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Adrian Hazzard
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2020 – today
- 2024
- [c29]Craig Vear, Adrian Hazzard, Solomiya Moroz, Johann Benerradi:
Jess+: AI and robotics with inclusive music-making. CHI 2024: 33:1-33:17 - 2023
- [j11]Steve Benford, Kadja Manninen, Sarah Martindale, Adrian Hazzard, Juan Pablo Martinez-Avila, Paul Tennent, Jocelyn Spence, Teresa Castle-Green, Pat Brundell, Pepita Barnard, Dimitrios Paris Darzentas:
Infrastructures for Virtual Volunteering at Online Music Festivals. Proc. ACM Hum. Comput. Interact. 7(CSCW1): 1-26 (2023) - [c28]Steve Benford, Adrian Hazzard, Craig Vear, Helena Webb, Alan Chamberlain, Chris Greenhalgh, Richard Ramchurn, Joe Marshall:
Five Provocations for a More Creative TAS. TAS 2023: 14:1-14:10 - 2022
- [j10]Chris Greenhalgh, Adrian Hazzard, Steve Benford, Laurence Cliffe, Elizabeth Kelly:
Crafting Trajectories of Smart Phone Use at the Opera. ACM Trans. Comput. Hum. Interact. 29(6): 59:1-59:37 (2022) - 2021
- [j9]Steve Benford, Richard Ramchurn, Joe Marshall, Max L. Wilson, Matthew Pike, Sarah Martindale, Adrian Hazzard, Chris Greenhalgh, Maria Kallionpää, Paul Tennent, Brendan Walker:
Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction. Hum. Comput. Interact. 36(5-6): 361-389 (2021) - [j8]Alan Chamberlain, Adrian Hazzard, Elizabeth Kelly, Mads Bødker, Maria Kallionpää:
From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound. Pers. Ubiquitous Comput. 25(4): 617-620 (2021) - [j7]Alan Chamberlain, Adrian Hazzard, Elizabeth Kelly, Mads Bødker, Maria Kallionpää:
Correction to: from AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound. Pers. Ubiquitous Comput. 25(4): 621 (2021) - [j6]Laurence Cliffe, James Mansell, Chris Greenhalgh, Adrian Hazzard:
Materialising contexts: virtual soundscapes for real-world exploration. Pers. Ubiquitous Comput. 25(4): 623-636 (2021) - [c27]Maria J. Galvez Trigo, Martin Porcheron, Joy Egede, Joel E. Fischer, Adrian Hazzard, Chris Greenhalgh, Edgar Bodiaj, Michel F. Valstar:
ALTCAI: Enabling the Use of Embodied Conversational Agents to Deliver Informal Health Advice during Wizard of Oz Studies. CUI 2021: 26:1-26:5 - [c26]Joy Egede, Maria J. Galvez Trigo, Adrian Hazzard, Martin Porcheron, Edgar Bodiaj, Joel E. Fischer, Chris Greenhalgh, Michel F. Valstar:
Designing an Adaptive Embodied Conversational Agent for Health Literacy: a User Study. IVA 2021: 112-119 - 2020
- [j5]Boriana Koleva, Jocelyn Spence, Steve Benford, Hyosun Kwon, Holger Schnädelbach, Emily-Clare Thorn, William Preston, Adrian Hazzard, Chris Greenhalgh, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Alice Angus, Giles Lane:
Designing Hybrid Gifts. ACM Trans. Comput. Hum. Interact. 27(5): 37:1-37:33 (2020) - [c25]Adrian Hazzard, Chris Greenhalgh, Maria Kallionpää:
Following the journey of scores through a complex musical work. Audio Mostly Conference 2020: 249-252
2010 – 2019
- 2019
- [j4]Dougie Mann, Steve Benford, Adrian Hazzard, Alan Chamberlain, Dimitrios Paris Darzentas, Juan Pablo Martinez-Avila, Paul Tennent, Joe Marshall, Patrick Brundell, Brendan Walker, Andreas Krauss, Tim Moesgen, Lennart Otte:
Demo hour. Interactions 26(4): 8-11 (2019) - [c24]Adrian Hazzard, Chris Greenhalgh:
Adaptive Musical Soundtracks: from in-game to on the street. Audio Mostly Conference 2019: 31-38 - [c23]Juan Pablo Martinez-Avila, Adrian Hazzard, Chris Greenhalgh, Steve Benford:
Augmenting Guitars for Performance Preparation. Audio Mostly Conference 2019: 69-75 - [c22]Laurence Cliffe, James Mansell, Joanne Cormac, Chris Greenhalgh, Adrian Hazzard:
The Audible Artefact: Promoting Cultural Exploration and Engagement with Audio Augmented Reality. Audio Mostly Conference 2019: 176-182 - [c21]Adrian Hazzard, Chris Greenhalgh, Maria Kallionpää, Steve Benford, Anne Veinberg, Zubin Kanga, Andrew P. McPherson:
Failing with Style: Designing for Aesthetic Failure in Interactive Performance. CHI 2019: 30 - [c20]Juan Pablo Martinez-Avila, Chris Greenhalgh, Adrian Hazzard, Steve Benford, Alan Chamberlain:
Encumbered Interaction: a Study of Musicians Preparing to Perform. CHI 2019: 476 - 2018
- [c19]Juan Pablo Martinez-Avila, Adrian Hazzard, Alan Chamberlain, Chris Greenhalgh, Steve Benford:
An AI-Based Design Framework to Support Musicians' Practices. Audio Mostly Conference 2018: 42:1-42:5 - [c18]Steve Benford, Chris Greenhalgh, Adrian Hazzard, Alan Chamberlain, Maria Kallionpää, David M. Weigl, Kevin R. Page, Mengdie Lin:
Designing the Audience Journey through Repeated Experiences. CHI 2018: 568 - 2017
- [j3]Alan Chamberlain, Mads Bødker, Adrian Hazzard, David K. McGookin, David De Roure, Pip Willcox, Konstantinos Papangelis:
Audio Technology and Mobile Human Computer Interaction: From Space and Place, to Social Media, Music, Composition and Creation. Int. J. Mob. Hum. Comput. Interact. 9(4): 25-40 (2017) - [j2]Steve Benford, Boriana Koleva, Anthony Quinn, Emily-Clare Thorn, Kevin Glover, William Preston, Adrian Hazzard, Stefan Rennick Egglestone, Chris Greenhalgh, Richard Mortier:
Crafting Interactive Decoration. ACM Trans. Comput. Hum. Interact. 24(4): 26:1-26:39 (2017) - [c17]Jocelyn Spence, Adrian Hazzard, Sean McGrath, Chris Greenhalgh, Steve Benford:
The Rough Mile: Testing a Framework of Immersive Practice. Conference on Designing Interactive Systems 2017: 877-888 - [c16]Adrian Hazzard, Jocelyn Spence, Chris Greenhalgh, Sean McGrath:
The Rough Mile: Reframing Location Through Locative Audio. Audio Mostly Conference 2017: 41:1-41:8 - [c15]Gary E. Burnett, Adrian Hazzard, Elizabeth Crundall, David Crundall:
Altering Speed Perception through the Subliminal Adaptation of Music within a Vehicle. AutomotiveUI 2017: 164-172 - [c14]Chris Greenhalgh, Steve Benford, Adrian Hazzard, Alan Chamberlain:
Playing Fast and Loose with Music Recognition. CHI 2017: 4302-4313 - [c13]Maria Kallionpää, Chris Greenhalgh, Adrian Hazzard, David M. Weigl, Kevin R. Page, Steve Benford:
Composing and realising a game-like performance for disklavier and electronics. NIME 2017: 464-469 - 2016
- [b1]Adrian Hazzard:
Guidelines for composing locative soundtracks. University of Nottingham, UK, 2016 - [c12]Andrew P. McPherson, Alan Chamberlain, Adrian Hazzard, Sean McGrath, Steve Benford:
Designing for Exploratory Play with a Hackable Digital Musical Instrument. Conference on Designing Interactive Systems 2016: 1233-1245 - [c11]Chris Greenhalgh, Steve Benford, Adrian Hazzard:
^muzicode$: Composing and Performing Musical Codes. Audio Mostly Conference 2016: 47-54 - [c10]Steve Benford, Adrian Hazzard, Alan Chamberlain, Kevin Glover, Chris Greenhalgh, Liming Xu, Michaela Hoare, Dimitrios Paris Darzentas:
Accountable Artefacts: The Case of the Carolan Guitar. CHI 2016: 1163-1175 - [c9]Joe Marshall, Conor Linehan, Adrian Hazzard:
Designing Brutal Multiplayer Video Games. CHI 2016: 2669-2680 - [c8]Steve Benford, Adrian Hazzard, Alan Chamberlain, Kevin Glover, Chris Greenhalgh, Liming Xu, Michaela Hoare, Dimitrios Paris Darzentas:
Experiencing the Carolan Guitar. CHI Extended Abstracts 2016: 3651-3654 - [c7]Alan Chamberlain, Mads Bødker, Adrian Hazzard, Steve Benford:
Audio in place: media, mobility & HCI - creating meaning in space. MobileHCI Adjunct 2016: 1045-1048 - [c6]Chris Greenhalgh, Adrian Hazzard, Sean McGrath, Steve Benford:
GeoTracks: Adaptive Music for Everyday Journeys. ACM Multimedia 2016: 42-46 - 2015
- [j1]Steve Benford, Adrian Hazzard, Liming Xu:
The Carolan guitar: a thing that tells its own life story. Interactions 22(3): 64-66 (2015) - [c5]Adrian Hazzard, Steve Benford, Gary E. Burnett:
Sculpting a Mobile Musical Soundtrack. CHI 2015: 387-396 - [c4]Steve Benford, Adrian Hazzard, Alan Chamberlain, Liming Xu:
Augmenting a guitar with its digital footprint. NIME 2015: 303-306 - [c3]Adrian Hazzard, Steve Benford, Alan Chamberlain, Chris Greenhalgh:
Considering musical structure in location-based experiences. NIME 2015: 378-381 - 2014
- [c2]Adrian Hazzard, Steve Benford, Gary E. Burnett:
Walk this way: musically guided walking experiences. CHI 2014: 605-614 - [c1]Adrian Hazzard, Steve Benford, Gary E. Burnett:
You'll Never Walk Alone: Composing Location-Based Soundtracks. NIME 2014: 411-414
Coauthor Index
aka: Chris Greenhalgh
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last updated on 2024-05-19 00:16 CEST by the dblp team
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