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Dominic Kao
Person information
- affiliation: Purdue University, West Lafayette, IN, USA
- affiliation (former): MIT, Cambridge, USA
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2020 – today
- 2025
- [j14]Amogh Joshi
, Christos Mousas, Samin Shahriar Tokey, Dominic Kao:
Exploring player agency in educational video games. Entertain. Comput. 52: 100754 (2025) - 2024
- [j13]Dominic Kao, Syed T. Mubarrat
, Amogh Joshi
, Swati Pandita
, Christos Mousas
, Hai-Ning Liang
, Rabindra A. Ratan
:
Exploring how gender-anonymous voice avatars influence women's performance in online computing group work. Int. J. Hum. Comput. Stud. 181: 103146 (2024) - [j12]Siqi Guo
, Minsoo Choi
, Dominic Kao
, Christos Mousas
:
Collaborating with my Doppelgänger: The Effects of Self-similar Appearance and Voice of a Virtual Character during a Jigsaw Puzzle Co-solving Task. Proc. ACM Comput. Graph. Interact. Tech. 7(1): 4:1-4:23 (2024) - [j11]Boyuan Chen
, Xinan Yan
, Xuning Hu
, Dominic Kao
, Hai-Ning Liang
:
Impact of Tutorial Modes with Different Time Flow Rates in Virtual Reality Games. Proc. ACM Comput. Graph. Interact. Tech. 7(1): 6:1-6:19 (2024) - [c30]Dominic Kao
, Nick Ballou
, Kathrin Gerling
, Heiko Breitsohl
, Sebastian Deterding
:
How does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and Effectance. CHI 2024: 365:1-365:16 - 2023
- [j10]Huimin Liu
, Minsoo Choi
, Dominic Kao
, Christos Mousas
:
Synthesizing Game Levels for Collaborative Gameplay in a Shared Virtual Environment. ACM Trans. Interact. Intell. Syst. 13(1): 2:1-2:36 (2023) - [j9]Jialin Wang
, Rongkai Shi, Wenxuan Zheng, Weijie Xie, Dominic Kao, Hai-Ning Liang
:
Effect of Frame Rate on User Experience, Performance, and Simulator Sickness in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 29(5): 2478-2488 (2023) - [c29]Minsoo Choi, Alexandros Koilias, Matias Volonte, Dominic Kao, Christos Mousas:
Exploring the Appearance and Voice Mismatch of Virtual Characters. ISMAR-Adjunct 2023: 555-560 - [c28]Michael G. Nelson, Alexandros Koilias, Dominic Kao, Christos Mousas
:
Effects of Speed of a Collocated Virtual Walker and Proximity Toward a Static Virtual Character on Avoidance Movement Behavior. ISMAR 2023: 930-939 - 2022
- [j8]Dominic Kao:
The effects of observation in video games: how remote observation influences player experience, motivation, and behaviour. Behav. Inf. Technol. 41(9): 1905-1927 (2022) - [j7]Alejandra J. Magana
, Jisoo Hwang, Shi Feng, N. Sanjay Rebello
, Tianlong Zu, Dominic Kao:
Emotional and cognitive effects of learning with computer simulations and computer videogames. J. Comput. Assist. Learn. 38(3): 875-891 (2022) - [c27]Dominic Kao
, Rabindra A. Ratan, Christos Mousas
, Amogh Joshi, Edward F. Melcer:
Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization. CHI 2022: 165:1-165:27 - [c26]Dominic Kao, Alejandra J. Magana, Olaoluwa Oyedokun, Akash Ravi
:
Towards an Educational Computing Career Exploration Game. CHI PLAY 2022: 8-16 - [c25]Amogh Joshi, Christos Mousas
, D. Fox Harrell, Dominic Kao
:
Exploring the Influence of Demographic Factors on Progression and Playtime in Educational Games. FDG 2022: 3:1-3:15 - [c24]Oleksandra G. Keehl
, Dominic Kao
, Edward Franklin Melcer
:
Zen Hanzi: A Game for Raising Hanzi Component Awareness. FDG 2022: 5:1-5:11 - [c23]Pedro Acevedo
, Minsoo Choi
, Huimin Liu
, Dominic Kao
, Christos Mousas
:
Procedural Game Level Design to Trigger Spatial Exploration. FDG 2022: 70:1-70:11 - [i3]Dominic Kao, Rabindra A. Ratan, Christos Mousas, Amogh Joshi, Edward F. Melcer:
Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization. CoRR abs/2202.05315 (2022) - 2021
- [j6]Dixuan Cui
, Dominic Kao, Christos Mousas
:
Toward understanding embodied human-virtual character interaction through virtual and tactile hugging. Comput. Animat. Virtual Worlds 32(3-4) (2021) - [j5]Dominic Kao
, Alejandra J. Magana, Christos Mousas
:
Evaluating Tutorial-Based Instructions for Controllers in Virtual Reality Games. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 234:1-234:28 (2021) - [j4]Dominic Kao
, Rabindra A. Ratan, Christos Mousas
, Alejandra J. Magana:
The Effects of a Self-Similar Avatar Voice in Educational Games. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 238:1-238:28 (2021) - [j3]Christos Mousas
, Dominic Kao, Alexandros Koilias, Banafsheh Rekabdar:
Evaluating virtual reality locomotion interfaces on collision avoidance task with a virtual character. Vis. Comput. 37(9-11): 2823-2839 (2021) - [c22]Nick Ballou, Heiko Breitsohl, Dominic Kao, Kathrin Gerling, Sebastian Deterding
:
Not Very Effective: Validity Issues of the Effectance in Games Scale. CHI PLAY 2021: 55-60 - [c21]Dominic Kao, Amogh Joshi, Christos Mousas
, Abhigna Peddireddy, Arjun Kramadhati Gopi, Jianyao Li, John A. Springer, Bethany S. McGowan
, Jason B. Reed:
Fighting COVID-19 at Purdue University: Design and Evaluation of a Game for Teaching COVID-19 Hygienic Best Practices. FDG 2021: 15:1-15:23 - [c20]Shi Feng
, Alejandra J. Magana
, Dominic Kao
:
A Systematic Review of Literature on the Effectiveness of Intelligent Tutoring Systems in STEM. FIE 2021: 1-9 - [c19]Christos Mousas
, Alexandros Koilias, Banafsheh Rekabdar, Dominic Kao, Dimitris Anastasiou
:
Toward Understanding the Effects of Virtual Character Appearance on Avoidance Movement Behavior. VR 2021: 40-49 - 2020
- [j2]Dominic Kao
:
The effects of juiciness in an action RPG. Entertain. Comput. 34: 100359 (2020) - [j1]Dominic Kao
:
Infinite Loot Box: A Platform for Simulating Video Game Loot Boxes. IEEE Trans. Games 12(2): 219-224 (2020) - [c18]Dominic Kao
:
Exploring Help Facilities in Game-Making Software. FDG 2020: 45:1-45:14 - [c17]Huimin Liu
, Zhiquan Wang, Christos Mousas
, Dominic Kao:
Virtual Reality Racket Sports: Virtual Drills for Exercise and Training. ISMAR 2020: 566-576 - [c16]Christos Mousas
, Dominic Kao, Alexandros Koilias, Banafsheh Rekabdar:
Real and Virtual Environment Mismatching Induces Arousal and Alters Movement Behavior. VR 2020: 626-635 - [i2]Dominic Kao:
Exploring Help Facilities in Game-Making Software. CoRR abs/2006.03519 (2020) - [i1]Dominic Kao, Christos Mousas, Alejandra J. Magana, D. Fox Harrell, Rabindra A. Ratan, Edward F. Melcer, Brett Sherrick, Paul Parsons, Dmitri A. Gusev:
Hack.VR: A Programming Game in Virtual Reality. CoRR abs/2007.04495 (2020)
2010 – 2019
- 2019
- [c15]Dominic Kao, J. J. De Simone:
Exploring how preference and perceived performance vary in different game genres across time of day. FDG 2019: 56:1-56:5 - [c14]Dominic Kao
:
JavaStrike: a Java programming engine embedded in virtual worlds. FDG 2019: 58:1-58:5 - [c13]Dominic Kao:
The effects of anthropomorphic avatars vs. non-anthropomorphic avatars in a jumping game. FDG 2019: 64:1-64:5 - 2018
- [b1]Dominic Kao:
Researching and developing the impacts of virtual identity on computational learning environments. Massachusetts Institute of Technology, Cambridge, USA, 2018 - [c12]Dominic Kao
, D. Fox Harrell:
The Effects of Badges and Avatar Identification on Play and Making in Educational Games. CHI 2018: 600 - 2017
- [c11]Dominic Kao
, D. Fox Harrell:
MazeStar: a platform for studying virtual identity and computer science education. FDG 2017: 61:1-61:6 - 2016
- [c10]Dominic Kao, D. Fox Harrell:
Exploring the Impact of Avatar Color on Game Experience in Educational Games. CHI Extended Abstracts 2016: 1896-1905 - [c9]Dominic Kao, D. Fox Harrell:
Exploring the Effects of Encouragement in Educational Games. CHI Extended Abstracts 2016: 1906-1914 - 2015
- [c8]Dominic Kao, D. Fox Harrell:
Exploring the Impact of Role Model Avatars on Game Experience in Educational Games. CHI PLAY 2015: 571-576 - [c7]Dominic Kao, D. Fox Harrell:
Toward avatar models to enhance performance and engagement in educational games. CIG 2015: 246-253 - [c6]Dominic Kao, D. Fox Harrell:
Exigent: An Automatic Avatar Generation System. FDG 2015 - [c5]Dominic Kao, D. Fox Harrell:
Mazzy: A STEM Learning Game. FDG 2015 - [c4]Dominic Kao, D. Fox Harrell:
Exploring the Construction, Play, Use of Virtual Identities in a STEM Learning Game. FDG 2015 - 2014
- [c3]D. Fox Harrell, Dominic Kao, Chong-U Lim, Jason Lipshin, Ainsley Sutherland:
The Chimeria Platform: User Empowerment through Expressing Social Group Membership Phenomena. DH 2014 - [c2]D. Fox Harrell, Dominic Kao, Chong-U Lim, Jason Lipshin, Ainsley Sutherland, Julia Makivic, Danielle Olson:
Authoring conversational narratives in games with the Chimeria platform. FDG 2014 - 2013
- [c1]D. Fox Harrell, Dominic Kao, Chong-U Lim:
Computationally Modeling Narratives of Social Group Membership with the Chimeria System. CMN 2013: 123-128
Coauthor Index
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last updated on 2024-08-23 18:32 CEST by the dblp team
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