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Will Usher 0001
Person information
- affiliation: University of Utah, SCI Institute, Salt Lake City, UT, USA
Other persons with the same name
- Will Usher 0002 — University of Oxford, UK (and 1 more)
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2020 – today
- 2024
- [i13]Landon Dyken, Saugat Adhikari, Pravin Poudel, Steve Petruzza, Da Yan, Will Usher, Sidharth Kumar:
Enabling Quick, Accurate Crowdsourced Annotation for Elevation-Aware Flood Extent Mapping. CoRR abs/2408.05350 (2024) - 2023
- [c18]Pravin Poudel, Will Usher, Steve Petruzza:
Multi-layer Caching and Parallel Streaming for Large Scale Cloud Optimized Point Cloud Data Visualization using WebGPU. IEEE Big Data 2023: 360-365 - [c17]Will Usher, Landon Dyken, Sidharth Kumar:
Speculative Progressive Raycasting for Memory Constrained Isosurface Visualization of Massive Volumes. LDAV 2023: 1-11 - [c16]Christoph Peters, Tark Patel, Will Usher, Chris R. Johnson:
Ray Tracing Spherical Harmonics Glyphs. VMV 2023: 21-31 - [i12]Will Usher, Ingo Wald, Jefferson Amstutz, Johannes Günther, Carson Brownlee, Valerio Pascucci:
Scalable Ray Tracing Using the Distributed FrameBuffer. CoRR abs/2305.07083 (2023) - [i11]Will Usher, Landon Dyken, Sidharth Kumar:
Speculative Progressive Raycasting for Memory Constrained Isosurface Visualization of Massive Volumes. CoRR abs/2309.10212 (2023) - 2022
- [j16]Bin Wang, Ingo Wald, Nate Morrical, Will Usher, Lin Mu, Karsten E. Thompson, Richard Hughes:
An GPU-accelerated particle tracking method for Eulerian-Lagrangian simulations using hardware ray tracing cores. Comput. Phys. Commun. 271: 108221 (2022) - [j15]Stefan Zellmann, Daniel Seifried, Nate Morrical, Ingo Wald, Will Usher, Jamie A. P. Law-Smith, Stefanie Walch-Gassner, André Hinkenjann:
Point Containment Queries on Ray-Tracing Cores for AMR Flow Visualization. Comput. Sci. Eng. 24(2): 40-51 (2022) - [j14]Nate Morrical, Ingo Wald, Will Usher, Valerio Pascucci:
Accelerating Unstructured Mesh Point Location With RT Cores. IEEE Trans. Vis. Comput. Graph. 28(8): 2852-2866 (2022) - [c15]Stefan Zellmann, Ingo Wald, Alper Sahistan, Matthias Hellmann, Will Usher:
Design and Evaluation of a GPU Streaming Framework for Visualizing Time-Varying AMR Data. EGPGV@EuroVis 2022: 61-71 - [c14]Landon Dyken, Pravin Poudel, Will Usher, Steve Petruzza, Jake Y. Chen, Sidharth Kumar:
GraphWaGu: GPU Powered Large Scale Graph Layout Computation and Rendering for the Web. EGPGV@EuroVis 2022: 73-83 - [c13]Kevin S. Griffin, Jefferson Amstutz, David E. DeMarle, Johannes Günther, Jakob Progsch, William R. Sherman, John E. Stone, Will Usher, Kees van Kooten:
ANARI: ANAlytic Rendering Interface. EuroVis (Posters) 2022: 83-85 - [i10]Stefan Zellmann, Daniel Seifried, Nate Morrical, Ingo Wald, Will Usher, Jamie A. P. Law-Smith, Stefanie Walch-Gassner, André Hinkenjann:
Point Containment Queries on Ray Tracing Cores for AMR Flow Visualization. CoRR abs/2202.12020 (2022) - 2021
- [b1]Will Usher:
Adaptive Multiresolution Techniques for I/O, Data Layout, and Visualization of Massive Simulations. University of Utah, USA, 2021 - [j13]Duong Hoang, Brian Summa, Harsh Bhatia, Peter Lindstrom, Pavol Klacansky, Will Usher, Peer-Timo Bremer, Valerio Pascucci:
Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and Resolution. IEEE Trans. Vis. Comput. Graph. 27(2): 603-613 (2021) - [j12]Ingo Wald, Stefan Zellmann, Will Usher, Nate Morrical, Ulrich Lang, Valerio Pascucci:
Ray Tracing Structured AMR Data Using ExaBricks. IEEE Trans. Vis. Comput. Graph. 27(2): 625-634 (2021) - [j11]Torin McDonald, Will Usher, Nate Morrical, Attila Gyulassy, Steve Petruzza, Frederick Federer, Alessandra Angelucci, Valerio Pascucci:
Improving the Usability of Virtual Reality Neuron Tracing with Topological Elements. IEEE Trans. Vis. Comput. Graph. 27(2): 744-754 (2021) - [j10]Michael Kern, Christoph Neuhauser, Torben Maack, Mengjiao Han, Will Usher, Rüdiger Westermann:
A Comparison of Rendering Techniques for 3D Line Sets With Transparency. IEEE Trans. Vis. Comput. Graph. 27(8): 3361-3376 (2021) - [c12]Will Usher, Xuan Huang, Steve Petruzza, Sidharth Kumar, Stuart R. Slattery, Samuel Temple Reeve, Feng Wang, Chris R. Johnson, Valerio Pascucci:
Adaptive Spatially Aware I/O for Multiresolution Particle Data Layouts. IPDPS 2021: 547-556 - 2020
- [j9]Feng Wang, Nathan Marshak, William Usher, Carsten Burstedde, Aaron Knoll, Timo Heister, Chris R. Johnson:
CPU Ray Tracing of Tree-Based Adaptive Mesh Refinement Data. Comput. Graph. Forum 39(3): 1-12 (2020) - [j8]Hank Childs, Sean Ahern, James P. Ahrens, Andrew C. Bauer, Janine Bennett, E. Wes Bethel, Peer-Timo Bremer, Eric Brugger, Joseph Cottam, Matthieu Dorier, Soumya Dutta, Jean M. Favre, Thomas Fogal, Steffen Frey, Christoph Garth, Berk Geveci, William F. Godoy, Charles D. Hansen, Cyrus Harrison, Bernd Hentschel, Joseph A. Insley, Christopher R. Johnson, Scott Klasky, Aaron Knoll, James Kress, Matthew Larsen, Jay F. Lofstead, Kwan-Liu Ma, Preeti Malakar, Jeremy S. Meredith, Kenneth Moreland, Paul A. Navrátil, Patrick O'Leary, Manish Parashar, Valerio Pascucci, John Patchett, Tom Peterka, Steve Petruzza, Norbert Podhorszki, David Pugmire, Michel E. Rasquin, Silvio Rizzi, David H. Rogers, Sudhanshu Sane, Franz Sauer, Robert Sisneros, Han-Wei Shen, Will Usher, Rhonda Vickery, Venkatram Vishwanath, Ingo Wald, Ruonan Wang, Gunther H. Weber, Brad Whitlock, Matthew Wolf, Hongfeng Yu, Sean B. Ziegeler:
A terminology for in situ visualization and analysis systems. Int. J. High Perform. Comput. Appl. 34(6) (2020) - [j7]Ingo Wald, Nate Morrical, Stefan Zellmann, Lei Ma, Will Usher, Tiejun Huang, Valerio Pascucci:
Using Hardware Ray Transforms to Accelerate Ray/Primitive Intersections for Long, Thin Primitive Types. Proc. ACM Comput. Graph. Interact. Tech. 3(2): 17:1-17:16 (2020) - [c11]Will Usher, Valerio Pascucci:
Interactive Visualization of Terascale Data in the Browser: Fact or Fiction? LDAV 2020: 27-36 - [c10]Mengjiao Han, Ingo Wald, Will Usher, Nate Morrical, Aaron Knoll, Valerio Pascucci, Chris R. Johnson:
A Virtual Frame Buffer Abstraction for Parallel Rendering of Large Tiled Display Walls. IEEE VIS (Short Papers) 2020: 11-15 - [i9]Ingo Wald, Bruce Cherniak, Will Usher, Carson Brownlee, Attila T. Áfra, Johannes Günther, Jefferson Amstutz, Tim Rowley, Valerio Pascucci, Chris R. Johnson, Jim Jeffers:
Digesting the Elephant - Experiences with Interactive Production Quality Path Tracing of the Moana Island Scene. CoRR abs/2001.02620 (2020) - [i8]Harsh Bhatia, Duong Hoang, Garrett Morrison, Will Usher, Valerio Pascucci, Peer-Timo Bremer, Peter Lindstrom:
AMM: Adaptive Multilinear Meshes. CoRR abs/2007.15219 (2020) - [i7]Torin McDonald, Will Usher, Nate Morrical, Attila Gyulassy, Steve Petruzza, Frederick Federer, Alessandra Angelucci, Valerio Pascucci:
Improving the Usability of Virtual Reality Neuron Tracing with Topological Elements. CoRR abs/2009.01891 (2020) - [i6]Ingo Wald, Stefan Zellmann, Will Usher, Nate Morrical, Ulrich Lang, Valerio Pascucci:
Ray Tracing Structured AMR Data Using ExaBricks. CoRR abs/2009.03076 (2020) - [i5]Will Usher, Valerio Pascucci:
Interactive Visualization of Terascale Data in the Browser: Fact or Fiction? CoRR abs/2009.03254 (2020) - [i4]Mengjiao Han, Ingo Wald, Will Usher, Nate Morrical, Aaron Knoll, Valerio Pascucci, Chris R. Johnson:
A Virtual Frame Buffer Abstraction for Parallel Rendering of Large Tiled Display Walls. CoRR abs/2009.03368 (2020)
2010 – 2019
- 2019
- [j6]Will Usher, Ingo Wald, Jefferson Amstutz, Johannes Günther, Carson Brownlee, Valerio Pascucci:
Scalable Ray Tracing Using the Distributed FrameBuffer. Comput. Graph. Forum 38(3): 455-466 (2019) - [j5]Mengjiao Han, Ingo Wald, Will Usher, Qi Wu, Feng Wang, Valerio Pascucci, Charles D. Hansen, Christopher R. Johnson:
Ray Tracing Generalized Tube Primitives: Method and Applications. Comput. Graph. Forum 38(3): 467-478 (2019) - [j4]Feng Wang, Ingo Wald, Qi Wu, Will Usher, Chris R. Johnson:
CPU Isosurface Ray Tracing of Adaptive Mesh Refinement Data. IEEE Trans. Vis. Comput. Graph. 25(1): 1142-1151 (2019) - [c9]Ingo Wald, Will Usher, Nathan Morrical, Laura Lediaev, Valerio Pascucci:
RTX Beyond Ray Tracing: Exploring the Use of Hardware Ray Tracing Cores for Tet-Mesh Point Location. High Performance Graphics (Short Papers) 2019: 7-13 - [c8]Sidharth Kumar, Steve Petruzza, Will Usher, Valerio Pascucci:
Spatially-aware Parallel I/O for Particle Data. ICPP 2019: 84:1-84:10 - [c7]Nathan Morrical, William Usher, Ingo Wald, Valerio Pascucci:
Efficient Space Skipping and Adaptive Sampling of Unstructured Volumes Using Hardware Accelerated Ray Tracing. IEEE VIS (Short Papers) 2019: 256-260 - [i3]Nathan Morrical, Will Usher, Ingo Wald, Valerio Pascucci:
Efficient Space Skipping and Adaptive Sampling of Unstructured Volumes Using Hardware Accelerated Ray Tracing. CoRR abs/1908.01906 (2019) - [i2]Michael Kern, Christoph Neuhauser, Torben Maack, Mengjiao Han, William Usher, Rüdiger Westermann:
A Comparison of Rendering Techniques for Large 3D Line Sets with Transparency. CoRR abs/1912.08485 (2019) - 2018
- [j3]Will Usher, Pavol Klacansky, Frederick Federer, Peer-Timo Bremer, Aaron Knoll, Jeff Yarch, Alessandra Angelucci, Valerio Pascucci:
A Virtual Reality Visualization Tool for Neuron Tracing. IEEE Trans. Vis. Comput. Graph. 24(1): 994-1003 (2018) - [c6]Qi Wu, Will Usher, Steve Petruzza, Sidharth Kumar, Feng Wang, Ingo Wald, Valerio Pascucci, Charles D. Hansen:
VisIt-OSPRay: Toward an Exascale Volume Visualization System. EGPGV@EuroVis 2018: 13-23 - [c5]Will Usher, Silvio Rizzi, Ingo Wald, Jefferson Amstutz, Joseph A. Insley, Venkatram Vishwanath, Nicola J. Ferrier, Michael E. Papka, Valerio Pascucci:
libIS: a lightweight library for flexible in transit visualization. ISAV@SC 2018: 33-38 - [c4]Sidharth Kumar, Alan Humphrey, Will Usher, Steve Petruzza, Brad Peterson, John A. Schmidt, Derek Harris, Ben Isaac, Jeremy Thornock, Todd Harman, Valerio Pascucci, Martin Berzins:
Scalable Data Management of the Uintah Simulation Framework for Next-Generation Engineering Problems with Radiation. SCFA 2018: 219-240 - [i1]Guillaume Favelier, Charles Gueunet, Attila Gyulassy, Julien Kitware, Joshua A. Levine, Jonas Lukasczyk, Daisuke Sakurai, Maxime Soler, Julien Tierny, Will Usher, Qi Wu:
Topological Data Analysis Made Easy with the Topology ToolKit. CoRR abs/1806.08126 (2018) - 2017
- [c3]Will Usher, Jefferson Amstutz, Carson Brownlee, Aaron Knoll, Ingo Wald:
Progressive CPU Volume Rendering with Sample Accumulation. EGPGV@EuroVis 2017: 21-30 - [c2]Ingo Wald, Carson Brownlee, Will Usher, Aaron Knoll:
CPU volume rendering of adaptive mesh refinement data. SIGGRAPH Asia Symposium on Visualization 2017: 9:1-9:8 - 2016
- [j2]Kenneth Moreland, Christopher M. Sewell, William Usher, Li-Ta Lo, Jeremy S. Meredith, David Pugmire, James Kress, Hendrik A. Schroots, Kwan-Liu Ma, Hank Childs, Matthew Larsen, Chun-Ming Chen, Robert Maynard, Berk Geveci:
VTK-m: Accelerating the Visualization Toolkit for Massively Threaded Architectures. IEEE Computer Graphics and Applications 36(3): 48-58 (2016) - [j1]Will Usher, Ingo Wald, Aaron Knoll, Michael E. Papka, Valerio Pascucci:
In Situ Exploration of Particle Simulations with CPU Ray Tracing. Supercomput. Front. Innov. 3(4): 4-18 (2016) - 2015
- [c1]Ingo Wald, Aaron Knoll, Gregory P. Johnson, Will Usher, Valerio Pascucci, Michael E. Papka:
CPU ray tracing large particle data with balanced P-k-d trees. SciVis 2015: 57-64
Coauthor Index
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last updated on 2024-10-07 21:18 CEST by the dblp team
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