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Renato Mainetti
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2020 – today
- 2020
- [c14]Riccardo Cantoni, Jacopo Essenziale
, Manuel Pezzera, Renato Mainetti, N. Alberto Borghese:
Procedural constrained story generation based on Propp's and Fabula models. SeGAH 2020: 1-8
2010 – 2019
- 2019
- [b1]Renato Mainetti:
Serious games to cope with the genetic test revolution. University of Milan, Italy, 2019 - [j3]N. Alberto Borghese
, Jacopo Essenziale
, Renato Mainetti
, Elena Mancon, Rossella Pagliaro, Giorgio Pajardi:
Hand Rehabilitation and Telemonitoring through Smart Toys. Sensors 19(24): 5517 (2019) - [c13]Renato Mainetti, Serena Oliveri
, Alessandra Gorini
, Ilaria Cutica
, Gabriella Pravettoni, N. Alberto Borghese:
Usability Testing of Two Mini-Games and One Serious Game to Educate People About Genetics. pHealth 2019: 82-87 - [c12]Manuel Pezzera, Alessandro Tironi, Jacopo Essenziale
, Renato Mainetti, N. Alberto Borghese:
Approaches for increasing patient's engagement and motivation in exer-games-based autonomous telerehabilitation. SeGAH 2019: 1-8 - [c11]Alessandro Tironi, Renato Mainetti, Manuel Pezzera, N. Alberto Borghese:
An Empathic Virtual Caregiver for assistance in exer-game-based rehabilitation therapies. SeGAH 2019: 1-6 - 2018
- [c10]N. Alberto Borghese, Manuel Pezzera, Renato Mainetti, Jacopo Essenziale
, Roberta Cazzaniga, Barbara Reggiori, Simone Mercurio, Paolo Confalonieri
:
A cloud-based platform for effective supervision of autonomous home rehabilitation through exer-games. SeGAH 2018: 1-6 - [c9]Renato Mainetti, Serena Oliveri
, Ilaria Cutica
, Alessandra Gorini
, Silvia Gaspardo, N. Alberto Borghese, Gabriella Pravettoni
:
Design, development and usability test of serious games related to genetics. SeGAH 2018: 1-8 - 2017
- [c8]Francesca Lunardini
, Nicola Basilico, Emilia Ambrosini
, Jacopo Essenziale
, Renato Mainetti, Alessandra Pedrocchi, Katia Daniele, Maura Marcucci, Daniela Mari
, Simona Ferrante, Nunzio Alberto Borghese:
Exergaming for balance training, transparent monitoring, and social inclusion of community-dwelling elderly. RTSI 2017: 1-5 - 2016
- [j2]Michele Pirovano, Elif Sürer
, Renato Mainetti
, Pier Luca Lanzi
, N. Alberto Borghese:
Exergaming and rehabilitation: A methodology for the design of effective and safe therapeutic exergames. Entertain. Comput. 14: 55-65 (2016) - [j1]Michele Pirovano, Renato Mainetti
, Gabriel Baud-Bovy
, Pier Luca Lanzi
, N. Alberto Borghese:
Intelligent Game Engine for Rehabilitation (IGER). IEEE Trans. Comput. Intell. AI Games 8(1): 43-55 (2016) - 2015
- [c7]Michele Pirovano, Renato Mainetti
, Daniele Loiacono
:
Volcano: An interactive sword generator. GEM 2015: 1-8 - [p1]Nunzio Alberto Borghese, Pier Luca Lanzi, Renato Mainetti
, Michele Pirovano, Elif Sürer
:
Algorithms Based on Computational Intelligence for Autonomous Physical Rehabilitation at Home. Advances in Neural Networks 2015: 243-251 - 2014
- [c6]Elif Sürer
, Michele Pirovano, Renato Mainetti
, Fabio Tatti
, Gabriel Baud-Bovy
, N. Alberto Borghese:
Video-games based Neglect rehabilitation using haptics. SIU 2014: 1726-1729 - 2013
- [c5]Michele Pirovano, Pier Luca Lanzi
, Renato Mainetti
, N. Alberto Borghese:
The design of a comprehensive game engine for rehabilitation. IGIC 2013: 209-215 - [c4]Michele Pirovano, Pier Luca Lanzi
, Renato Mainetti, Nunzio Alberto Borghese:
IGER: A Game Engine Specifically Tailored to Rehabilitation. GFHEU 2013: 85-98 - [c3]N. Alberto Borghese, Renato Mainetti
, Michele Pirovano, Pier Luca Lanzi
:
An intelligent game engine for the at-home rehabilitation of stroke patients. SeGAH 2013: 1-8 - 2012
- [c2]Michele Pirovano, Renato Mainetti
, Gabriel Baud-Bovy
, Pier Luca Lanzi
, N. Alberto Borghese:
Self-adaptive games for rehabilitation at home. CIG 2012: 179-186 - [c1]N. Alberto Borghese, Michele Pirovano, Renato Mainetti
, Pier Luca Lanzi
:
An integrated low-cost system for at-home rehabilitation. VSMM 2012: 553-556
Coauthor Index
aka: Nunzio Alberto Borghese
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