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Fabio Zambetta
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2020 – today
- 2024
- [j19]Emma J. Pretty
, Haytham M. Fayek
, Fabio Zambetta
:
A Case for Personalized Non-Player Character Companion Design. Int. J. Hum. Comput. Interact. 40(12): 3051-3070 (2024) - [j18]Renan Guarese
, Emma Pretty
, Aidan Renata
, Deb Polson
, Fabio Zambetta
:
Exploring Audio Interfaces for Vertical Guidance in Augmented Reality via Hand-Based Feedback. IEEE Trans. Vis. Comput. Graph. 30(5): 2818-2828 (2024) - [c56]Vincent van Rheden
, Dennis Reidsma
, Lars Elbæk
, Carine Lallemand
, Laia Turmo Vidal
, Andrii Matviienko
, Don Samitha Elvitigala
, Florian Daiber
, Fabio Zambetta
, Florian 'Floyd' Mueller
:
Why Movement-Based Design!? Exploring Methods and Experiences in MBD✱. Conference on Designing Interactive Systems (Companion Volume) 2024 - [c55]Don Samitha Elvitigala
, Armagan Karahanoglu
, Andrii Matviienko
, Laia Turmo Vidal
, Dees B. W. Postma, Michael D. Jones
, Maria F. Montoya
, Daniel Harrison
, Lars Elbæk
, Florian Daiber
, Lisa Anneke Burr
, Rakesh Patibanda
, Paolo Buono
, Perttu Hämäläinen
, Robby van Delden
, Regina Bernhaupt
, Xipei Ren
, Vincent van Rheden
, Fabio Zambetta
, Elise van den Hoven
, Carine Lallemand
, Dennis Reidsma
, Florian 'Floyd' Mueller
:
Grand Challenges in SportsHCI. CHI 2024: 312:1-312:20 - [c54]Nathan Arthur Semertzidis
, Michaela Jayne Vranic-Peters
, Zoe Xiao Fang
, Rakesh Patibanda
, Aryan Saini
, Don Samitha Elvitigala
, Fabio Zambetta
, Florian 'Floyd' Mueller
:
PsiNet: Toward Understanding the Design of Brain-to-Brain Interfaces for Augmenting Inter-Brain Synchrony. CHI 2024: 434:1-434:18 - 2023
- [j17]Nathan Arthur Semertzidis
, Fabio Zambetta
, Florian 'Floyd' Mueller
:
Brain-Computer Integration: A Framework for the Design of Brain-Computer Interfaces from an Integrations Perspective. ACM Trans. Comput. Hum. Interact. 30(6): 86:1-86:48 (2023) - [c53]Andrew Chester
, Michael Dann
, Fabio Zambetta
, John Thangarajah
:
SAGE: Generating Symbolic Goals for Myopic Models in Deep Reinforcement Learning. AI (2) 2023: 274-285 - [c52]Iman Abbasnejad, Fabio Zambetta, Flora D. Salim, Timothy Wiley, Jeffrey Chan, Russell Gallagher, Ehsan Abbasnejad:
SCONE-GAN: Semantic Contrastive learning-based Generative Adversarial Network for an end-to-end image translation. CVPR Workshops 2023: 1111-1120 - [c51]Renan Guarese, Deb Polson, Fabio Zambetta:
Immersive tele-guidance towards evoking empathy with people who are vision impaired. ISMAR-Adjunct 2023: 809-814 - [c50]Emma J. Pretty, Renan Guarese, Haytham M. Fayek, Fabio Zambetta
:
Replicability and Transparency for the Creation of Public Human User Video Game Datasets. VR Workshops 2023: 74-81 - [c49]Renan Guarese, Emma Pretty, Haytham M. Fayek, Fabio Zambetta
, Ron G. van Schyndel:
Evoking empathy with visually impaired people through an augmented reality embodiment experience. VR 2023: 184-193 - [c48]Renan Guarese, Emma Pretty, Fabio Zambetta
:
XR towards tele-guidance: mixing realities in assistive technologies for blind and visually impaired people. VR Workshops 2023: 324-329 - [c47]Ayman Mukhaimar
, Ruwan B. Tennakoon
, Nik Rajic
, Fabio Zambetta
, Pier Marzocca
, Reza Hoseinnezhad
, Chris Brooks
, Stephen Van Der Velden
, Kheang Khauv
:
Stress visualization in geometrically complex structures using Thermoelastic Stress Analysis and Augmented Reality. VRST 2023: 78:1-78:2 - [i7]Renan Guarese, Emma Pretty
, Haytham M. Fayek, Fabio Zambetta
, Ron G. van Schyndel:
Evoking empathy with visually impaired people through an augmented reality embodiment experience. CoRR abs/2302.00211 (2023) - [i6]Emma J. Pretty
, Renan Guarese, Haytham M. Fayek, Fabio Zambetta
:
Replicability and Transparency for the Creation of Public Human User Video Game Datasets. CoRR abs/2304.02861 (2023) - [i5]Iman Abbasnejad, Fabio Zambetta, Flora D. Salim, Timothy Wiley, Jeffrey Chan, Russell Gallagher, Ehsan Abbasnejad:
SCONE-GAN: Semantic Contrastive learning-based Generative Adversarial Network for an end-to-end image translation. CoRR abs/2311.03866 (2023) - 2022
- [c46]Andres G. Jaramillo-Yanez, Marco E. Benalcázar, Sebastian Sardiña, Fabio Zambetta:
Towards Discriminant Analysis Classifiers Using Online Active Learning via Myoelectric Interfaces. AAAI 2022: 6996-7004 - [c45]Renan Guarese
, Fabio Zambetta
, Ron G. van Schyndel
:
Evaluating micro-guidance sonification methods in manual tasks for Blind and Visually Impaired people. OZCHI 2022: 260-271 - [c44]Andrew Chester
, Michael Dann
, Fabio Zambetta
, John Thangarajah
:
Oracle-SAGE: Planning Ahead in Graph-Based Deep Reinforcement Learning. ECML/PKDD (4) 2022: 52-67 - [i4]Andrew Chester, Michael Dann, Fabio Zambetta, John Thangarajah:
SAGE: Generating Symbolic Goals for Myopic Models in Deep Reinforcement Learning. CoRR abs/2203.05079 (2022) - 2021
- [c43]Nathan Arthur Semertzidis
, Michaela Scary, Zoe Xiao Fang
, Xinyi Wang, Rakesh Patibanda
, Josh Andres
, Paul Strohmeier
, Kai Kunze, Pedro Lopes, Fabio Zambetta
, Florian 'Floyd' Mueller:
SIGHInt: Special Interest Group for Human-Computer Integration. CHI Extended Abstracts 2021: 163:1-163:3 - [c42]Zoe Xiao Fang
, Nathan Arthur Semertzidis, Michaela Scary, Xinyi Wang, Josh Andres
, Florian 'Floyd' Mueller, Fabio Zambetta
:
Telepathic Play: Towards Playful Experiences Based on Brain-to-brain Interfacing. CHI PLAY 2021: 268-273 - [c41]Renan Luigi Martins Guarese
, Franklin Bastidas
, João Becker, Mariane Giambastiani, Yhonatan Iquiapaza, Lennon Macedo
, Luciana P. Nedel
, Anderson Maciel
, Fabio Zambetta
, Ron G. van Schyndel
:
Cooking in the Dark: Exploring Spatial Audio as MR Assistive Technology for the Visually Impaired. INTERACT (5) 2021: 318-322 - 2020
- [j16]Fabio Zambetta
, William L. Raffe
, Marco Tamassia, Florian 'Floyd' Mueller
, Xiaodong Li
, Niels Quinten, Rakesh Patibanda
, Daniel Dang, Jon Satterley:
Reducing Perceived Waiting Time in Theme Park Queues via an Augmented Reality Game. ACM Trans. Comput. Hum. Interact. 27(1): 3:1-3:30 (2020) - [c40]Nathan Arthur Semertzidis
, Michaela Scary, Josh Andres
, Brahmi Dwivedi, Yutika Chandrashekhar Kulwe, Fabio Zambetta
, Florian 'Floyd' Mueller
:
Neo-Noumena: Augmenting Emotion Communication. CHI 2020: 1-13 - [c39]Nathan Arthur Semertzidis
, Michaela Scary, Josh Andres
, Yutika C. Kulwe, Brahmi Dwivedi, Fabio Zambetta
, Florian 'Floyd' Mueller
:
Neo-Noumena. CHI Extended Abstracts 2020: 1-4
2010 – 2019
- 2019
- [c38]Michael Dann
, Fabio Zambetta
, John Thangarajah:
Deriving Subgoals Autonomously to Accelerate Learning in Sparse Reward Domains. AAAI 2019: 881-889 - [c37]Nathan Arthur Semertzidis
, Betty Sargeant, Justin Dwyer, Florian 'Floyd' Mueller
, Fabio Zambetta
:
Towards Understanding the Design of Positive Pre-sleep Through a Neurofeedback Artistic Experience. CHI 2019: 574 - [c36]Jessica Rivera-Villicana
, Fabio Zambetta
, James Harland
, Marsha Berry:
Exploring Apprenticeship Learning for Player Modelling in Interactive Narratives. CHI PLAY (Companion) 2019: 645-652 - [i3]Wei Shao, Flora D. Salim, Jeffrey Chan, Sean Morrison, Fabio Zambetta:
Approximating Optimisation Solutions for Travelling Officer Problem with Customised Deep Learning Network. CoRR abs/1903.03348 (2019) - [i2]Jessica Rivera-Villicana, Fabio Zambetta, James Harland, Marsha Berry:
Exploring Apprenticeship Learning for Player Modelling in Interactive Narratives. CoRR abs/1909.07268 (2019) - [i1]Jessica Rivera-Villicana, Fabio Zambetta, James Harland, Marsha Berry:
Informing a BDI Player Model for an Interactive Narrative. CoRR abs/1909.10414 (2019) - 2018
- [j15]Marco Tamassia
, Fabio Zambetta
, William L. Raffe
, Florian 'Floyd' Mueller, Xiaodong Li:
Learning Options From Demonstrations: APac-ManCase Study. IEEE Trans. Games 10(1): 91-96 (2018) - [j14]Michael Dann
, Fabio Zambetta
, John Thangarajah
:
Integrating Skills and Simulation to Solve Complex Navigation Tasks in Infinite Mario. IEEE Trans. Games 10(1): 101-106 (2018) - [j13]Michael Dann
, Fabio Zambetta
, John Thangarajah
:
Exploration in Continuous Control Tasks via Continually Parameterized Skills. IEEE Trans. Games 10(4): 390-399 (2018) - [c35]Simon Demediuk, Marco Tamassia, William L. Raffe
, Fabio Zambetta
, Florian 'Floyd' Mueller
, Xiaodong Li
:
Measuring player skill using dynamic difficulty adjustment. ACSW 2018: 41:1-41:7 - [c34]Jessica Rivera-Villicana
, Fabio Zambetta
, James Harland
, Marsha Berry
:
Informing a BDI Player Model for an Interactive Narrative. CHI PLAY 2018: 417-428 - [c33]Jonathan Strugnell, Marsha Berry
, Fabio Zambetta
, Stefan Greuter:
Narrative Improvisation: Simulating Game Master Choices. ICIDS 2018: 428-441 - 2017
- [j12]Bao Vo Luong, John Thangarajah
, Fabio Zambetta
:
A BDI Game Master Agent for Computer Role-Playing Games. Comput. Entertain. 15(1): 4:1-4:16 (2017) - [c32]Michael Dann, Fabio Zambetta
, John Thangarajah:
Reusing Skills for First-Time Solution of Navigation Tasks in Platform Videogames. AAMAS 2017: 1517-1519 - [c31]Simon Demediuk, Marco Tamassia, William L. Raffe
, Fabio Zambetta
, Xiaodong Li
, Florian 'Floyd' Mueller
:
Monte Carlo tree search based algorithms for dynamic difficulty adjustment. CIG 2017: 53-59 - [c30]Michael Dann, Fabio Zambetta
, John Thangarajah
:
Real-Time Navigation in Classical Platform Games via Skill Reuse. IJCAI 2017: 1582-1588 - 2016
- [c29]Marco Tamassia, William L. Raffe
, Rafet Sifa, Anders Drachen
, Fabio Zambetta
, Michael Hitchens
:
Predicting player churn in destiny: A Hidden Markov models approach to predicting player departure in a major online game. CIG 2016: 1-8 - [c28]Marco Tamassia, Fabio Zambetta
, William L. Raffe
, Florian 'Floyd' Mueller
, Xiaodong Li
:
Dynamic Choice of State Abstraction in Q-Learning. ECAI 2016: 46-54 - [c27]Jessica Rivera-Villicana
, Fabio Zambetta
, James Harland
, Marsha Berry
:
Towards a BDI Player Model for Interactive Narratives. ECAI 2016: 1648-1649 - [c26]Jessica Rivera-Villicana
, Fabio Zambetta
, James Harland
, Marsha Berry
:
Using BDI to Model Players Behaviour in an Interactive Fiction Game. ICIDS 2016: 209-220 - 2015
- [j11]Edward Booth, John Thangarajah
, Fabio Zambetta
:
Applying norms and preferences for designing flexible game rules. Int. J. Agent Oriented Softw. Eng. 5(1): 69-103 (2015) - [j10]William L. Raffe
, Fabio Zambetta
, Xiaodong Li
, Kenneth O. Stanley:
Integrated Approach to Personalized Procedural Map Generation Using Evolutionary Algorithms. IEEE Trans. Comput. Intell. AI Games 7(2): 139-155 (2015) - [c25]Marco Tamassia, Fabio Zambetta
, William L. Raffe, Xiaodong Li:
Learning Options for an MDP from Demonstrations. ACALCI 2015: 226-242 - [c24]William L. Raffe
, Marco Tamassia, Fabio Zambetta
, Xiaodong Li
, Sarah Jane Pell
, Florian 'Floyd' Mueller
:
Player-Computer Interaction Features for Designing Digital Play Experiences across Six Degrees of Water Contact. CHI PLAY 2015: 295-305 - [c23]Edward Booth, John Thangarajah
, Fabio Zambetta
:
Flexible story generation with norms and preferences in computer role playing games. CIG 2015: 68-74 - [c22]Jayden Ivanovo, William L. Raffe
, Fabio Zambetta
, Xiaodong Li
:
Combining Monte Carlo tree search and apprenticeship learning for capture the flag. CIG 2015: 154-161 - [c21]Michael Dann
, Fabio Zambetta
, John Thangarajah
:
An improved approach to reinforcement learning in Computer Go. CIG 2015: 169-176 - [c20]William L. Raffe
, Marco Tamassia, Fabio Zambetta
, Xiaodong Li
, Florian 'Floyd' Mueller
:
Enhancing theme park experiences through adaptive cyber-physical play. CIG 2015: 503-510 - [c19]Lin Padgham
, Dhirendra Singh, Fabio Zambetta
:
Social simulation for analysis, interaction, training and community awareness. WSC 2015: 3130-3131 - 2014
- [j9]Stephen Karpinskyj, Fabio Zambetta
, Lawrence Cavedon
:
Video game personalisation techniques: A comprehensive survey. Entertain. Comput. 5(4): 211-218 (2014) - [j8]Pyarelal Knowles, Geoff Leach, Fabio Zambetta
:
Fast sorting for exact OIT of complex scenes. Vis. Comput. 30(6-8): 603-613 (2014) - [j7]Tsz Ho Wong, Geoff Leach, Fabio Zambetta
:
An adaptive octree grid for GPU-based collision detection of deformable objects. Vis. Comput. 30(6-8): 729-738 (2014) - [c18]Geoffrey Lee, Min Luo, Fabio Zambetta
, Xiaodong Li
:
Learning a Super Mario controller from examples of human play. IEEE Congress on Evolutionary Computation 2014: 1-8 - [c17]Jayden Ivanovic, Fabio Zambetta
, Xiaodong Li
, Jessica Rivera-Villicana
:
Reinforcement learning to control a commander for capture the flag. CIG 2014: 1-8 - 2013
- [j6]Tsz Ho Wong, Geoff Leach, Fabio Zambetta
:
Modelling Bending Behaviour in Cloth Simulation Using Hysteresis. Comput. Graph. Forum 32(8): 183-194 (2013) - [c16]Bao Vo Luong, John Thangarajah, Fabio Zambetta
, Mahmud Hasan:
A BDI game master agent for computer role-playing games. AAMAS 2013: 1187-1188 - [c15]William L. Raffe
, Fabio Zambetta
, Xiaodong Li
:
Neuroevolution of content layout in the PCG: Angry bots video game. IEEE Congress on Evolutionary Computation 2013: 673-680 - [c14]Pyarelal Knowles, Geoff Leach, Fabio Zambetta
:
Backwards Memory Allocation and Improved OIT. PG (Short Papers) 2013 - [c13]Tszho Wong, Geoff Leach, Fabio Zambetta
:
An Improved Friction Model for Cloth Simulation. PG (Short Papers) 2013 - 2012
- [j5]Tsz Ho Wong, Geoff Leach, Fabio Zambetta
:
Virtual subdivision for GPU based collision detection of deformable objects using a uniform grid. Vis. Comput. 28(6-8): 829-838 (2012) - [c12]William L. Raffe
, Fabio Zambetta
, Xiaodong Li
:
A survey of procedural terrain generation techniques using evolutionary algorithms. IEEE Congress on Evolutionary Computation 2012: 1-8 - 2011
- [c11]William L. Raffe
, Fabio Zambetta
, Xiaodong Li
:
Evolving patch-based terrains for use in video games. GECCO 2011: 363-370 - 2010
- [c10]David Scerri, Ferdinand Gouw, Sarah L. Hickmott, Isaac Yehuda, Fabio Zambetta
, Lin Padgham:
Bushfire BLOCKS: a modular agent-based simulation. AAMAS 2010: 1643-1644
2000 – 2009
- 2008
- [j4]Jiankun Hu
, Fabio Zambetta
:
Security issues in massive online games. Secur. Commun. Networks 1(1): 83-92 (2008) - 2007
- [c9]Fabio Zambetta
:
Simulating sensory perception in 3D game characters. IE 2007: 27 - [c8]Fabio Zambetta
, Adam Nash, Paul Smith:
Two families: dynamical policy models in interactive storytelling. IE 2007: 28 - 2006
- [c7]Jennifer Sandercock, Lin Padgham, Fabio Zambetta
:
Creating Adaptive and Individual Personalities in Many Characters Without Hand-Crafting Behaviors. IVA 2006: 357-368 - 2005
- [c6]Fabio Zambetta
, Fabio Abbattista:
The Design and Implementation of SAMIR. KES (2) 2005: 768-774 - 2004
- [j3]Fabio Abbattista, Aldo Paradiso, Giovanni Semeraro
, Fabio Zambetta
:
An agent that learns to support users of a Web site. Appl. Soft Comput. 4(1): 1-12 (2004) - [j2]Fabio Abbattista, Graziano Catucci, Giovanni Semeraro, Fabio Zambetta:
SAMIR: A Smart 3D Assistant on the Web. PsychNology J. 2(1): 43-60 (2004) - 2003
- [j1]Verner Andersen, Hans H. K. Andersen, Marco Degemmis, Oriana Licchelli, Pasquale Lops
, Fabio Zambetta
:
A Methodological Approach for Designing and Evaluating Intelligent Applications for Digital Collections. Appl. Artif. Intell. 17(8-9): 745-771 (2003) - [c5]Fabio Abbattista, Graziano Catucci, Marco Degemmis, Pasquale Lops, Giovanni Semeraro, Fabio Zambetta
:
A Framework for the Development of Personalized Agents. KES 2003: 959-966 - [c4]Fabio Zambetta
, Graziano Catucci, Fabio Abbattista, Giovanni Semeraro:
SAMIR: Your 3D Virtual Bookseller. KES 2003: 1249-1257 - 2002
- [c3]D. Mastropasqua, N. Mosca, Fabio Zambetta:
An XML-based specification of fuzzy logic controllers. HIS 2002: 124-131 - [c2]Fabio Zambetta, Graziano Catucci:
Designing Not-So-Dull Virtual Dolls. HIS 2002: 513-518 - 2001
- [c1]Aldo Paradiso, Fabio Zambetta
, Fabio Abbattista:
Fanky: A Tool for Animating Faces of 3D Agents. IVA 2001: 242-244
Coauthor Index
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last updated on 2024-08-05 20:25 CEST by the dblp team
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