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BibTeX records: Dingliang Liang
@inproceedings{DBLP:conf/netgames/LiangB06, author = {Dingliang Liang and Paul Boustead}, title = {Using local lag and timewarp to improve performance for real life multi-player online games}, booktitle = {Proceedings of the 5th Workshop on Network and System Support for Games, {NETGAMES} 2006, Singapore, October 30-31, 2006}, pages = {37}, year = {2006}, crossref = {DBLP:conf/netgames/2006}, url = {https://doi.org/10.1145/1230040.1230047}, doi = {10.1145/1230040.1230047}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/netgames/LiangB06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/netgames/2006, editor = {Adrian David Cheok and Yutaka Ishibashi}, title = {Proceedings of the 5th Workshop on Network and System Support for Games, {NETGAMES} 2006, Singapore, October 30-31, 2006}, publisher = {{ACM}}, year = {2006}, isbn = {1-59593-589-4}, timestamp = {Mon, 04 Jul 2022 08:11:09 +0200}, biburl = {https://dblp.org/rec/conf/netgames/2006.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }

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