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BibTeX records: Diego Perez Liebana
@article{DBLP:journals/corr/abs-2403-00690, author = {Dominik Jeurissen and Diego Perez Liebana and Jeremy Gow and Duygu {\c{C}}akmak and James Kwan}, title = {Playing NetHack with LLMs: Potential {\&} Limitations as Zero-Shot Agents}, journal = {CoRR}, volume = {abs/2403.00690}, year = {2024}, url = {https://doi.org/10.48550/arXiv.2403.00690}, doi = {10.48550/ARXIV.2403.00690}, eprinttype = {arXiv}, eprint = {2403.00690}, timestamp = {Tue, 02 Apr 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2403-00690.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/GuerreroRomeroLL23, author = {Cristina Guerrero{-}Romero and Simon M. Lucas and Diego Perez Liebana}, title = {Beyond Playing to Win: Creating a Team of Agents With Distinct Behaviors for Automated Gameplay}, journal = {{IEEE} Trans. Games}, volume = {15}, number = {3}, pages = {469--482}, year = {2023}, url = {https://doi.org/10.1109/TG.2023.3241864}, doi = {10.1109/TG.2023.3241864}, timestamp = {Sat, 14 Oct 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/GuerreroRomeroLL23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/XuDL23, author = {Linjie Xu and Alexander Dockhorn and Diego Perez Liebana}, title = {Elastic Monte Carlo Tree Search}, journal = {{IEEE} Trans. Games}, volume = {15}, number = {4}, pages = {527--537}, year = {2023}, url = {https://doi.org/10.1109/TG.2023.3282351}, doi = {10.1109/TG.2023.3282351}, timestamp = {Sat, 13 Jan 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/XuDL23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cev/MontoliuEDFP23, author = {Ra{\'{u}}l Montoliu and Alejandro Estaben and C{\'{e}}sar D{\'{\i}}az and Sergi Fuster and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, editor = {Elena Shliakhovchuk and Miguel Chover}, title = {TotalBotWar: An Innovative {AI} Challenge and Competition for Pseudo Real-time Multi-action games}, booktitle = {Actas del {II} Congreso Espa{\~{n}}ol de Videojuegos {(CEV} 2023), Madrid, Spain, November 9-10, 2023}, series = {{CEUR} Workshop Proceedings}, volume = {3599}, publisher = {CEUR-WS.org}, year = {2023}, url = {https://ceur-ws.org/Vol-3599/paper\_3.pdf}, timestamp = {Tue, 02 Jan 2024 17:44:44 +0100}, biburl = {https://dblp.org/rec/conf/cev/MontoliuEDFP23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/BallaLJGGP23, author = {Martin Balla and George E. M. Long and Dominik Jeurissen and James Goodman and Raluca D. Gaina and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games}, booktitle = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24, 2023}, pages = {1--8}, publisher = {{IEEE}}, year = {2023}, url = {https://doi.org/10.1109/CoG57401.2023.10333223}, doi = {10.1109/COG57401.2023.10333223}, timestamp = {Thu, 04 Jan 2024 08:13:37 +0100}, biburl = {https://dblp.org/rec/conf/cig/BallaLJGGP23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/GoodmanWPL23, author = {James Goodman and Alan Wallat and Diego P{\'{e}}rez{-}Li{\'{e}}bana and Simon Lucas}, title = {A case study in AI-assisted board game design}, booktitle = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24, 2023}, pages = {1--4}, publisher = {{IEEE}}, year = {2023}, url = {https://doi.org/10.1109/CoG57401.2023.10333138}, doi = {10.1109/COG57401.2023.10333138}, timestamp = {Thu, 04 Jan 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/GoodmanWPL23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/LongPS23, author = {George E. M. Long and Diego P{\'{e}}rez{-}Li{\'{e}}bana and Spyridon Samothrakis}, title = {Balancing Wargames through Predicting Unit Point Costs}, booktitle = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24, 2023}, pages = {1--8}, publisher = {{IEEE}}, year = {2023}, url = {https://doi.org/10.1109/CoG57401.2023.10333152}, doi = {10.1109/COG57401.2023.10333152}, timestamp = {Thu, 04 Jan 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/LongPS23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/PachecoP23, author = {Cristiana Pacheco and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Predictive Models and Monte Carlo Tree Search: {A} Pipeline for Believable Agents}, booktitle = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24, 2023}, pages = {1--4}, publisher = {{IEEE}}, year = {2023}, url = {https://doi.org/10.1109/CoG57401.2023.10333155}, doi = {10.1109/COG57401.2023.10333155}, timestamp = {Thu, 04 Jan 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/PachecoP23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/GoodmanLL23, author = {James Goodman and Diego Perez Liebana and Simon M. Lucas}, editor = {Phil Lopes and Filipe Luz and Antonios Liapis and Henrik Engstr{\"{o}}m}, title = {Following the Leader in Multiplayer Tabletop Games}, booktitle = {Proceedings of the 18th International Conference on the Foundations of Digital Games, {FDG} 2023, Lisbon, Portugal, April 12-14, 2023}, pages = {22:1--22:11}, publisher = {{ACM}}, year = {2023}, url = {https://doi.org/10.1145/3582437.3582449}, doi = {10.1145/3582437.3582449}, timestamp = {Sat, 29 Apr 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/GoodmanLL23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2307-09905, author = {Martin Balla and George E. M. Long and Dominik Jeurissen and James Goodman and Raluca D. Gaina and Diego Perez Liebana}, title = {PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games}, journal = {CoRR}, volume = {abs/2307.09905}, year = {2023}, url = {https://doi.org/10.48550/arXiv.2307.09905}, doi = {10.48550/ARXIV.2307.09905}, eprinttype = {arXiv}, eprint = {2307.09905}, timestamp = {Wed, 26 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2307-09905.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/GainaDLP22, author = {Raluca D. Gaina and Sam Devlin and Simon M. Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Rolling Horizon Evolutionary Algorithms for General Video Game Playing}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {232--242}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3060282}, doi = {10.1109/TG.2021.3060282}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/GainaDLP22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/IlhanGL22, author = {Ercument Ilhan and Jeremy Gow and Diego Perez Liebana}, title = {Student-Initiated Action Advising via Advice Novelty}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {522--532}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3113644}, doi = {10.1109/TG.2021.3113644}, timestamp = {Tue, 18 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/IlhanGL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/GoodmanLL22, author = {James Goodman and Diego Perez Liebana and Simon Lucas}, title = {Visualizing Multiplayer Game Spaces}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {663--675}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3138561}, doi = {10.1109/TG.2021.3138561}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/GoodmanLL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/GoodmanLL22, author = {James Goodman and Diego Perez Liebana and Simon Lucas}, title = {MultiTree {MCTS} in Tabletop Games}, booktitle = {{IEEE} Conference on Games, CoG 2022, Beijing, China, August 21-24, 2022}, pages = {292--299}, publisher = {{IEEE}}, year = {2022}, url = {https://doi.org/10.1109/CoG51982.2022.9893605}, doi = {10.1109/COG51982.2022.9893605}, timestamp = {Wed, 05 Oct 2022 14:41:54 +0200}, biburl = {https://dblp.org/rec/conf/cig/GoodmanLL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/TotCLD22, author = {Marko Tot and Michelangelo Conserva and Diego Perez Liebana and Sam Devlin}, title = {Turning Zeroes into Non-Zeroes: Sample Efficient Exploration with Monte Carlo Graph Search}, booktitle = {{IEEE} Conference on Games, CoG 2022, Beijing, China, August 21-24, 2022}, pages = {300--306}, publisher = {{IEEE}}, year = {2022}, url = {https://doi.org/10.1109/CoG51982.2022.9893579}, doi = {10.1109/COG51982.2022.9893579}, timestamp = {Wed, 05 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/TotCLD22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/BallaL22, author = {Martin Balla and Diego Perez Liebana}, title = {Task Relabelling for Multi-task Transfer using Successor Features}, booktitle = {{IEEE} Conference on Games, CoG 2022, Beijing, China, August 21-24, 2022}, pages = {353--360}, publisher = {{IEEE}}, year = {2022}, url = {https://doi.org/10.1109/CoG51982.2022.9893550}, doi = {10.1109/COG51982.2022.9893550}, timestamp = {Wed, 05 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/BallaL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/XuGJLD22, author = {Linjie Xu and Jorge Hurtado Grueso and Dominic Jeurissen and Diego Perez Liebana and Alexander Dockhorn}, title = {Elastic Monte Carlo Tree Search with State Abstraction for Strategy Game Playing}, booktitle = {{IEEE} Conference on Games, CoG 2022, Beijing, China, August 21-24, 2022}, pages = {369--376}, publisher = {{IEEE}}, year = {2022}, url = {https://doi.org/10.1109/CoG51982.2022.9893587}, doi = {10.1109/COG51982.2022.9893587}, timestamp = {Wed, 05 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/XuGJLD22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2202-05773, author = {James Goodman and Diego Perez Liebana and Simon Lucas}, title = {Visualising Multiplayer Game Spaces}, journal = {CoRR}, volume = {abs/2202.05773}, year = {2022}, url = {https://arxiv.org/abs/2202.05773}, eprinttype = {arXiv}, eprint = {2202.05773}, timestamp = {Wed, 05 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2202-05773.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2205-10175, author = {Martin Balla and Diego Perez Liebana}, title = {Task Relabelling for Multi-task Transfer using Successor Features}, journal = {CoRR}, volume = {abs/2205.10175}, year = {2022}, url = {https://doi.org/10.48550/arXiv.2205.10175}, doi = {10.48550/ARXIV.2205.10175}, eprinttype = {arXiv}, eprint = {2205.10175}, timestamp = {Mon, 23 May 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2205-10175.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2205-15126, author = {Linjie Xu and Jorge Hurtado Grueso and Dominik Jeurissen and Diego Perez Liebana and Alexander Dockhorn}, title = {Elastic Monte Carlo Tree Search with State Abstraction for Strategy Game Playing}, journal = {CoRR}, volume = {abs/2205.15126}, year = {2022}, url = {https://doi.org/10.48550/arXiv.2205.15126}, doi = {10.48550/ARXIV.2205.15126}, eprinttype = {arXiv}, eprint = {2205.15126}, timestamp = {Wed, 01 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2205-15126.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/dagstuhl-reports/AshlockMLSE22, author = {Dan Ashlock and Setareh Maghsudi and Diego Perez Liebana and Pieter Spronck and Manuel Eberhardinger}, title = {Human-Game {AI} Interaction (Dagstuhl Seminar 22251)}, journal = {Dagstuhl Reports}, volume = {12}, number = {6}, pages = {28--82}, year = {2022}, url = {https://doi.org/10.4230/DagRep.12.6.28}, doi = {10.4230/DAGREP.12.6.28}, timestamp = {Tue, 24 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/dagstuhl-reports/AshlockMLSE22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/acii/PachecoMLYL21, author = {Cristiana Pacheco and David Melhart and Antonios Liapis and Georgios N. Yannakakis and Diego Perez Liebana}, title = {Trace It Like You Believe It: Time-Continuous Believability Prediction}, booktitle = {9th International Conference on Affective Computing and Intelligent Interaction, {ACII} 2021, Nara, Japan, September 28 - Oct. 1, 2021}, pages = {1--8}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/ACII52823.2021.9597457}, doi = {10.1109/ACII52823.2021.9597457}, timestamp = {Fri, 19 Nov 2021 16:08:46 +0100}, biburl = {https://dblp.org/rec/conf/acii/PachecoMLYL21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/acii/PachecoMLYL21a, author = {Cristiana Pacheco and David Melhart and Antonios Liapis and Georgios N. Yannakakis and Diego Perez Liebana}, title = {Discrete versus Ordinal Time-Continuous Believability Assessment}, booktitle = {2021 9th International Conference on Affective Computing and Intelligent Interaction, {ACII} 2021 - Workshops and Demos, Nara, Japan, September 28 - Oct. 1, 2021}, pages = {1--7}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/ACIIW52867.2021.9666288}, doi = {10.1109/ACIIW52867.2021.9666288}, timestamp = {Thu, 20 Jan 2022 09:49:21 +0100}, biburl = {https://dblp.org/rec/conf/acii/PachecoMLYL21a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/GainaGP21, author = {Raluca D. Gaina and James Goodman and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, editor = {David Thue and Stephen G. Ware}, title = {{TAG:} Terraforming Mars}, booktitle = {Proceedings of the Seventeenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2021, virtual, October 11-15, 2021}, pages = {148--155}, publisher = {{AAAI} Press}, year = {2021}, url = {https://ojs.aaai.org/index.php/AIIDE/article/view/18902}, timestamp = {Thu, 20 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/aiide/GainaGP21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/atal/IlhanGL21, author = {Ercument Ilhan and Jeremy Gow and Diego Perez Liebana}, editor = {Frank Dignum and Alessio Lomuscio and Ulle Endriss and Ann Now{\'{e}}}, title = {Action Advising with Advice Imitation in Deep Reinforcement Learning}, booktitle = {{AAMAS} '21: 20th International Conference on Autonomous Agents and Multiagent Systems, Virtual Event, United Kingdom, May 3-7, 2021}, pages = {629--637}, publisher = {{ACM}}, year = {2021}, url = {https://www.ifaamas.org/Proceedings/aamas2021/pdfs/p629.pdf}, doi = {10.5555/3463952.3464029}, timestamp = {Wed, 20 Jul 2022 17:03:47 +0200}, biburl = {https://dblp.org/rec/conf/atal/IlhanGL21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/DockhornGJXL21, author = {Alexander Dockhorn and Jorge Hurtado Grueso and Dominik Jeurissen and Linjie Xu and Diego Perez Liebana}, title = {Portfolio Search and Optimization for General Strategy Game-Playing}, booktitle = {{IEEE} Congress on Evolutionary Computation, {CEC} 2021, Krak{\'{o}}w, Poland, June 28 - July 1, 2021}, pages = {2085--2092}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/CEC45853.2021.9504824}, doi = {10.1109/CEC45853.2021.9504824}, timestamp = {Thu, 12 Aug 2021 15:37:24 +0200}, biburl = {https://dblp.org/rec/conf/cec/DockhornGJXL21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/DockhornGJXL21, author = {Alexander Dockhorn and Jorge Hurtado Grueso and Dominik Jeurissen and Linjie Xu and Diego Perez Liebana}, title = {Game State and Action Abstracting Monte Carlo Tree Search for General Strategy Game-Playing}, booktitle = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August 17-20, 2021}, pages = {1--8}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/CoG52621.2021.9619029}, doi = {10.1109/COG52621.2021.9619029}, timestamp = {Fri, 10 Dec 2021 10:04:09 +0100}, biburl = {https://dblp.org/rec/conf/cig/DockhornGJXL21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/GoodmanPL21, author = {James Goodman and Diego P{\'{e}}rez{-}Li{\'{e}}bana and Simon Lucas}, title = {Fingerprinting Tabletop Games}, booktitle = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August 17-20, 2021}, pages = {1--4}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/CoG52621.2021.9619089}, doi = {10.1109/COG52621.2021.9619089}, timestamp = {Wed, 05 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/GoodmanPL21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Guerrero-Romero21, author = {Cristina Guerrero{-}Romero and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {MAP-Elites to Generate a Team of Agents that Elicits Diverse Automated Gameplay}, booktitle = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August 17-20, 2021}, pages = {1--8}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/CoG52621.2021.9619142}, doi = {10.1109/COG52621.2021.9619142}, timestamp = {Fri, 10 Dec 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/Guerrero-Romero21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/IlhanGP21, author = {Erc{\"{u}}ment Ilhan and Jeremy Gow and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Learning on a Budget via Teacher Imitation}, booktitle = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August 17-20, 2021}, pages = {1--8}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/CoG52621.2021.9619033}, doi = {10.1109/COG52621.2021.9619033}, timestamp = {Fri, 10 Dec 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/IlhanGP21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/JeurissenWSP21, author = {Dominik Jeurissen and Mark H. M. Winands and Chiara F. Sironi and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Automatic Goal Discovery in Subgoal Monte Carlo Tree Search}, booktitle = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August 17-20, 2021}, pages = {1--4}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/CoG52621.2021.9619069}, doi = {10.1109/COG52621.2021.9619069}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/JeurissenWSP21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Perez-LiebanaGD21, author = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and Cristina Guerrero{-}Romero and Alexander Dockhorn and Linjie Xu and Jorge Hurtado Grueso and Dominik Jeurissen}, title = {Generating Diverse and Competitive Play-Styles for Strategy Games}, booktitle = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August 17-20, 2021}, pages = {1--8}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/CoG52621.2021.9619094}, doi = {10.1109/COG52621.2021.9619094}, timestamp = {Fri, 10 Dec 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/Perez-LiebanaGD21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/TotCCKPDMOUKHBD21, author = {Marko Tot and Michelangelo Conserva and Alan Pedrassoli Chitayat and Athanasios Vasileios Kokkinakis and Sagarika Patra and Simon Demediuk and Alvaro Caceres Munoz and Oluseyi Olarewaju and Marian Ursu and Ben Kirman and Jonathan Hook and Florian Block and Anders Drachen and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {What Are You Looking At? Team Fight Prediction Through Player Camera}, booktitle = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August 17-20, 2021}, pages = {1--8}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/CoG52621.2021.9619038}, doi = {10.1109/COG52621.2021.9619038}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/TotCCKPDMOUKHBD21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2104-08440, author = {Ercument Ilhan and Jeremy Gow and Diego Perez Liebana}, title = {Learning on a Budget via Teacher Imitation}, journal = {CoRR}, volume = {abs/2104.08440}, year = {2021}, url = {https://arxiv.org/abs/2104.08440}, eprinttype = {arXiv}, eprint = {2104.08440}, timestamp = {Mon, 26 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2104-08440.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2104-08441, author = {Ercument Ilhan and Jeremy Gow and Diego Perez Liebana}, title = {Action Advising with Advice Imitation in Deep Reinforcement Learning}, journal = {CoRR}, volume = {abs/2104.08441}, year = {2021}, url = {https://arxiv.org/abs/2104.08441}, eprinttype = {arXiv}, eprint = {2104.08441}, timestamp = {Mon, 26 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2104-08441.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2104-08641, author = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and Cristina Guerrero{-}Romero and Alexander Dockhorn and Dominik Jeurissen and Linjie Xu}, title = {Generating Diverse and Competitive Play-Styles for Strategy Games}, journal = {CoRR}, volume = {abs/2104.08641}, year = {2021}, url = {https://arxiv.org/abs/2104.08641}, eprinttype = {arXiv}, eprint = {2104.08641}, timestamp = {Mon, 26 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2104-08641.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2104-10429, author = {Alexander Dockhorn and Jorge Hurtado Grueso and Dominik Jeurissen and Linjie Xu and Diego Perez Liebana}, title = {Portfolio Search and Optimization for General Strategy Game-Playing}, journal = {CoRR}, volume = {abs/2104.10429}, year = {2021}, url = {https://arxiv.org/abs/2104.10429}, eprinttype = {arXiv}, eprint = {2104.10429}, timestamp = {Mon, 26 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2104-10429.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/DockhornGJL20, author = {Alexander Dockhorn and Jorge Hurtado Grueso and Dominik Jeurissen and Diego Perez Liebana}, editor = {Joseph C. Osborn}, title = {{STRATEGA:} {A} General Strategy Games Framework}, booktitle = {Joint Proceedings of the {AIIDE} 2020 Workshops co-located with 16th {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment {(AIIDE} 2020), Worcester, MA, USA, October 19-23, 2020 (online)}, series = {{CEUR} Workshop Proceedings}, volume = {2862}, publisher = {CEUR-WS.org}, year = {2020}, url = {https://ceur-ws.org/Vol-2862/paper30.pdf}, timestamp = {Fri, 10 Mar 2023 16:23:01 +0100}, biburl = {https://dblp.org/rec/conf/aiide/DockhornGJL20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/GainaBDML20, author = {Raluca D. Gaina and Martin Balla and Alexander Dockhorn and Ra{\'{u}}l Montoliu and Diego Perez Liebana}, editor = {Joseph C. Osborn}, title = {{TAG:} {A} Tabletop Games Framework}, booktitle = {Joint Proceedings of the {AIIDE} 2020 Workshops co-located with 16th {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment {(AIIDE} 2020), Worcester, MA, USA, October 19-23, 2020 (online)}, series = {{CEUR} Workshop Proceedings}, volume = {2862}, publisher = {CEUR-WS.org}, year = {2020}, url = {https://ceur-ws.org/Vol-2862/paper9.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/GainaBDML20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/Guerrero-Romero20, author = {Cristina Guerrero{-}Romero and Shringi Kumari and Diego P{\'{e}}rez{-}Li{\'{e}}bana and Sebastian Deterding}, editor = {Levi Lelis and David Thue}, title = {Studying General Agents in Video Games from the Perspective of Player Experience}, booktitle = {Proceedings of the Sixteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2020, virtual, October 19-23, 2020}, pages = {217--223}, publisher = {{AAAI} Press}, year = {2020}, url = {https://ojs.aaai.org/index.php/AIIDE/article/view/7433}, timestamp = {Thu, 20 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/aiide/Guerrero-Romero20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/HsuL20, author = {Yu{-}Jhen Hsu and Diego Perez Liebana}, editor = {Joseph C. Osborn}, title = {{MCTS} Pruning in Turn-Based Strategy Games}, booktitle = {Joint Proceedings of the {AIIDE} 2020 Workshops co-located with 16th {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment {(AIIDE} 2020), Worcester, MA, USA, October 19-23, 2020 (online)}, series = {{CEUR} Workshop Proceedings}, volume = {2862}, publisher = {CEUR-WS.org}, year = {2020}, url = {https://ceur-ws.org/Vol-2862/paper27.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/HsuL20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/Perez-LiebanaHE20, author = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and Yu{-}Jhen Hsu and Stavros Emmanouilidis and Bobby Dewan Akram Khaleque and Raluca D. Gaina}, editor = {Levi Lelis and David Thue}, title = {Tribes: {A} New Turn-Based Strategy Game for {AI} Research}, booktitle = {Proceedings of the Sixteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2020, virtual, October 19-23, 2020}, pages = {252--258}, publisher = {{AAAI} Press}, year = {2020}, url = {https://ojs.aaai.org/index.php/AIIDE/article/view/7438}, timestamp = {Thu, 20 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/aiide/Perez-LiebanaHE20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/GainaLLSW20, author = {Raluca D. Gaina and Diego Perez Liebana and Simon M. Lucas and Chiara F. Sironi and Mark H. M. Winands}, title = {Self-Adaptive Rolling Horizon Evolutionary Algorithms for General Video Game Playing}, booktitle = {{IEEE} Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020}, pages = {367--374}, publisher = {{IEEE}}, year = {2020}, url = {https://doi.org/10.1109/CoG47356.2020.9231587}, doi = {10.1109/COG47356.2020.9231587}, timestamp = {Tue, 29 Dec 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/GainaLLSW20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/LiebanaAG20, author = {Diego Perez Liebana and Muhammad Sajid Alam and Raluca D. Gaina}, title = {Rolling Horizon {NEAT} for General Video Game Playing}, booktitle = {{IEEE} Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020}, pages = {375--382}, publisher = {{IEEE}}, year = {2020}, url = {https://doi.org/10.1109/CoG47356.2020.9231606}, doi = {10.1109/COG47356.2020.9231606}, timestamp = {Tue, 27 Oct 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/LiebanaAG20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/BallaLL20, author = {Martin Balla and Simon M. Lucas and Diego Perez Liebana}, title = {Evaluating Generalisation in General Video Game Playing}, booktitle = {{IEEE} Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020}, pages = {423--430}, publisher = {{IEEE}}, year = {2020}, url = {https://doi.org/10.1109/CoG47356.2020.9231530}, doi = {10.1109/COG47356.2020.9231530}, timestamp = {Tue, 27 Oct 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/BallaLL20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/evoW/MontoliuGPDL20, author = {Ra{\'{u}}l Montoliu and Raluca D. Gaina and Diego P{\'{e}}rez{-}Li{\'{e}}bana and Daniel Delgado and Simon M. Lucas}, editor = {Pedro A. Castillo and Juan Luis Jim{\'{e}}nez Laredo and Francisco Fern{\'{a}}ndez de Vega}, title = {Efficient Heuristic Policy Optimisation for a Challenging Strategic Card Game}, booktitle = {Applications of Evolutionary Computation - 23rd European Conference, EvoApplications 2020, Held as Part of EvoStar 2020, Seville, Spain, April 15-17, 2020, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {12104}, pages = {403--418}, publisher = {Springer}, year = {2020}, url = {https://doi.org/10.1007/978-3-030-43722-0\_26}, doi = {10.1007/978-3-030-43722-0\_26}, timestamp = {Fri, 10 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/evoW/MontoliuGPDL20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2003-12331, author = {Raluca D. Gaina and Sam Devlin and Simon M. Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Rolling Horizon Evolutionary Algorithms for General Video Game Playing}, journal = {CoRR}, volume = {abs/2003.12331}, year = {2020}, url = {https://arxiv.org/abs/2003.12331}, eprinttype = {arXiv}, eprint = {2003.12331}, timestamp = {Wed, 01 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2003-12331.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2005-06041, author = {Brandon Houghton and Stephanie Milani and Nicholay Topin and William H. Guss and Katja Hofmann and Diego Perez Liebana and Manuela Veloso and Ruslan Salakhutdinov}, title = {Guaranteeing Reproducibility in Deep Learning Competitions}, journal = {CoRR}, volume = {abs/2005.06041}, year = {2020}, url = {https://arxiv.org/abs/2005.06041}, eprinttype = {arXiv}, eprint = {2005.06041}, timestamp = {Thu, 14 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2005-06041.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2005-06764, author = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and Muhammad Sajid Alam and Raluca D. Gaina}, title = {Rolling Horizon {NEAT} for General Video Game Playing}, journal = {CoRR}, volume = {abs/2005.06764}, year = {2020}, url = {https://arxiv.org/abs/2005.06764}, eprinttype = {arXiv}, eprint = {2005.06764}, timestamp = {Fri, 22 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2005-06764.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2005-11247, author = {Martin Balla and Simon M. Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Evaluating Generalisation in General Video Game Playing}, journal = {CoRR}, volume = {abs/2005.11247}, year = {2020}, url = {https://arxiv.org/abs/2005.11247}, eprinttype = {arXiv}, eprint = {2005.11247}, timestamp = {Thu, 28 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2005-11247.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2009-05643, author = {Diego Perez Liebana and Alexander Dockhorn and Jorge Hurtado Grueso and Dominik Jeurissen}, title = {The Design Of "Stratega": {A} General Strategy Games Framework}, journal = {CoRR}, volume = {abs/2009.05643}, year = {2020}, url = {https://arxiv.org/abs/2009.05643}, eprinttype = {arXiv}, eprint = {2009.05643}, timestamp = {Thu, 17 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2009-05643.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2009-08696, author = {Alejandro Estaben and C{\'{e}}sar D{\'{\i}}az and Ra{\'{u}}l Montoliu and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {TotalBotWar: {A} New Pseudo Real-time Multi-action Game Challenge and Competition for {AI}}, journal = {CoRR}, volume = {abs/2009.08696}, year = {2020}, url = {https://arxiv.org/abs/2009.08696}, eprinttype = {arXiv}, eprint = {2009.08696}, timestamp = {Wed, 23 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2009-08696.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2009-12065, author = {Raluca D. Gaina and Martin Balla and Alexander Dockhorn and Ra{\'{u}}l Montoliu and Diego Perez Liebana}, title = {Design and Implementation of {TAG:} {A} Tabletop Games Framework}, journal = {CoRR}, volume = {abs/2009.12065}, year = {2020}, url = {https://arxiv.org/abs/2009.12065}, eprinttype = {arXiv}, eprint = {2009.12065}, timestamp = {Wed, 30 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2009-12065.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2010-00381, author = {Ercument Ilhan and Diego Perez Liebana}, title = {Student-Initiated Action Advising via Advice Novelty}, journal = {CoRR}, volume = {abs/2010.00381}, year = {2020}, url = {https://arxiv.org/abs/2010.00381}, eprinttype = {arXiv}, eprint = {2010.00381}, timestamp = {Mon, 12 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2010-00381.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@book{DBLP:series/synthesis/2019Perez, author = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and Simon M. Lucas and Raluca D. Gaina and Julian Togelius and Ahmed Khalifa and Jialin Liu}, title = {General Video Game Artificial Intelligence}, series = {Synthesis Lectures on Games and Computational Intelligence}, publisher = {Morgan {\&} Claypool Publishers}, year = {2019}, url = {https://doi.org/10.2200/S00944ED1V01Y201908GCI005}, doi = {10.2200/S00944ED1V01Y201908GCI005}, isbn = {978-3-031-00994-5}, timestamp = {Fri, 20 Oct 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/synthesis/2019Perez.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/0001PCT19, author = {Jialin Liu and Diego P{\'{e}}rez{-}Li{\'{e}}bana and Tristan Cazenave and Ruck Thawonmas}, title = {Guest Editorial Special Issue on Game Competition Frameworks for Research and Education}, journal = {{IEEE} Trans. Games}, volume = {11}, number = {3}, pages = {192--194}, year = {2019}, url = {https://doi.org/10.1109/TG.2019.2938903}, doi = {10.1109/TG.2019.2938903}, timestamp = {Sat, 05 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/0001PCT19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/Perez-Liebana0K19, author = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and Jialin Liu and Ahmed Khalifa and Raluca D. Gaina and Julian Togelius and Simon M. Lucas}, title = {General Video Game {AI:} {A} Multitrack Framework for Evaluating Agents, Games, and Content Generation Algorithms}, journal = {{IEEE} Trans. Games}, volume = {11}, number = {3}, pages = {195--214}, year = {2019}, url = {https://doi.org/10.1109/TG.2019.2901021}, doi = {10.1109/TG.2019.2901021}, timestamp = {Mon, 19 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/Perez-Liebana0K19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aaai/GainaLP19, author = {Raluca D. Gaina and Simon M. Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Tackling Sparse Rewards in Real-Time Games with Statistical Forward Planning Methods}, booktitle = {The Thirty-Third {AAAI} Conference on Artificial Intelligence, {AAAI} 2019, The Thirty-First Innovative Applications of Artificial Intelligence Conference, {IAAI} 2019, The Ninth {AAAI} Symposium on Educational Advances in Artificial Intelligence, {EAAI} 2019, Honolulu, Hawaii, USA, January 27 - February 1, 2019}, pages = {1691--1698}, publisher = {{AAAI} Press}, year = {2019}, url = {https://doi.org/10.1609/aaai.v33i01.33011691}, doi = {10.1609/AAAI.V33I01.33011691}, timestamp = {Mon, 04 Sep 2023 12:29:24 +0200}, biburl = {https://dblp.org/rec/conf/aaai/GainaLP19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/LiebanaGDIBL19, author = {Diego Perez Liebana and Raluca D. Gaina and Olve Drageset and Erc{\"{u}}ment Ilhan and Martin Balla and Simon M. Lucas}, editor = {Gillian Smith and Levi Lelis}, title = {Analysis of Statistical Forward Planning Methods in Pommerman}, booktitle = {Proceedings of the Fifteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2019, October 8-12, 2019, Atlanta, Georgia, {USA}}, pages = {66--72}, publisher = {{AAAI} Press}, year = {2019}, url = {https://ojs.aaai.org/index.php/AIIDE/article/view/5226}, timestamp = {Mon, 07 Mar 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/LiebanaGDIBL19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/AndersonRLGL19, author = {Damien Anderson and Philip Rodgers and John Levine and Cristina Guerrero{-}Romero and Diego Perez Liebana}, title = {Ensemble Decision Systems for General Video Game Playing}, booktitle = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}, pages = {1--8}, publisher = {{IEEE}}, year = {2019}, url = {https://doi.org/10.1109/CIG.2019.8848089}, doi = {10.1109/CIG.2019.8848089}, timestamp = {Fri, 27 Dec 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/AndersonRLGL19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/BraviLL019, author = {Ivan Bravi and Diego Perez Liebana and Simon M. Lucas and Jialin Liu}, title = {Rinascimento: Optimising Statistical Forward Planning Agents for Playing Splendor}, booktitle = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}, pages = {1--8}, publisher = {{IEEE}}, year = {2019}, url = {https://doi.org/10.1109/CIG.2019.8848028}, doi = {10.1109/CIG.2019.8848028}, timestamp = {Sat, 05 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/BraviLL019.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/DockhornLVBGL19, author = {Alexander Dockhorn and Simon M. Lucas and Vanessa Volz and Ivan Bravi and Raluca D. Gaina and Diego Perez Liebana}, title = {Learning Local Forward Models on Unforgiving Games}, booktitle = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}, pages = {1--4}, publisher = {{IEEE}}, year = {2019}, url = {https://doi.org/10.1109/CIG.2019.8848044}, doi = {10.1109/CIG.2019.8848044}, timestamp = {Tue, 01 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/DockhornLVBGL19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/DragesetWGL19, author = {Olve Drageset and Mark H. M. Winands and Raluca D. Gaina and Diego Perez Liebana}, title = {Optimising Level Generators for General Video Game {AI}}, booktitle = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}, pages = {1--8}, publisher = {{IEEE}}, year = {2019}, url = {https://doi.org/10.1109/CIG.2019.8847961}, doi = {10.1109/CIG.2019.8847961}, timestamp = {Tue, 01 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/DragesetWGL19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/GainaLP19, author = {Raluca D. Gaina and Simon M. Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Project Thyia: {A} Forever Gameplayer}, booktitle = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}, pages = {1--8}, publisher = {{IEEE}}, year = {2019}, url = {https://doi.org/10.1109/CIG.2019.8848047}, doi = {10.1109/CIG.2019.8848047}, timestamp = {Tue, 01 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/GainaLP19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/IlhanGP19, author = {Erc{\"{u}}ment Ilhan and Jeremy Gow and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Teaching on a Budget in Multi-Agent Deep Reinforcement Learning}, booktitle = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}, pages = {1--8}, publisher = {{IEEE}}, year = {2019}, url = {https://doi.org/10.1109/CIG.2019.8847988}, doi = {10.1109/CIG.2019.8847988}, timestamp = {Tue, 01 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/IlhanGP19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/LucasDVBGBPMK19, author = {Simon M. Lucas and Alexander Dockhorn and Vanessa Volz and Chris Bamford and Raluca D. Gaina and Ivan Bravi and Diego P{\'{e}}rez{-}Li{\'{e}}bana and Sanaz Mostaghim and Rudolf Kruse}, title = {A Local Approach to Forward Model Learning: Results on the Game of Life Game}, booktitle = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}, pages = {1--8}, publisher = {{IEEE}}, year = {2019}, url = {https://doi.org/10.1109/CIG.2019.8848002}, doi = {10.1109/CIG.2019.8848002}, timestamp = {Tue, 22 Jun 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/LucasDVBGBPMK19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/NeufeldML19, author = {Xenija Neufeld and Sanaz Mostaghim and Diego Perez Liebana}, title = {Evolving Game State Evaluation Functions for a Hybrid Planning Approach}, booktitle = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}, pages = {1--8}, publisher = {{IEEE}}, year = {2019}, url = {https://doi.org/10.1109/CIG.2019.8848117}, doi = {10.1109/CIG.2019.8848117}, timestamp = {Tue, 29 Dec 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/NeufeldML19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:books/sp/19/SamothrakisLL19, author = {Spyridon Samothrakis and Diego Perez Liebana and Simon M. Lucas}, editor = {Isabelle Guyon and Alexander R. Statnikov and Berna Bakir Batu}, title = {Training Gradient Boosting Machines Using Curve-Fitting and Information-Theoretic Features for Causal Direction Detection}, booktitle = {Cause Effect Pairs in Machine Learning}, pages = {331--338}, publisher = {Springer}, year = {2019}, url = {https://doi.org/10.1007/978-3-030-21810-2\_11}, doi = {10.1007/978-3-030-21810-2\_11}, timestamp = {Thu, 09 Apr 2020 16:47:27 +0200}, biburl = {https://dblp.org/rec/books/sp/19/SamothrakisLL19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1901-00723, author = {Simon M. Lucas and Jialin Liu and Ivan Bravi and Raluca D. Gaina and John R. Woodward and Vanessa Volz and Diego Perez Liebana}, title = {Efficient Evolutionary Methods for Game Agent Optimisation: Model-Based is Best}, journal = {CoRR}, volume = {abs/1901.00723}, year = {2019}, url = {http://arxiv.org/abs/1901.00723}, eprinttype = {arXiv}, eprint = {1901.00723}, timestamp = {Tue, 01 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1901-00723.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1901-08129, author = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and Katja Hofmann and Sharada Prasanna Mohanty and Noburu Kuno and Andr{\'{e}} Kramer and Sam Devlin and Raluca D. Gaina and Daniel Ionita}, title = {The Multi-Agent Reinforcement Learning in Malm{\"{O}} (MARL{\"{O}}) Competition}, journal = {CoRR}, volume = {abs/1901.08129}, year = {2019}, url = {http://arxiv.org/abs/1901.08129}, eprinttype = {arXiv}, eprint = {1901.08129}, timestamp = {Sat, 02 Feb 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/corr/abs-1901-08129.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1903-12508, author = {Simon M. Lucas and Alexander Dockhorn and Vanessa Volz and Chris Bamford and Raluca D. Gaina and Ivan Bravi and Diego P{\'{e}}rez{-}Li{\'{e}}bana and Sanaz Mostaghim and Rudolf Kruse}, title = {A Local Approach to Forward Model Learning: Results on the Game of Life Game}, journal = {CoRR}, volume = {abs/1903.12508}, year = {2019}, url = {http://arxiv.org/abs/1903.12508}, eprinttype = {arXiv}, eprint = {1903.12508}, timestamp = {Tue, 22 Jun 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1903-12508.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1904-01883, author = {Ivan Bravi and Simon M. Lucas and Diego Perez Liebana and Jialin Liu}, title = {Rinascimento: Optimising Statistical Forward Planning Agents for Playing Splendor}, journal = {CoRR}, volume = {abs/1904.01883}, year = {2019}, url = {http://arxiv.org/abs/1904.01883}, eprinttype = {arXiv}, eprint = {1904.01883}, timestamp = {Wed, 24 Apr 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1904-01883.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1904-10079, author = {William H. Guss and Cayden Codel and Katja Hofmann and Brandon Houghton and Noburu Kuno and Stephanie Milani and Sharada P. Mohanty and Diego Perez Liebana and Ruslan Salakhutdinov and Nicholay Topin and Manuela Veloso and Phillip Wang}, title = {The MineRL Competition on Sample Efficient Reinforcement Learning using Human Priors}, journal = {CoRR}, volume = {abs/1904.10079}, year = {2019}, url = {http://arxiv.org/abs/1904.10079}, eprinttype = {arXiv}, eprint = {1904.10079}, timestamp = {Thu, 10 Dec 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/corr/abs-1904-10079.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1905-01357, author = {Erc{\"{u}}ment Ilhan and Jeremy Gow and Diego Perez Liebana}, title = {Teaching on a Budget in Multi-Agent Deep Reinforcement Learning}, journal = {CoRR}, volume = {abs/1905.01357}, year = {2019}, url = {http://arxiv.org/abs/1905.01357}, eprinttype = {arXiv}, eprint = {1905.01357}, timestamp = {Mon, 27 May 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1905-01357.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1905-10792, author = {Damien Anderson and Cristina Guerrero{-}Romero and Diego P{\'{e}}rez{-}Li{\'{e}}bana and Philip Rodgers and John Levine}, title = {Ensemble Decision Systems for General Video Game Playing}, journal = {CoRR}, volume = {abs/1905.10792}, year = {2019}, url = {http://arxiv.org/abs/1905.10792}, eprinttype = {arXiv}, eprint = {1905.10792}, timestamp = {Mon, 03 Jun 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1905-10792.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1906-04023, author = {Raluca D. Gaina and Simon M. Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Project Thyia: {A} Forever Gameplayer}, journal = {CoRR}, volume = {abs/1906.04023}, year = {2019}, url = {http://arxiv.org/abs/1906.04023}, eprinttype = {arXiv}, eprint = {1906.04023}, timestamp = {Fri, 14 Jun 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1906-04023.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1906-05160, author = {Ahmed Khalifa and Michael Cerny Green and Diego P{\'{e}}rez{-}Li{\'{e}}bana and Julian Togelius}, title = {General Video Game Rule Generation}, journal = {CoRR}, volume = {abs/1906.05160}, year = {2019}, url = {http://arxiv.org/abs/1906.05160}, eprinttype = {arXiv}, eprint = {1906.05160}, timestamp = {Thu, 22 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/corr/abs-1906-05160.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1909-00442, author = {Alexander Dockhorn and Simon M. Lucas and Vanessa Volz and Ivan Bravi and Raluca D. Gaina and Diego Perez Liebana}, title = {Learning Local Forward Models on Unforgiving Games}, journal = {CoRR}, volume = {abs/1909.00442}, year = {2019}, url = {http://arxiv.org/abs/1909.00442}, eprinttype = {arXiv}, eprint = {1909.00442}, timestamp = {Mon, 16 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1909-00442.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/GainaCSWVK0LP18, author = {Raluca D. Gaina and Adrien Cou{\"{e}}toux and Dennis J. N. J. Soemers and Mark H. M. Winands and Tom Vodopivec and Florian Kirchge{\ss}ner and Jialin Liu and Simon M. Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {The 2016 Two-Player {GVGAI} Competition}, journal = {{IEEE} Trans. Games}, volume = {10}, number = {2}, pages = {209--220}, year = {2018}, url = {https://doi.org/10.1109/TCIAIG.2017.2771241}, doi = {10.1109/TCIAIG.2017.2771241}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/GainaCSWVK0LP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/Rohlfshagen0LL18, author = {Philipp Rohlfshagen and Jialin Liu and Diego Perez Liebana and Simon M. Lucas}, title = {Pac-ManConquers Academia: Two Decades of Research Using a Classic Arcade Game}, journal = {{IEEE} Trans. Games}, volume = {10}, number = {3}, pages = {233--256}, year = {2018}, url = {https://doi.org/10.1109/TG.2017.2737145}, doi = {10.1109/TG.2017.2737145}, timestamp = {Wed, 25 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/Rohlfshagen0LL18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/KunanusontLP18, author = {Kamolwan Kunanusont and Simon Mark Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, editor = {Jonathan P. Rowe and Gillian Smith}, title = {Modeling Player Experience with the N-Tuple Bandit Evolutionary Algorithm}, booktitle = {Proceedings of the Fourteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2018, November 13-17, 2018, Edmonton, Canada}, pages = {180--186}, publisher = {{AAAI} Press}, year = {2018}, url = {https://aaai.org/ocs/index.php/AIIDE/AIIDE18/paper/view/18101}, timestamp = {Wed, 10 Feb 2021 22:01:28 +0100}, biburl = {https://dblp.org/rec/conf/aiide/KunanusontLP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/GainaLP18, author = {Raluca D. Gaina and Simon M. Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, editor = {Jonathan P. Rowe and Gillian Smith}, title = {VERTIG{\O}: Visualisation of Rolling Horizon Evolutionary Algorithms in {GVGAI}}, booktitle = {Proceedings of the Fourteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2018, November 13-17, 2018, Edmonton, Canada}, pages = {265--267}, publisher = {{AAAI} Press}, year = {2018}, url = {https://aaai.org/ocs/index.php/AIIDE/AIIDE18/paper/view/18100}, timestamp = {Wed, 10 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/GainaLP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/Lucas0P18, author = {Simon M. Lucas and Jialin Liu and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {The N-Tuple Bandit Evolutionary Algorithm for Game Agent Optimisation}, booktitle = {2018 {IEEE} Congress on Evolutionary Computation, {CEC} 2018, Rio de Janeiro, Brazil, July 8-13, 2018}, pages = {1--9}, publisher = {{IEEE}}, year = {2018}, url = {https://doi.org/10.1109/CEC.2018.8477869}, doi = {10.1109/CEC.2018.8477869}, timestamp = {Wed, 16 Oct 2019 14:14:52 +0200}, biburl = {https://dblp.org/rec/conf/cec/Lucas0P18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/AshlockKP18, author = {Daniel A. Ashlock and Eun{-}Youn Kim and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Toward General Mathematical Game Playing Agents}, booktitle = {2018 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2018, Maastricht, The Netherlands, August 14-17, 2018}, pages = {1--7}, publisher = {{IEEE}}, year = {2018}, url = {https://doi.org/10.1109/CIG.2018.8490428}, doi = {10.1109/CIG.2018.8490428}, timestamp = {Tue, 23 Mar 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/AshlockKP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/BraviLL018, author = {Ivan Bravi and Diego Perez Liebana and Simon M. Lucas and Jialin Liu}, title = {Shallow Decision-Making Analysis in General Video Game Playing}, booktitle = {2018 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2018, Maastricht, The Netherlands, August 14-17, 2018}, pages = {1--8}, publisher = {{IEEE}}, year = {2018}, url = {https://doi.org/10.1109/CIG.2018.8490365}, doi = {10.1109/CIG.2018.8490365}, timestamp = {Wed, 25 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/BraviLL018.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/GainaLP18, author = {Raluca D. Gaina and Simon M. Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {General Win Prediction from Agent Experience}, booktitle = {2018 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2018, Maastricht, The Netherlands, August 14-17, 2018}, pages = {1--8}, publisher = {{IEEE}}, year = {2018}, url = {https://doi.org/10.1109/CIG.2018.8490439}, doi = {10.1109/CIG.2018.8490439}, timestamp = {Wed, 24 Oct 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/GainaLP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Guerrero-Romero18, author = {Cristina Guerrero{-}Romero and Simon M. Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Using a Team of General {AI} Algorithms to Assist Game Design and Testing}, booktitle = {2018 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2018, Maastricht, The Netherlands, August 14-17, 2018}, pages = {1--8}, publisher = {{IEEE}}, year = {2018}, url = {https://doi.org/10.1109/CIG.2018.8490417}, doi = {10.1109/CIG.2018.8490417}, timestamp = {Wed, 24 Oct 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/Guerrero-Romero18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/TorradoBT0P18, author = {Ruben Rodriguez Torrado and Philip Bontrager and Julian Togelius and Jialin Liu and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Deep Reinforcement Learning for General Video Game {AI}}, booktitle = {2018 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2018, Maastricht, The Netherlands, August 14-17, 2018}, pages = {1--8}, publisher = {{IEEE}}, year = {2018}, url = {https://doi.org/10.1109/CIG.2018.8490422}, doi = {10.1109/CIG.2018.8490422}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/TorradoBT0P18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/evoW/SironiLLGBLW18, author = {Chiara F. Sironi and Jialin Liu and Diego Perez Liebana and Raluca D. Gaina and Ivan Bravi and Simon M. Lucas and Mark H. M. Winands}, editor = {Kevin Sim and Paul Kaufmann}, title = {Self-adaptive {MCTS} for General Video Game Playing}, booktitle = {Applications of Evolutionary Computation - 21st International Conference, EvoApplications 2018, Parma, Italy, April 4-6, 2018, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {10784}, pages = {358--375}, publisher = {Springer}, year = {2018}, url = {https://doi.org/10.1007/978-3-319-77538-8\_25}, doi = {10.1007/978-3-319-77538-8\_25}, timestamp = {Tue, 14 May 2019 10:00:37 +0200}, biburl = {https://dblp.org/rec/conf/evoW/SironiLLGBLW18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/PachecoTP18, author = {Cristiana Pacheco and Laurissa N. Tokarchuk and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Studying believability assessment in racing games}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {20:1--20:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235797}, doi = {10.1145/3235765.3235797}, timestamp = {Mon, 18 Feb 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/PachecoTP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:books/sp/18/Perez-LiebanaN18, author = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and Miguel Nicolau}, editor = {Conor Ryan and Michael O'Neill and J. J. Collins}, title = {Evolving Behaviour Tree Structures Using Grammatical Evolution}, booktitle = {Handbook of Grammatical Evolution}, pages = {433--460}, publisher = {Springer}, year = {2018}, url = {https://doi.org/10.1007/978-3-319-78717-6\_18}, doi = {10.1007/978-3-319-78717-6\_18}, timestamp = {Mon, 16 Nov 2020 11:31:22 +0100}, biburl = {https://dblp.org/rec/books/sp/18/Perez-LiebanaN18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1802-05991, author = {Simon M. Lucas and Jialin Liu and Diego Perez Liebana}, title = {The N-Tuple Bandit Evolutionary Algorithm for Game Agent Optimisation}, journal = {CoRR}, volume = {abs/1802.05991}, year = {2018}, url = {http://arxiv.org/abs/1802.05991}, eprinttype = {arXiv}, eprint = {1802.05991}, timestamp = {Wed, 29 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1802-05991.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1802-10363, author = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and Jialin Liu and Ahmed Khalifa and Raluca D. Gaina and Julian Togelius and Simon M. Lucas}, title = {General Video Game {AI:} a Multi-Track Framework for Evaluating Agents, Games and Content Generation Algorithms}, journal = {CoRR}, volume = {abs/1802.10363}, year = {2018}, url = {http://arxiv.org/abs/1802.10363}, eprinttype = {arXiv}, eprint = {1802.10363}, timestamp = {Thu, 22 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/corr/abs-1802-10363.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1806-01151, author = {Ivan Bravi and Jialin Liu and Diego Perez Liebana and Simon M. Lucas}, title = {Shallow decision-making analysis in General Video Game Playing}, journal = {CoRR}, volume = {abs/1806.01151}, year = {2018}, url = {http://arxiv.org/abs/1806.01151}, eprinttype = {arXiv}, eprint = {1806.01151}, timestamp = {Wed, 29 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1806-01151.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1806-02448, author = {Ruben Rodriguez Torrado and Philip Bontrager and Julian Togelius and Jialin Liu and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Deep Reinforcement Learning for General Video Game {AI}}, journal = {CoRR}, volume = {abs/1806.02448}, year = {2018}, url = {http://arxiv.org/abs/1806.02448}, eprinttype = {arXiv}, eprint = {1806.02448}, timestamp = {Wed, 29 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1806-02448.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/jgo/SamothrakisFLL17, author = {Spyridon Samothrakis and Maria Fasli and Diego Perez Liebana and Simon M. Lucas}, title = {Default policies for global optimisation of noisy functions with severe noise}, journal = {J. Glob. Optim.}, volume = {67}, number = {4}, pages = {893--907}, year = {2017}, url = {https://doi.org/10.1007/s10898-016-0482-9}, doi = {10.1007/S10898-016-0482-9}, timestamp = {Fri, 11 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/jgo/SamothrakisFLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/NicolauLOB17, author = {Miguel Nicolau and Diego Perez Liebana and Michael O'Neill and Anthony Brabazon}, title = {Evolutionary Behavior Tree Approaches for Navigating Platform Games}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {9}, number = {3}, pages = {227--238}, year = {2017}, url = {https://doi.org/10.1109/TCIAIG.2016.2543661}, doi = {10.1109/TCIAIG.2016.2543661}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/NicolauLOB17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/Walton-RiversWB17, author = {Joseph Walton{-}Rivers and Piers R. Williams and Richard A. Bartle and Diego Perez Liebana and Simon M. Lucas}, title = {Evaluating and modelling Hanabi-playing agents}, booktitle = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia, San Sebasti{\'{a}}n, Spain, June 5-8, 2017}, pages = {1382--1389}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CEC.2017.7969465}, doi = {10.1109/CEC.2017.7969465}, timestamp = {Mon, 15 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cec/Walton-RiversWB17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/GainaLL17, author = {Raluca D. Gaina and Simon M. Lucas and Diego Perez Liebana}, title = {Population seeding techniques for Rolling Horizon Evolution in General Video Game Playing}, booktitle = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia, San Sebasti{\'{a}}n, Spain, June 5-8, 2017}, pages = {1956--1963}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CEC.2017.7969540}, doi = {10.1109/CEC.2017.7969540}, timestamp = {Wed, 12 Jul 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cec/GainaLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/KunanusontLL17, author = {Kamolwan Kunanusont and Simon M. Lucas and Diego Perez Liebana}, title = {General Video Game {AI:} Learning from screen capture}, booktitle = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia, San Sebasti{\'{a}}n, Spain, June 5-8, 2017}, pages = {2078--2085}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CEC.2017.7969556}, doi = {10.1109/CEC.2017.7969556}, timestamp = {Wed, 12 Jul 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cec/KunanusontLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/LiuLL17, author = {Jialin Liu and Diego Perez Liebana and Simon M. Lucas}, title = {Bandit-based Random Mutation Hill-Climbing}, booktitle = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia, San Sebasti{\'{a}}n, Spain, June 5-8, 2017}, pages = {2145--2151}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CEC.2017.7969564}, doi = {10.1109/CEC.2017.7969564}, timestamp = {Fri, 02 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cec/LiuLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/KunanusontGLLL17, author = {Kamolwan Kunanusont and Raluca D. Gaina and Jialin Liu and Diego Perez Liebana and Simon M. Lucas}, title = {The N-Tuple bandit evolutionary algorithm for automatic game improvement}, booktitle = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia, San Sebasti{\'{a}}n, Spain, June 5-8, 2017}, pages = {2201--2208}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CEC.2017.7969571}, doi = {10.1109/CEC.2017.7969571}, timestamp = {Fri, 02 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cec/KunanusontGLLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/LiuTLL17, author = {Jialin Liu and Julian Togelius and Diego Perez Liebana and Simon M. Lucas}, title = {Evolving Game Skill-Depth using General Video Game {AI} agents}, booktitle = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia, San Sebasti{\'{a}}n, Spain, June 5-8, 2017}, pages = {2299--2307}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CEC.2017.7969583}, doi = {10.1109/CEC.2017.7969583}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cec/LiuTLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ceec/VolkovasFL17, author = {Rokas Volkovas and Michael Fairbank and Diego Perez Liebana}, title = {Diversity maintenance using a population of repelling random-mutation hill climbers}, booktitle = {2017 9th Computer Science and Electronic Engineering Conference, {CEEC} 2017, Colchester, UK, September 27-29, 2017}, pages = {37--42}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CEEC.2017.8101596}, doi = {10.1109/CEEC.2017.8101596}, timestamp = {Wed, 16 Oct 2019 14:14:51 +0200}, biburl = {https://dblp.org/rec/conf/ceec/VolkovasFL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ceec/Gonzalez-Castro17, author = {Jose Manuel Gonzalez{-}Castro and Diego Perez Liebana}, title = {Opponent models comparison for 2 players in {GVGAI} competitions}, booktitle = {2017 9th Computer Science and Electronic Engineering Conference, {CEEC} 2017, Colchester, UK, September 27-29, 2017}, pages = {151--156}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CEEC.2017.8101616}, doi = {10.1109/CEEC.2017.8101616}, timestamp = {Wed, 03 Apr 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ceec/Gonzalez-Castro17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ceec/NeufeldML17, author = {Xenija Neufeld and Sanaz Mostaghim and Diego Perez Liebana}, title = {{HTN} fighter: Planning in a highly-dynamic game}, booktitle = {2017 9th Computer Science and Electronic Engineering Conference, {CEEC} 2017, Colchester, UK, September 27-29, 2017}, pages = {189--194}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CEEC.2017.8101623}, doi = {10.1109/CEEC.2017.8101623}, timestamp = {Wed, 29 May 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ceec/NeufeldML17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/AshlockPS17, author = {Daniel A. Ashlock and Diego P{\'{e}}rez{-}Li{\'{e}}bana and Amanda Saunders}, title = {General video game playing escapes the no free lunch theorem}, booktitle = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017, New York, NY, USA, August 22-25, 2017}, pages = {17--24}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CIG.2017.8080410}, doi = {10.1109/CIG.2017.8080410}, timestamp = {Tue, 23 Mar 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/AshlockPS17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/GainaLL17, author = {Raluca D. Gaina and Simon M. Lucas and Diego Perez Liebana}, title = {Rolling horizon evolution enhancements in general video game playing}, booktitle = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017, New York, NY, USA, August 22-25, 2017}, pages = {88--95}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CIG.2017.8080420}, doi = {10.1109/CIG.2017.8080420}, timestamp = {Fri, 03 Nov 2017 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/GainaLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Guerrero-Romero17, author = {Cristina Guerrero{-}Romero and Annie Louis and Diego Perez Liebana}, title = {Beyond playing to win: Diversifying heuristics for {GVGAI}}, booktitle = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017, New York, NY, USA, August 22-25, 2017}, pages = {118--125}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CIG.2017.8080424}, doi = {10.1109/CIG.2017.8080424}, timestamp = {Fri, 03 Nov 2017 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/Guerrero-Romero17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/HorsleyL17, author = {Lewis Horsley and Diego Perez Liebana}, title = {Building an automatic sprite generator with deep convolutional generative adversarial networks}, booktitle = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017, New York, NY, USA, August 22-25, 2017}, pages = {134--141}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CIG.2017.8080426}, doi = {10.1109/CIG.2017.8080426}, timestamp = {Fri, 03 Nov 2017 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/HorsleyL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/KhalifaGLT17, author = {Ahmed Khalifa and Michael Cerny Green and Diego Perez Liebana and Julian Togelius}, title = {General video game rule generation}, booktitle = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017, New York, NY, USA, August 22-25, 2017}, pages = {170--177}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CIG.2017.8080431}, doi = {10.1109/CIG.2017.8080431}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/KhalifaGLT17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/LiebanaSGRL17, author = {Diego Perez Liebana and Matthew Stephenson and Raluca D. Gaina and Jochen Renz and Simon M. Lucas}, title = {Introducing real world physics and macro-actions to general video game ai}, booktitle = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017, New York, NY, USA, August 22-25, 2017}, pages = {248--255}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CIG.2017.8080443}, doi = {10.1109/CIG.2017.8080443}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/LiebanaSGRL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/evoW/GainaLLP17, author = {Raluca D. Gaina and Jialin Liu and Simon M. Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, editor = {Giovanni Squillero and Kevin Sim}, title = {Analysis of Vanilla Rolling Horizon Evolution Parameters in General Video Game Playing}, booktitle = {Applications of Evolutionary Computation - 20th European Conference, EvoApplications 2017, Amsterdam, The Netherlands, April 19-21, 2017, Proceedings, Part {I}}, series = {Lecture Notes in Computer Science}, volume = {10199}, pages = {418--434}, year = {2017}, url = {https://doi.org/10.1007/978-3-319-55849-3\_28}, doi = {10.1007/978-3-319-55849-3\_28}, timestamp = {Tue, 14 May 2019 10:00:37 +0200}, biburl = {https://dblp.org/rec/conf/evoW/GainaLLP17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ssci/LucasLP17, author = {Simon M. Lucas and Jialin Liu and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Efficient noisy optimisation with the multi-sample and sliding window compact genetic algorithms}, booktitle = {2017 {IEEE} Symposium Series on Computational Intelligence, {SSCI} 2017, Honolulu, HI, USA, November 27 - Dec. 1, 2017}, pages = {1--8}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/SSCI.2017.8285333}, doi = {10.1109/SSCI.2017.8285333}, timestamp = {Wed, 16 Oct 2019 14:14:56 +0200}, biburl = {https://dblp.org/rec/conf/ssci/LucasLP17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/LiuTLL17, author = {Jialin Liu and Julian Togelius and Diego Perez Liebana and Simon M. Lucas}, title = {Evolving Game Skill-Depth using General Video Game {AI} Agents}, journal = {CoRR}, volume = {abs/1703.06275}, year = {2017}, url = {http://arxiv.org/abs/1703.06275}, eprinttype = {arXiv}, eprint = {1703.06275}, timestamp = {Wed, 29 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/LiuTLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/GainaLL17, author = {Raluca D. Gaina and Simon M. Lucas and Diego Perez Liebana}, title = {Population Seeding Techniques for Rolling Horizon Evolution in General Video Game Playing}, journal = {CoRR}, volume = {abs/1704.06942}, year = {2017}, url = {http://arxiv.org/abs/1704.06942}, eprinttype = {arXiv}, eprint = {1704.06942}, timestamp = {Mon, 13 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/GainaLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/KunanusontLL17, author = {Kamolwan Kunanusont and Simon M. Lucas and Diego Perez Liebana}, title = {General Video Game {AI:} Learning from Screen Capture}, journal = {CoRR}, volume = {abs/1704.06945}, year = {2017}, url = {http://arxiv.org/abs/1704.06945}, eprinttype = {arXiv}, eprint = {1704.06945}, timestamp = {Mon, 13 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/KunanusontLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/Walton-RiversWB17, author = {Joseph Walton{-}Rivers and Piers R. Williams and Richard A. Bartle and Diego Perez Liebana and Simon M. Lucas}, title = {Evaluating and Modelling Hanabi-Playing Agents}, journal = {CoRR}, volume = {abs/1704.07069}, year = {2017}, url = {http://arxiv.org/abs/1704.07069}, eprinttype = {arXiv}, eprint = {1704.07069}, timestamp = {Mon, 15 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/Walton-RiversWB17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/GainaLLL17, author = {Raluca D. Gaina and Jialin Liu and Simon M. Lucas and Diego Perez Liebana}, title = {Analysis of Vanilla Rolling Horizon Evolution Parameters in General Video Game Playing}, journal = {CoRR}, volume = {abs/1704.07075}, year = {2017}, url = {http://arxiv.org/abs/1704.07075}, eprinttype = {arXiv}, eprint = {1704.07075}, timestamp = {Wed, 29 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/GainaLLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/KunanusontGLLL17, author = {Kamolwan Kunanusont and Raluca D. Gaina and Jialin Liu and Diego Perez Liebana and Simon M. Lucas}, title = {The N-Tuple Bandit Evolutionary Algorithm for Automatic Game Improvement}, journal = {CoRR}, volume = {abs/1705.01080}, year = {2017}, url = {http://arxiv.org/abs/1705.01080}, eprinttype = {arXiv}, eprint = {1705.01080}, timestamp = {Wed, 29 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/KunanusontGLLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/LucasLP17, author = {Simon M. Lucas and Jialin Liu and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Evaluating Noisy Optimisation Algorithms: First Hitting Time is Problematic}, journal = {CoRR}, volume = {abs/1706.05086}, year = {2017}, url = {http://arxiv.org/abs/1706.05086}, eprinttype = {arXiv}, eprint = {1706.05086}, timestamp = {Wed, 29 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/LucasLP17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-1708-02068, author = {Simon M. Lucas and Jialin Liu and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Efficient Noisy Optimisation with the Sliding Window Compact Genetic Algorithm}, journal = {CoRR}, volume = {abs/1708.02068}, year = {2017}, url = {http://arxiv.org/abs/1708.02068}, eprinttype = {arXiv}, eprint = {1708.02068}, timestamp = {Wed, 29 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-1708-02068.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/SamothrakisLLR16, author = {Spyridon Samothrakis and Diego Perez Liebana and Simon M. Lucas and Philipp Rohlfshagen}, title = {Predicting Dominance Rankings for Score-Based Games}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {8}, number = {1}, pages = {1--12}, year = {2016}, url = {https://doi.org/10.1109/TCIAIG.2014.2346242}, doi = {10.1109/TCIAIG.2014.2346242}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/SamothrakisLLR16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/LiebanaSTSLCLLT16, author = {Diego Perez Liebana and Spyridon Samothrakis and Julian Togelius and Tom Schaul and Simon M. Lucas and Adrien Cou{\"{e}}toux and Jerry Lee and Chong{-}U Lim and Tommy Thompson}, title = {The 2014 General Video Game Playing Competition}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {8}, number = {3}, pages = {229--243}, year = {2016}, url = {https://doi.org/10.1109/TCIAIG.2015.2402393}, doi = {10.1109/TCIAIG.2015.2402393}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/LiebanaSTSLCLLT16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aaai/LiebanaSTSL16, author = {Diego Perez Liebana and Spyridon Samothrakis and Julian Togelius and Tom Schaul and Simon M. Lucas}, editor = {Dale Schuurmans and Michael P. Wellman}, title = {General Video Game {AI:} Competition, Challenges and Opportunities}, booktitle = {Proceedings of the Thirtieth {AAAI} Conference on Artificial Intelligence, February 12-17, 2016, Phoenix, Arizona, {USA}}, pages = {4335--4337}, publisher = {{AAAI} Press}, year = {2016}, url = {https://doi.org/10.1609/aaai.v30i1.9869}, doi = {10.1609/AAAI.V30I1.9869}, timestamp = {Mon, 04 Sep 2023 15:08:28 +0200}, biburl = {https://dblp.org/rec/conf/aaai/LiebanaSTSL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/LiebanaML16, author = {Diego Perez Liebana and Sanaz Mostaghim and Simon M. Lucas}, title = {Multi-objective tree search approaches for general video game playing}, booktitle = {{IEEE} Congress on Evolutionary Computation, {CEC} 2016, Vancouver, BC, Canada, July 24-29, 2016}, pages = {624--631}, publisher = {{IEEE}}, year = {2016}, url = {https://doi.org/10.1109/CEC.2016.7743851}, doi = {10.1109/CEC.2016.7743851}, timestamp = {Wed, 16 Oct 2019 14:14:52 +0200}, biburl = {https://dblp.org/rec/conf/cec/LiebanaML16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ceec/0001LL16, author = {Jialin Liu and Diego Perez Liebana and Simon M. Lucas}, title = {Rolling Horizon Coevolutionary planning for two-player video games}, booktitle = {2016 8th Computer Science and Electronic Engineering Conference, {CEEC} 2016, Colchester, UK, September 28-30, 2016}, pages = {174--179}, publisher = {{IEEE}}, year = {2016}, url = {https://doi.org/10.1109/CEEC.2016.7835909}, doi = {10.1109/CEEC.2016.7835909}, timestamp = {Wed, 16 Oct 2019 14:14:51 +0200}, biburl = {https://dblp.org/rec/conf/ceec/0001LL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ceec/GainaLL16, author = {Raluca D. Gaina and Diego Perez Liebana and Simon M. Lucas}, title = {General Video Game for 2 players: Framework and competition}, booktitle = {2016 8th Computer Science and Electronic Engineering Conference, {CEEC} 2016, Colchester, UK, September 28-30, 2016}, pages = {186--191}, publisher = {{IEEE}}, year = {2016}, url = {https://doi.org/10.1109/CEEC.2016.7835911}, doi = {10.1109/CEEC.2016.7835911}, timestamp = {Wed, 03 Apr 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ceec/GainaLL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/HornVLP16, author = {Hendrik Horn and Vanessa Volz and Diego Perez Liebana and Mike Preuss}, title = {{MCTS/EA} hybrid {GVGAI} players and game difficulty estimation}, booktitle = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2016, Santorini, Greece, September 20-23, 2016}, pages = {1--8}, publisher = {{IEEE}}, year = {2016}, url = {https://doi.org/10.1109/CIG.2016.7860384}, doi = {10.1109/CIG.2016.7860384}, timestamp = {Wed, 16 Oct 2019 14:14:56 +0200}, biburl = {https://dblp.org/rec/conf/cig/HornVLP16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/LiebanaSTSL16, author = {Diego Perez Liebana and Spyridon Samothrakis and Julian Togelius and Tom Schaul and Simon M. Lucas}, title = {Analyzing the robustness of general video game playing agents}, booktitle = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2016, Santorini, Greece, September 20-23, 2016}, pages = {1--8}, publisher = {{IEEE}}, year = {2016}, url = {https://doi.org/10.1109/CIG.2016.7860430}, doi = {10.1109/CIG.2016.7860430}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/LiebanaSTSL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/WilliamsLL16, author = {Piers R. Williams and Diego Perez Liebana and Simon M. Lucas}, title = {Ms. Pac-Man Versus Ghost Team {CIG} 2016 competition}, booktitle = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2016, Santorini, Greece, September 20-23, 2016}, pages = {1--8}, publisher = {{IEEE}}, year = {2016}, url = {https://doi.org/10.1109/CIG.2016.7860446}, doi = {10.1109/CIG.2016.7860446}, timestamp = {Fri, 30 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/WilliamsLL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gecco/KhalifaLLT16, author = {Ahmed Khalifa and Diego Perez Liebana and Simon M. Lucas and Julian Togelius}, editor = {Tobias Friedrich and Frank Neumann and Andrew M. Sutton}, title = {General Video Game Level Generation}, booktitle = {Proceedings of the 2016 on Genetic and Evolutionary Computation Conference, Denver, CO, USA, July 20 - 24, 2016}, pages = {253--259}, publisher = {{ACM}}, year = {2016}, url = {https://doi.org/10.1145/2908812.2908920}, doi = {10.1145/2908812.2908920}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gecco/KhalifaLLT16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/LiuLL16, author = {Jialin Liu and Diego Perez Liebana and Simon M. Lucas}, title = {Bandit-Based Random Mutation Hill-Climbing}, journal = {CoRR}, volume = {abs/1606.06041}, year = {2016}, url = {http://arxiv.org/abs/1606.06041}, eprinttype = {arXiv}, eprint = {1606.06041}, timestamp = {Wed, 29 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/LiuLL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/LiuLL16a, author = {Jialin Liu and Diego Perez Liebana and Simon M. Lucas}, title = {Rolling Horizon Coevolutionary Planning for Two-Player Video Games}, journal = {CoRR}, volume = {abs/1607.01730}, year = {2016}, url = {http://arxiv.org/abs/1607.01730}, eprinttype = {arXiv}, eprint = {1607.01730}, timestamp = {Wed, 29 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/LiuLL16a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/LiuFLL16, author = {Jialin Liu and Michael Fairbank and Diego Perez Liebana and Simon M. Lucas}, title = {Optimal resampling for the noisy OneMax problem}, journal = {CoRR}, volume = {abs/1607.06641}, year = {2016}, url = {http://arxiv.org/abs/1607.06641}, eprinttype = {arXiv}, eprint = {1607.06641}, timestamp = {Wed, 29 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/LiuFLL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/WilliamsLL16, author = {Piers R. Williams and Diego Perez Liebana and Simon M. Lucas}, title = {Ms. Pac-Man Versus Ghost Team {CIG} 2016 Competition}, journal = {CoRR}, volume = {abs/1609.02316}, year = {2016}, url = {http://arxiv.org/abs/1609.02316}, eprinttype = {arXiv}, eprint = {1609.02316}, timestamp = {Mon, 13 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/WilliamsLL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/LiebanaMSL15, author = {Diego Perez Liebana and Sanaz Mostaghim and Spyridon Samothrakis and Simon M. Lucas}, title = {Multiobjective Monte Carlo Tree Search for Real-Time Games}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {4}, pages = {347--360}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2345842}, doi = {10.1109/TCIAIG.2014.2345842}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/LiebanaMSL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/SamothrakisLLF15, author = {Spyridon Samothrakis and Diego Perez Liebana and Simon M. Lucas and Maria Fasli}, title = {Neuroevolution for General Video Game Playing}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {200--207}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317943}, doi = {10.1109/CIG.2015.7317943}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/SamothrakisLLF15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gecco/LiebanaDHML15, author = {Diego Perez Liebana and Jens Dieskau and Martin Hunermund and Sanaz Mostaghim and Simon M. Lucas}, editor = {Sara Silva and Anna Isabel Esparcia{-}Alc{\'{a}}zar}, title = {Open Loop Search for General Video Game Playing}, booktitle = {Proceedings of the Genetic and Evolutionary Computation Conference, {GECCO} 2015, Madrid, Spain, July 11-15, 2015}, pages = {337--344}, publisher = {{ACM}}, year = {2015}, url = {https://doi.org/10.1145/2739480.2754811}, doi = {10.1145/2739480.2754811}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gecco/LiebanaDHML15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/PerezPWRSCL14, author = {Diego Perez Liebana and Edward Jack Powley and Daniel Whitehouse and Philipp Rohlfshagen and Spyridon Samothrakis and Peter I. Cowling and Simon M. Lucas}, title = {Solving the Physical Traveling Salesman Problem: Tree Search and Macro Actions}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {6}, number = {1}, pages = {31--45}, year = {2014}, url = {https://doi.org/10.1109/TCIAIG.2013.2263884}, doi = {10.1109/TCIAIG.2013.2263884}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/PerezPWRSCL14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tec/PerezTSRL14, author = {Diego Perez Liebana and Julian Togelius and Spyridon Samothrakis and Philipp Rohlfshagen and Simon M. Lucas}, title = {Automated Map Generation for the Physical Traveling Salesman Problem}, journal = {{IEEE} Trans. Evol. Comput.}, volume = {18}, number = {5}, pages = {708--720}, year = {2014}, url = {https://doi.org/10.1109/TEVC.2013.2281508}, doi = {10.1109/TEVC.2013.2281508}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tec/PerezTSRL14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/PerezPWSLC14, author = {Diego Perez Liebana and Edward Jack Powley and Daniel Whitehouse and Spyridon Samothrakis and Simon M. Lucas and Peter I. Cowling}, title = {The 2013 Multi-objective Physical Travelling Salesman Problem Competition}, booktitle = {Proceedings of the {IEEE} Congress on Evolutionary Computation, {CEC} 2014, Beijing, China, July 6-11, 2014}, pages = {2314--2321}, publisher = {{IEEE}}, year = {2014}, url = {https://doi.org/10.1109/CEC.2014.6900243}, doi = {10.1109/CEC.2014.6900243}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cec/PerezPWSLC14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/PerezSL14, author = {Diego Perez Liebana and Spyridon Samothrakis and Simon M. Lucas}, title = {Knowledge-based fast evolutionary {MCTS} for general video game playing}, booktitle = {2014 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2014, Dortmund, Germany, August 26-29, 2014}, pages = {1--8}, publisher = {{IEEE}}, year = {2014}, url = {https://doi.org/10.1109/CIG.2014.6932868}, doi = {10.1109/CIG.2014.6932868}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/PerezSL14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/SamothrakisRPL14, author = {Spyridon Samothrakis and Samuel A. Roberts and Diego Perez Liebana and Simon M. Lucas}, title = {Rolling horizon methods for games with continuous states and actions}, booktitle = {2014 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2014, Dortmund, Germany, August 26-29, 2014}, pages = {1--8}, publisher = {{IEEE}}, year = {2014}, url = {https://doi.org/10.1109/CIG.2014.6932888}, doi = {10.1109/CIG.2014.6932888}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/SamothrakisRPL14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/evoW/LucasSP14, author = {Simon M. Lucas and Spyridon Samothrakis and Diego Perez Liebana}, editor = {Anna Isabel Esparcia{-}Alc{\'{a}}zar and Antonio Miguel Mora}, title = {Fast Evolutionary Adaptation for Monte Carlo Tree Search}, booktitle = {Applications of Evolutionary Computation - 17th European Conference, EvoApplications 2014, Granada, Spain, April 23-25, 2014, Revised Selected Papers}, series = {Lecture Notes in Computer Science}, volume = {8602}, pages = {349--360}, publisher = {Springer}, year = {2014}, url = {https://doi.org/10.1007/978-3-662-45523-4\_29}, doi = {10.1007/978-3-662-45523-4\_29}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/evoW/LucasSP14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/PerezSL13, author = {Diego Perez Liebana and Spyridon Samothrakis and Simon M. Lucas}, title = {Online and offline learning in multi-objective Monte Carlo Tree Search}, booktitle = {2013 {IEEE} Conference on Computational Inteligence in Games (CIG), Niagara Falls, ON, Canada, August 11-13, 2013}, pages = {1--8}, publisher = {{IEEE}}, year = {2013}, url = {https://doi.org/10.1109/CIG.2013.6633621}, doi = {10.1109/CIG.2013.6633621}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/PerezSL13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gecco/PerezSLR13, author = {Diego Perez Liebana and Spyridon Samothrakis and Simon M. Lucas and Philipp Rohlfshagen}, editor = {Christian Blum and Enrique Alba}, title = {Rolling horizon evolution versus tree search for navigation in single-player real-time games}, booktitle = {Genetic and Evolutionary Computation Conference, {GECCO} '13, Amsterdam, The Netherlands, July 6-10, 2013}, pages = {351--358}, publisher = {{ACM}}, year = {2013}, url = {https://doi.org/10.1145/2463372.2463413}, doi = {10.1145/2463372.2463413}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gecco/PerezSLR13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/BrownePWLCRTPSC12, author = {Cameron Browne and Edward Jack Powley and Daniel Whitehouse and Simon M. Lucas and Peter I. Cowling and Philipp Rohlfshagen and Stephen Tavener and Diego Perez Liebana and Spyridon Samothrakis and Simon Colton}, title = {A Survey of Monte Carlo Tree Search Methods}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {4}, number = {1}, pages = {1--43}, year = {2012}, url = {https://doi.org/10.1109/TCIAIG.2012.2186810}, doi = {10.1109/TCIAIG.2012.2186810}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/BrownePWLCRTPSC12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/PerezRL12, author = {Diego Perez Liebana and Philipp Rohlfshagen and Simon M. Lucas}, title = {The physical travelling salesman problem: {WCCI} 2012 competition}, booktitle = {Proceedings of the {IEEE} Congress on Evolutionary Computation, {CEC} 2012, Brisbane, Australia, June 10-15, 2012}, pages = {1--8}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/CEC.2012.6256440}, doi = {10.1109/CEC.2012.6256440}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cec/PerezRL12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cf/LucasRP12, author = {Simon M. Lucas and Philipp Rohlfshagen and Diego Perez Liebana}, editor = {John Feo and Paolo Faraboschi and Oreste Villa}, title = {Towards more intelligent adaptive video game agents: a computational intelligence perspective}, booktitle = {Proceedings of the Computing Frontiers Conference, CF'12, Caligari, Italy - May 15 - 17, 2012}, pages = {293--298}, publisher = {{ACM}}, year = {2012}, url = {https://doi.org/10.1145/2212908.2212955}, doi = {10.1145/2212908.2212955}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cf/LucasRP12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/PerezRL12, author = {Diego Perez Liebana and Philipp Rohlfshagen and Simon M. Lucas}, title = {Monte Carlo Tree Search: Long-term versus short-term planning}, booktitle = {2012 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2012, Granada, Spain, September 11-14, 2012}, pages = {219--226}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/CIG.2012.6374159}, doi = {10.1109/CIG.2012.6374159}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/PerezRL12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/evoW/PerezRL12, author = {Diego Perez Liebana and Philipp Rohlfshagen and Simon M. Lucas}, editor = {Cecilia Di Chio and Alexandros Agapitos and Stefano Cagnoni and Carlos Cotta and Francisco Fern{\'{a}}ndez de Vega and Gianni A. Di Caro and Rolf Drechsler and Anik{\'{o}} Ek{\'{a}}rt and Anna Isabel Esparcia{-}Alc{\'{a}}zar and Muddassar Farooq and William B. Langdon and Juan Juli{\'{a}}n Merelo Guerv{\'{o}}s and Mike Preuss and Hendrik Richter and Sara Silva and Anabela Sim{\~{o}}es and Giovanni Squillero and Ernesto Tarantino and Andrea Tettamanzi and Julian Togelius and Neil Urquhart and Sima Uyar and Georgios N. Yannakakis}, title = {Monte-Carlo Tree Search for the Physical Travelling Salesman Problem}, booktitle = {Applications of Evolutionary Computation - EvoApplications 2012: EvoCOMNET, EvoCOMPLEX, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoNUM, EvoPAR, EvoRISK, EvoSTIM, and EvoSTOC, M{\'{a}}laga, Spain, April 11-13, 2012, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {7248}, pages = {255--264}, publisher = {Springer}, year = {2012}, url = {https://doi.org/10.1007/978-3-642-29178-4\_26}, doi = {10.1007/978-3-642-29178-4\_26}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/evoW/PerezRL12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/PerezNOB11, author = {Diego Perez Liebana and Miguel Nicolau and Michael O'Neill and Anthony Brabazon}, editor = {Sung{-}Bae Cho and Simon M. Lucas and Philip Hingston}, title = {Reactiveness and navigation in computer games: Different needs, different approaches}, booktitle = {2011 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2011, Seoul, South Korea, August 31 - September 3, 2011}, pages = {273--280}, publisher = {{IEEE}}, year = {2011}, url = {https://doi.org/10.1109/CIG.2011.6032017}, doi = {10.1109/CIG.2011.6032017}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/PerezNOB11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/evoW/PerezNOB11, author = {Diego Perez Liebana and Miguel Nicolau and Michael O'Neill and Anthony Brabazon}, editor = {Cecilia Di Chio and Stefano Cagnoni and Carlos Cotta and Marc Ebner and Anik{\'{o}} Ek{\'{a}}rt and Anna Esparcia{-}Alc{\'{a}}zar and Juan Juli{\'{a}}n Merelo Guerv{\'{o}}s and Ferrante Neri and Mike Preuss and Hendrik Richter and Julian Togelius and Georgios N. Yannakakis}, title = {Evolving Behaviour Trees for the Mario {AI} Competition Using Grammatical Evolution}, booktitle = {Applications of Evolutionary Computation - EvoApplications 2011: EvoCOMPLEX, EvoGAMES, EvoIASP, EvoINTELLIGENCE, EvoNUM, and EvoSTOC, Torino, Italy, April 27-29, 2011, Proceedings, Part {I}}, series = {Lecture Notes in Computer Science}, volume = {6624}, pages = {123--132}, publisher = {Springer}, year = {2011}, url = {https://doi.org/10.1007/978-3-642-20525-5\_13}, doi = {10.1007/978-3-642-20525-5\_13}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/evoW/PerezNOB11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/LoiaconoLTOPBLCPSPQ10, author = {Daniele Loiacono and Pier Luca Lanzi and Julian Togelius and Enrique Onieva and David A. Pelta and Martin V. Butz and Thies D. L{\"{o}}nneker and Luigi Cardamone and Diego Perez Liebana and Yago S{\'{a}}ez and Mike Preuss and Jan Quadflieg}, title = {The 2009 Simulated Car Racing Championship}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {2}, number = {2}, pages = {131--147}, year = {2010}, url = {https://doi.org/10.1109/TCIAIG.2010.2050590}, doi = {10.1109/TCIAIG.2010.2050590}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/LoiaconoLTOPBLCPSPQ10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/PerezRSI09, author = {Diego Perez Liebana and Gustavo Recio and Yago S{\'{a}}ez and Pedro Isasi}, editor = {Pier Luca Lanzi}, title = {Evolving a fuzzy controller for a Car Racing Competition}, booktitle = {Proceedings of the 2009 {IEEE} Symposium on Computational Intelligence and Games, {CIG} 2009, Milano, Italy, 7-10 September, 2009}, pages = {263--270}, publisher = {{IEEE}}, year = {2009}, url = {https://doi.org/10.1109/CIG.2009.5286467}, doi = {10.1109/CIG.2009.5286467}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/PerezRSI09.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/LoiaconoTLKLSPRS08, author = {Daniele Loiacono and Julian Togelius and Pier Luca Lanzi and Leonard Kinnaird{-}Heether and Simon M. Lucas and Matt Simmerson and Diego Perez Liebana and Robert G. Reynolds and Yago S{\'{a}}ez}, editor = {Philip Hingston and Luigi Barone}, title = {The {WCCI} 2008 simulated car racing competition}, booktitle = {Proceedings of the 2008 {IEEE} Symposium on Computational Intelligence and Games, {CIG} 2009, Perth, Australia, 15-18 December, 2008}, pages = {119--126}, publisher = {{IEEE}}, year = {2008}, url = {https://doi.org/10.1109/CIG.2008.5035630}, doi = {10.1109/CIG.2008.5035630}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/LoiaconoTLKLSPRS08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/PerezSRI08, author = {Diego Perez Liebana and Yago S{\'{a}}ez and Gustavo Recio and Pedro Isasi}, editor = {Philip Hingston and Luigi Barone}, title = {Evolving a rule system controller for automatic driving in a car racing competition}, booktitle = {Proceedings of the 2008 {IEEE} Symposium on Computational Intelligence and Games, {CIG} 2009, Perth, Australia, 15-18 December, 2008}, pages = {336--342}, publisher = {{IEEE}}, year = {2008}, url = {https://doi.org/10.1109/CIG.2008.5035659}, doi = {10.1109/CIG.2008.5035659}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/PerezSRI08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ppsn/SaezPSI08, author = {Yago S{\'{a}}ez and Diego Perez Liebana and Oscar Sanju{\'{a}}n Mart{\'{\i}}nez and Pedro Isasi}, editor = {G{\"{u}}nter Rudolph and Thomas Jansen and Simon M. Lucas and Carlo Poloni and Nicola Beume}, title = {Driving Cars by Means of Genetic Algorithms}, booktitle = {Parallel Problem Solving from Nature - {PPSN} X, 10th International Conference Dortmund, Germany, September 13-17, 2008, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {5199}, pages = {1101--1110}, publisher = {Springer}, year = {2008}, url = {https://doi.org/10.1007/978-3-540-87700-4\_109}, doi = {10.1007/978-3-540-87700-4\_109}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/ppsn/SaezPSI08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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