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Niels Henze
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- affiliation: University of Stuttgart, Germany
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2020 – today
- 2024
- [c214]Alexander Kalus, Johannes Klein, Tien-Julian Ho, Lee-Ann Seegets, Niels Henze:
MobileGravity: Mobile Simulation of a High Range of Weight in Virtual Reality. CHI 2024: 547:1-547:13 - [c213]Alexander Kalus, Johannes Klein, Tien-Julian Ho, Lee-Ann Seegets, Niels Henze:
Showcasing MobileGravity. CHI Extended Abstracts 2024: 646:1-646:2 - [c212]Martin Kocur, Alexander Kalus, Valentin Schwind, Niels Henze:
Workshop on Ubiquitous Mixed Reality: Unveiling Opportunities and Challenges. MuC (Workshopband) 2024 - [c211]Martin Kocur, Thomas Noack, Valentin Schwind, Johanna Bogon, Niels Henze:
Physiological and Perceptual Effects of Avatars' Muscularity while Rowing in Virtual Reality. MuC 2024: 44-52 - [c210]Elisa Valletta, Alexander Kalus, Johanna Bogon, Niels Henze:
Towards Determining the Physical Characteristics that Induce the Proteus Effect. MuC (Workshopband) 2024 - [c209]Alexander Kalus, Johannes Klein, Tien-Julian Ho, Niels Henze:
Simulating Object Weight in Virtual Reality: The Role of Absolute Mass and Weight Distributions. VRST 2024: 23:1-23:11 - 2023
- [j19]Andreas Schmid, David Halbhuber, Thomas Fischer, Raphael Wimmer, Niels Henze:
Small Latency Variations Do Not Affect Player Performance in First-Person Shooters. Proc. ACM Hum. Comput. Interact. 7(CHI PLAY): 197-216 (2023) - [j18]David Halbhuber, Philipp Schauhuber, Valentin Schwind, Niels Henze:
The Effects of Latency and In-Game Perspective on Player Performance and Game Experience. Proc. ACM Hum. Comput. Interact. 7(CHI PLAY): 1308-1329 (2023) - [c208]Martin Kocur, Lukas Jackermeier, Valentin Schwind, Niels Henze:
The Effects of Avatar and Environment on Thermal Perception and Skin Temperature in Virtual Reality. CHI 2023: 231:1-231:15 - [c207]Alexander Kalus, Martin Kocur, Johannes Klein, Manuel Mayer, Niels Henze:
PumpVR: Rendering the Weight of Objects and Avatars through Liquid Mass Transfer in Virtual Reality. CHI 2023: 263:1-263:13 - [c206]David Halbhuber, Martin Kocur, Alexander Kalus, Kevin Angermeyer, Valentin Schwind, Niels Henze:
Understanding the Effects of Perceived Avatar Appearance on Latency Sensitivity in Full-Body Motion-Tracked Virtual Reality. MuC 2023: 1-15 - [c205]Martina Emmert, Andreas Schmid, Raphael Wimmer, Niels Henze:
CoShare: a Multi-Pointer Collaborative Screen Sharing Tool. MuC 2023: 325-329 - [c204]Niels Henze, David Halbhuber, Jannik Wiese:
Faster Might Not be Fast Enough: Improving Users' Experience and Performance through Negative Latency. MuC (Workshopband) 2023 - [c203]Alexander Kalus, Johannes Klein, Niels Henze:
Utilizing Liquid Transfer for Weight Simulation: Challenges and Future Directions. MuC (Workshopband) 2023 - [c202]Martin Riemer, Johanna Bogon, Nele Rußwinkel, Niels Henze, Eva Wiese, David Halbhuber, Roland Thomaschke:
Time and Timing in Human-Computer Interaction. MuC (Workshopband) 2023 - [c201]Jannik Wiese, Niels Henze:
Predicting Mouse Positions Beyond a System's Latency Can Increase Throughput and User Experience in Linear Steering Tasks. MuC 2023: 101-115 - [c200]Martin Kocur, Manuel Mayer, Amelie Karber, Miriam Witte, Niels Henze, Johanna Bogon:
The Absence of Athletic Avatars' Effects on Physiological and Perceptual Responses while Cycling in Virtual Reality. MUM 2023: 360-370 - [c199]David Halbhuber, Roland Thomaschke, Niels Henze, Christian Wolff, Kilian Probst, Johanna Bogon:
Play with my Expectations: Players Implicitly Anticipate Game Events Based on In-Game Time-Event Correlations. MUM 2023: 380-391 - 2022
- [j17]Jessica Sehrt, Bent Braams, Niels Henze, Valentin Schwind:
Social Acceptability in Context: Stereotypical Perception of Shape, Body Location, and Usage of Wearable Devices. Big Data Cogn. Comput. 6(4): 100 (2022) - [j16]David Halbhuber, Valentin Schwind, Niels Henze:
Don't Break my Flow: Effects of Switching Latency in Shooting Video Games. Proc. ACM Hum. Comput. Interact. 6(CHI PLAY): 1-20 (2022) - [c198]Maximiliane Windl, Niels Henze, Albrecht Schmidt, Sebastian S. Feger:
Automating Contextual Privacy Policies: Design and Evaluation of a Production Tool for Digital Consumer Privacy Awareness. CHI 2022: 34:1-34:18 - [c197]Maximiliane Windl, Anna-Marie Ortloff, Niels Henze, Valentin Schwind:
Privacy at a Glance: A Process to Learn Modular Privacy Icons During Web Browsing. CHIIR 2022: 102-112 - [c196]David Halbhuber, Maximilian Huber, Valentin Schwind, Niels Henze:
Understanding Player Performance and Gaming Experience while Playing a First-Person Shooter with Auditory Latency. CHI PLAY 2022: 24-30 - [c195]David Halbhuber, Julian Höpfinger, Valentin Schwind, Niels Henze:
A Dataset to Investigate First-Person Shooter Players. CHI PLAY 2022: 51-56 - [c194]David Halbhuber, Maximilian Seewald, Fabian Schiller, Mathias Götz, Jakob Fehle, Niels Henze:
Using Artificial Neural Networks to Compensate Negative Effects of Latency in Commercial Real-Time Strategy Games. MuC 2022: 182-191 - [c193]David Halbhuber, Annika Köhler, Markus Schmidbauer, Jannik Wiese, Niels Henze:
The Effects of Auditory Latency on Experienced First-Person Shooter Players. MuC 2022: 286-296 - [c192]Alexander Kalus, Martin Kocur, Niels Henze, Johanna Bogon, Valentin Schwind:
How to Induce a Physical and Virtual Rubber Hand Illusion. MuC 2022: 580-583 - [c191]David Halbhuber, Maximilian Schlenczek, Johanna Bogon, Niels Henze:
Better be quiet about it! The Effects of Phantom Latency on Experienced First-Person Shooter Players. MUM 2022: 172-181 - [c190]Martin Kocur, Johanna Bogon, Manuel Mayer, Miriam Witte, Amelie Karber, Niels Henze, Valentin Schwind:
Sweating Avatars Decrease Perceived Exertion and Increase Perceived Endurance while Cycling in Virtual Reality. VRST 2022: 29:1-29:12 - [c189]Martin Kocur, Alexander Kalus, Johanna Bogon, Niels Henze, Christian Wolff, Valentin Schwind:
The Rubber Hand Illusion in Virtual Reality and the Real World - Comparable but Different. VRST 2022: 31:1-31:12 - 2021
- [j15]Huy Viet Le, Sven Mayer, Niels Henze:
Deep learning for human-computer interaction. Interactions 28(1): 78-82 (2021) - [j14]David Halbhuber, Niels Henze, Valentin Schwind:
Increasing Player Performance and Game Experience in High Latency Systems. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 283:1-283:20 (2021) - [c188]Martin Kocur, Florian Habler, Valentin Schwind, Pawel W. Wozniak, Christian Wolff, Niels Henze:
Physiological and Perceptual Responses to Athletic Avatars while Cycling in Virtual Reality. CHI 2021: 519:1-519:18 - [c187]Rufat Rzayev, Polina Ugnivenko, Sarah Graf, Valentin Schwind, Niels Henze:
Reading in VR: The Effect of Text Presentation Type and Location. CHI 2021: 531:1-531:10 - [c186]Anna-Marie Ortloff, Steven Zimmerman, David Elsweiler, Niels Henze:
The Effect of Nudges and Boosts on Browsing Privacy in a Naturalistic Environment. CHIIR 2021: 63-73 - [c185]Martin Kocur, Niels Henze, Valentin Schwind:
Towards an Investigation of Avatars' Sweat Effects during Physical Exertion in Virtual Reality. MuC (Workshopband) 2021 - 2020
- [j13]Niels Henze, Valentin Schwind, Katrin Wolf, Martin Kocur, Albrecht Schmidt, Andrew L. Kun:
Preparing an Online Lecture That We Wouldn't Hate to Attend. IEEE Pervasive Comput. 19(3): 51-55 (2020) - [j12]Huy Viet Le, Sven Mayer, Maximilian Weiß, Jonas Vogelsang, Henrike Weingärtner, Niels Henze:
Shortcut Gestures for Mobile Text Editing on Fully Touch Sensitive Smartphones. ACM Trans. Comput. Hum. Interact. 27(5): 33:1-33:38 (2020) - [c184]Anna-Marie Ortloff, Maximiliane Windl, Valentin Schwind, Niels Henze:
Implementation and In Situ Assessment of Contextual Privacy Policies. Conference on Designing Interactive Systems 2020: 1765-1778 - [c183]Abdallah El Ali, Monica Perusquía-Hernández, Pete Denman, Yomna Abdelrahman, Mariam Hassib, Alexander Meschtscherjakov, Denzil Ferreira, Niels Henze:
MEEC: First Workshop on Momentary Emotion Elicitation and Capture. CHI Extended Abstracts 2020: 1-8 - [c182]Sven Mayer, Jens Reinhardt, Robin Schweigert, Brighten Jelke, Valentin Schwind, Katrin Wolf, Niels Henze:
Improving Humans' Ability to Interpret Deictic Gestures in Virtual Reality. CHI 2020: 1-14 - [c181]Yogesh Kumar Meena, Xing-Dong Yang, Markus Löchtefeld, Matt Carnie, Niels Henze, Steve Hodges, Matt Jones, Nivedita Arora, Gregory D. Abowd:
SelfSustainableCHI: Self-Powered Sustainable Interfaces and Interactions. CHI Extended Abstracts 2020: 1-7 - [c180]Rufat Rzayev, Florian Habler, Polina Ugnivenko, Niels Henze, Valentin Schwind:
It's Not Always Better When We're Together: Effects of Being Accompanied in Virtual Reality. CHI Extended Abstracts 2020: 1-8 - [c179]Martin Kocur, Melanie Kloss, Valentin Schwind, Christian Wolff, Niels Henze:
Flexing Muscles in Virtual Reality: Effects of Avatars' Muscular Appearance on Physical Performance. CHI PLAY 2020: 193-205 - [c178]Rufat Rzayev, Sabrina Hartl, Vera Wittmann, Valentin Schwind, Niels Henze:
Effects of position of real-time translation on AR glasses. MuC 2020: 251-257 - [c177]Tilman Dingler, Ken Singer, Niels Henze, Tonja-Katrin Machulla:
Extracting Daytime-Dependent Alertness Patterns from Mobile Game Data. MobileHCI 2020: 9:1-9:6 - [c176]Huy Viet Le, Sven Mayer, Niels Henze:
Imprint-Based Input Techniques for Touch-Based Mobile Devices. MUM 2020: 32-41 - [c175]Alexandra Voit, Dominik Weber, Yomna Abdelrahman, Marie Olivia Salm, Pawel W. Wozniak, Katrin Wolf, Stefan Schneegass, Niels Henze:
Exploring Non-Urgent Smart Home Notifications using a Smart Plant System. MUM 2020: 47-58 - [c174]Valentin Schwind, Niels Henze:
Anticipated User Stereotypes Systematically Affect the Social Acceptability of Mobile Devices. NordiCHI 2020: 13:1-13:12 - [c173]Rufat Rzayev, Susanne Korbely, Milena Maul, Alina Schark, Valentin Schwind, Niels Henze:
Effects of Position and Alignment of Notifications on AR Glasses during Social Interaction. NordiCHI 2020: 30:1-30:11 - [c172]Martin Kocur, Philipp Schauhuber, Valentin Schwind, Christian Wolff, Niels Henze:
The Effects of Self- and External Perception of Avatars on Cognitive Task Performance in Virtual Reality. VRST 2020: 27:1-27:11 - [c171]Valentin Schwind, David Halbhuber, Jakob Fehle, Jonathan Sasse, Andreas Pfaffelhuber, Christoph Tögel, Julian Dietz, Niels Henze:
The Effects of Full-Body Avatar Movement Predictions in Virtual Reality using Neural Networks. VRST 2020: 28:1-28:11
2010 – 2019
- 2019
- [j11]Patrick Bader, Alexandra Voit, Huy Viet Le, Pawel W. Wozniak, Niels Henze, Albrecht Schmidt:
WindowWall: Towards Adaptive Buildings with Interactive Windows as Ubiquitous Displays. ACM Trans. Comput. Hum. Interact. 26(2): 11:1-11:42 (2019) - [c170]Matthias Schneider, Anna Bruder, Marc Necker, Tim Schluesener, Niels Henze, Christian Wolff:
A field study to collect expert knowledge for the development of AR HUD navigation concepts. AutomotiveUI (adjunct) 2019: 358-362 - [c169]Ashley Colley, Sven Mayer, Niels Henze:
Investigating the Effect of Orientation and Visual Style on Touchscreen Slider Performance. CHI 2019: 189 - [c168]Valentin Schwind, Pascal Knierim, Nico Haas, Niels Henze:
Using Presence Questionnaires in Virtual Reality. CHI 2019: 360 - [c167]Valentin Schwind, Niklas Deierlein, Romina Poguntke, Niels Henze:
Understanding the Social Acceptability of Mobile Devices using the Stereotype Content Model. CHI 2019: 361 - [c166]Alexandra Voit, Sven Mayer, Valentin Schwind, Niels Henze:
Online, VR, AR, Lab, and In-Situ: Comparison of Research Methods to Evaluate Smart Artifacts. CHI 2019: 507 - [c165]Sven Mayer, Valentin Schwind, Huy Viet Le, Dominik Weber, Jonas Vogelsang, Johannes Wolf, Niels Henze:
Effect of Orientation on Unistroke Touch Gestures. CHI 2019: 698 - [c164]Rufat Rzayev, Sven Mayer, Christian Krauter, Niels Henze:
Notification in VR: The Effect of Notification Placement, Task and Environment. CHI PLAY 2019: 199-211 - [c163]Huy Viet Le, Sven Mayer, Niels Henze:
Investigating the feasibility of finger identification on capacitive touchscreens using deep learning. IUI 2019: 637-649 - [c162]Martin Kocur, Valentin Schwind, Niels Henze:
Utilizing the Proteus Effect to Improve Interactions using Full-Body Avatars in Virtual Reality. MuC (Workshopband) 2019 - [c161]Rufat Rzayev, Gürkan Karaman, Katrin Wolf, Niels Henze, Valentin Schwind:
The Effect of Presence and Appearance of Guides in Virtual Reality Exhibitions. MuC 2019: 11-20 - [c160]Sven Mayer, Lars Lischke, Valentin Schwind, Markus Gärtner, Eric Hämmerle, Emine Turcan, Florin Rheinwald, Gustav Murawski, Jonas Kuhn, Niels Henze:
Text Analysis Using Large High-Resolution Displays. MuC 2019: 189-197 - [c159]Valentin Schwind, Jan Leusmann, Niels Henze:
Understanding Visual-Haptic Integration of Avatar Hands Using a Fitts' Law Task in Virtual Reality. MuC 2019: 211-222 - [c158]Dominik Weber, Alexandra Voit, Niels Henze:
Clear All: A Large-Scale Observational Study on Mobile Notification Drawers. MuC 2019: 361-372 - [c157]Florian Habler, Valentin Schwind, Niels Henze:
Effects of Smart Virtual Assistants' Gender and Language. MuC 2019: 469-473 - [c156]Matthias Schneider, Anna Bruder, Marc Necker, Tim Schluesener, Niels Henze, Christian Wolff:
A real-world driving experiment to collect expert knowledge for the design of AR HUD navigation that covers less. MuC (Workshopband) 2019 - [c155]Huy Viet Le, Sven Mayer, Benedict Steuerlein, Niels Henze:
Investigating Unintended Inputs for One-Handed Touch Interaction Beyond the Touchscreen. MobileHCI 2019: 34:1-34:14 - [c154]Rufat Rzayev, Gürkan Karaman, Niels Henze, Valentin Schwind:
Fostering Virtual Guide in Exhibitions. MobileHCI 2019: 48:1-48:6 - [c153]Yomna Abdelrahman, Pawel W. Wozniak, Pascal Knierim, Dominik Weber, Ken Pfeuffer, Niels Henze, Albrecht Schmidt, Florian Alt:
Exploring the domestication of thermal imaging. MUM 2019: 9:1-9:7 - [c152]Dominik Weber, Alexandra Voit, Gisela Kollotzek, Niels Henze:
Annotif: A System for Annotating Mobile Notifications in User Studies. MUM 2019: 24:1-24:12 - [c151]Lars Lischke, Valentin Schwind, Robin Schweigert, Pawel W. Wozniak, Niels Henze:
Understanding pointing for workspace tasks on large high-resolution displays. MUM 2019: 25:1-25:9 - [c150]Florian Habler, Marco Peisker, Niels Henze:
Differences between smart speakers and graphical user interfaces for music search considering gender effects. MUM 2019: 30:1-30:7 - [c149]Fabian Hoffmann, Miriam-Ida Tyroller, Felix Wende, Niels Henze:
User-defined interaction for smart homes: voice, touch, or mid-air gestures? MUM 2019: 33:1-33:7 - [c148]Felix Riedl, Julia Sageder, Niels Henze:
Do knob disturb: a tangible controller for a distraction-free work environment. MUM 2019: 38:1-38:7 - [c147]Sven Mayer, Huy Viet Le, Markus Funk, Niels Henze:
Finding the Sweet Spot: Analyzing Unrestricted Touchscreen Interaction In-the-Wild. ISS 2019: 171-179 - 2018
- [j10]Valentin Schwind, K. Leicht, S. Jäger, Katrin Wolf, Niels Henze:
Is there an uncanny valley of virtual animals? A quantitative and qualitative investigation. Int. J. Hum. Comput. Stud. 111: 49-61 (2018) - [j9]Valentin Schwind, Katrin Wolf, Niels Henze:
Avoiding the uncanny valley in virtual character design. Interactions 25(5): 45-49 (2018) - [c146]Sven Mayer, Huy Viet Le, Alessandro Nesti, Niels Henze, Heinrich H. Bülthoff, Lewis L. Chuang:
The Effect of Road Bumps on Touch Interaction in Cars. AutomotiveUI 2018: 85-93 - [c145]Mariam Hassib, Stefan Schneegass, Niels Henze, Albrecht Schmidt, Florian Alt:
A Design Space for Audience Sensing and Feedback Systems. CHI Extended Abstracts 2018 - [c144]Huy Viet Le, Sven Mayer, Patrick Bader, Niels Henze:
Fingers' Range and Comfortable Area for One-Handed Smartphone Interaction Beyond the Touchscreen. CHI 2018: 31 - [c143]Rufat Rzayev, Pawel W. Wozniak, Tilman Dingler, Niels Henze:
Reading on Smart Glasses: The Effect of Text Position, Presentation Type and Walking. CHI 2018: 45 - [c142]Mohamed Khamis, Anita Baier, Niels Henze, Florian Alt, Andreas Bulling:
Understanding Face and Eye Visibility in Front-Facing Cameras of Smartphones used in the Wild. CHI 2018: 280 - [c141]Pascal Knierim, Valentin Schwind, Anna Maria Feit, Florian Nieuwenhuizen, Niels Henze:
Physical Keyboards in Virtual Reality: Analysis of Typing Performance and Effects of Avatar Hands. CHI 2018: 345 - [c140]Huy Viet Le, Thomas Kosch, Patrick Bader, Sven Mayer, Niels Henze:
PalmTouch: Using the Palm as an Additional Input Modality on Commodity Smartphones. CHI 2018: 360 - [c139]Sven Mayer, Lars Lischke, Pawel W. Wozniak, Niels Henze:
Evaluating the Disruptiveness of Mobile Interactions: A Mixed-Method Approach. CHI 2018: 406 - [c138]Tilman Dingler, Rufat Rzayev, Alireza Sahami Shirazi, Niels Henze:
Designing Consistent Gestures Across Device Types: Eliciting RSVP Controls for Phone, Watch, and Glasses. CHI 2018: 419 - [c137]Lars Lischke, Sven Mayer, Andreas Preikschat, Markus Schweizer, Ba Vu, Pawel W. Wozniak, Niels Henze:
Understanding Large Display Environments: Contextual Inquiry in a Control Room. CHI Extended Abstracts 2018 - [c136]Sven Mayer, Lars Lischke, Jens Emil Grønbæk, Zhanna Sarsenbayeva, Jonas Vogelsang, Pawel W. Wozniak, Niels Henze, Giulio Jacucci:
Pac-Many: Movement Behavior when Playing Collaborative and Competitive Games on Large Displays. CHI 2018: 539 - [c135]Sven Mayer, Valentin Schwind, Robin Schweigert, Niels Henze:
The Effect of Offset Correction and Cursor on Mid-Air Pointing in Real and Virtual Environments. CHI 2018: 653 - [c134]Dominik Weber, Alexandra Voit, Gisela Kollotzek, Lucas van der Vekens, Marcus Hepting, Florian Alt, Niels Henze:
PD Notify: Investigating Personal Content on Public Displays. CHI Extended Abstracts 2018 - [c133]Valentin Schwind, Niels Henze:
Gender- and Age-related Differences in Designing the Characteristics of Stereotypical Virtual Faces. CHI PLAY 2018: 463-475 - [c132]Valentin Schwind, Sven Mayer, Alexandre Comeau-Vermeersch, Robin Schweigert, Niels Henze:
Up to the Finger Tip: The Effect of Avatars on Mid-Air Pointing Accuracy in Virtual Reality. CHI PLAY 2018: 477-488 - [c131]Dominik Weber, Anja Exler, Alexandra Voit, Veljko Pejovic, Niels Henze, Sven Gehring, Tadashi Okoshi:
UbiTtention 2018: 3rd International Workshop on Smart & Ambient Notification and Attention Management. UbiComp/ISWC Adjunct 2018: 1190-1193 - [c130]Alexandra Voit, Dominik Weber, Niels Henze:
Qualitative Investigation of Multi-Device Notifications. UbiComp/ISWC Adjunct 2018: 1263-1270 - [c129]Dominik Weber, Alexandra Voit, Niels Henze:
Notification Log: An Open-Source Framework for Notification Research on Mobile Devices. UbiComp/ISWC Adjunct 2018: 1271-1278 - [c128]Dominik Weber, Alexandra Voit, Jonas Auda, Stefan Schneegass, Niels Henze:
Snooze!: investigating the user-defined deferral of mobile notifications. MobileHCI 2018: 2:1-2:13 - [c127]Sven Mayer, Huy Viet Le, Niels Henze:
Designing finger orientation input for mobile touchscreens. MobileHCI 2018: 29:1-29:9 - [c126]Valentin Schwind, Jens Reinhardt, Rufat Rzayev, Niels Henze, Katrin Wolf:
Virtual reality on the go?: a study on social acceptance of VR glasses. MobileHCI Adjunct 2018: 111-118 - [c125]Huy Viet Le, Thomas Kosch, Sven Mayer, Niels Henze:
Demonstrating palm touch: the palm as an additional input modality on commodity smartphones. MobileHCI Adjunct 2018: 353-358 - [c124]Matthias Hoppe, Pascal Knierim, Thomas Kosch, Markus Funk, Lauren Futami, Stefan Schneegass, Niels Henze, Albrecht Schmidt, Tonja Machulla:
VRHapticDrones: Providing Haptics in Virtual Reality through Quadcopters. MUM 2018: 7-18 - [c123]Yomna Abdelrahman, Pawel W. Wozniak, Pascal Knierim, Niels Henze, Albrecht Schmidt:
Exploration of Alternative Vision Modes Using Depth and Thermal Cameras. MUM 2018: 245-252 - [c122]Rufat Rzayev, Tilman Dingler, Niels Henze:
ReflectiveDiary: Fostering Human Memory through Activity Summaries Created from Implicit Data Collection. MUM 2018: 285-291 - [c121]Alexandra Voit, Dominik Weber, Amil Imeri, Annika Eidner, Anton Tsoulos, Daniel Koch, Kai Chen, Marcus Rottschäfer, Robin Schweiker, Steven Söhnel, Valentino Sabbatino, Niels Henze:
Exploration of a Multi-Device Smart Calendar Platform for Smart Homes. MUM 2018: 403-410 - [c120]Sven Mayer, Lars Lischke, Adrian Lanksweirt, Huy Viet Le, Niels Henze:
How to communicate new input techniques. NordiCHI 2018: 460-472 - [c119]Alexandra Voit, Rufat Rzayev, Dominik Weber, Manuel Müller, Niels Henze:
Investigation of an Ambient and Pervasive Smart Wall Calendar with Event Suggestions. PerDis 2018: 10:1-10:5 - [c118]Huy Viet Le, Sven Mayer, Niels Henze:
InfiniTouch: Finger-Aware Interaction on Fully Touch Sensitive Smartphones. UIST 2018: 779-792 - 2017
- [j8]Niels Henze, Kai Kunze:
A Dagstuhl Seminar Looks beyond Virtual and Augmented Reality. IEEE Multim. 24(2): 14-17 (2017) - [j7]Miriam Greis, Hendrik Schuff, Marius Kleiner, Niels Henze, Albrecht Schmidt:
Input Controls for Entering Uncertain Data: Probability Distribution Sliders. Proc. ACM Hum. Comput. Interact. 1(EICS): 3:1-3:17 (2017) - [c117]Mauro Ávila-Soto, Markus Funk, Matthias Hoppe, Robin Boldt, Katrin Wolf, Niels Henze:
DroneNavigator: Using Leashed and Free-Floating Quadcopters to Navigate Visually Impaired Travelers. ASSETS 2017: 300-304 - [c116]Pascal Knierim, Thomas Kosch, Valentin Schwind, Markus Funk, Francisco Kiss, Stefan Schneegass, Niels Henze:
Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through Quadcopters. CHI Extended Abstracts 2017: 433-436 - [c115]Valentin Schwind, Pascal Knierim, Cagri Tasci, Patrick Franczak, Nico Haas, Niels Henze:
"These are not my hands!": Effect of Gender on the Perception of Avatar Hands in Virtual Reality. CHI 2017: 1577-1582 - [c114]Patrick Bader,