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Ari Shapiro
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2020 – today
- 2022
- [c62]Matthew Peter Aylett, Ari Shapiro, Sai Prasad, Lama Nachman, Stacy Marcella, Peter Scott-Morgan:
Peter 2.0: Building a Cyborg. PETRA 2022: 169-175 - [i2]Qiaomu Miao, Sin-Hwa Kang, Stacy Marsella, Steve DiPaola, Chao Wang, Ari Shapiro:
Study of detecting behavioral signatures within DeepFake videos. CoRR abs/2208.03561 (2022)
2010 – 2019
- 2019
- [c61]Setareh Nasihati Gilani, David R. Traum, Rachel Sortino, Grady Gallagher, Kailyn Aaron-Lozano, Cryss Padilla, Ari Shapiro, Jason Lamberton, Laura-Ann Petitto:
Can a Virtual Human Facilitate Language Learning in a Young Baby? AAMAS 2019: 2135-2137 - [c60]Andrea Bönsch, Andrew W. Feng, Parth Patel, Ari Shapiro:
Volumetric Video Capture using Unsynchronized, Low-cost Cameras. VISIGRAPP (1: GRAPP) 2019: 255-261 - [c59]Yajie Zhao, Zeng Huang, Tianye Li, Weikai Chen, Chloe LeGendre, Xinglei Ren, Ari Shapiro, Hao Li:
Learning Perspective Undistortion of Portraits. ICCV 2019: 7848-7858 - [c58]Setareh Nasihati Gilani, David R. Traum, Rachel Sortino, Grady Gallagher, Kailyn Aaron-Lozano, Cryss Padilla, Ari Shapiro, Jason Lamberton, Laura-Ann Petitto:
Can a Signing Virtual Human Engage a Baby's Attention? IVA 2019: 162-169 - [i1]Yajie Zhao, Zeng Huang, Tianye Li, Weikai Chen, Chloe LeGendre, Xinglei Ren, Jun Xing, Ari Shapiro, Hao Li:
Learning Perspective Undistortion of Portraits. CoRR abs/1905.07515 (2019) - 2018
- [c57]Helen Wauck, Gale M. Lucas, Ari Shapiro, Andrew W. Feng, Jill Boberg, Jonathan Gratch:
Analyzing the Effect of Avatar Self-Similarity on Men and Women in a Search and Rescue Game. CHI 2018: 485 - [c56]Brian Scassellati, Jake Brawer, Katherine M. Tsui, Setareh Nasihati Gilani, Melissa Malzkuhn, Barbara Manini, Adam Stone, Geo Kartheiser, Arcangelo Merla, Ari Shapiro, David R. Traum, Laura-Ann Petitto:
Teaching Language to Deaf Infants with a Robot and a Virtual Human. CHI 2018: 553 - [c55]Ning Wang, Ari Shapiro, Andrew W. Feng, Cindy Zhuang, Chirag Merchant, David Schwartz, Stephen L. Goldberg:
Learning by Explaining to a Digital Doppelganger. ITS 2018: 256-264 - [c54]Ning Wang, David Schwartz, Gabrielle Lewine, Ari Shapiro, Andrew W. Feng, Cindy Zhuang:
Addressing Sexist Attitudes on a College Campus through Virtual Role-Play with Digital Doppelgangers. IVA 2018: 219-226 - 2017
- [j5]Andrew W. Feng, Evan Suma Rosenberg, Ari Shapiro:
Just-in-time, viable, 3-D avatars from scans. Comput. Animat. Virtual Worlds 28(3-4) (2017) - [j4]Sahil Narang, Andrew Best, Andrew W. Feng, Sin-Hwa Kang, Dinesh Manocha, Ari Shapiro:
Motion recognition of self and others on realistic 3D avatars. Comput. Animat. Virtual Worlds 28(3-4) (2017) - [c53]Ulysses Bernardet, Sin-Hwa Kang, Andrew W. Feng, Steve DiPaola, Ari Shapiro:
A Dynamic Speech Breathing System for Virtual Characters. IVA 2017: 43-52 - [c52]Ning Wang, Ari Shapiro, David Schwartz, Gabrielle Lewine, Andrew Wei-Wen Feng:
Virtual Role-Play with Rapid Avatars. IVA 2017: 463-466 - [c51]Sahil Narang, Andrew Best, Ari Shapiro, Dinesh Manocha:
Generating Virtual Avatars with Personalized Walking Gaits using Commodity Hardware. ACM Multimedia (Thematic Workshops) 2017: 219-227 - [c50]Andrew W. Feng, Evan A. Suma, Ari Shapiro:
Just-in-time, viable, 3d avatars from scans. SIGGRAPH Talks 2017: 19:1-19:2 - 2016
- [c49]Dan Casas, Andrew W. Feng, Oleg Alexander, Graham Fyffe, Paul E. Debevec, Ryosuke Ichikari, Hao Li, Kyle Olszewski, Evan A. Suma, Ari Shapiro:
Rapid Photorealistic Blendshape Modeling from RGB-D Sensors. CASA 2016: 121-129 - [c48]Sin-Hwa Kang, Andrew W. Feng, Mike Seymour, Ari Shapiro:
Smart Mobile Virtual Characters: Video Characters vs. Animated Characters. HAI 2016: 371-374 - [c47]Mathieu Chollet, Nithin Chandrashekhar, Ari Shapiro, Louis-Philippe Morency, Stefan Scherer:
Manipulating the Perception of Virtual Audiences Using Crowdsourced Behaviors. IVA 2016: 164-174 - [c46]Gale M. Lucas, Evan Szablowski, Jonathan Gratch, Andrew W. Feng, Tiffany Huang, Jill Boberg, Ari Shapiro:
Do Avatars that Look Like Their Users Improve Performance in a Simulation? IVA 2016: 351-354 - [c45]Gale M. Lucas, Evan Szablowski, Jonathan Gratch, Andrew W. Feng, Tiffany Huang, Jill Boberg, Ari Shapiro:
The effect of operating a virtual doppleganger in a 3D simulation. MIG 2016: 167-174 - [c44]Sin-Hwa Kang, Andrew W. Feng, Mike Seymour, Ari Shapiro:
Study comparing video-based characters and 3D-based characters on mobile devices for chat. MIG 2016: 181-186 - [c43]Ron Artstein, Alesia Gainer, Kallirroi Georgila, Anton Leuski, Ari Shapiro, David R. Traum:
New Dimensions in Testimony Demonstration. HLT-NAACL Demos 2016: 32-36 - [c42]Sahil Narang, Andrew Best, Tanmay Randhavane, Ari Shapiro, Dinesh Manocha:
PedVR: simulating gaze-based interactions between a real user and virtual crowds. VRST 2016: 91-100 - 2015
- [c41]Sin-Hwa Kang, Andrew W. Feng, Anton Leuski, Dan Casas, Ari Shapiro:
The Effect of An Animated Virtual Character on Mobile Chat Interactions. HAI 2015: 105-112 - [c40]Mathieu Chollet, Torsten Wörtwein, Louis-Philippe Morency, Ari Shapiro, Stefan Scherer:
Exploring feedback strategies to improve public speaking: an interactive virtual audience framework. UbiComp 2015: 1143-1154 - [c39]Andrew W. Feng, Anton Leuski, Stacy Marsella, Dan Casas, Sin-Hwa Kang, Ari Shapiro:
A Platform for Building Mobile Virtual Humans. IVA 2015: 310-319 - [c38]Sin-Hwa Kang, Andrew W. Feng, Anton Leuski, Dan Casas, Ari Shapiro:
Smart Mobile Virtual Humans: "Chat with Me!". IVA 2015: 475-478 - [c37]Andrew W. Feng, Dan Casas, Ari Shapiro:
Avatar reshaping and automatic rigging using a deformable model. MIG 2015: 57-64 - [c36]Dan Casas, Oleg Alexander, Andrew W. Feng, Graham Fyffe, Ryosuke Ichikari, Paul E. Debevec, Ruizhe Wang, Evan A. Suma, Ari Shapiro:
Rapid photorealistic blendshapes from commodity RGB-D sensors. I3D 2015: 134 - [c35]Margarita Papaefthymiou, Andrew W. Feng, Ari Shapiro, George Papagiannakis:
A fast and robust pipeline for populating mobile AR scenes with gamified virtual characters. SIGGRAPH Asia Mobile Graphics and Interactive Applications 2015: 22:1-22:8 - [c34]Dan Casas, Oleg Alexander, Andrew W. Feng, Graham Fyffe, Ryosuke Ichikari, Paul E. Debevec, Ruizhe Wang, Evan A. Suma, Ari Shapiro:
Blendshapes from commodity RGB-D sensors. SIGGRAPH Talks 2015: 33:1 - [c33]Ari Shapiro:
My digital face. SIGGRAPH Computer Animation Festival 2015: 189 - 2014
- [j3]Andrew W. Feng, Yazhou Huang, Yuyu Xu, Ari Shapiro:
Fast, automatic character animation pipelines. Comput. Animat. Virtual Worlds 25(1): 3-16 (2014) - [j2]Ari Shapiro, Andrew W. Feng, Ruizhe Wang, Hao Li, Mark T. Bolas, Gérard G. Medioni, Evan A. Suma:
Rapid avatar capture and simulation using commodity depth sensors. Comput. Animat. Virtual Worlds 25(3-4): 201-211 (2014) - [c32]Mathieu Chollet, Giota Stratou, Ari Shapiro, Louis-Philippe Morency, Stefan Scherer:
An interactive virtual audience platform for public speaking training. AAMAS 2014: 1657-1658 - [c31]Anton Leuski, Rasiga Gowrisankar, Todd Richmond, Ari Shapiro, Yuyu Xu, Andrew W. Feng:
Mobile personal healthcare mediated by virtual humans. IUI Companion 2014: 21-24 - [c30]Andrew W. Feng, Gale M. Lucas, Stacy Marsella, Evan A. Suma, Chung-Cheng Chiu, Dan Casas, Ari Shapiro:
Acting the part: the role of gesture on avatar identity. MIG 2014: 49-54 - [c29]Alain Juarez-Perez, Andrew W. Feng, Marcelo Kallmann, Ari Shapiro:
Deformation, parameterization and analysis of a single locomotion cycle. MIG 2014: 182 - [c28]Ari Shapiro, Evan A. Suma:
Make your own avatar. SIGGRAPH Computer Animation Festival 2014: 5:1 - [c27]Andrew W. Feng, Ari Shapiro, Ruizhe Wang, Mark T. Bolas, Gérard G. Medioni, Evan A. Suma:
Rapid avatar capture and simulation using commodity depth sensors. SIGGRAPH Talks 2014: 16:1 - [c26]Ari Shapiro, Andrew W. Feng, Ruizhe Wang, Gérard G. Medioni, Mark T. Bolas, Evan A. Suma:
Automatic acquisition and animation of virtual avatars. VR 2014: 185-186 - [e1]Ari Shapiro, Nancy M. Amato, Jessica K. Hodgins:
Proceedings of the Seventh International Conference on Motion in Games, Playa Vista, CA, USA, November 06 - 08, 2014. ACM 2014, ISBN 978-1-4503-2623-0 [contents] - [r1]Andrew W. Feng, Ari Shapiro, Margaux Lhommet, Stacy Marsella:
Embodied Autonomous Agents. Handbook of Virtual Environments, 2nd ed. 2014: 335-349 - 2013
- [c25]Stacy Marsella, Ari Shapiro, Andrew W. Feng, Yuyu Xu, Margaux Lhommet, Stefan Scherer:
Towards higher quality character performance in previz. DigiPro 2013: 31-35 - [c24]Ari Shapiro, Andrew W. Feng:
The Case for Physics Visualization in an Animator's Toolset. GRAPP/IVAPP 2013: 247-253 - [c23]Ligia Maria Batrinca, Giota Stratou, Ari Shapiro, Louis-Philippe Morency, Stefan Scherer:
Cicero - Towards a Multimodal Virtual Audience Platform for Public Speaking Training. IVA 2013: 116-128 - [c22]Arno Hartholt, David R. Traum, Stacy C. Marsella, Ari Shapiro, Giota Stratou, Anton Leuski, Louis-Philippe Morency, Jonathan Gratch:
All Together Now - Introducing the Virtual Human Toolkit. IVA 2013: 368-381 - [c21]Yuyu Xu, Andrew W. Feng, Stacy Marsella, Ari Shapiro:
A Practical and Configurable Lip Sync Method for Games. MIG 2013: 131-140 - [c20]Stacy Marsella, Yuyu Xu, Margaux Lhommet, Andrew W. Feng, Stefan Scherer, Ari Shapiro:
Virtual character performance from speech. Symposium on Computer Animation 2013: 25-35 - [c19]Yuyu Xu, Andrew W. Feng, Ari Shapiro:
A simple method for high quality artist-driven lip syncing. I3D 2013: 181 - 2012
- [c18]Andrew W. Feng, Yazhou Huang, Yuyu Xu, Ari Shapiro:
Automating the Transfer of a Generic Set of Behaviors onto a Virtual Character. MIG 2012: 134-145 - [c17]Andrew W. Feng, Yazhou Huang, Marcelo Kallmann, Ari Shapiro:
An Analysis of Motion Blending Techniques. MIG 2012: 232-243 - [c16]Andrew W. Feng, Yuyu Xu, Ari Shapiro:
An example-based motion synthesis technique for locomotion and object manipulation. I3D 2012: 95-102 - 2011
- [j1]Ari Shapiro, Sung-Hee Lee:
Practical Character Physics for Animators. IEEE Computer Graphics and Applications 31(4): 45-55 (2011) - [c15]Herwin van Welbergen, Yuyu Xu, Marcus Thiébaux, Wei-Wen Feng, Jingqiao Fu, Dennis Reidsma, Ari Shapiro:
Demonstrating and Testing the BML Compliance of BML Realizers. IVA 2011: 269-281 - [c14]Ari Shapiro:
Building a Character Animation System. MIG 2011: 98-109
2000 – 2009
- 2009
- [c13]Ari Shapiro, Sung-Hee Lee:
Practical character physics for animators. SIGGRAPH Talks 2009 - 2008
- [c12]Ari Shapiro, Marcelo Kallmann, Petros Faloutsos:
Interactive motion correction and object manipulation. SIGGRAPH Classes 2008: 57:1-57:8 - [c11]Jason Bayever, Jimmy Gordon, Gavin McMillan, Yogesh Lakhani, Ari Shapiro, Joe Mancewicz, Tae-Yong Kim:
Making statues move. SIGGRAPH Talks 2008: 60:1 - 2007
- [c10]Brian F. Allen, Derek Chu, Ari Shapiro, Petros Faloutsos:
On the beat!: timing and tension for dynamic characters. Symposium on Computer Animation 2007: 239-247 - [c9]Ari Shapiro, Marcelo Kallmann, Petros Faloutsos:
Interactive motion correction and object manipulation. SI3D 2007: 137-144 - [c8]Ari Shapiro, Derek Chu, Brian F. Allen, Petros Faloutsos:
A dynamic controller toolkit. Sandbox@SIGGRAPH 2007: 15-20 - 2006
- [c7]Ari Shapiro, Yong Cao, Petros Faloutsos:
Style components. Graphics Interface 2006: 33-39 - 2005
- [c6]Ari Shapiro, Petros Faloutsos, Victor Ng-Thow-Hing:
Dynamic Animation and Control Environment. Graphics Interface 2005: 61-70 - [c5]Ari Shapiro, Petros Faloutsos:
Interactive and reactive dynamic control. SIGGRAPH Sketches 2005: 26 - 2004
- [c4]Ari Shapiro, Yong Cao, Petros Faloutsos:
Interactive motion decomposition. SIGGRAPH Sketches 2004: 30 - 2003
- [c3]Ari Shapiro, Frédéric H. Pighin, Petros Faloutsos:
Hybrid Control for Interactive Character Animation. PG 2003: 455-461 - [c2]Ari Shapiro, Petros Faloutsos:
Complex character animation that combines kinematic and dynamic control. SIGGRAPH 2003 - 2002
- [c1]Ari Shapiro, Gil Fuchs, Robert Levinson:
Learning a Game Strategy Using Pattern-Weights and Self-play. Computers and Games 2002: 42-60
Coauthor Index
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