/StanescuB18, author = {Marius Stanescu and Michael Buro}, editor = {Jichen Zhu}, title = {Spatial Action Decomposition Learning Applied to {RTS} Combat Games}, booktitle = {Joint Proceedings of the {AIIDE} 2018 Workshops co-located with 14th {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment {(AIIDE} 2018), Edmonton, Canada, November 13-14, 2018}, series = {{CEUR} Workshop Proceedings}, volume = {2282}, publisher = {CEUR-WS.org}, year = {2018}, url = {https://ceur-ws.org/Vol-2282/RTS\_1.pdf}, timestamp = {Fri, 10 Mar 2023 16:23:01 +0100}, biburl = {https://dblp.org/rec/conf/aiide/StanescuB18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/BarrigaSB17, author = {Nicolas A. Barriga and Marius Stanescu and Michael Buro}, editor = {Brian Magerko and Jonathan P. Rowe}, title = {Combining Strategic Learning with Tactical Search in Real-Time Strategy Games}, booktitle = {Proceedings of the Thirteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), October 5-9, 2017, Snowbird, Little Cottonwood Canyon, Utah, {USA}}, pages = {9--15}, publisher = {{AAAI} Press}, year = {2017}, url = {https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15814}, timestamp = {Wed, 10 Feb 2021 22:01:11 +0100}, biburl = {https://dblp.org/rec/conf/aiide/BarrigaSB17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ZhangB17, author = {Shuyi Zhang and Michael Buro}, title = {Improving hearthstone {AI} by learning high-level rollout policies and bucketing chance node events}, booktitle = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017, New York, NY, USA, August 22-25, 2017}, pages = {309--316}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CIG.2017.8080452}, doi = {10.1109/CIG.2017.8080452}, timestamp = {Wed, 16 Oct 2019 14:14:56 +0200}, biburl = {https://dblp.org/rec/conf/cig/ZhangB17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1709-03480, author = {Nicolas A. Barriga and Marius Stanescu and Michael Buro}, title = {Combining Strategic Learning and Tactical Search in Real-Time Strategy Games}, journal = {CoRR}, volume = {abs/1709.03480}, year = {2017}, url = {http://arxiv.org/abs/1709.03480}, eprinttype = {arXiv}, eprint = {1709.03480}, timestamp = {Mon, 13 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1709-03480.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/aim/BarotBCEBLJMORT16, author = {Camille Barot and Michael Buro and Michael Cook and Mirjam Palosaari Eladhari and Boyang Li and Antonios Liapis and Magnus Johansson and Josh McCoy and Santiago Onta{\~{n}}{\'{o}}n and Jonathan P. Rowe and Emmett Tomai and Harko Verhagen and Alexander Zook}, title = {The {AIIDE} 2015 Workshop Program}, journal = {{AI} Mag.}, volume = {37}, number = {2}, pages = {91--94}, year = {2016}, url = {https://doi.org/10.1609/aimag.v37i2.2660}, doi = {10.1609/AIMAG.V37I2.2660}, timestamp = {Thu, 24 Jun 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/aim/BarotBCEBLJMORT16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/BuroOP16, author = {Michael Buro and Santiago Onta{\~{n}}{\'{o}}n and Mike Preuss}, title = {Guest Editorial Real-Time Strategy Games}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {8}, number = {4}, pages = {317--318}, year = {2016}, url = {https://doi.org/10.1109/TCIAIG.2016.2601116}, doi = {10.1109/TCIAIG.2016.2601116}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/BuroOP16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/StanescuBHB16, author = {Marius Stanescu and Nicolas A. Barriga and Andy Hess and Michael Buro}, title = {Evaluating real-time strategy game states using convolutional neural networks}, booktitle = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2016, Santorini, Greece, September 20-23, 2016}, pages = {1--7}, publisher = {{IEEE}}, year = {2016}, url = {https://doi.org/10.1109/CIG.2016.7860439}, doi = {10.1109/CIG.2016.7860439}, timestamp = {Wed, 16 Oct 2019 14:14:56 +0200}, biburl = {https://dblp.org/rec/conf/cig/StanescuBHB16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/aim/BarnesBBCEMOPTY15, author = {Tiffany Barnes and Oliver Bown and Michael Buro and Michael Cook and Arne Eigenfeldt and H{\'{e}}ctor Mu{\~{n}}oz{-}Avila and Santiago Onta{\~{n}}{\'{o}}n and Philippe Pasquier and Noriko Tomuro and Robert Michael Young and Alexander Zook}, title = {Reports of the Workshops Held at the Tenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment}, journal = {{AI} Mag.}, volume = {36}, number = {1}, pages = {99--102}, year = {2015}, url = {https://doi.org/10.1609/aimag.v36i1.2576}, doi = {10.1609/AIMAG.V36I1.2576}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/aim/BarnesBBCEMOPTY15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/BarrigaSB15, author = {Nicolas Arturo Barriga and Marius Stanescu and Michael Buro}, editor = {Arnav Jhala and Nathan R. Sturtevant}, title = {Puppet Search: Enhancing Scripted Behavior by Look-Ahead Search with Applications to Real-Time Strategy Games}, booktitle = {Proceedings of the Eleventh {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2015, November 14-18, 2015, University of California, Santa Cruz, CA, {USA}}, pages = {9--15}, publisher = {{AAAI} Press}, year = {2015}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11528}, timestamp = {Wed, 09 Feb 2022 09:38:53 +0100}, biburl = {https://dblp.org/rec/conf/aiide/BarrigaSB15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/ChurchillB15, author = {David Churchill and Michael Buro}, editor = {Arnav Jhala and Nathan R. Sturtevant}, title = {Hierarchical Portfolio Search: Prismata's Robust {AI} Architecture for Games with Large Search Spaces}, booktitle = {Proceedings of the Eleventh {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2015, November 14-18, 2015, University of California, Santa Cruz, CA, {USA}}, pages = {16--22}, publisher = {{AAAI} Press}, year = {2015}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11543}, timestamp = {Wed, 10 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/ChurchillB15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/StanescuBB15, author = {Marius Adrian Stanescu and Nicolas A. Barriga and Michael Buro}, editor = {Arnav Jhala and Nathan R. Sturtevant}, title = {Using Lanchester Attrition Laws for Combat Prediction in StarCraft}, booktitle = {Proceedings of the Eleventh {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2015, November 14-18, 2015, University of California, Santa Cruz, CA, {USA}}, pages = {86--92}, publisher = {{AAAI} Press}, year = {2015}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11531}, timestamp = {Wed, 10 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/StanescuBB15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ijcai/OntanonB15, author = {Santiago Onta{\~{n}}{\'{o}}n and Michael Buro}, editor = {Qiang Yang and Michael J. Wooldridge}, title = {Adversarial Hierarchical-Task Network Planning for Complex Real-Time Games}, booktitle = {Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, {IJCAI} 2015, Buenos Aires, Argentina, July 25-31, 2015}, pages = {1652--1658}, publisher = {{AAAI} Press}, year = {2015}, url = {http://ijcai.org/Abstract/15/236}, timestamp = {Tue, 20 Aug 2019 16:16:43 +0200}, biburl = {https://dblp.org/rec/conf/ijcai/OntanonB15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/BuroC14, author = {Michael Buro and David Churchill}, editor = {Ian Horswill and Arnav Jhala}, title = {{AIIDE} 2014 StarCraft Competition}, booktitle = {Proceedings of the Tenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2014, October 3-7, 2014, North Carolina State University, Raleigh, NC, {USA}}, publisher = {{AAAI}}, year = {2014}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE14/paper/view/9161}, timestamp = {Wed, 10 Feb 2021 22:01:16 +0100}, biburl = {https://dblp.org/rec/conf/aiide/BuroC14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/EricksonB14, author = {Graham Kurtis Stephen Erickson and Michael Buro}, editor = {Ian Horswill and Arnav Jhala}, title = {Global State Evaluation in StarCraft}, booktitle = {Proceedings of the Tenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2014, October 3-7, 2014, North Carolina State University, Raleigh, NC, {USA}}, publisher = {{AAAI}}, year = {2014}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE14/paper/view/8996}, timestamp = {Wed, 10 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/EricksonB14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/StanescuBB14, author = {Marius Stanescu and Nicolas A. Barriga and Michael Buro}, editor = {Ian Horswill and Arnav Jhala}, title = {Hierarchical Adversarial Search Applied to Real-Time Strategy Games}, booktitle = {Proceedings of the Tenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2014, October 3-7, 2014, North Carolina State University, Raleigh, NC, {USA}}, publisher = {{AAAI}}, year = {2014}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE14/paper/view/8993}, timestamp = {Wed, 10 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/StanescuBB14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/BarrigaSB14, author = {Nicolas A. Barriga and Marius Stanescu and Michael Buro}, title = {Parallel {UCT} search on GPUs}, booktitle = {2014 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2014, Dortmund, Germany, August 26-29, 2014}, pages = {1--7}, publisher = {{IEEE}}, year = {2014}, url = {https://doi.org/10.1109/CIG.2014.6932879}, doi = {10.1109/CIG.2014.6932879}, timestamp = {Wed, 16 Oct 2019 14:14:56 +0200}, biburl = {https://dblp.org/rec/conf/cig/BarrigaSB14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ecai/StanescuBB14, author = {Marius Stanescu and Nicolas A. Barriga and Michael Buro}, editor = {Torsten Schaub and Gerhard Friedrich and Barry O'Sullivan}, title = {Introducing Hierarchical Adversarial Search, a Scalable Search Procedure for Real-Time Strategy Games}, booktitle = {{ECAI} 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic - Including Prestigious Applications of Intelligent Systems {(PAIS} 2014)}, series = {Frontiers in Artificial Intelligence and Applications}, volume = {263}, pages = {1099--1100}, publisher = {{IOS} Press}, year = {2014}, url = {https://doi.org/10.3233/978-1-61499-419-0-1099}, doi = {10.3233/978-1-61499-419-0-1099}, timestamp = {Mon, 19 Jun 2023 16:36:09 +0200}, biburl = {https://dblp.org/rec/conf/ecai/StanescuBB14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/aim/RiedlSJZVBC13, author = {Mark O. Riedl and Gita Reese Sukthankar and Arnav Jhala and Jichen Zhu and Santi Onta{\~{n}}{\'{o}}n Villar and Michael Buro and David Churchill}, title = {The Eighth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment}, journal = {{AI} Mag.}, volume = {34}, number = {1}, pages = {87--89}, year = {2013}, url = {https://doi.org/10.1609/aimag.v34i1.2456}, doi = {10.1609/AIMAG.V34I1.2456}, timestamp = {Tue, 12 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/aim/RiedlSJZVBC13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/BuroC13, author = {Michael Buro and David Churchill}, editor = {Gita Sukthankar and Ian Horswill}, title = {{AIIDE} 2013 StarCraft Competition}, booktitle = {Proceedings of the Ninth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-13, Boston, Massachusetts, USA, October 14-18, 2013}, publisher = {{AAAI}}, year = {2013}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7658}, timestamp = {Wed, 10 Feb 2021 22:01:09 +0100}, biburl = {https://dblp.org/rec/conf/aiide/BuroC13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/StanescuHEGB13, author = {Marius Stanescu and Sergio Poo Hernandez and Graham Erickson and Russell Greiner and Michael Buro}, editor = {Gita Sukthankar and Ian Horswill}, title = {Predicting Army Combat Outcomes in StarCraft}, booktitle = {Proceedings of the Ninth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-13, Boston, Massachusetts, USA, October 14-18, 2013}, publisher = {{AAAI}}, year = {2013}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7381}, timestamp = {Mon, 10 May 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/aiide/StanescuHEGB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ChurchillB13, author = {David Churchill and Michael Buro}, title = {Portfolio greedy search and simulation for large-scale combat in starcraft}, booktitle = {2013 {IEEE} Conference on Computational Inteligence in Games (CIG), Niagara Falls, ON, Canada, August 11-13, 2013}, pages = {1--8}, publisher = {{IEEE}}, year = {2013}, url = {https://doi.org/10.1109/CIG.2013.6633643}, doi = {10.1109/CIG.2013.6633643}, timestamp = {Wed, 16 Oct 2019 14:14:56 +0200}, biburl = {https://dblp.org/rec/conf/cig/ChurchillB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/FurtakB13, author = {Timothy Furtak and Michael Buro}, title = {Recursive Monte Carlo search for imperfect information games}, booktitle = {2013 {IEEE} Conference on Computational Inteligence in Games (CIG), Niagara Falls, ON, Canada, August 11-13, 2013}, pages = {1--8}, publisher = {{IEEE}}, year = {2013}, url = {https://doi.org/10.1109/CIG.2013.6633646}, doi = {10.1109/CIG.2013.6633646}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/FurtakB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:conf/dagstuhl/CowlingBBBBBHMNS13, author = {Peter I. Cowling and Michael Buro and Michal B{\'{\i}}da and Adi Botea and Bruno Bouzy and Martin V. Butz and Philip Hingston and Hector Mu{\~{n}}oz{-}Avila and Dana S. Nau and Moshe Sipper}, editor = {Simon M. Lucas and Michael Mateas and Mike Preuss and Pieter Spronck and Julian Togelius}, title = {Search in Real-Time Video Games}, booktitle = {Artificial and Computational Intelligence in Games}, series = {Dagstuhl Follow-Ups}, volume = {6}, pages = {1--19}, publisher = {Schloss Dagstuhl - Leibniz-Zentrum f{\"{u}}r Informatik}, year = {2013}, url = {https://doi.org/10.4230/DFU.Vol6.12191.1}, doi = {10.4230/DFU.VOL6.12191.1}, timestamp = {Tue, 11 Feb 2020 15:52:14 +0100}, biburl = {https://dblp.org/rec/conf/dagstuhl/CowlingBBBBBHMNS13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:conf/dagstuhl/BoteaBBBN13, author = {Adi Botea and Bruno Bouzy and Michael Buro and Christian Bauckhage and Dana S. Nau}, editor = {Simon M. Lucas and Michael Mateas and Mike Preuss and Pieter Spronck and Julian Togelius}, title = {Pathfinding in Games}, booktitle = {Artificial and Computational Intelligence in Games}, series = {Dagstuhl Follow-Ups}, volume = {6}, pages = {21--31}, publisher = {Schloss Dagstuhl - Leibniz-Zentrum f{\"{u}}r Informatik}, year = {2013}, url = {https://doi.org/10.4230/DFU.Vol6.12191.21}, doi = {10.4230/DFU.VOL6.12191.21}, timestamp = {Sun, 21 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/dagstuhl/BoteaBBBN13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/aim/BulitkoRJBS12, author = {Vadim Bulitko and Mark O. Riedl and Arnav Jhala and Michael Buro and Nathan R. Sturtevant}, title = {Recap of the Seventh {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment {(AIIDE)}}, journal = {{AI} Mag.}, volume = {33}, number = {1}, pages = {51--54}, year = {2012}, url = {https://doi.org/10.1609/aimag.v33i1.2399}, doi = {10.1609/AIMAG.V33I1.2399}, timestamp = {Tue, 12 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/aim/BulitkoRJBS12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/aim/BuroC12, author = {Michael Buro and David Churchill}, title = {Real-Time Strategy Game Competitions}, journal = {{AI} Mag.}, volume = {33}, number = {3}, pages = {106--108}, year = {2012}, url = {https://doi.org/10.1609/aimag.v33i3.2419}, doi = {10.1609/AIMAG.V33I3.2419}, timestamp = {Tue, 25 Aug 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/aim/BuroC12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aaai/SaffidineFB12, author = {Abdallah Saffidine and Hilmar Finnsson and Michael Buro}, editor = {J{\"{o}}rg Hoffmann and Bart Selman}, title = {Alpha-Beta Pruning for Games with Simultaneous Moves}, booktitle = {Proceedings of the Twenty-Sixth {AAAI} Conference on Artificial Intelligence, July 22-26, 2012, Toronto, Ontario, Canada}, pages = {556--562}, publisher = {{AAAI} Press}, year = {2012}, url = {https://doi.org/10.1609/aaai.v26i1.8148}, doi = {10.1609/AAAI.V26I1.8148}, timestamp = {Mon, 04 Sep 2023 15:56:47 +0200}, biburl = {https://dblp.org/rec/conf/aaai/SaffidineFB12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/BuroC12, author = {Michael Buro and David Churchill}, editor = {Mark O. Riedl and Gita Sukthankar}, title = {{AIIDE} 2012 StarCraft Competition}, booktitle = {Proceedings of the Eighth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-12, Stanford, California, USA, October 8-12, 2012}, publisher = {The {AAAI} Press}, year = {2012}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5674}, timestamp = {Tue, 12 Apr 2022 13:09:30 +0200}, biburl = {https://dblp.org/rec/conf/aiide/BuroC12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/ChurchillSB12, author = {David Churchill and Abdallah Saffidine and Michael Buro}, editor = {Mark O. Riedl and Gita Sukthankar}, title = {Fast Heuristic Search for {RTS} Game Combat Scenarios}, booktitle = {Proceedings of the Eighth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-12, Stanford, California, USA, October 8-12, 2012}, publisher = {The {AAAI} Press}, year = {2012}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5469}, timestamp = {Wed, 10 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/ChurchillSB12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/ChurchillB11, author = {David Churchill and Michael Buro}, editor = {Vadim Bulitko and Mark O. Riedl}, title = {Build Order Optimization in StarCraft}, booktitle = {Proceedings of the Seventh {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2011, October 10-14, 2011, Stanford, California, {USA}}, publisher = {The {AAAI} Press}, year = {2011}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE11/paper/view/4078}, timestamp = {Wed, 10 Feb 2021 22:01:06 +0100}, biburl = {https://dblp.org/rec/conf/aiide/ChurchillB11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ijcai/FurtakB11, author = {Timothy Furtak and Michael Buro}, editor = {Toby Walsh}, title = {Using Payoff-Similarity to Speed Up Search}, booktitle = {{IJCAI} 2011, Proceedings of the 22nd International Joint Conference on Artificial Intelligence, Barcelona, Catalonia, Spain, July 16-22, 2011}, pages = {534--539}, publisher = {{IJCAI/AAAI}}, year = {2011}, url = {https://doi.org/10.5591/978-1-57735-516-8/IJCAI11-097}, doi = {10.5591/978-1-57735-516-8/IJCAI11-097}, timestamp = {Tue, 20 Aug 2019 16:16:04 +0200}, biburl = {https://dblp.org/rec/conf/ijcai/FurtakB11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ijcai/LongB11, author = {Jeffrey Richard Long and Michael Buro}, editor = {Toby Walsh}, title = {Real-Time Opponent Modeling in Trick-Taking Card Games}, booktitle = {{IJCAI} 2011, Proceedings of the 22nd International Joint Conference on Artificial Intelligence, Barcelona, Catalonia, Spain, July 16-22, 2011}, pages = {617--622}, publisher = {{IJCAI/AAAI}}, year = {2011}, url = {https://doi.org/10.5591/978-1-57735-516-8/IJCAI11-110}, doi = {10.5591/978-1-57735-516-8/IJCAI11-110}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ijcai/LongB11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aaai/LongSBF10, author = {Jeffrey Richard Long and Nathan R. Sturtevant and Michael Buro and Timothy Furtak}, editor = {Maria Fox and David Poole}, title = {Understanding the Success of Perfect Information Monte Carlo Sampling in Game Tree Search}, booktitle = {Proceedings of the Twenty-Fourth {AAAI} Conference on Artificial Intelligence, {AAAI} 2010, Atlanta, Georgia, USA, July 11-15, 2010}, pages = {134--140}, publisher = {{AAAI} Press}, year = {2010}, url = {https://doi.org/10.1609/aaai.v24i1.7562}, doi = {10.1609/AAAI.V24I1.7562}, timestamp = {Mon, 04 Sep 2023 16:23:45 +0200}, biburl = {https://dblp.org/rec/conf/aaai/LongSBF10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/FurtakB10, author = {Timothy Furtak and Michael Buro}, editor = {G. Michael Youngblood and Vadim Bulitko}, title = {On the Complexity of Two-Player Attrition Games Played on Graphs}, booktitle = {Proceedings of the Sixth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2010, October 11-13, 2010, Stanford, California, {USA}}, publisher = {The {AAAI} Press}, year = {2010}, url = {http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2132}, timestamp = {Tue, 08 Mar 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/FurtakB10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ijcai/FurtakB09, author = {Timothy Furtak and Michael Buro}, editor = {Craig Boutilier}, title = {Minimum Proof Graphs and Fastest-Cut-First Search Heuristics}, booktitle = {{IJCAI} 2009, Proceedings of the 21st International Joint Conference on Artificial Intelligence, Pasadena, California, USA, July 11-17, 2009}, pages = {492--498}, year = {2009}, url = {http://ijcai.org/Proceedings/09/Papers/089.pdf}, timestamp = {Tue, 20 Aug 2019 16:16:40 +0200}, biburl = {https://dblp.org/rec/conf/ijcai/FurtakB09.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ijcai/BuroLFS09, author = {Michael Buro and Jeffrey Richard Long and Timothy Furtak and Nathan R. Sturtevant}, editor = {Craig Boutilier}, title = {Improving State Evaluation, Inference, and Search in Trick-Based Card Games}, booktitle = {{IJCAI} 2009, Proceedings of the 21st International Joint Conference on Artificial Intelligence, Pasadena, California, USA, July 11-17, 2009}, pages = {1407--1413}, year = {2009}, url = {http://ijcai.org/Proceedings/09/Papers/236.pdf}, timestamp = {Tue, 20 Aug 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ijcai/BuroLFS09.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aaai/BuroK07, author = {Michael Buro and Alexander Kovarsky}, title = {Concurrent Action Execution with Shared Fluents}, booktitle = {Proceedings of the Twenty-Second {AAAI} Conference on Artificial Intelligence, July 22-26, 2007, Vancouver, British Columbia, Canada}, pages = {950--955}, publisher = {{AAAI} Press}, year = {2007}, url = {http://www.aaai.org/Library/AAAI/2007/aaai07-151.php}, timestamp = {Tue, 05 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/aaai/BuroK07.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/JansenB07, author = {M. Renee Jansen and Michael Buro}, editor = {Jonathan Schaeffer and Michael Mateas}, title = {HPA* Enhancements}, booktitle = {Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment Conference, June 6-8, 2007, Stanford, California, {USA}}, pages = {84--87}, publisher = {The {AAAI} Press}, year = {2007}, url = {http://www.aaai.org/Library/AIIDE/2007/aiide07-017.php}, timestamp = {Thu, 19 Sep 2024 15:12:57 +0200}, biburl = {https://dblp.org/rec/conf/aiide/JansenB07.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/SailerBL07, author = {Franisek Sailer and Michael Buro and Marc Lanctot}, title = {Adversarial Planning Through Strategy Simulation}, booktitle = {Proceedings of the 2007 {IEEE} Symposium on Computational Intelligence and Games, {CIG} 2007, Honolulu, Hawaii, USA, 1-5 April, 2007}, pages = {80--87}, publisher = {{IEEE}}, year = {2007}, url = {https://doi.org/10.1109/CIG.2007.368082}, doi = {10.1109/CIG.2007.368082}, timestamp = {Wed, 16 Oct 2019 14:14:56 +0200}, biburl = {https://dblp.org/rec/conf/cig/SailerBL07.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aaai/DemyenB06, author = {Douglas Demyen and Michael Buro}, title = {Efficient Triangulation-Based Pathfinding}, booktitle = {Proceedings, The Twenty-First National Conference on Artificial Intelligence and the Eighteenth Innovative Applications of Artificial Intelligence Conference, July 16-20, 2006, Boston, Massachusetts, {USA}}, pages = {942--947}, publisher = {{AAAI} Press}, year = {2006}, url = {http://www.aaai.org/Library/AAAI/2006/aaai06-148.php}, timestamp = {Tue, 05 Sep 2023 09:10:47 +0200}, biburl = {https://dblp.org/rec/conf/aaai/DemyenB06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/SturtevantB06, author = {Nathan R. Sturtevant and Michael Buro}, editor = {John E. Laird and Jonathan Schaeffer}, title = {Improving Collaborative Pathfinding Using Map Abstraction}, booktitle = {Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, June 20-23, 2006, Marina del Rey, California, {USA}}, pages = {80--85}, publisher = {The {AAAI} Press}, year = {2006}, url = {http://www.aaai.org/Library/AIIDE/2006/aiide06-017.php}, timestamp = {Thu, 19 Sep 2024 15:12:57 +0200}, biburl = {https://dblp.org/rec/conf/aiide/SturtevantB06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tcs/GombocBM05, author = {Dave Gomboc and Michael Buro and T. Anthony Marsland}, title = {Tuning evaluation functions by maximizing concordance}, journal = {Theor. Comput. Sci.}, volume = {349}, number = {2}, pages = {202--229}, year = {2005}, url = {https://doi.org/10.1016/j.tcs.2005.09.047}, doi = {10.1016/J.TCS.2005.09.047}, timestamp = {Wed, 17 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tcs/GombocBM05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aaai/SturtevantB05, author = {Nathan R. Sturtevant and Michael Buro}, editor = {Manuela M. Veloso and Subbarao Kambhampati}, title = {Partial Pathfinding Using Map Abstraction and Refinement}, booktitle = {Proceedings, The Twentieth National Conference on Artificial Intelligence and the Seventeenth Innovative Applications of Artificial Intelligence Conference, July 9-13, 2005, Pittsburgh, Pennsylvania, {USA}}, pages = {1392--1397}, publisher = {{AAAI} Press / The {MIT} Press}, year = {2005}, url = {http://www.aaai.org/Library/AAAI/2005/aaai05-221.php}, timestamp = {Tue, 05 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/aaai/SturtevantB05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ai/KovarskyB05, author = {Alexander Kovarsky and Michael Buro}, editor = {Bal{\'{a}}zs K{\'{e}}gl and Guy Lapalme}, title = {Heuristic Search Applied to Abstract Combat Games}, booktitle = {Advances in Artificial Intelligence, 18th Conference of the Canadian Society for Computational Studies of Intelligence, Canadian {AI} 2005, Victoria, Canada, May 9-11, 2005, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {3501}, pages = {66--78}, publisher = {Springer}, year = {2005}, url = {https://doi.org/10.1007/11424918\_9}, doi = {10.1007/11424918\_9}, timestamp = {Thu, 28 Sep 2023 12:27:06 +0200}, biburl = {https://dblp.org/rec/conf/ai/KovarskyB05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ChungBS05, author = {Michael Chung and Michael Buro and Jonathan Schaeffer}, title = {Monte Carlo Planning in {RTS} Games}, booktitle = {Proceedings of the 2005 {IEEE} Symposium on Computational Intelligence and Games (CIG05), Essex University, Colchester, Essex, UK, 4-6 April, 2005}, publisher = {{IEEE}}, year = {2005}, url = {http://csapps.essex.ac.uk/cig/2005/papers/p1051.pdf}, timestamp = {Thu, 19 Sep 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/ChungBS05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ijcai/FurtakKUB05, author = {Timothy Furtak and Masashi Kiyomi and Takeaki Uno and Michael Buro}, editor = {Leslie Pack Kaelbling and Alessandro Saffiotti}, title = {Generalized Amazons is PSPACE-Complete}, booktitle = {IJCAI-05, Proceedings of the Nineteenth International Joint Conference on Artificial Intelligence, Edinburgh, Scotland, UK, July 30 - August 5, 2005}, pages = {132--137}, publisher = {Professional Book Center}, year = {2005}, url = {http://ijcai.org/Proceedings/05/Papers/1300.pdf}, timestamp = {Thu, 21 Jan 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/ijcai/FurtakKUB05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/sara/SturtevantBB05, author = {Nathan R. Sturtevant and Vadim Bulitko and Michael Buro}, editor = {Jean{-}Daniel Zucker and Lorenza Saitta}, title = {Automatic State Abstraction for Pathfinding in Real-Time Video Games}, booktitle = {Abstraction, Reformulation and Approximation, 6th International Symposium, {SARA} 2005, Airth Castle, Scotland, UK, July 26-29, 2005, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {3607}, pages = {362--364}, publisher = {Springer}, year = {2005}, url = {https://doi.org/10.1007/11527862\_34}, doi = {10.1007/11527862\_34}, timestamp = {Tue, 14 May 2019 10:00:38 +0200}, biburl = {https://dblp.org/rec/conf/sara/SturtevantBB05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cg/HaukBS04, author = {Thomas Hauk and Michael Buro and Jonathan Schaeffer}, editor = {H. Jaap van den Herik and Yngvi Bj{\"{o}}rnsson and Nathan S. Netanyahu}, title = {Rediscovering *-Minimax Search}, booktitle = {Computers and Games, 4th International Conference, {CG} 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers}, series = {Lecture Notes in Computer Science}, volume = {3846}, pages = {35--50}, publisher = {Springer}, year = {2004}, url = {https://doi.org/10.1007/11674399\_3}, doi = {10.1007/11674399\_3}, timestamp = {Thu, 19 Sep 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cg/HaukBS04.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cg/HaukBS04a, author = {Thomas Hauk and Michael Buro and Jonathan Schaeffer}, editor = {H. Jaap van den Herik and Yngvi Bj{\"{o}}rnsson and Nathan S. Netanyahu}, title = {*-Minimax Performance in Backgammon}, booktitle = {Computers and Games, 4th International Conference, {CG} 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers}, series = {Lecture Notes in Computer Science}, volume = {3846}, pages = {51--66}, publisher = {Springer}, year = {2004}, url = {https://doi.org/10.1007/11674399\_4}, doi = {10.1007/11674399\_4}, timestamp = {Thu, 19 Sep 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cg/HaukBS04a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/acg/GombocMB03, author = {Dave Gomboc and T. Anthony Marsland and Michael Buro}, editor = {H. Jaap van den Herik and Hiroyuki Iida and Ernst A. Heinz}, title = {Evaluation Function Tuning via Ordinal Correlation}, booktitle = {Advances in Computer Games, Many Games, Many Challenges, 10th International Conference, {ACG} 2003, Graz, Austria, November 24-27, 2003, Revised Papers}, series = {{IFIP}}, volume = {263}, pages = {1--18}, publisher = {Kluwer}, year = {2003}, timestamp = {Fri, 23 Feb 2007 14:30:40 +0100}, biburl = {https://dblp.org/rec/conf/acg/GombocMB03.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/acg/JiangB03, author = {Albert Xin Jiang and Michael Buro}, editor = {H. Jaap van den Herik and Hiroyuki Iida and Ernst A. Heinz}, title = {First Experimental Results of ProbCut Applied to Chess}, booktitle = {Advances in Computer Games, Many Games, Many Challenges, 10th International Conference, {ACG} 2003, Graz, Austria, November 24-27, 2003, Revised Papers}, series = {{IFIP}}, volume = {263}, pages = {19--32}, publisher = {Kluwer}, year = {2003}, timestamp = {Fri, 23 Feb 2007 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/acg/JiangB03.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/acg/Buro03, author = {Michael Buro}, editor = {H. Jaap van den Herik and Hiroyuki Iida and Ernst A. Heinz}, title = {Solving the Oshi-Zumo Game}, booktitle = {Advances in Computer Games, Many Games, Many Challenges, 10th International Conference, {ACG} 2003, Graz, Austria, November 24-27, 2003, Revised Papers}, series = {{IFIP}}, volume = {263}, pages = {361--366}, publisher = {Kluwer}, year = {2003}, timestamp = {Fri, 23 Feb 2007 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/acg/Buro03.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ijcai/Buro03, author = {Michael Buro}, editor = {Georg Gottlob and Toby Walsh}, title = {Real-Time Strategy Games: {A} New {AI} Research Challenge}, booktitle = {IJCAI-03, Proceedings of the Eighteenth International Joint Conference on Artificial Intelligence, Acapulco, Mexico, August 9-15, 2003}, pages = {1534--1535}, publisher = {Morgan Kaufmann}, year = {2003}, url = {http://ijcai.org/Proceedings/03/Papers/265.pdf}, timestamp = {Tue, 20 Aug 2019 16:18:41 +0200}, biburl = {https://dblp.org/rec/conf/ijcai/Buro03.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ai/Buro02, author = {Michael Buro}, title = {Improving heuristic mini-max search by supervised learning}, journal = {Artif. Intell.}, volume = {134}, number = {1-2}, pages = {85--99}, year = {2002}, url = {https://doi.org/10.1016/S0004-3702(01)00093-5}, doi = {10.1016/S0004-3702(01)00093-5}, timestamp = {Sat, 27 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ai/Buro02.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cg/Buro02, author = {Michael Buro}, editor = {Jonathan Schaeffer and Martin M{\"{u}}ller and Yngvi Bj{\"{o}}rnsson}, title = {{ORTS:} {A} Hack-Free {RTS} Game Environment}, booktitle = {Computers and Games, Third International Conference, {CG} 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers}, series = {Lecture Notes in Computer Science}, volume = {2883}, pages = {280--291}, publisher = {Springer}, year = {2002}, url = {https://doi.org/10.1007/978-3-540-40031-8\_19}, doi = {10.1007/978-3-540-40031-8\_19}, timestamp = {Thu, 19 Sep 2024 15:12:57 +0200}, biburl = {https://dblp.org/rec/conf/cg/Buro02.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/iwec/Buro02, author = {Michael Buro}, editor = {Ryohei Nakatsu and Jun'ichi Hoshino}, title = {The evolution of strong othello programs}, booktitle = {Entertainment Computing: Technologies and Applications, {IFIP} First International Workshop on Entertainment Computing {(IWEC} 2002), May 14-17, 2002, Makuhari, Japan}, series = {{IFIP} Conference Proceedings}, volume = {240}, pages = {81--88}, publisher = {Kluwer}, year = {2002}, timestamp = {Mon, 17 Mar 2003 16:13:59 +0100}, biburl = {https://dblp.org/rec/conf/iwec/Buro02.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cg/Buro00, author = {Michael Buro}, editor = {T. Anthony Marsland and Ian Frank}, title = {Simple Amazons Endgames and Their Connection to Hamilton Circuits in Cubic Subgrid Graphs}, booktitle = {Computers and Games, Second International Conference, {CG} 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers}, series = {Lecture Notes in Computer Science}, volume = {2063}, pages = {250--261}, publisher = {Springer}, year = {2000}, url = {https://doi.org/10.1007/3-540-45579-5\_17}, doi = {10.1007/3-540-45579-5\_17}, timestamp = {Tue, 14 May 2019 10:00:49 +0200}, biburl = {https://dblp.org/rec/conf/cg/Buro00.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/icga/Buro99, author = {Michael Buro}, title = {Toward Opening Book Learning}, journal = {J. Int. Comput. Games Assoc.}, volume = {22}, number = {2}, pages = {98--102}, year = {1999}, url = {https://doi.org/10.3233/ICG-1999-22204}, doi = {10.3233/ICG-1999-22204}, timestamp = {Thu, 16 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/icga/Buro99.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/icga/Buro99a, author = {Michael Buro}, title = {Efficient Approximation of Backgammon Race Equities}, journal = {J. Int. Comput. Games Assoc.}, volume = {22}, number = {3}, pages = {133--142}, year = {1999}, url = {https://doi.org/10.3233/ICG-1999-22303}, doi = {10.3233/ICG-1999-22303}, timestamp = {Thu, 16 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/icga/Buro99a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cg/Buro98, author = {Michael Buro}, editor = {H. Jaap van den Herik and Hiroyuki Iida}, title = {From Simple Features to Sophisticated Evaluation Functions}, booktitle = {Computers and Games, First International Conference, CG'98, Tsukuba, Japan, November 11-12, 1998, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {1558}, pages = {126--145}, publisher = {Springer}, year = {1998}, url = {https://doi.org/10.1007/3-540-48957-6\_8}, doi = {10.1007/3-540-48957-6\_8}, timestamp = {Tue, 14 May 2019 10:00:49 +0200}, biburl = {https://dblp.org/rec/conf/cg/Buro98.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/icga/Buro97, author = {Michael Buro}, title = {The Othello Match of the Year: Takeshi Murakami vs. Logistello}, journal = {J. Int. Comput. Games Assoc.}, volume = {20}, number = {2}, pages = {139}, year = {1997}, url = {https://doi.org/10.3233/ICG-1997-20214}, doi = {10.3233/ICG-1997-20214}, timestamp = {Thu, 16 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/icga/Buro97.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/icga/Buro97a, author = {Michael Buro}, title = {Call for Papers. Workshop on Game-Tree Search in the Past, Present, and Future}, journal = {J. Int. Comput. Games Assoc.}, volume = {20}, number = {2}, pages = {140}, year = {1997}, url = {https://doi.org/10.3233/ICG-1997-20215}, doi = {10.3233/ICG-1997-20215}, timestamp = {Thu, 16 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/icga/Buro97a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/icga/Buro97b, author = {Michael Buro}, title = {The Othello Match of the Year: Takeshi Murakami vs. Logistello}, journal = {J. Int. Comput. Games Assoc.}, volume = {20}, number = {3}, pages = {189--193}, year = {1997}, url = {https://doi.org/10.3233/ICG-1997-20311}, doi = {10.3233/ICG-1997-20311}, timestamp = {Thu, 16 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/icga/Buro97b.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/amai/BuroB96, author = {Michael Buro and Hans Kleine{ }B{\"{u}}ning}, title = {On Resolution with Short Clauses}, journal = {Ann. Math. Artif. Intell.}, volume = {18}, number = {2-4}, pages = {243--260}, year = {1996}, url = {https://doi.org/10.1007/BF02127749}, doi = {10.1007/BF02127749}, timestamp = {Sun, 28 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/amai/BuroB96.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/icga/Buro96, author = {Michael Buro}, title = {Statistical Feature Combination for the Evaluation of Game Positions}, journal = {J. Int. Comput. Games Assoc.}, volume = {19}, number = {1}, pages = {32}, year = {1996}, url = {https://doi.org/10.3233/ICG-1996-19105}, doi = {10.3233/ICG-1996-19105}, timestamp = {Thu, 16 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/icga/Buro96.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/icga/Buro95, author = {Michael Buro}, title = {ProbCut: An Effective Selective Extension of the \emph{{\(\alpha\)}}-\emph{{\(\beta\)}} Algorithm}, journal = {J. Int. Comput. Games Assoc.}, volume = {18}, number = {2}, pages = {71--76}, year = {1995}, url = {https://doi.org/10.3233/ICG-1995-18202}, doi = {10.3233/ICG-1995-18202}, timestamp = {Thu, 16 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/icga/Buro95.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/jair/Buro95, author = {Michael Buro}, title = {Statistical Feature Combination for the Evaluation of Game Positions}, journal = {J. Artif. Intell. Res.}, volume = {3}, pages = {373--382}, year = {1995}, url = {https://doi.org/10.1613/jair.179}, doi = {10.1613/JAIR.179}, timestamp = {Mon, 21 Jan 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/jair/Buro95.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/Buro95, author = {Michael Buro}, title = {Statistical Feature Combination for the Evaluation of Game Positions}, journal = {CoRR}, volume = {abs/cs/9512106}, year = {1995}, url = {http://arxiv.org/abs/cs/9512106}, eprinttype = {arXiv}, eprint = {cs/9512106}, timestamp = {Mon, 13 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/Buro95.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@phdthesis{DBLP:books/daglib/0076507, author = {Michael Buro}, title = {Techniken f{\"{u}}r die Bewertung von Spielsituationen anhand von Beispielen}, school = {University of Paderborn, Germany}, year = {1994}, url = {https://d-nb.info/943382904}, timestamp = {Sat, 17 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/books/daglib/0076507.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ipl/Buro93, author = {Michael Buro}, title = {On the Maximum Length of Huffman Codes}, journal = {Inf. Process. Lett.}, volume = {45}, number = {5}, pages = {219--223}, year = {1993}, url = {https://doi.org/10.1016/0020-0190(93)90207-P}, doi = {10.1016/0020-0190(93)90207-P}, timestamp = {Fri, 26 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ipl/Buro93.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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