BibTeX records: Matej Moravcik

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@article{DBLP:journals/corr/abs-2006-08740,
  author    = {Michal Sustr and
               Martin Schmid and
               Matej Moravc{\'{\i}}k and
               Neil Burch and
               Marc Lanctot and
               Michael Bowling},
  title     = {Sound Search in Imperfect Information Games},
  journal   = {CoRR},
  volume    = {abs/2006.08740},
  year      = {2020},
  url       = {https://arxiv.org/abs/2006.08740},
  archivePrefix = {arXiv},
  eprint    = {2006.08740},
  timestamp = {Wed, 17 Jun 2020 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/journals/corr/abs-2006-08740.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jair/BurchMS19,
  author    = {Neil Burch and
               Matej Moravcik and
               Martin Schmid},
  title     = {Revisiting {CFR+} and Alternating Updates},
  journal   = {J. Artif. Intell. Res.},
  volume    = {64},
  pages     = {429--443},
  year      = {2019},
  url       = {https://doi.org/10.1613/jair.1.11370},
  doi       = {10.1613/jair.1.11370},
  timestamp = {Mon, 11 Mar 2019 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/journals/jair/BurchMS19.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/SchmidBLMKB19,
  author    = {Martin Schmid and
               Neil Burch and
               Marc Lanctot and
               Matej Moravcik and
               Rudolf Kadlec and
               Michael Bowling},
  title     = {Variance Reduction in Monte Carlo Counterfactual Regret Minimization
               {(VR-MCCFR)} for Extensive Form Games Using Baselines},
  booktitle = {The Thirty-Third {AAAI} Conference on Artificial Intelligence, {AAAI}
               2019, The Thirty-First Innovative Applications of Artificial Intelligence
               Conference, {IAAI} 2019, The Ninth {AAAI} Symposium on Educational
               Advances in Artificial Intelligence, {EAAI} 2019, Honolulu, Hawaii,
               USA, January 27 - February 1, 2019},
  pages     = {2157--2164},
  publisher = {{AAAI} Press},
  year      = {2019},
  url       = {https://doi.org/10.1609/aaai.v33i01.33012157},
  doi       = {10.1609/aaai.v33i01.33012157},
  timestamp = {Wed, 25 Sep 2019 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/conf/aaai/SchmidBLMKB19.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/BurchSMMB18,
  author    = {Neil Burch and
               Martin Schmid and
               Matej Moravcik and
               Dustin Morrill and
               Michael Bowling},
  editor    = {Sheila A. McIlraith and
               Kilian Q. Weinberger},
  title     = {{AIVAT:} {A} New Variance Reduction Technique for Agent Evaluation
               in Imperfect Information Games},
  booktitle = {Proceedings of the Thirty-Second {AAAI} Conference on Artificial Intelligence,
               (AAAI-18), the 30th innovative Applications of Artificial Intelligence
               (IAAI-18), and the 8th {AAAI} Symposium on Educational Advances in
               Artificial Intelligence (EAAI-18), New Orleans, Louisiana, USA, February
               2-7, 2018},
  pages     = {949--956},
  publisher = {{AAAI} Press},
  year      = {2018},
  url       = {https://www.aaai.org/ocs/index.php/AAAI/AAAI18/paper/view/17316},
  timestamp = {Tue, 23 Oct 2018 06:42:15 +0200},
  biburl    = {https://dblp.org/rec/conf/aaai/BurchSMMB18.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1809-03057,
  author    = {Martin Schmid and
               Neil Burch and
               Marc Lanctot and
               Matej Moravcik and
               Rudolf Kadlec and
               Michael Bowling},
  title     = {Variance Reduction in Monte Carlo Counterfactual Regret Minimization
               {(VR-MCCFR)} for Extensive Form Games using Baselines},
  journal   = {CoRR},
  volume    = {abs/1809.03057},
  year      = {2018},
  url       = {http://arxiv.org/abs/1809.03057},
  archivePrefix = {arXiv},
  eprint    = {1809.03057},
  timestamp = {Fri, 05 Oct 2018 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/journals/corr/abs-1809-03057.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1810-11542,
  author    = {Neil Burch and
               Matej Moravcik and
               Martin Schmid},
  title     = {Revisiting {CFR+} and Alternating Updates},
  journal   = {CoRR},
  volume    = {abs/1810.11542},
  year      = {2018},
  url       = {http://arxiv.org/abs/1810.11542},
  archivePrefix = {arXiv},
  eprint    = {1810.11542},
  timestamp = {Wed, 31 Oct 2018 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/journals/corr/abs-1810-11542.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/BurchSMB17,
  author    = {Neil Burch and
               Martin Schmid and
               Matej Moravcik and
               Michael Bowling},
  title     = {{AIVAT:} {A} New Variance Reduction Technique for Agent Evaluation
               in Imperfect Information Games},
  booktitle = {The Workshops of the The Thirty-First {AAAI} Conference on Artificial
               Intelligence, Saturday, February 4-9, 2017, San Francisco, California,
               {USA}},
  series    = {{AAAI} Workshops},
  volume    = {{WS-17}},
  publisher = {{AAAI} Press},
  year      = {2017},
  url       = {http://aaai.org/ocs/index.php/WS/AAAIW17/paper/view/15119},
  timestamp = {Wed, 24 Apr 2019 10:44:20 +0200},
  biburl    = {https://dblp.org/rec/conf/aaai/BurchSMB17.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/MoravcikSBLMBDW17,
  author    = {Matej Moravc{\'{\i}}k and
               Martin Schmid and
               Neil Burch and
               Viliam Lis{\'{y}} and
               Dustin Morrill and
               Nolan Bard and
               Trevor Davis and
               Kevin Waugh and
               Michael Johanson and
               Michael H. Bowling},
  title     = {DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker},
  journal   = {CoRR},
  volume    = {abs/1701.01724},
  year      = {2017},
  url       = {http://arxiv.org/abs/1701.01724},
  archivePrefix = {arXiv},
  eprint    = {1701.01724},
  timestamp = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/journals/corr/MoravcikSBLMBDW17.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/MoravcikSHHG16,
  author    = {Matej Moravcik and
               Martin Schmid and
               Karel Ha and
               Milan Hlad{\'{\i}}k and
               Stephen J. Gaukrodger},
  editor    = {Dale Schuurmans and
               Michael P. Wellman},
  title     = {Refining Subgames in Large Imperfect Information Games},
  booktitle = {Proceedings of the Thirtieth {AAAI} Conference on Artificial Intelligence,
               February 12-17, 2016, Phoenix, Arizona, {USA}},
  pages     = {572--578},
  publisher = {{AAAI} Press},
  year      = {2016},
  url       = {http://www.aaai.org/ocs/index.php/AAAI/AAAI16/paper/view/12102},
  timestamp = {Wed, 05 Apr 2017 12:53:50 +0200},
  biburl    = {https://dblp.org/rec/conf/aaai/MoravcikSHHG16.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/BurchSMB16,
  author    = {Neil Burch and
               Martin Schmid and
               Matej Moravcik and
               Michael H. Bowling},
  title     = {{AIVAT:} {A} New Variance Reduction Technique for Agent Evaluation
               in Imperfect Information Games},
  journal   = {CoRR},
  volume    = {abs/1612.06915},
  year      = {2016},
  url       = {http://arxiv.org/abs/1612.06915},
  archivePrefix = {arXiv},
  eprint    = {1612.06915},
  timestamp = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/journals/corr/BurchSMB16.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/SchmidMHG15,
  author    = {Martin Schmid and
               Matej Moravcik and
               Milan Hlad{\'{\i}}k and
               Stephen J. Gaukrodger},
  editor    = {Sam Ganzfried},
  title     = {Automatic Public State Space Abstraction in Imperfect Information
               Games},
  booktitle = {Computer Poker and Imperfect Information, Papers from the 2015 {AAAI}
               Workshop, Austin, Texas, USA, January 26, 2015},
  series    = {{AAAI} Workshops},
  volume    = {{WS-15-07}},
  publisher = {{AAAI} Press},
  year      = {2015},
  url       = {http://aaai.org/ocs/index.php/WS/AAAIW15/paper/view/10073},
  timestamp = {Fri, 30 Sep 2016 09:18:06 +0200},
  biburl    = {https://dblp.org/rec/conf/aaai/SchmidMHG15.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/SchmidMH14,
  author    = {Martin Schmid and
               Matej Moravcik and
               Milan Hlad{\'{\i}}k},
  editor    = {Carla E. Brodley and
               Peter Stone},
  title     = {Bounding the Support Size in Extensive Form Games with Imperfect Information},
  booktitle = {Proceedings of the Twenty-Eighth {AAAI} Conference on Artificial Intelligence,
               July 27 -31, 2014, Qu{\'{e}}bec City, Qu{\'{e}}bec, Canada},
  pages     = {784--790},
  publisher = {{AAAI} Press},
  year      = {2014},
  url       = {http://www.aaai.org/ocs/index.php/AAAI/AAAI14/paper/view/8416},
  timestamp = {Thu, 05 Feb 2015 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/conf/aaai/SchmidMH14.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
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