BibTeX records: Diego Perez Liebana

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@article{DBLP:journals/corr/abs-2403-00690,
  author       = {Dominik Jeurissen and
                  Diego Perez Liebana and
                  Jeremy Gow and
                  Duygu {\c{C}}akmak and
                  James Kwan},
  title        = {Playing NetHack with LLMs: Potential {\&} Limitations as Zero-Shot
                  Agents},
  journal      = {CoRR},
  volume       = {abs/2403.00690},
  year         = {2024},
  url          = {https://doi.org/10.48550/arXiv.2403.00690},
  doi          = {10.48550/ARXIV.2403.00690},
  eprinttype    = {arXiv},
  eprint       = {2403.00690},
  timestamp    = {Tue, 02 Apr 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2403-00690.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/GuerreroRomeroLL23,
  author       = {Cristina Guerrero{-}Romero and
                  Simon M. Lucas and
                  Diego Perez Liebana},
  title        = {Beyond Playing to Win: Creating a Team of Agents With Distinct Behaviors
                  for Automated Gameplay},
  journal      = {{IEEE} Trans. Games},
  volume       = {15},
  number       = {3},
  pages        = {469--482},
  year         = {2023},
  url          = {https://doi.org/10.1109/TG.2023.3241864},
  doi          = {10.1109/TG.2023.3241864},
  timestamp    = {Sat, 14 Oct 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/GuerreroRomeroLL23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/XuDL23,
  author       = {Linjie Xu and
                  Alexander Dockhorn and
                  Diego Perez Liebana},
  title        = {Elastic Monte Carlo Tree Search},
  journal      = {{IEEE} Trans. Games},
  volume       = {15},
  number       = {4},
  pages        = {527--537},
  year         = {2023},
  url          = {https://doi.org/10.1109/TG.2023.3282351},
  doi          = {10.1109/TG.2023.3282351},
  timestamp    = {Sat, 13 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/XuDL23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cev/MontoliuEDFP23,
  author       = {Ra{\'{u}}l Montoliu and
                  Alejandro Estaben and
                  C{\'{e}}sar D{\'{\i}}az and
                  Sergi Fuster and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  editor       = {Elena Shliakhovchuk and
                  Miguel Chover},
  title        = {TotalBotWar: An Innovative {AI} Challenge and Competition for Pseudo
                  Real-time Multi-action games},
  booktitle    = {Actas del {II} Congreso Espa{\~{n}}ol de Videojuegos {(CEV} 2023),
                  Madrid, Spain, November 9-10, 2023},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {3599},
  publisher    = {CEUR-WS.org},
  year         = {2023},
  url          = {https://ceur-ws.org/Vol-3599/paper\_3.pdf},
  timestamp    = {Tue, 02 Jan 2024 17:44:44 +0100},
  biburl       = {https://dblp.org/rec/conf/cev/MontoliuEDFP23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BallaLJGGP23,
  author       = {Martin Balla and
                  George E. M. Long and
                  Dominik Jeurissen and
                  James Goodman and
                  Raluca D. Gaina and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {PyTAG: Challenges and Opportunities for Reinforcement Learning in
                  Tabletop Games},
  booktitle    = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24,
                  2023},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2023},
  url          = {https://doi.org/10.1109/CoG57401.2023.10333223},
  doi          = {10.1109/COG57401.2023.10333223},
  timestamp    = {Thu, 04 Jan 2024 08:13:37 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/BallaLJGGP23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/GoodmanWPL23,
  author       = {James Goodman and
                  Alan Wallat and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Simon Lucas},
  title        = {A case study in AI-assisted board game design},
  booktitle    = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24,
                  2023},
  pages        = {1--4},
  publisher    = {{IEEE}},
  year         = {2023},
  url          = {https://doi.org/10.1109/CoG57401.2023.10333138},
  doi          = {10.1109/COG57401.2023.10333138},
  timestamp    = {Thu, 04 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/GoodmanWPL23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/LongPS23,
  author       = {George E. M. Long and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Spyridon Samothrakis},
  title        = {Balancing Wargames through Predicting Unit Point Costs},
  booktitle    = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24,
                  2023},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2023},
  url          = {https://doi.org/10.1109/CoG57401.2023.10333152},
  doi          = {10.1109/COG57401.2023.10333152},
  timestamp    = {Thu, 04 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/LongPS23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/PachecoP23,
  author       = {Cristiana Pacheco and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Predictive Models and Monte Carlo Tree Search: {A} Pipeline for Believable
                  Agents},
  booktitle    = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24,
                  2023},
  pages        = {1--4},
  publisher    = {{IEEE}},
  year         = {2023},
  url          = {https://doi.org/10.1109/CoG57401.2023.10333155},
  doi          = {10.1109/COG57401.2023.10333155},
  timestamp    = {Thu, 04 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/PachecoP23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GoodmanLL23,
  author       = {James Goodman and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  editor       = {Phil Lopes and
                  Filipe Luz and
                  Antonios Liapis and
                  Henrik Engstr{\"{o}}m},
  title        = {Following the Leader in Multiplayer Tabletop Games},
  booktitle    = {Proceedings of the 18th International Conference on the Foundations
                  of Digital Games, {FDG} 2023, Lisbon, Portugal, April 12-14, 2023},
  pages        = {22:1--22:11},
  publisher    = {{ACM}},
  year         = {2023},
  url          = {https://doi.org/10.1145/3582437.3582449},
  doi          = {10.1145/3582437.3582449},
  timestamp    = {Sat, 29 Apr 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/GoodmanLL23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2307-09905,
  author       = {Martin Balla and
                  George E. M. Long and
                  Dominik Jeurissen and
                  James Goodman and
                  Raluca D. Gaina and
                  Diego Perez Liebana},
  title        = {PyTAG: Challenges and Opportunities for Reinforcement Learning in
                  Tabletop Games},
  journal      = {CoRR},
  volume       = {abs/2307.09905},
  year         = {2023},
  url          = {https://doi.org/10.48550/arXiv.2307.09905},
  doi          = {10.48550/ARXIV.2307.09905},
  eprinttype    = {arXiv},
  eprint       = {2307.09905},
  timestamp    = {Wed, 26 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2307-09905.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/GainaDLP22,
  author       = {Raluca D. Gaina and
                  Sam Devlin and
                  Simon M. Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Rolling Horizon Evolutionary Algorithms for General Video Game Playing},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {232--242},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3060282},
  doi          = {10.1109/TG.2021.3060282},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/GainaDLP22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/IlhanGL22,
  author       = {Ercument Ilhan and
                  Jeremy Gow and
                  Diego Perez Liebana},
  title        = {Student-Initiated Action Advising via Advice Novelty},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {522--532},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3113644},
  doi          = {10.1109/TG.2021.3113644},
  timestamp    = {Tue, 18 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/IlhanGL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/GoodmanLL22,
  author       = {James Goodman and
                  Diego Perez Liebana and
                  Simon Lucas},
  title        = {Visualizing Multiplayer Game Spaces},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {663--675},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3138561},
  doi          = {10.1109/TG.2021.3138561},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/GoodmanLL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/GoodmanLL22,
  author       = {James Goodman and
                  Diego Perez Liebana and
                  Simon Lucas},
  title        = {MultiTree {MCTS} in Tabletop Games},
  booktitle    = {{IEEE} Conference on Games, CoG 2022, Beijing, China, August 21-24,
                  2022},
  pages        = {292--299},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/CoG51982.2022.9893605},
  doi          = {10.1109/COG51982.2022.9893605},
  timestamp    = {Wed, 05 Oct 2022 14:41:54 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/GoodmanLL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/TotCLD22,
  author       = {Marko Tot and
                  Michelangelo Conserva and
                  Diego Perez Liebana and
                  Sam Devlin},
  title        = {Turning Zeroes into Non-Zeroes: Sample Efficient Exploration with
                  Monte Carlo Graph Search},
  booktitle    = {{IEEE} Conference on Games, CoG 2022, Beijing, China, August 21-24,
                  2022},
  pages        = {300--306},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/CoG51982.2022.9893579},
  doi          = {10.1109/COG51982.2022.9893579},
  timestamp    = {Wed, 05 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/TotCLD22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BallaL22,
  author       = {Martin Balla and
                  Diego Perez Liebana},
  title        = {Task Relabelling for Multi-task Transfer using Successor Features},
  booktitle    = {{IEEE} Conference on Games, CoG 2022, Beijing, China, August 21-24,
                  2022},
  pages        = {353--360},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/CoG51982.2022.9893550},
  doi          = {10.1109/COG51982.2022.9893550},
  timestamp    = {Wed, 05 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/BallaL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/XuGJLD22,
  author       = {Linjie Xu and
                  Jorge Hurtado Grueso and
                  Dominic Jeurissen and
                  Diego Perez Liebana and
                  Alexander Dockhorn},
  title        = {Elastic Monte Carlo Tree Search with State Abstraction for Strategy
                  Game Playing},
  booktitle    = {{IEEE} Conference on Games, CoG 2022, Beijing, China, August 21-24,
                  2022},
  pages        = {369--376},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/CoG51982.2022.9893587},
  doi          = {10.1109/COG51982.2022.9893587},
  timestamp    = {Wed, 05 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/XuGJLD22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2202-05773,
  author       = {James Goodman and
                  Diego Perez Liebana and
                  Simon Lucas},
  title        = {Visualising Multiplayer Game Spaces},
  journal      = {CoRR},
  volume       = {abs/2202.05773},
  year         = {2022},
  url          = {https://arxiv.org/abs/2202.05773},
  eprinttype    = {arXiv},
  eprint       = {2202.05773},
  timestamp    = {Wed, 05 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2202-05773.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2205-10175,
  author       = {Martin Balla and
                  Diego Perez Liebana},
  title        = {Task Relabelling for Multi-task Transfer using Successor Features},
  journal      = {CoRR},
  volume       = {abs/2205.10175},
  year         = {2022},
  url          = {https://doi.org/10.48550/arXiv.2205.10175},
  doi          = {10.48550/ARXIV.2205.10175},
  eprinttype    = {arXiv},
  eprint       = {2205.10175},
  timestamp    = {Mon, 23 May 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2205-10175.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2205-15126,
  author       = {Linjie Xu and
                  Jorge Hurtado Grueso and
                  Dominik Jeurissen and
                  Diego Perez Liebana and
                  Alexander Dockhorn},
  title        = {Elastic Monte Carlo Tree Search with State Abstraction for Strategy
                  Game Playing},
  journal      = {CoRR},
  volume       = {abs/2205.15126},
  year         = {2022},
  url          = {https://doi.org/10.48550/arXiv.2205.15126},
  doi          = {10.48550/ARXIV.2205.15126},
  eprinttype    = {arXiv},
  eprint       = {2205.15126},
  timestamp    = {Wed, 01 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2205-15126.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/dagstuhl-reports/AshlockMLSE22,
  author       = {Dan Ashlock and
                  Setareh Maghsudi and
                  Diego Perez Liebana and
                  Pieter Spronck and
                  Manuel Eberhardinger},
  title        = {Human-Game {AI} Interaction (Dagstuhl Seminar 22251)},
  journal      = {Dagstuhl Reports},
  volume       = {12},
  number       = {6},
  pages        = {28--82},
  year         = {2022},
  url          = {https://doi.org/10.4230/DagRep.12.6.28},
  doi          = {10.4230/DAGREP.12.6.28},
  timestamp    = {Tue, 24 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/dagstuhl-reports/AshlockMLSE22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/acii/PachecoMLYL21,
  author       = {Cristiana Pacheco and
                  David Melhart and
                  Antonios Liapis and
                  Georgios N. Yannakakis and
                  Diego Perez Liebana},
  title        = {Trace It Like You Believe It: Time-Continuous Believability Prediction},
  booktitle    = {9th International Conference on Affective Computing and Intelligent
                  Interaction, {ACII} 2021, Nara, Japan, September 28 - Oct. 1, 2021},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/ACII52823.2021.9597457},
  doi          = {10.1109/ACII52823.2021.9597457},
  timestamp    = {Fri, 19 Nov 2021 16:08:46 +0100},
  biburl       = {https://dblp.org/rec/conf/acii/PachecoMLYL21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/acii/PachecoMLYL21a,
  author       = {Cristiana Pacheco and
                  David Melhart and
                  Antonios Liapis and
                  Georgios N. Yannakakis and
                  Diego Perez Liebana},
  title        = {Discrete versus Ordinal Time-Continuous Believability Assessment},
  booktitle    = {2021 9th International Conference on Affective Computing and Intelligent
                  Interaction, {ACII} 2021 - Workshops and Demos, Nara, Japan, September
                  28 - Oct. 1, 2021},
  pages        = {1--7},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/ACIIW52867.2021.9666288},
  doi          = {10.1109/ACIIW52867.2021.9666288},
  timestamp    = {Thu, 20 Jan 2022 09:49:21 +0100},
  biburl       = {https://dblp.org/rec/conf/acii/PachecoMLYL21a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/GainaGP21,
  author       = {Raluca D. Gaina and
                  James Goodman and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  editor       = {David Thue and
                  Stephen G. Ware},
  title        = {{TAG:} Terraforming Mars},
  booktitle    = {Proceedings of the Seventeenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2021, virtual, October
                  11-15, 2021},
  pages        = {148--155},
  publisher    = {{AAAI} Press},
  year         = {2021},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/18902},
  timestamp    = {Thu, 20 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/GainaGP21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/atal/IlhanGL21,
  author       = {Ercument Ilhan and
                  Jeremy Gow and
                  Diego Perez Liebana},
  editor       = {Frank Dignum and
                  Alessio Lomuscio and
                  Ulle Endriss and
                  Ann Now{\'{e}}},
  title        = {Action Advising with Advice Imitation in Deep Reinforcement Learning},
  booktitle    = {{AAMAS} '21: 20th International Conference on Autonomous Agents and
                  Multiagent Systems, Virtual Event, United Kingdom, May 3-7, 2021},
  pages        = {629--637},
  publisher    = {{ACM}},
  year         = {2021},
  url          = {https://www.ifaamas.org/Proceedings/aamas2021/pdfs/p629.pdf},
  doi          = {10.5555/3463952.3464029},
  timestamp    = {Wed, 20 Jul 2022 17:03:47 +0200},
  biburl       = {https://dblp.org/rec/conf/atal/IlhanGL21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/DockhornGJXL21,
  author       = {Alexander Dockhorn and
                  Jorge Hurtado Grueso and
                  Dominik Jeurissen and
                  Linjie Xu and
                  Diego Perez Liebana},
  title        = {Portfolio Search and Optimization for General Strategy Game-Playing},
  booktitle    = {{IEEE} Congress on Evolutionary Computation, {CEC} 2021, Krak{\'{o}}w,
                  Poland, June 28 - July 1, 2021},
  pages        = {2085--2092},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/CEC45853.2021.9504824},
  doi          = {10.1109/CEC45853.2021.9504824},
  timestamp    = {Thu, 12 Aug 2021 15:37:24 +0200},
  biburl       = {https://dblp.org/rec/conf/cec/DockhornGJXL21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/DockhornGJXL21,
  author       = {Alexander Dockhorn and
                  Jorge Hurtado Grueso and
                  Dominik Jeurissen and
                  Linjie Xu and
                  Diego Perez Liebana},
  title        = {Game State and Action Abstracting Monte Carlo Tree Search for General
                  Strategy Game-Playing},
  booktitle    = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August
                  17-20, 2021},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/CoG52621.2021.9619029},
  doi          = {10.1109/COG52621.2021.9619029},
  timestamp    = {Fri, 10 Dec 2021 10:04:09 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/DockhornGJXL21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/GoodmanPL21,
  author       = {James Goodman and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Simon Lucas},
  title        = {Fingerprinting Tabletop Games},
  booktitle    = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August
                  17-20, 2021},
  pages        = {1--4},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/CoG52621.2021.9619089},
  doi          = {10.1109/COG52621.2021.9619089},
  timestamp    = {Wed, 05 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/GoodmanPL21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Guerrero-Romero21,
  author       = {Cristina Guerrero{-}Romero and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {MAP-Elites to Generate a Team of Agents that Elicits Diverse Automated
                  Gameplay},
  booktitle    = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August
                  17-20, 2021},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/CoG52621.2021.9619142},
  doi          = {10.1109/COG52621.2021.9619142},
  timestamp    = {Fri, 10 Dec 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/Guerrero-Romero21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/IlhanGP21,
  author       = {Erc{\"{u}}ment Ilhan and
                  Jeremy Gow and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Learning on a Budget via Teacher Imitation},
  booktitle    = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August
                  17-20, 2021},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/CoG52621.2021.9619033},
  doi          = {10.1109/COG52621.2021.9619033},
  timestamp    = {Fri, 10 Dec 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/IlhanGP21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/JeurissenWSP21,
  author       = {Dominik Jeurissen and
                  Mark H. M. Winands and
                  Chiara F. Sironi and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Automatic Goal Discovery in Subgoal Monte Carlo Tree Search},
  booktitle    = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August
                  17-20, 2021},
  pages        = {1--4},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/CoG52621.2021.9619069},
  doi          = {10.1109/COG52621.2021.9619069},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/JeurissenWSP21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Perez-LiebanaGD21,
  author       = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Cristina Guerrero{-}Romero and
                  Alexander Dockhorn and
                  Linjie Xu and
                  Jorge Hurtado Grueso and
                  Dominik Jeurissen},
  title        = {Generating Diverse and Competitive Play-Styles for Strategy Games},
  booktitle    = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August
                  17-20, 2021},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/CoG52621.2021.9619094},
  doi          = {10.1109/COG52621.2021.9619094},
  timestamp    = {Fri, 10 Dec 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/Perez-LiebanaGD21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/TotCCKPDMOUKHBD21,
  author       = {Marko Tot and
                  Michelangelo Conserva and
                  Alan Pedrassoli Chitayat and
                  Athanasios Vasileios Kokkinakis and
                  Sagarika Patra and
                  Simon Demediuk and
                  Alvaro Caceres Munoz and
                  Oluseyi Olarewaju and
                  Marian Ursu and
                  Ben Kirman and
                  Jonathan Hook and
                  Florian Block and
                  Anders Drachen and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {What Are You Looking At? Team Fight Prediction Through Player Camera},
  booktitle    = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August
                  17-20, 2021},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/CoG52621.2021.9619038},
  doi          = {10.1109/COG52621.2021.9619038},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/TotCCKPDMOUKHBD21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2104-08440,
  author       = {Ercument Ilhan and
                  Jeremy Gow and
                  Diego Perez Liebana},
  title        = {Learning on a Budget via Teacher Imitation},
  journal      = {CoRR},
  volume       = {abs/2104.08440},
  year         = {2021},
  url          = {https://arxiv.org/abs/2104.08440},
  eprinttype    = {arXiv},
  eprint       = {2104.08440},
  timestamp    = {Mon, 26 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2104-08440.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2104-08441,
  author       = {Ercument Ilhan and
                  Jeremy Gow and
                  Diego Perez Liebana},
  title        = {Action Advising with Advice Imitation in Deep Reinforcement Learning},
  journal      = {CoRR},
  volume       = {abs/2104.08441},
  year         = {2021},
  url          = {https://arxiv.org/abs/2104.08441},
  eprinttype    = {arXiv},
  eprint       = {2104.08441},
  timestamp    = {Mon, 26 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2104-08441.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2104-08641,
  author       = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Cristina Guerrero{-}Romero and
                  Alexander Dockhorn and
                  Dominik Jeurissen and
                  Linjie Xu},
  title        = {Generating Diverse and Competitive Play-Styles for Strategy Games},
  journal      = {CoRR},
  volume       = {abs/2104.08641},
  year         = {2021},
  url          = {https://arxiv.org/abs/2104.08641},
  eprinttype    = {arXiv},
  eprint       = {2104.08641},
  timestamp    = {Mon, 26 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2104-08641.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2104-10429,
  author       = {Alexander Dockhorn and
                  Jorge Hurtado Grueso and
                  Dominik Jeurissen and
                  Linjie Xu and
                  Diego Perez Liebana},
  title        = {Portfolio Search and Optimization for General Strategy Game-Playing},
  journal      = {CoRR},
  volume       = {abs/2104.10429},
  year         = {2021},
  url          = {https://arxiv.org/abs/2104.10429},
  eprinttype    = {arXiv},
  eprint       = {2104.10429},
  timestamp    = {Mon, 26 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2104-10429.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/DockhornGJL20,
  author       = {Alexander Dockhorn and
                  Jorge Hurtado Grueso and
                  Dominik Jeurissen and
                  Diego Perez Liebana},
  editor       = {Joseph C. Osborn},
  title        = {{STRATEGA:} {A} General Strategy Games Framework},
  booktitle    = {Joint Proceedings of the {AIIDE} 2020 Workshops co-located with 16th
                  {AAAI} Conference on Artificial Intelligence and Interactive Digital
                  Entertainment {(AIIDE} 2020), Worcester, MA, USA, October 19-23, 2020
                  (online)},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {2862},
  publisher    = {CEUR-WS.org},
  year         = {2020},
  url          = {https://ceur-ws.org/Vol-2862/paper30.pdf},
  timestamp    = {Fri, 10 Mar 2023 16:23:01 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/DockhornGJL20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/GainaBDML20,
  author       = {Raluca D. Gaina and
                  Martin Balla and
                  Alexander Dockhorn and
                  Ra{\'{u}}l Montoliu and
                  Diego Perez Liebana},
  editor       = {Joseph C. Osborn},
  title        = {{TAG:} {A} Tabletop Games Framework},
  booktitle    = {Joint Proceedings of the {AIIDE} 2020 Workshops co-located with 16th
                  {AAAI} Conference on Artificial Intelligence and Interactive Digital
                  Entertainment {(AIIDE} 2020), Worcester, MA, USA, October 19-23, 2020
                  (online)},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {2862},
  publisher    = {CEUR-WS.org},
  year         = {2020},
  url          = {https://ceur-ws.org/Vol-2862/paper9.pdf},
  timestamp    = {Fri, 10 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/GainaBDML20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/Guerrero-Romero20,
  author       = {Cristina Guerrero{-}Romero and
                  Shringi Kumari and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Sebastian Deterding},
  editor       = {Levi Lelis and
                  David Thue},
  title        = {Studying General Agents in Video Games from the Perspective of Player
                  Experience},
  booktitle    = {Proceedings of the Sixteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2020, virtual, October
                  19-23, 2020},
  pages        = {217--223},
  publisher    = {{AAAI} Press},
  year         = {2020},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/7433},
  timestamp    = {Thu, 20 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/Guerrero-Romero20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/HsuL20,
  author       = {Yu{-}Jhen Hsu and
                  Diego Perez Liebana},
  editor       = {Joseph C. Osborn},
  title        = {{MCTS} Pruning in Turn-Based Strategy Games},
  booktitle    = {Joint Proceedings of the {AIIDE} 2020 Workshops co-located with 16th
                  {AAAI} Conference on Artificial Intelligence and Interactive Digital
                  Entertainment {(AIIDE} 2020), Worcester, MA, USA, October 19-23, 2020
                  (online)},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {2862},
  publisher    = {CEUR-WS.org},
  year         = {2020},
  url          = {https://ceur-ws.org/Vol-2862/paper27.pdf},
  timestamp    = {Fri, 10 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/HsuL20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/Perez-LiebanaHE20,
  author       = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Yu{-}Jhen Hsu and
                  Stavros Emmanouilidis and
                  Bobby Dewan Akram Khaleque and
                  Raluca D. Gaina},
  editor       = {Levi Lelis and
                  David Thue},
  title        = {Tribes: {A} New Turn-Based Strategy Game for {AI} Research},
  booktitle    = {Proceedings of the Sixteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2020, virtual, October
                  19-23, 2020},
  pages        = {252--258},
  publisher    = {{AAAI} Press},
  year         = {2020},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/7438},
  timestamp    = {Thu, 20 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/Perez-LiebanaHE20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/GainaLLSW20,
  author       = {Raluca D. Gaina and
                  Diego Perez Liebana and
                  Simon M. Lucas and
                  Chiara F. Sironi and
                  Mark H. M. Winands},
  title        = {Self-Adaptive Rolling Horizon Evolutionary Algorithms for General
                  Video Game Playing},
  booktitle    = {{IEEE} Conference on Games, CoG 2020, Osaka, Japan, August 24-27,
                  2020},
  pages        = {367--374},
  publisher    = {{IEEE}},
  year         = {2020},
  url          = {https://doi.org/10.1109/CoG47356.2020.9231587},
  doi          = {10.1109/COG47356.2020.9231587},
  timestamp    = {Tue, 29 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/GainaLLSW20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/LiebanaAG20,
  author       = {Diego Perez Liebana and
                  Muhammad Sajid Alam and
                  Raluca D. Gaina},
  title        = {Rolling Horizon {NEAT} for General Video Game Playing},
  booktitle    = {{IEEE} Conference on Games, CoG 2020, Osaka, Japan, August 24-27,
                  2020},
  pages        = {375--382},
  publisher    = {{IEEE}},
  year         = {2020},
  url          = {https://doi.org/10.1109/CoG47356.2020.9231606},
  doi          = {10.1109/COG47356.2020.9231606},
  timestamp    = {Tue, 27 Oct 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/LiebanaAG20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BallaLL20,
  author       = {Martin Balla and
                  Simon M. Lucas and
                  Diego Perez Liebana},
  title        = {Evaluating Generalisation in General Video Game Playing},
  booktitle    = {{IEEE} Conference on Games, CoG 2020, Osaka, Japan, August 24-27,
                  2020},
  pages        = {423--430},
  publisher    = {{IEEE}},
  year         = {2020},
  url          = {https://doi.org/10.1109/CoG47356.2020.9231530},
  doi          = {10.1109/COG47356.2020.9231530},
  timestamp    = {Tue, 27 Oct 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/BallaLL20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/evoW/MontoliuGPDL20,
  author       = {Ra{\'{u}}l Montoliu and
                  Raluca D. Gaina and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Daniel Delgado and
                  Simon M. Lucas},
  editor       = {Pedro A. Castillo and
                  Juan Luis Jim{\'{e}}nez Laredo and
                  Francisco Fern{\'{a}}ndez de Vega},
  title        = {Efficient Heuristic Policy Optimisation for a Challenging Strategic
                  Card Game},
  booktitle    = {Applications of Evolutionary Computation - 23rd European Conference,
                  EvoApplications 2020, Held as Part of EvoStar 2020, Seville, Spain,
                  April 15-17, 2020, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {12104},
  pages        = {403--418},
  publisher    = {Springer},
  year         = {2020},
  url          = {https://doi.org/10.1007/978-3-030-43722-0\_26},
  doi          = {10.1007/978-3-030-43722-0\_26},
  timestamp    = {Fri, 10 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/evoW/MontoliuGPDL20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2003-12331,
  author       = {Raluca D. Gaina and
                  Sam Devlin and
                  Simon M. Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Rolling Horizon Evolutionary Algorithms for General Video Game Playing},
  journal      = {CoRR},
  volume       = {abs/2003.12331},
  year         = {2020},
  url          = {https://arxiv.org/abs/2003.12331},
  eprinttype    = {arXiv},
  eprint       = {2003.12331},
  timestamp    = {Wed, 01 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2003-12331.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2005-06041,
  author       = {Brandon Houghton and
                  Stephanie Milani and
                  Nicholay Topin and
                  William H. Guss and
                  Katja Hofmann and
                  Diego Perez Liebana and
                  Manuela Veloso and
                  Ruslan Salakhutdinov},
  title        = {Guaranteeing Reproducibility in Deep Learning Competitions},
  journal      = {CoRR},
  volume       = {abs/2005.06041},
  year         = {2020},
  url          = {https://arxiv.org/abs/2005.06041},
  eprinttype    = {arXiv},
  eprint       = {2005.06041},
  timestamp    = {Thu, 14 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2005-06041.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2005-06764,
  author       = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Muhammad Sajid Alam and
                  Raluca D. Gaina},
  title        = {Rolling Horizon {NEAT} for General Video Game Playing},
  journal      = {CoRR},
  volume       = {abs/2005.06764},
  year         = {2020},
  url          = {https://arxiv.org/abs/2005.06764},
  eprinttype    = {arXiv},
  eprint       = {2005.06764},
  timestamp    = {Fri, 22 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2005-06764.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2005-11247,
  author       = {Martin Balla and
                  Simon M. Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Evaluating Generalisation in General Video Game Playing},
  journal      = {CoRR},
  volume       = {abs/2005.11247},
  year         = {2020},
  url          = {https://arxiv.org/abs/2005.11247},
  eprinttype    = {arXiv},
  eprint       = {2005.11247},
  timestamp    = {Thu, 28 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2005-11247.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2009-05643,
  author       = {Diego Perez Liebana and
                  Alexander Dockhorn and
                  Jorge Hurtado Grueso and
                  Dominik Jeurissen},
  title        = {The Design Of "Stratega": {A} General Strategy Games Framework},
  journal      = {CoRR},
  volume       = {abs/2009.05643},
  year         = {2020},
  url          = {https://arxiv.org/abs/2009.05643},
  eprinttype    = {arXiv},
  eprint       = {2009.05643},
  timestamp    = {Thu, 17 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2009-05643.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2009-08696,
  author       = {Alejandro Estaben and
                  C{\'{e}}sar D{\'{\i}}az and
                  Ra{\'{u}}l Montoliu and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {TotalBotWar: {A} New Pseudo Real-time Multi-action Game Challenge
                  and Competition for {AI}},
  journal      = {CoRR},
  volume       = {abs/2009.08696},
  year         = {2020},
  url          = {https://arxiv.org/abs/2009.08696},
  eprinttype    = {arXiv},
  eprint       = {2009.08696},
  timestamp    = {Wed, 23 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2009-08696.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2009-12065,
  author       = {Raluca D. Gaina and
                  Martin Balla and
                  Alexander Dockhorn and
                  Ra{\'{u}}l Montoliu and
                  Diego Perez Liebana},
  title        = {Design and Implementation of {TAG:} {A} Tabletop Games Framework},
  journal      = {CoRR},
  volume       = {abs/2009.12065},
  year         = {2020},
  url          = {https://arxiv.org/abs/2009.12065},
  eprinttype    = {arXiv},
  eprint       = {2009.12065},
  timestamp    = {Wed, 30 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2009-12065.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2010-00381,
  author       = {Ercument Ilhan and
                  Diego Perez Liebana},
  title        = {Student-Initiated Action Advising via Advice Novelty},
  journal      = {CoRR},
  volume       = {abs/2010.00381},
  year         = {2020},
  url          = {https://arxiv.org/abs/2010.00381},
  eprinttype    = {arXiv},
  eprint       = {2010.00381},
  timestamp    = {Mon, 12 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2010-00381.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@book{DBLP:series/synthesis/2019Perez,
  author       = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Simon M. Lucas and
                  Raluca D. Gaina and
                  Julian Togelius and
                  Ahmed Khalifa and
                  Jialin Liu},
  title        = {General Video Game Artificial Intelligence},
  series       = {Synthesis Lectures on Games and Computational Intelligence},
  publisher    = {Morgan {\&} Claypool Publishers},
  year         = {2019},
  url          = {https://doi.org/10.2200/S00944ED1V01Y201908GCI005},
  doi          = {10.2200/S00944ED1V01Y201908GCI005},
  isbn         = {978-3-031-00994-5},
  timestamp    = {Fri, 20 Oct 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/series/synthesis/2019Perez.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/0001PCT19,
  author       = {Jialin Liu and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Tristan Cazenave and
                  Ruck Thawonmas},
  title        = {Guest Editorial Special Issue on Game Competition Frameworks for Research
                  and Education},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {192--194},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2019.2938903},
  doi          = {10.1109/TG.2019.2938903},
  timestamp    = {Sat, 05 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/0001PCT19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Perez-Liebana0K19,
  author       = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Jialin Liu and
                  Ahmed Khalifa and
                  Raluca D. Gaina and
                  Julian Togelius and
                  Simon M. Lucas},
  title        = {General Video Game {AI:} {A} Multitrack Framework for Evaluating Agents,
                  Games, and Content Generation Algorithms},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {195--214},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2019.2901021},
  doi          = {10.1109/TG.2019.2901021},
  timestamp    = {Mon, 19 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/Perez-Liebana0K19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/GainaLP19,
  author       = {Raluca D. Gaina and
                  Simon M. Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Tackling Sparse Rewards in Real-Time Games with Statistical Forward
                  Planning Methods},
  booktitle    = {The Thirty-Third {AAAI} Conference on Artificial Intelligence, {AAAI}
                  2019, The Thirty-First Innovative Applications of Artificial Intelligence
                  Conference, {IAAI} 2019, The Ninth {AAAI} Symposium on Educational
                  Advances in Artificial Intelligence, {EAAI} 2019, Honolulu, Hawaii,
                  USA, January 27 - February 1, 2019},
  pages        = {1691--1698},
  publisher    = {{AAAI} Press},
  year         = {2019},
  url          = {https://doi.org/10.1609/aaai.v33i01.33011691},
  doi          = {10.1609/AAAI.V33I01.33011691},
  timestamp    = {Mon, 04 Sep 2023 12:29:24 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/GainaLP19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/LiebanaGDIBL19,
  author       = {Diego Perez Liebana and
                  Raluca D. Gaina and
                  Olve Drageset and
                  Erc{\"{u}}ment Ilhan and
                  Martin Balla and
                  Simon M. Lucas},
  editor       = {Gillian Smith and
                  Levi Lelis},
  title        = {Analysis of Statistical Forward Planning Methods in Pommerman},
  booktitle    = {Proceedings of the Fifteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2019, October 8-12,
                  2019, Atlanta, Georgia, {USA}},
  pages        = {66--72},
  publisher    = {{AAAI} Press},
  year         = {2019},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/5226},
  timestamp    = {Mon, 07 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/LiebanaGDIBL19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/AndersonRLGL19,
  author       = {Damien Anderson and
                  Philip Rodgers and
                  John Levine and
                  Cristina Guerrero{-}Romero and
                  Diego Perez Liebana},
  title        = {Ensemble Decision Systems for General Video Game Playing},
  booktitle    = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August
                  20-23, 2019},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2019},
  url          = {https://doi.org/10.1109/CIG.2019.8848089},
  doi          = {10.1109/CIG.2019.8848089},
  timestamp    = {Fri, 27 Dec 2019 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/AndersonRLGL19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BraviLL019,
  author       = {Ivan Bravi and
                  Diego Perez Liebana and
                  Simon M. Lucas and
                  Jialin Liu},
  title        = {Rinascimento: Optimising Statistical Forward Planning Agents for Playing
                  Splendor},
  booktitle    = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August
                  20-23, 2019},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2019},
  url          = {https://doi.org/10.1109/CIG.2019.8848028},
  doi          = {10.1109/CIG.2019.8848028},
  timestamp    = {Sat, 05 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/BraviLL019.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/DockhornLVBGL19,
  author       = {Alexander Dockhorn and
                  Simon M. Lucas and
                  Vanessa Volz and
                  Ivan Bravi and
                  Raluca D. Gaina and
                  Diego Perez Liebana},
  title        = {Learning Local Forward Models on Unforgiving Games},
  booktitle    = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August
                  20-23, 2019},
  pages        = {1--4},
  publisher    = {{IEEE}},
  year         = {2019},
  url          = {https://doi.org/10.1109/CIG.2019.8848044},
  doi          = {10.1109/CIG.2019.8848044},
  timestamp    = {Tue, 01 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/DockhornLVBGL19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/DragesetWGL19,
  author       = {Olve Drageset and
                  Mark H. M. Winands and
                  Raluca D. Gaina and
                  Diego Perez Liebana},
  title        = {Optimising Level Generators for General Video Game {AI}},
  booktitle    = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August
                  20-23, 2019},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2019},
  url          = {https://doi.org/10.1109/CIG.2019.8847961},
  doi          = {10.1109/CIG.2019.8847961},
  timestamp    = {Tue, 01 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/DragesetWGL19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/GainaLP19,
  author       = {Raluca D. Gaina and
                  Simon M. Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Project Thyia: {A} Forever Gameplayer},
  booktitle    = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August
                  20-23, 2019},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2019},
  url          = {https://doi.org/10.1109/CIG.2019.8848047},
  doi          = {10.1109/CIG.2019.8848047},
  timestamp    = {Tue, 01 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/GainaLP19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/IlhanGP19,
  author       = {Erc{\"{u}}ment Ilhan and
                  Jeremy Gow and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Teaching on a Budget in Multi-Agent Deep Reinforcement Learning},
  booktitle    = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August
                  20-23, 2019},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2019},
  url          = {https://doi.org/10.1109/CIG.2019.8847988},
  doi          = {10.1109/CIG.2019.8847988},
  timestamp    = {Tue, 01 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/IlhanGP19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/LucasDVBGBPMK19,
  author       = {Simon M. Lucas and
                  Alexander Dockhorn and
                  Vanessa Volz and
                  Chris Bamford and
                  Raluca D. Gaina and
                  Ivan Bravi and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Sanaz Mostaghim and
                  Rudolf Kruse},
  title        = {A Local Approach to Forward Model Learning: Results on the Game of
                  Life Game},
  booktitle    = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August
                  20-23, 2019},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2019},
  url          = {https://doi.org/10.1109/CIG.2019.8848002},
  doi          = {10.1109/CIG.2019.8848002},
  timestamp    = {Tue, 22 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/LucasDVBGBPMK19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/NeufeldML19,
  author       = {Xenija Neufeld and
                  Sanaz Mostaghim and
                  Diego Perez Liebana},
  title        = {Evolving Game State Evaluation Functions for a Hybrid Planning Approach},
  booktitle    = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August
                  20-23, 2019},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2019},
  url          = {https://doi.org/10.1109/CIG.2019.8848117},
  doi          = {10.1109/CIG.2019.8848117},
  timestamp    = {Tue, 29 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/NeufeldML19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/19/SamothrakisLL19,
  author       = {Spyridon Samothrakis and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  editor       = {Isabelle Guyon and
                  Alexander R. Statnikov and
                  Berna Bakir Batu},
  title        = {Training Gradient Boosting Machines Using Curve-Fitting and Information-Theoretic
                  Features for Causal Direction Detection},
  booktitle    = {Cause Effect Pairs in Machine Learning},
  pages        = {331--338},
  publisher    = {Springer},
  year         = {2019},
  url          = {https://doi.org/10.1007/978-3-030-21810-2\_11},
  doi          = {10.1007/978-3-030-21810-2\_11},
  timestamp    = {Thu, 09 Apr 2020 16:47:27 +0200},
  biburl       = {https://dblp.org/rec/books/sp/19/SamothrakisLL19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1901-00723,
  author       = {Simon M. Lucas and
                  Jialin Liu and
                  Ivan Bravi and
                  Raluca D. Gaina and
                  John R. Woodward and
                  Vanessa Volz and
                  Diego Perez Liebana},
  title        = {Efficient Evolutionary Methods for Game Agent Optimisation: Model-Based
                  is Best},
  journal      = {CoRR},
  volume       = {abs/1901.00723},
  year         = {2019},
  url          = {http://arxiv.org/abs/1901.00723},
  eprinttype    = {arXiv},
  eprint       = {1901.00723},
  timestamp    = {Tue, 01 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1901-00723.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1901-08129,
  author       = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Katja Hofmann and
                  Sharada Prasanna Mohanty and
                  Noburu Kuno and
                  Andr{\'{e}} Kramer and
                  Sam Devlin and
                  Raluca D. Gaina and
                  Daniel Ionita},
  title        = {The Multi-Agent Reinforcement Learning in Malm{\"{O}} (MARL{\"{O}})
                  Competition},
  journal      = {CoRR},
  volume       = {abs/1901.08129},
  year         = {2019},
  url          = {http://arxiv.org/abs/1901.08129},
  eprinttype    = {arXiv},
  eprint       = {1901.08129},
  timestamp    = {Sat, 02 Feb 2019 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1901-08129.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1903-12508,
  author       = {Simon M. Lucas and
                  Alexander Dockhorn and
                  Vanessa Volz and
                  Chris Bamford and
                  Raluca D. Gaina and
                  Ivan Bravi and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Sanaz Mostaghim and
                  Rudolf Kruse},
  title        = {A Local Approach to Forward Model Learning: Results on the Game of
                  Life Game},
  journal      = {CoRR},
  volume       = {abs/1903.12508},
  year         = {2019},
  url          = {http://arxiv.org/abs/1903.12508},
  eprinttype    = {arXiv},
  eprint       = {1903.12508},
  timestamp    = {Tue, 22 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1903-12508.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1904-01883,
  author       = {Ivan Bravi and
                  Simon M. Lucas and
                  Diego Perez Liebana and
                  Jialin Liu},
  title        = {Rinascimento: Optimising Statistical Forward Planning Agents for Playing
                  Splendor},
  journal      = {CoRR},
  volume       = {abs/1904.01883},
  year         = {2019},
  url          = {http://arxiv.org/abs/1904.01883},
  eprinttype    = {arXiv},
  eprint       = {1904.01883},
  timestamp    = {Wed, 24 Apr 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1904-01883.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1904-10079,
  author       = {William H. Guss and
                  Cayden Codel and
                  Katja Hofmann and
                  Brandon Houghton and
                  Noburu Kuno and
                  Stephanie Milani and
                  Sharada P. Mohanty and
                  Diego Perez Liebana and
                  Ruslan Salakhutdinov and
                  Nicholay Topin and
                  Manuela Veloso and
                  Phillip Wang},
  title        = {The MineRL Competition on Sample Efficient Reinforcement Learning
                  using Human Priors},
  journal      = {CoRR},
  volume       = {abs/1904.10079},
  year         = {2019},
  url          = {http://arxiv.org/abs/1904.10079},
  eprinttype    = {arXiv},
  eprint       = {1904.10079},
  timestamp    = {Thu, 10 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1904-10079.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1905-01357,
  author       = {Erc{\"{u}}ment Ilhan and
                  Jeremy Gow and
                  Diego Perez Liebana},
  title        = {Teaching on a Budget in Multi-Agent Deep Reinforcement Learning},
  journal      = {CoRR},
  volume       = {abs/1905.01357},
  year         = {2019},
  url          = {http://arxiv.org/abs/1905.01357},
  eprinttype    = {arXiv},
  eprint       = {1905.01357},
  timestamp    = {Mon, 27 May 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1905-01357.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1905-10792,
  author       = {Damien Anderson and
                  Cristina Guerrero{-}Romero and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Philip Rodgers and
                  John Levine},
  title        = {Ensemble Decision Systems for General Video Game Playing},
  journal      = {CoRR},
  volume       = {abs/1905.10792},
  year         = {2019},
  url          = {http://arxiv.org/abs/1905.10792},
  eprinttype    = {arXiv},
  eprint       = {1905.10792},
  timestamp    = {Mon, 03 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1905-10792.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1906-04023,
  author       = {Raluca D. Gaina and
                  Simon M. Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Project Thyia: {A} Forever Gameplayer},
  journal      = {CoRR},
  volume       = {abs/1906.04023},
  year         = {2019},
  url          = {http://arxiv.org/abs/1906.04023},
  eprinttype    = {arXiv},
  eprint       = {1906.04023},
  timestamp    = {Fri, 14 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1906-04023.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1906-05160,
  author       = {Ahmed Khalifa and
                  Michael Cerny Green and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Julian Togelius},
  title        = {General Video Game Rule Generation},
  journal      = {CoRR},
  volume       = {abs/1906.05160},
  year         = {2019},
  url          = {http://arxiv.org/abs/1906.05160},
  eprinttype    = {arXiv},
  eprint       = {1906.05160},
  timestamp    = {Thu, 22 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1906-05160.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1909-00442,
  author       = {Alexander Dockhorn and
                  Simon M. Lucas and
                  Vanessa Volz and
                  Ivan Bravi and
                  Raluca D. Gaina and
                  Diego Perez Liebana},
  title        = {Learning Local Forward Models on Unforgiving Games},
  journal      = {CoRR},
  volume       = {abs/1909.00442},
  year         = {2019},
  url          = {http://arxiv.org/abs/1909.00442},
  eprinttype    = {arXiv},
  eprint       = {1909.00442},
  timestamp    = {Mon, 16 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1909-00442.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/GainaCSWVK0LP18,
  author       = {Raluca D. Gaina and
                  Adrien Cou{\"{e}}toux and
                  Dennis J. N. J. Soemers and
                  Mark H. M. Winands and
                  Tom Vodopivec and
                  Florian Kirchge{\ss}ner and
                  Jialin Liu and
                  Simon M. Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {The 2016 Two-Player {GVGAI} Competition},
  journal      = {{IEEE} Trans. Games},
  volume       = {10},
  number       = {2},
  pages        = {209--220},
  year         = {2018},
  url          = {https://doi.org/10.1109/TCIAIG.2017.2771241},
  doi          = {10.1109/TCIAIG.2017.2771241},
  timestamp    = {Tue, 16 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/GainaCSWVK0LP18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Rohlfshagen0LL18,
  author       = {Philipp Rohlfshagen and
                  Jialin Liu and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Pac-ManConquers Academia: Two Decades of Research Using a Classic
                  Arcade Game},
  journal      = {{IEEE} Trans. Games},
  volume       = {10},
  number       = {3},
  pages        = {233--256},
  year         = {2018},
  url          = {https://doi.org/10.1109/TG.2017.2737145},
  doi          = {10.1109/TG.2017.2737145},
  timestamp    = {Wed, 25 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Rohlfshagen0LL18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/KunanusontLP18,
  author       = {Kamolwan Kunanusont and
                  Simon Mark Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  editor       = {Jonathan P. Rowe and
                  Gillian Smith},
  title        = {Modeling Player Experience with the N-Tuple Bandit Evolutionary Algorithm},
  booktitle    = {Proceedings of the Fourteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2018, November 13-17,
                  2018, Edmonton, Canada},
  pages        = {180--186},
  publisher    = {{AAAI} Press},
  year         = {2018},
  url          = {https://aaai.org/ocs/index.php/AIIDE/AIIDE18/paper/view/18101},
  timestamp    = {Wed, 10 Feb 2021 22:01:28 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/KunanusontLP18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/GainaLP18,
  author       = {Raluca D. Gaina and
                  Simon M. Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  editor       = {Jonathan P. Rowe and
                  Gillian Smith},
  title        = {VERTIG{\O}: Visualisation of Rolling Horizon Evolutionary Algorithms
                  in {GVGAI}},
  booktitle    = {Proceedings of the Fourteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2018, November 13-17,
                  2018, Edmonton, Canada},
  pages        = {265--267},
  publisher    = {{AAAI} Press},
  year         = {2018},
  url          = {https://aaai.org/ocs/index.php/AIIDE/AIIDE18/paper/view/18100},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/GainaLP18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/Lucas0P18,
  author       = {Simon M. Lucas and
                  Jialin Liu and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {The N-Tuple Bandit Evolutionary Algorithm for Game Agent Optimisation},
  booktitle    = {2018 {IEEE} Congress on Evolutionary Computation, {CEC} 2018, Rio
                  de Janeiro, Brazil, July 8-13, 2018},
  pages        = {1--9},
  publisher    = {{IEEE}},
  year         = {2018},
  url          = {https://doi.org/10.1109/CEC.2018.8477869},
  doi          = {10.1109/CEC.2018.8477869},
  timestamp    = {Wed, 16 Oct 2019 14:14:52 +0200},
  biburl       = {https://dblp.org/rec/conf/cec/Lucas0P18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/AshlockKP18,
  author       = {Daniel A. Ashlock and
                  Eun{-}Youn Kim and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Toward General Mathematical Game Playing Agents},
  booktitle    = {2018 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2018, Maastricht, The Netherlands, August 14-17, 2018},
  pages        = {1--7},
  publisher    = {{IEEE}},
  year         = {2018},
  url          = {https://doi.org/10.1109/CIG.2018.8490428},
  doi          = {10.1109/CIG.2018.8490428},
  timestamp    = {Tue, 23 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/AshlockKP18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BraviLL018,
  author       = {Ivan Bravi and
                  Diego Perez Liebana and
                  Simon M. Lucas and
                  Jialin Liu},
  title        = {Shallow Decision-Making Analysis in General Video Game Playing},
  booktitle    = {2018 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2018, Maastricht, The Netherlands, August 14-17, 2018},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2018},
  url          = {https://doi.org/10.1109/CIG.2018.8490365},
  doi          = {10.1109/CIG.2018.8490365},
  timestamp    = {Wed, 25 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/BraviLL018.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/GainaLP18,
  author       = {Raluca D. Gaina and
                  Simon M. Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {General Win Prediction from Agent Experience},
  booktitle    = {2018 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2018, Maastricht, The Netherlands, August 14-17, 2018},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2018},
  url          = {https://doi.org/10.1109/CIG.2018.8490439},
  doi          = {10.1109/CIG.2018.8490439},
  timestamp    = {Wed, 24 Oct 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/GainaLP18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Guerrero-Romero18,
  author       = {Cristina Guerrero{-}Romero and
                  Simon M. Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Using a Team of General {AI} Algorithms to Assist Game Design and
                  Testing},
  booktitle    = {2018 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2018, Maastricht, The Netherlands, August 14-17, 2018},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2018},
  url          = {https://doi.org/10.1109/CIG.2018.8490417},
  doi          = {10.1109/CIG.2018.8490417},
  timestamp    = {Wed, 24 Oct 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/Guerrero-Romero18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/TorradoBT0P18,
  author       = {Ruben Rodriguez Torrado and
                  Philip Bontrager and
                  Julian Togelius and
                  Jialin Liu and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Deep Reinforcement Learning for General Video Game {AI}},
  booktitle    = {2018 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2018, Maastricht, The Netherlands, August 14-17, 2018},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2018},
  url          = {https://doi.org/10.1109/CIG.2018.8490422},
  doi          = {10.1109/CIG.2018.8490422},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/TorradoBT0P18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/evoW/SironiLLGBLW18,
  author       = {Chiara F. Sironi and
                  Jialin Liu and
                  Diego Perez Liebana and
                  Raluca D. Gaina and
                  Ivan Bravi and
                  Simon M. Lucas and
                  Mark H. M. Winands},
  editor       = {Kevin Sim and
                  Paul Kaufmann},
  title        = {Self-adaptive {MCTS} for General Video Game Playing},
  booktitle    = {Applications of Evolutionary Computation - 21st International Conference,
                  EvoApplications 2018, Parma, Italy, April 4-6, 2018, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {10784},
  pages        = {358--375},
  publisher    = {Springer},
  year         = {2018},
  url          = {https://doi.org/10.1007/978-3-319-77538-8\_25},
  doi          = {10.1007/978-3-319-77538-8\_25},
  timestamp    = {Tue, 14 May 2019 10:00:37 +0200},
  biburl       = {https://dblp.org/rec/conf/evoW/SironiLLGBLW18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/PachecoTP18,
  author       = {Cristiana Pacheco and
                  Laurissa N. Tokarchuk and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  editor       = {Steve Dahlskog and
                  Sebastian Deterding and
                  Jos{\'{e}} M. Font and
                  Mitu Khandaker and
                  Carl Magnus Olsson and
                  Sebastian Risi and
                  Christoph Salge},
  title        = {Studying believability assessment in racing games},
  booktitle    = {Proceedings of the 13th International Conference on the Foundations
                  of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10,
                  2018},
  pages        = {20:1--20:10},
  publisher    = {{ACM}},
  year         = {2018},
  url          = {https://doi.org/10.1145/3235765.3235797},
  doi          = {10.1145/3235765.3235797},
  timestamp    = {Mon, 18 Feb 2019 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/PachecoTP18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/18/Perez-LiebanaN18,
  author       = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Miguel Nicolau},
  editor       = {Conor Ryan and
                  Michael O'Neill and
                  J. J. Collins},
  title        = {Evolving Behaviour Tree Structures Using Grammatical Evolution},
  booktitle    = {Handbook of Grammatical Evolution},
  pages        = {433--460},
  publisher    = {Springer},
  year         = {2018},
  url          = {https://doi.org/10.1007/978-3-319-78717-6\_18},
  doi          = {10.1007/978-3-319-78717-6\_18},
  timestamp    = {Mon, 16 Nov 2020 11:31:22 +0100},
  biburl       = {https://dblp.org/rec/books/sp/18/Perez-LiebanaN18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1802-05991,
  author       = {Simon M. Lucas and
                  Jialin Liu and
                  Diego Perez Liebana},
  title        = {The N-Tuple Bandit Evolutionary Algorithm for Game Agent Optimisation},
  journal      = {CoRR},
  volume       = {abs/1802.05991},
  year         = {2018},
  url          = {http://arxiv.org/abs/1802.05991},
  eprinttype    = {arXiv},
  eprint       = {1802.05991},
  timestamp    = {Wed, 29 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1802-05991.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1802-10363,
  author       = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Jialin Liu and
                  Ahmed Khalifa and
                  Raluca D. Gaina and
                  Julian Togelius and
                  Simon M. Lucas},
  title        = {General Video Game {AI:} a Multi-Track Framework for Evaluating Agents,
                  Games and Content Generation Algorithms},
  journal      = {CoRR},
  volume       = {abs/1802.10363},
  year         = {2018},
  url          = {http://arxiv.org/abs/1802.10363},
  eprinttype    = {arXiv},
  eprint       = {1802.10363},
  timestamp    = {Thu, 22 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1802-10363.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1806-01151,
  author       = {Ivan Bravi and
                  Jialin Liu and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Shallow decision-making analysis in General Video Game Playing},
  journal      = {CoRR},
  volume       = {abs/1806.01151},
  year         = {2018},
  url          = {http://arxiv.org/abs/1806.01151},
  eprinttype    = {arXiv},
  eprint       = {1806.01151},
  timestamp    = {Wed, 29 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1806-01151.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1806-02448,
  author       = {Ruben Rodriguez Torrado and
                  Philip Bontrager and
                  Julian Togelius and
                  Jialin Liu and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Deep Reinforcement Learning for General Video Game {AI}},
  journal      = {CoRR},
  volume       = {abs/1806.02448},
  year         = {2018},
  url          = {http://arxiv.org/abs/1806.02448},
  eprinttype    = {arXiv},
  eprint       = {1806.02448},
  timestamp    = {Wed, 29 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1806-02448.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgo/SamothrakisFLL17,
  author       = {Spyridon Samothrakis and
                  Maria Fasli and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Default policies for global optimisation of noisy functions with severe
                  noise},
  journal      = {J. Glob. Optim.},
  volume       = {67},
  number       = {4},
  pages        = {893--907},
  year         = {2017},
  url          = {https://doi.org/10.1007/s10898-016-0482-9},
  doi          = {10.1007/S10898-016-0482-9},
  timestamp    = {Fri, 11 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgo/SamothrakisFLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/NicolauLOB17,
  author       = {Miguel Nicolau and
                  Diego Perez Liebana and
                  Michael O'Neill and
                  Anthony Brabazon},
  title        = {Evolutionary Behavior Tree Approaches for Navigating Platform Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {9},
  number       = {3},
  pages        = {227--238},
  year         = {2017},
  url          = {https://doi.org/10.1109/TCIAIG.2016.2543661},
  doi          = {10.1109/TCIAIG.2016.2543661},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/NicolauLOB17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/Walton-RiversWB17,
  author       = {Joseph Walton{-}Rivers and
                  Piers R. Williams and
                  Richard A. Bartle and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Evaluating and modelling Hanabi-playing agents},
  booktitle    = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia,
                  San Sebasti{\'{a}}n, Spain, June 5-8, 2017},
  pages        = {1382--1389},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CEC.2017.7969465},
  doi          = {10.1109/CEC.2017.7969465},
  timestamp    = {Mon, 15 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cec/Walton-RiversWB17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/GainaLL17,
  author       = {Raluca D. Gaina and
                  Simon M. Lucas and
                  Diego Perez Liebana},
  title        = {Population seeding techniques for Rolling Horizon Evolution in General
                  Video Game Playing},
  booktitle    = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia,
                  San Sebasti{\'{a}}n, Spain, June 5-8, 2017},
  pages        = {1956--1963},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CEC.2017.7969540},
  doi          = {10.1109/CEC.2017.7969540},
  timestamp    = {Wed, 12 Jul 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cec/GainaLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/KunanusontLL17,
  author       = {Kamolwan Kunanusont and
                  Simon M. Lucas and
                  Diego Perez Liebana},
  title        = {General Video Game {AI:} Learning from screen capture},
  booktitle    = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia,
                  San Sebasti{\'{a}}n, Spain, June 5-8, 2017},
  pages        = {2078--2085},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CEC.2017.7969556},
  doi          = {10.1109/CEC.2017.7969556},
  timestamp    = {Wed, 12 Jul 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cec/KunanusontLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/LiuLL17,
  author       = {Jialin Liu and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Bandit-based Random Mutation Hill-Climbing},
  booktitle    = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia,
                  San Sebasti{\'{a}}n, Spain, June 5-8, 2017},
  pages        = {2145--2151},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CEC.2017.7969564},
  doi          = {10.1109/CEC.2017.7969564},
  timestamp    = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cec/LiuLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/KunanusontGLLL17,
  author       = {Kamolwan Kunanusont and
                  Raluca D. Gaina and
                  Jialin Liu and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {The N-Tuple bandit evolutionary algorithm for automatic game improvement},
  booktitle    = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia,
                  San Sebasti{\'{a}}n, Spain, June 5-8, 2017},
  pages        = {2201--2208},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CEC.2017.7969571},
  doi          = {10.1109/CEC.2017.7969571},
  timestamp    = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cec/KunanusontGLLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/LiuTLL17,
  author       = {Jialin Liu and
                  Julian Togelius and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Evolving Game Skill-Depth using General Video Game {AI} agents},
  booktitle    = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia,
                  San Sebasti{\'{a}}n, Spain, June 5-8, 2017},
  pages        = {2299--2307},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CEC.2017.7969583},
  doi          = {10.1109/CEC.2017.7969583},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cec/LiuTLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ceec/VolkovasFL17,
  author       = {Rokas Volkovas and
                  Michael Fairbank and
                  Diego Perez Liebana},
  title        = {Diversity maintenance using a population of repelling random-mutation
                  hill climbers},
  booktitle    = {2017 9th Computer Science and Electronic Engineering Conference, {CEEC}
                  2017, Colchester, UK, September 27-29, 2017},
  pages        = {37--42},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CEEC.2017.8101596},
  doi          = {10.1109/CEEC.2017.8101596},
  timestamp    = {Wed, 16 Oct 2019 14:14:51 +0200},
  biburl       = {https://dblp.org/rec/conf/ceec/VolkovasFL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ceec/Gonzalez-Castro17,
  author       = {Jose Manuel Gonzalez{-}Castro and
                  Diego Perez Liebana},
  title        = {Opponent models comparison for 2 players in {GVGAI} competitions},
  booktitle    = {2017 9th Computer Science and Electronic Engineering Conference, {CEEC}
                  2017, Colchester, UK, September 27-29, 2017},
  pages        = {151--156},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CEEC.2017.8101616},
  doi          = {10.1109/CEEC.2017.8101616},
  timestamp    = {Wed, 03 Apr 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ceec/Gonzalez-Castro17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ceec/NeufeldML17,
  author       = {Xenija Neufeld and
                  Sanaz Mostaghim and
                  Diego Perez Liebana},
  title        = {{HTN} fighter: Planning in a highly-dynamic game},
  booktitle    = {2017 9th Computer Science and Electronic Engineering Conference, {CEEC}
                  2017, Colchester, UK, September 27-29, 2017},
  pages        = {189--194},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CEEC.2017.8101623},
  doi          = {10.1109/CEEC.2017.8101623},
  timestamp    = {Wed, 29 May 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ceec/NeufeldML17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/AshlockPS17,
  author       = {Daniel A. Ashlock and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Amanda Saunders},
  title        = {General video game playing escapes the no free lunch theorem},
  booktitle    = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017,
                  New York, NY, USA, August 22-25, 2017},
  pages        = {17--24},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CIG.2017.8080410},
  doi          = {10.1109/CIG.2017.8080410},
  timestamp    = {Tue, 23 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/AshlockPS17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/GainaLL17,
  author       = {Raluca D. Gaina and
                  Simon M. Lucas and
                  Diego Perez Liebana},
  title        = {Rolling horizon evolution enhancements in general video game playing},
  booktitle    = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017,
                  New York, NY, USA, August 22-25, 2017},
  pages        = {88--95},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CIG.2017.8080420},
  doi          = {10.1109/CIG.2017.8080420},
  timestamp    = {Fri, 03 Nov 2017 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/GainaLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Guerrero-Romero17,
  author       = {Cristina Guerrero{-}Romero and
                  Annie Louis and
                  Diego Perez Liebana},
  title        = {Beyond playing to win: Diversifying heuristics for {GVGAI}},
  booktitle    = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017,
                  New York, NY, USA, August 22-25, 2017},
  pages        = {118--125},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CIG.2017.8080424},
  doi          = {10.1109/CIG.2017.8080424},
  timestamp    = {Fri, 03 Nov 2017 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/Guerrero-Romero17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/HorsleyL17,
  author       = {Lewis Horsley and
                  Diego Perez Liebana},
  title        = {Building an automatic sprite generator with deep convolutional generative
                  adversarial networks},
  booktitle    = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017,
                  New York, NY, USA, August 22-25, 2017},
  pages        = {134--141},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CIG.2017.8080426},
  doi          = {10.1109/CIG.2017.8080426},
  timestamp    = {Fri, 03 Nov 2017 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/HorsleyL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/KhalifaGLT17,
  author       = {Ahmed Khalifa and
                  Michael Cerny Green and
                  Diego Perez Liebana and
                  Julian Togelius},
  title        = {General video game rule generation},
  booktitle    = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017,
                  New York, NY, USA, August 22-25, 2017},
  pages        = {170--177},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CIG.2017.8080431},
  doi          = {10.1109/CIG.2017.8080431},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/KhalifaGLT17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/LiebanaSGRL17,
  author       = {Diego Perez Liebana and
                  Matthew Stephenson and
                  Raluca D. Gaina and
                  Jochen Renz and
                  Simon M. Lucas},
  title        = {Introducing real world physics and macro-actions to general video
                  game ai},
  booktitle    = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017,
                  New York, NY, USA, August 22-25, 2017},
  pages        = {248--255},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CIG.2017.8080443},
  doi          = {10.1109/CIG.2017.8080443},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/LiebanaSGRL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/evoW/GainaLLP17,
  author       = {Raluca D. Gaina and
                  Jialin Liu and
                  Simon M. Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  editor       = {Giovanni Squillero and
                  Kevin Sim},
  title        = {Analysis of Vanilla Rolling Horizon Evolution Parameters in General
                  Video Game Playing},
  booktitle    = {Applications of Evolutionary Computation - 20th European Conference,
                  EvoApplications 2017, Amsterdam, The Netherlands, April 19-21, 2017,
                  Proceedings, Part {I}},
  series       = {Lecture Notes in Computer Science},
  volume       = {10199},
  pages        = {418--434},
  year         = {2017},
  url          = {https://doi.org/10.1007/978-3-319-55849-3\_28},
  doi          = {10.1007/978-3-319-55849-3\_28},
  timestamp    = {Tue, 14 May 2019 10:00:37 +0200},
  biburl       = {https://dblp.org/rec/conf/evoW/GainaLLP17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ssci/LucasLP17,
  author       = {Simon M. Lucas and
                  Jialin Liu and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Efficient noisy optimisation with the multi-sample and sliding window
                  compact genetic algorithms},
  booktitle    = {2017 {IEEE} Symposium Series on Computational Intelligence, {SSCI}
                  2017, Honolulu, HI, USA, November 27 - Dec. 1, 2017},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/SSCI.2017.8285333},
  doi          = {10.1109/SSCI.2017.8285333},
  timestamp    = {Wed, 16 Oct 2019 14:14:56 +0200},
  biburl       = {https://dblp.org/rec/conf/ssci/LucasLP17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/LiuTLL17,
  author       = {Jialin Liu and
                  Julian Togelius and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Evolving Game Skill-Depth using General Video Game {AI} Agents},
  journal      = {CoRR},
  volume       = {abs/1703.06275},
  year         = {2017},
  url          = {http://arxiv.org/abs/1703.06275},
  eprinttype    = {arXiv},
  eprint       = {1703.06275},
  timestamp    = {Wed, 29 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/LiuTLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/GainaLL17,
  author       = {Raluca D. Gaina and
                  Simon M. Lucas and
                  Diego Perez Liebana},
  title        = {Population Seeding Techniques for Rolling Horizon Evolution in General
                  Video Game Playing},
  journal      = {CoRR},
  volume       = {abs/1704.06942},
  year         = {2017},
  url          = {http://arxiv.org/abs/1704.06942},
  eprinttype    = {arXiv},
  eprint       = {1704.06942},
  timestamp    = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/GainaLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/KunanusontLL17,
  author       = {Kamolwan Kunanusont and
                  Simon M. Lucas and
                  Diego Perez Liebana},
  title        = {General Video Game {AI:} Learning from Screen Capture},
  journal      = {CoRR},
  volume       = {abs/1704.06945},
  year         = {2017},
  url          = {http://arxiv.org/abs/1704.06945},
  eprinttype    = {arXiv},
  eprint       = {1704.06945},
  timestamp    = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/KunanusontLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/Walton-RiversWB17,
  author       = {Joseph Walton{-}Rivers and
                  Piers R. Williams and
                  Richard A. Bartle and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Evaluating and Modelling Hanabi-Playing Agents},
  journal      = {CoRR},
  volume       = {abs/1704.07069},
  year         = {2017},
  url          = {http://arxiv.org/abs/1704.07069},
  eprinttype    = {arXiv},
  eprint       = {1704.07069},
  timestamp    = {Mon, 15 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/Walton-RiversWB17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/GainaLLL17,
  author       = {Raluca D. Gaina and
                  Jialin Liu and
                  Simon M. Lucas and
                  Diego Perez Liebana},
  title        = {Analysis of Vanilla Rolling Horizon Evolution Parameters in General
                  Video Game Playing},
  journal      = {CoRR},
  volume       = {abs/1704.07075},
  year         = {2017},
  url          = {http://arxiv.org/abs/1704.07075},
  eprinttype    = {arXiv},
  eprint       = {1704.07075},
  timestamp    = {Wed, 29 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/GainaLLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/KunanusontGLLL17,
  author       = {Kamolwan Kunanusont and
                  Raluca D. Gaina and
                  Jialin Liu and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {The N-Tuple Bandit Evolutionary Algorithm for Automatic Game Improvement},
  journal      = {CoRR},
  volume       = {abs/1705.01080},
  year         = {2017},
  url          = {http://arxiv.org/abs/1705.01080},
  eprinttype    = {arXiv},
  eprint       = {1705.01080},
  timestamp    = {Wed, 29 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/KunanusontGLLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/LucasLP17,
  author       = {Simon M. Lucas and
                  Jialin Liu and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Evaluating Noisy Optimisation Algorithms: First Hitting Time is Problematic},
  journal      = {CoRR},
  volume       = {abs/1706.05086},
  year         = {2017},
  url          = {http://arxiv.org/abs/1706.05086},
  eprinttype    = {arXiv},
  eprint       = {1706.05086},
  timestamp    = {Wed, 29 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/LucasLP17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1708-02068,
  author       = {Simon M. Lucas and
                  Jialin Liu and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Efficient Noisy Optimisation with the Sliding Window Compact Genetic
                  Algorithm},
  journal      = {CoRR},
  volume       = {abs/1708.02068},
  year         = {2017},
  url          = {http://arxiv.org/abs/1708.02068},
  eprinttype    = {arXiv},
  eprint       = {1708.02068},
  timestamp    = {Wed, 29 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1708-02068.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SamothrakisLLR16,
  author       = {Spyridon Samothrakis and
                  Diego Perez Liebana and
                  Simon M. Lucas and
                  Philipp Rohlfshagen},
  title        = {Predicting Dominance Rankings for Score-Based Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {8},
  number       = {1},
  pages        = {1--12},
  year         = {2016},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2346242},
  doi          = {10.1109/TCIAIG.2014.2346242},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/SamothrakisLLR16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LiebanaSTSLCLLT16,
  author       = {Diego Perez Liebana and
                  Spyridon Samothrakis and
                  Julian Togelius and
                  Tom Schaul and
                  Simon M. Lucas and
                  Adrien Cou{\"{e}}toux and
                  Jerry Lee and
                  Chong{-}U Lim and
                  Tommy Thompson},
  title        = {The 2014 General Video Game Playing Competition},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {8},
  number       = {3},
  pages        = {229--243},
  year         = {2016},
  url          = {https://doi.org/10.1109/TCIAIG.2015.2402393},
  doi          = {10.1109/TCIAIG.2015.2402393},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/LiebanaSTSLCLLT16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/LiebanaSTSL16,
  author       = {Diego Perez Liebana and
                  Spyridon Samothrakis and
                  Julian Togelius and
                  Tom Schaul and
                  Simon M. Lucas},
  editor       = {Dale Schuurmans and
                  Michael P. Wellman},
  title        = {General Video Game {AI:} Competition, Challenges and Opportunities},
  booktitle    = {Proceedings of the Thirtieth {AAAI} Conference on Artificial Intelligence,
                  February 12-17, 2016, Phoenix, Arizona, {USA}},
  pages        = {4335--4337},
  publisher    = {{AAAI} Press},
  year         = {2016},
  url          = {https://doi.org/10.1609/aaai.v30i1.9869},
  doi          = {10.1609/AAAI.V30I1.9869},
  timestamp    = {Mon, 04 Sep 2023 15:08:28 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/LiebanaSTSL16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/LiebanaML16,
  author       = {Diego Perez Liebana and
                  Sanaz Mostaghim and
                  Simon M. Lucas},
  title        = {Multi-objective tree search approaches for general video game playing},
  booktitle    = {{IEEE} Congress on Evolutionary Computation, {CEC} 2016, Vancouver,
                  BC, Canada, July 24-29, 2016},
  pages        = {624--631},
  publisher    = {{IEEE}},
  year         = {2016},
  url          = {https://doi.org/10.1109/CEC.2016.7743851},
  doi          = {10.1109/CEC.2016.7743851},
  timestamp    = {Wed, 16 Oct 2019 14:14:52 +0200},
  biburl       = {https://dblp.org/rec/conf/cec/LiebanaML16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ceec/0001LL16,
  author       = {Jialin Liu and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Rolling Horizon Coevolutionary planning for two-player video games},
  booktitle    = {2016 8th Computer Science and Electronic Engineering Conference, {CEEC}
                  2016, Colchester, UK, September 28-30, 2016},
  pages        = {174--179},
  publisher    = {{IEEE}},
  year         = {2016},
  url          = {https://doi.org/10.1109/CEEC.2016.7835909},
  doi          = {10.1109/CEEC.2016.7835909},
  timestamp    = {Wed, 16 Oct 2019 14:14:51 +0200},
  biburl       = {https://dblp.org/rec/conf/ceec/0001LL16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ceec/GainaLL16,
  author       = {Raluca D. Gaina and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {General Video Game for 2 players: Framework and competition},
  booktitle    = {2016 8th Computer Science and Electronic Engineering Conference, {CEEC}
                  2016, Colchester, UK, September 28-30, 2016},
  pages        = {186--191},
  publisher    = {{IEEE}},
  year         = {2016},
  url          = {https://doi.org/10.1109/CEEC.2016.7835911},
  doi          = {10.1109/CEEC.2016.7835911},
  timestamp    = {Wed, 03 Apr 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ceec/GainaLL16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/HornVLP16,
  author       = {Hendrik Horn and
                  Vanessa Volz and
                  Diego Perez Liebana and
                  Mike Preuss},
  title        = {{MCTS/EA} hybrid {GVGAI} players and game difficulty estimation},
  booktitle    = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2016,
                  Santorini, Greece, September 20-23, 2016},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2016},
  url          = {https://doi.org/10.1109/CIG.2016.7860384},
  doi          = {10.1109/CIG.2016.7860384},
  timestamp    = {Wed, 16 Oct 2019 14:14:56 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/HornVLP16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/LiebanaSTSL16,
  author       = {Diego Perez Liebana and
                  Spyridon Samothrakis and
                  Julian Togelius and
                  Tom Schaul and
                  Simon M. Lucas},
  title        = {Analyzing the robustness of general video game playing agents},
  booktitle    = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2016,
                  Santorini, Greece, September 20-23, 2016},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2016},
  url          = {https://doi.org/10.1109/CIG.2016.7860430},
  doi          = {10.1109/CIG.2016.7860430},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/LiebanaSTSL16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/WilliamsLL16,
  author       = {Piers R. Williams and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Ms. Pac-Man Versus Ghost Team {CIG} 2016 competition},
  booktitle    = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2016,
                  Santorini, Greece, September 20-23, 2016},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2016},
  url          = {https://doi.org/10.1109/CIG.2016.7860446},
  doi          = {10.1109/CIG.2016.7860446},
  timestamp    = {Fri, 30 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/WilliamsLL16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gecco/KhalifaLLT16,
  author       = {Ahmed Khalifa and
                  Diego Perez Liebana and
                  Simon M. Lucas and
                  Julian Togelius},
  editor       = {Tobias Friedrich and
                  Frank Neumann and
                  Andrew M. Sutton},
  title        = {General Video Game Level Generation},
  booktitle    = {Proceedings of the 2016 on Genetic and Evolutionary Computation Conference,
                  Denver, CO, USA, July 20 - 24, 2016},
  pages        = {253--259},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {https://doi.org/10.1145/2908812.2908920},
  doi          = {10.1145/2908812.2908920},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gecco/KhalifaLLT16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/LiuLL16,
  author       = {Jialin Liu and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Bandit-Based Random Mutation Hill-Climbing},
  journal      = {CoRR},
  volume       = {abs/1606.06041},
  year         = {2016},
  url          = {http://arxiv.org/abs/1606.06041},
  eprinttype    = {arXiv},
  eprint       = {1606.06041},
  timestamp    = {Wed, 29 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/LiuLL16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/LiuLL16a,
  author       = {Jialin Liu and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Rolling Horizon Coevolutionary Planning for Two-Player Video Games},
  journal      = {CoRR},
  volume       = {abs/1607.01730},
  year         = {2016},
  url          = {http://arxiv.org/abs/1607.01730},
  eprinttype    = {arXiv},
  eprint       = {1607.01730},
  timestamp    = {Wed, 29 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/LiuLL16a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/LiuFLL16,
  author       = {Jialin Liu and
                  Michael Fairbank and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Optimal resampling for the noisy OneMax problem},
  journal      = {CoRR},
  volume       = {abs/1607.06641},
  year         = {2016},
  url          = {http://arxiv.org/abs/1607.06641},
  eprinttype    = {arXiv},
  eprint       = {1607.06641},
  timestamp    = {Wed, 29 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/LiuFLL16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/WilliamsLL16,
  author       = {Piers R. Williams and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Ms. Pac-Man Versus Ghost Team {CIG} 2016 Competition},
  journal      = {CoRR},
  volume       = {abs/1609.02316},
  year         = {2016},
  url          = {http://arxiv.org/abs/1609.02316},
  eprinttype    = {arXiv},
  eprint       = {1609.02316},
  timestamp    = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/WilliamsLL16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LiebanaMSL15,
  author       = {Diego Perez Liebana and
                  Sanaz Mostaghim and
                  Spyridon Samothrakis and
                  Simon M. Lucas},
  title        = {Multiobjective Monte Carlo Tree Search for Real-Time Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {4},
  pages        = {347--360},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2345842},
  doi          = {10.1109/TCIAIG.2014.2345842},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/LiebanaMSL15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/SamothrakisLLF15,
  author       = {Spyridon Samothrakis and
                  Diego Perez Liebana and
                  Simon M. Lucas and
                  Maria Fasli},
  title        = {Neuroevolution for General Video Game Playing},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {200--207},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317943},
  doi          = {10.1109/CIG.2015.7317943},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/SamothrakisLLF15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gecco/LiebanaDHML15,
  author       = {Diego Perez Liebana and
                  Jens Dieskau and
                  Martin Hunermund and
                  Sanaz Mostaghim and
                  Simon M. Lucas},
  editor       = {Sara Silva and
                  Anna Isabel Esparcia{-}Alc{\'{a}}zar},
  title        = {Open Loop Search for General Video Game Playing},
  booktitle    = {Proceedings of the Genetic and Evolutionary Computation Conference,
                  {GECCO} 2015, Madrid, Spain, July 11-15, 2015},
  pages        = {337--344},
  publisher    = {{ACM}},
  year         = {2015},
  url          = {https://doi.org/10.1145/2739480.2754811},
  doi          = {10.1145/2739480.2754811},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gecco/LiebanaDHML15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/PerezPWRSCL14,
  author       = {Diego Perez Liebana and
                  Edward Jack Powley and
                  Daniel Whitehouse and
                  Philipp Rohlfshagen and
                  Spyridon Samothrakis and
                  Peter I. Cowling and
                  Simon M. Lucas},
  title        = {Solving the Physical Traveling Salesman Problem: Tree Search and Macro
                  Actions},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {1},
  pages        = {31--45},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2263884},
  doi          = {10.1109/TCIAIG.2013.2263884},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/PerezPWRSCL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tec/PerezTSRL14,
  author       = {Diego Perez Liebana and
                  Julian Togelius and
                  Spyridon Samothrakis and
                  Philipp Rohlfshagen and
                  Simon M. Lucas},
  title        = {Automated Map Generation for the Physical Traveling Salesman Problem},
  journal      = {{IEEE} Trans. Evol. Comput.},
  volume       = {18},
  number       = {5},
  pages        = {708--720},
  year         = {2014},
  url          = {https://doi.org/10.1109/TEVC.2013.2281508},
  doi          = {10.1109/TEVC.2013.2281508},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tec/PerezTSRL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/PerezPWSLC14,
  author       = {Diego Perez Liebana and
                  Edward Jack Powley and
                  Daniel Whitehouse and
                  Spyridon Samothrakis and
                  Simon M. Lucas and
                  Peter I. Cowling},
  title        = {The 2013 Multi-objective Physical Travelling Salesman Problem Competition},
  booktitle    = {Proceedings of the {IEEE} Congress on Evolutionary Computation, {CEC}
                  2014, Beijing, China, July 6-11, 2014},
  pages        = {2314--2321},
  publisher    = {{IEEE}},
  year         = {2014},
  url          = {https://doi.org/10.1109/CEC.2014.6900243},
  doi          = {10.1109/CEC.2014.6900243},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cec/PerezPWSLC14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/PerezSL14,
  author       = {Diego Perez Liebana and
                  Spyridon Samothrakis and
                  Simon M. Lucas},
  title        = {Knowledge-based fast evolutionary {MCTS} for general video game playing},
  booktitle    = {2014 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2014, Dortmund, Germany, August 26-29, 2014},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2014},
  url          = {https://doi.org/10.1109/CIG.2014.6932868},
  doi          = {10.1109/CIG.2014.6932868},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/PerezSL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/SamothrakisRPL14,
  author       = {Spyridon Samothrakis and
                  Samuel A. Roberts and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {Rolling horizon methods for games with continuous states and actions},
  booktitle    = {2014 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2014, Dortmund, Germany, August 26-29, 2014},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2014},
  url          = {https://doi.org/10.1109/CIG.2014.6932888},
  doi          = {10.1109/CIG.2014.6932888},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/SamothrakisRPL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/evoW/LucasSP14,
  author       = {Simon M. Lucas and
                  Spyridon Samothrakis and
                  Diego Perez Liebana},
  editor       = {Anna Isabel Esparcia{-}Alc{\'{a}}zar and
                  Antonio Miguel Mora},
  title        = {Fast Evolutionary Adaptation for Monte Carlo Tree Search},
  booktitle    = {Applications of Evolutionary Computation - 17th European Conference,
                  EvoApplications 2014, Granada, Spain, April 23-25, 2014, Revised Selected
                  Papers},
  series       = {Lecture Notes in Computer Science},
  volume       = {8602},
  pages        = {349--360},
  publisher    = {Springer},
  year         = {2014},
  url          = {https://doi.org/10.1007/978-3-662-45523-4\_29},
  doi          = {10.1007/978-3-662-45523-4\_29},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/evoW/LucasSP14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/PerezSL13,
  author       = {Diego Perez Liebana and
                  Spyridon Samothrakis and
                  Simon M. Lucas},
  title        = {Online and offline learning in multi-objective Monte Carlo Tree Search},
  booktitle    = {2013 {IEEE} Conference on Computational Inteligence in Games (CIG),
                  Niagara Falls, ON, Canada, August 11-13, 2013},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2013},
  url          = {https://doi.org/10.1109/CIG.2013.6633621},
  doi          = {10.1109/CIG.2013.6633621},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/PerezSL13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gecco/PerezSLR13,
  author       = {Diego Perez Liebana and
                  Spyridon Samothrakis and
                  Simon M. Lucas and
                  Philipp Rohlfshagen},
  editor       = {Christian Blum and
                  Enrique Alba},
  title        = {Rolling horizon evolution versus tree search for navigation in single-player
                  real-time games},
  booktitle    = {Genetic and Evolutionary Computation Conference, {GECCO} '13, Amsterdam,
                  The Netherlands, July 6-10, 2013},
  pages        = {351--358},
  publisher    = {{ACM}},
  year         = {2013},
  url          = {https://doi.org/10.1145/2463372.2463413},
  doi          = {10.1145/2463372.2463413},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gecco/PerezSLR13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BrownePWLCRTPSC12,
  author       = {Cameron Browne and
                  Edward Jack Powley and
                  Daniel Whitehouse and
                  Simon M. Lucas and
                  Peter I. Cowling and
                  Philipp Rohlfshagen and
                  Stephen Tavener and
                  Diego Perez Liebana and
                  Spyridon Samothrakis and
                  Simon Colton},
  title        = {A Survey of Monte Carlo Tree Search Methods},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {4},
  number       = {1},
  pages        = {1--43},
  year         = {2012},
  url          = {https://doi.org/10.1109/TCIAIG.2012.2186810},
  doi          = {10.1109/TCIAIG.2012.2186810},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/BrownePWLCRTPSC12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/PerezRL12,
  author       = {Diego Perez Liebana and
                  Philipp Rohlfshagen and
                  Simon M. Lucas},
  title        = {The physical travelling salesman problem: {WCCI} 2012 competition},
  booktitle    = {Proceedings of the {IEEE} Congress on Evolutionary Computation, {CEC}
                  2012, Brisbane, Australia, June 10-15, 2012},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/CEC.2012.6256440},
  doi          = {10.1109/CEC.2012.6256440},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cec/PerezRL12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cf/LucasRP12,
  author       = {Simon M. Lucas and
                  Philipp Rohlfshagen and
                  Diego Perez Liebana},
  editor       = {John Feo and
                  Paolo Faraboschi and
                  Oreste Villa},
  title        = {Towards more intelligent adaptive video game agents: a computational
                  intelligence perspective},
  booktitle    = {Proceedings of the Computing Frontiers Conference, CF'12, Caligari,
                  Italy - May 15 - 17, 2012},
  pages        = {293--298},
  publisher    = {{ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1145/2212908.2212955},
  doi          = {10.1145/2212908.2212955},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cf/LucasRP12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/PerezRL12,
  author       = {Diego Perez Liebana and
                  Philipp Rohlfshagen and
                  Simon M. Lucas},
  title        = {Monte Carlo Tree Search: Long-term versus short-term planning},
  booktitle    = {2012 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2012, Granada, Spain, September 11-14, 2012},
  pages        = {219--226},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/CIG.2012.6374159},
  doi          = {10.1109/CIG.2012.6374159},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/PerezRL12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/evoW/PerezRL12,
  author       = {Diego Perez Liebana and
                  Philipp Rohlfshagen and
                  Simon M. Lucas},
  editor       = {Cecilia Di Chio and
                  Alexandros Agapitos and
                  Stefano Cagnoni and
                  Carlos Cotta and
                  Francisco Fern{\'{a}}ndez de Vega and
                  Gianni A. Di Caro and
                  Rolf Drechsler and
                  Anik{\'{o}} Ek{\'{a}}rt and
                  Anna Isabel Esparcia{-}Alc{\'{a}}zar and
                  Muddassar Farooq and
                  William B. Langdon and
                  Juan Juli{\'{a}}n Merelo Guerv{\'{o}}s and
                  Mike Preuss and
                  Hendrik Richter and
                  Sara Silva and
                  Anabela Sim{\~{o}}es and
                  Giovanni Squillero and
                  Ernesto Tarantino and
                  Andrea Tettamanzi and
                  Julian Togelius and
                  Neil Urquhart and
                  Sima Uyar and
                  Georgios N. Yannakakis},
  title        = {Monte-Carlo Tree Search for the Physical Travelling Salesman Problem},
  booktitle    = {Applications of Evolutionary Computation - EvoApplications 2012: EvoCOMNET,
                  EvoCOMPLEX, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoNUM, EvoPAR, EvoRISK,
                  EvoSTIM, and EvoSTOC, M{\'{a}}laga, Spain, April 11-13, 2012,
                  Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {7248},
  pages        = {255--264},
  publisher    = {Springer},
  year         = {2012},
  url          = {https://doi.org/10.1007/978-3-642-29178-4\_26},
  doi          = {10.1007/978-3-642-29178-4\_26},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/evoW/PerezRL12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/PerezNOB11,
  author       = {Diego Perez Liebana and
                  Miguel Nicolau and
                  Michael O'Neill and
                  Anthony Brabazon},
  editor       = {Sung{-}Bae Cho and
                  Simon M. Lucas and
                  Philip Hingston},
  title        = {Reactiveness and navigation in computer games: Different needs, different
                  approaches},
  booktitle    = {2011 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2011, Seoul, South Korea, August 31 - September 3, 2011},
  pages        = {273--280},
  publisher    = {{IEEE}},
  year         = {2011},
  url          = {https://doi.org/10.1109/CIG.2011.6032017},
  doi          = {10.1109/CIG.2011.6032017},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/PerezNOB11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/evoW/PerezNOB11,
  author       = {Diego Perez Liebana and
                  Miguel Nicolau and
                  Michael O'Neill and
                  Anthony Brabazon},
  editor       = {Cecilia Di Chio and
                  Stefano Cagnoni and
                  Carlos Cotta and
                  Marc Ebner and
                  Anik{\'{o}} Ek{\'{a}}rt and
                  Anna Esparcia{-}Alc{\'{a}}zar and
                  Juan Juli{\'{a}}n Merelo Guerv{\'{o}}s and
                  Ferrante Neri and
                  Mike Preuss and
                  Hendrik Richter and
                  Julian Togelius and
                  Georgios N. Yannakakis},
  title        = {Evolving Behaviour Trees for the Mario {AI} Competition Using Grammatical
                  Evolution},
  booktitle    = {Applications of Evolutionary Computation - EvoApplications 2011: EvoCOMPLEX,
                  EvoGAMES, EvoIASP, EvoINTELLIGENCE, EvoNUM, and EvoSTOC, Torino, Italy,
                  April 27-29, 2011, Proceedings, Part {I}},
  series       = {Lecture Notes in Computer Science},
  volume       = {6624},
  pages        = {123--132},
  publisher    = {Springer},
  year         = {2011},
  url          = {https://doi.org/10.1007/978-3-642-20525-5\_13},
  doi          = {10.1007/978-3-642-20525-5\_13},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/evoW/PerezNOB11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LoiaconoLTOPBLCPSPQ10,
  author       = {Daniele Loiacono and
                  Pier Luca Lanzi and
                  Julian Togelius and
                  Enrique Onieva and
                  David A. Pelta and
                  Martin V. Butz and
                  Thies D. L{\"{o}}nneker and
                  Luigi Cardamone and
                  Diego Perez Liebana and
                  Yago S{\'{a}}ez and
                  Mike Preuss and
                  Jan Quadflieg},
  title        = {The 2009 Simulated Car Racing Championship},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {2},
  number       = {2},
  pages        = {131--147},
  year         = {2010},
  url          = {https://doi.org/10.1109/TCIAIG.2010.2050590},
  doi          = {10.1109/TCIAIG.2010.2050590},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LoiaconoLTOPBLCPSPQ10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/PerezRSI09,
  author       = {Diego Perez Liebana and
                  Gustavo Recio and
                  Yago S{\'{a}}ez and
                  Pedro Isasi},
  editor       = {Pier Luca Lanzi},
  title        = {Evolving a fuzzy controller for a Car Racing Competition},
  booktitle    = {Proceedings of the 2009 {IEEE} Symposium on Computational Intelligence
                  and Games, {CIG} 2009, Milano, Italy, 7-10 September, 2009},
  pages        = {263--270},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/CIG.2009.5286467},
  doi          = {10.1109/CIG.2009.5286467},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/PerezRSI09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/LoiaconoTLKLSPRS08,
  author       = {Daniele Loiacono and
                  Julian Togelius and
                  Pier Luca Lanzi and
                  Leonard Kinnaird{-}Heether and
                  Simon M. Lucas and
                  Matt Simmerson and
                  Diego Perez Liebana and
                  Robert G. Reynolds and
                  Yago S{\'{a}}ez},
  editor       = {Philip Hingston and
                  Luigi Barone},
  title        = {The {WCCI} 2008 simulated car racing competition},
  booktitle    = {Proceedings of the 2008 {IEEE} Symposium on Computational Intelligence
                  and Games, {CIG} 2009, Perth, Australia, 15-18 December, 2008},
  pages        = {119--126},
  publisher    = {{IEEE}},
  year         = {2008},
  url          = {https://doi.org/10.1109/CIG.2008.5035630},
  doi          = {10.1109/CIG.2008.5035630},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/LoiaconoTLKLSPRS08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/PerezSRI08,
  author       = {Diego Perez Liebana and
                  Yago S{\'{a}}ez and
                  Gustavo Recio and
                  Pedro Isasi},
  editor       = {Philip Hingston and
                  Luigi Barone},
  title        = {Evolving a rule system controller for automatic driving in a car racing
                  competition},
  booktitle    = {Proceedings of the 2008 {IEEE} Symposium on Computational Intelligence
                  and Games, {CIG} 2009, Perth, Australia, 15-18 December, 2008},
  pages        = {336--342},
  publisher    = {{IEEE}},
  year         = {2008},
  url          = {https://doi.org/10.1109/CIG.2008.5035659},
  doi          = {10.1109/CIG.2008.5035659},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/PerezSRI08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ppsn/SaezPSI08,
  author       = {Yago S{\'{a}}ez and
                  Diego Perez Liebana and
                  Oscar Sanju{\'{a}}n Mart{\'{\i}}nez and
                  Pedro Isasi},
  editor       = {G{\"{u}}nter Rudolph and
                  Thomas Jansen and
                  Simon M. Lucas and
                  Carlo Poloni and
                  Nicola Beume},
  title        = {Driving Cars by Means of Genetic Algorithms},
  booktitle    = {Parallel Problem Solving from Nature - {PPSN} X, 10th International
                  Conference Dortmund, Germany, September 13-17, 2008, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {5199},
  pages        = {1101--1110},
  publisher    = {Springer},
  year         = {2008},
  url          = {https://doi.org/10.1007/978-3-540-87700-4\_109},
  doi          = {10.1007/978-3-540-87700-4\_109},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ppsn/SaezPSI08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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