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Andrew M. Day
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Publications
- 2015
- [j37]Daniel Tobias Reynolds, Stephen D. Laycock, A. M. Day:
Real-time accumulation of occlusion-based snow. Vis. Comput. 31(5): 689-700 (2015) - 2014
- [j36]Christopher T. Asque, Andy M. Day, Stephen D. Laycock:
Augmenting graphical user interfaces with haptic assistance for motion-impaired operators. Int. J. Hum. Comput. Stud. 72(10-11): 689-703 (2014) - 2012
- [j33]Christopher S. Applegate, Stephen D. Laycock, A. M. Day:
A sketch-based system for highway design with user-specified regions of influence. Comput. Graph. 36(6): 685-695 (2012) - [j32]Christopher T. Asque, Andy M. Day, Stephen D. Laycock:
Haptic-Assisted Target Acquisition in a Visual Point-and-Click Task for Computer Users with Motion Impairments. IEEE Trans. Haptics 5(2): 120-130 (2012) - [c47]Christopher T. Asque, Andy M. Day, Stephen D. Laycock:
Cursor Navigation Using Haptics for Motion-Impaired Computer Users. EuroHaptics (1) 2012: 13-24 - [c45]Philip G. Brown, Stephen D. Laycock, Andy M. Day:
Vectorising Building Footprints From Historic Maps. VAST 2012: 17-24 - [c44]Sam Bailey, Chris Powell, Stephen D. Laycock, Andy M. Day:
Interactive exploration of historic information via gesture recognition. VSMM 2012: 211-218 - [c43]Chris Powell, Stephen D. Laycock, Andy M. Day, Sam Bailey, Janka Rodziewicz, Jon Gregory, Tom Williamson:
HistOracle: Consolidation and dissemination of heritage information. VSMM 2012: 573-576 - 2011
- [j31]Stephen D. Laycock, Philip G. Brown, Robert G. Laycock, Andy M. Day:
Aligning archive maps and extracting footprints for analysis of historic urban environments. Comput. Graph. 35(2): 242-249 (2011) - [c42]Christopher S. Applegate, Stephen D. Laycock, A. M. Day:
A Sketch-Based System for Highway Design. SBIM 2011: 55-62 - [c41]Daniel Tobias Reynolds, Stephen D. Laycock, Andy M. Day:
Remodelling of Botanical Trees for Real-Time Simulation. TPCG 2011: 1-8 - 2010
- [c40]Francisco A. Madera-Ramírez, Stephen D. Laycock, A. M. Day:
Detecting Self-Collisions Using a Hybrid Bounding Volume Algorithm. ACHI 2010: 107-112 - [c39]Christopher S. Applegate, Stephen D. Laycock, Andy M. Day:
Real-Time Traffic Simulation Using Cellular Automata. TPCG 2010: 91-98 - [c38]Michael Robert Leopold Molnos, Stephen D. Laycock, Andy M. Day:
Using the Discrete Fourier Transform for Character Motion Blending and Manipulation - a Streamlined Approach. TPCG 2010: 207-214 - 2009
- [c37]Francisco A. Madera-Ramírez, A. M. Day, Stephen D. Laycock:
A Hybrid Bounding Volume Algorithm to Detect Collisions between Deformable Objects. ACHI 2009: 136-141 - [c34]Timothy J. R. Simnett, Stephen D. Laycock, Andy M. Day:
An Edge-based Approach to Adaptively Refining a Mesh for Cloth Deformation. TPCG 2009: 77-84 - [c33]Robert G. Laycock, Stephen D. Laycock, Andy M. Day:
Reconstruction of Large Cultural Heritage Sites from Archived Maps. VAST 2009: 41-48 - 2008
- [c32]Stephen D. Laycock, Robert G. Laycock, David Drinkwater, Andy M. Day:
Real-time Visualisation of Multiple Time dependent Reconstruction Hypotheses for a Cultural Heritage Site. VAST 2008: 93-100 - 2007
- [j24]Stephen D. Laycock, A. M. Day:
A Survey of Haptic Rendering Techniques. Comput. Graph. Forum 26(1): 50-65 (2007) - [c29]Francisco A. Madera-Ramírez, Andrew M. Day, Stephen D. Laycock:
Fast Hierarchical Methods to Detect Collisions between Deformable Objects: A Comparison. Eurographics (Short Papers) 2007: 69-72 - [c27]Francisco A. Madera-Ramírez, Andy M. Day, Stephen D. Laycock:
A Distance Hierarchy to Detect Collisions Between Deformable Objects. TPCG 2007: 53-60 - 2006
- [c25]Francisco A. Madera-Ramírez, Andy M. Day, Stephen D. Laycock:
Collision Detection for Deformable Objects using Octrees. TPCG 2006: 115-122 - [c24]Robert G. Laycock, Stephen D. Laycock, Andy M. Day:
Haptic Navigation and Exploration of High Quality Pre-rendered Environments. VAST 2006: 17-24 - [c23]Francisco A. Madera-Ramírez, A. M. Day, Stephen D. Laycock:
The use of Tetrahedra to Detect Collisions. VRIPHYS 2006: 121-122 - 2005
- [j21]Stephen D. Laycock, A. M. Day:
Incorporating haptic feedback for the simulation of a deformable tool in a rigid scene. Comput. Graph. 29(3): 341-351 (2005) - 2004
- [c22]Stephen D. Laycock, A. M. Day:
A Hybrid Collision Detection Approach for the Haptic Rendering of Deformable Tools. Computer Graphics International 2004: 148-155 - 2003
- [j14]Stephen D. Laycock, A. M. Day:
Recent Developments and Applications of Haptic Devices. Comput. Graph. Forum 22(2): 117-132 (2003) - [c13]Stephen D. Laycock, A. M. Day:
Simulating Deformable Tools with Haptic Feedback in a Virtual Environment. WSCG 2003
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