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Andrés Lucero
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- affiliation: Nokia Research Center, Tampere, Finland
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2020 – today
- 2024
- [c111]Mafalda Gamboa
, Claudia Núñez-Pacheco
, Sarah Homewood
, Andrés Lucero
, Janne Mascha Beuthel
, Audrey Desjardins
, Karey Helms
, William W. Gaver
, Kristina Höök
, Laura Forlano
:
More Samples of One: Weaving First-Person Perspectives into Mainstream HCI Research. Conference on Designing Interactive Systems (Companion Volume) 2024 - [c110]Joongi Shin
, Michael A. Hedderich
, Bartlomiej Jakub Rey
, Andrés Lucero
, Antti Oulasvirta
:
Understanding Human-AI Workflows for Generating Personas. Conference on Designing Interactive Systems 2024 - 2023
- [c109]Joongi Shin
, Janin Koch
, Andrés Lucero
, Peter Dalsgaard
, Wendy E. Mackay
:
Integrating AI in Human-Human Collaborative Ideation. CHI Extended Abstracts 2023: 355:1-355:5 - [e1]Jacob T. Biehl, Scott A. Carter, Andrés Lucero, Ville Mäkelä, Florian Alt:
Companion Proceedings of the 2023 Conference on Interactive Surfaces and Spaces, ISS Companion 2023, Pittsburgh, PA, USA, November 5-8, 2023. ACM 2023 [contents] - 2022
- [c108]Gabriela Cajamarca, Valeria Herskovic, Andrés Lucero, Angeles Aldunate:
A Co-Design Approach to Explore Health Data Representation for Older Adults in Chile and Ecuador. Conference on Designing Interactive Systems 2022: 1802-1817 - [c107]Felix Anand Epp
, Anna Kantosalo, Nehal Jain, Andrés Lucero, Elisa D. Mekler
:
Adorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture. CHI 2022: 364:1-364:18 - [c106]Marcos Serrano
, Jolee Finch, Pourang Irani, Andrés Lucero, Anne Roudaut:
Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices. CHI 2022: 402:1-402:14 - [c105]Marcos Serrano
, Andrés Lucero, Pourang Irani, Anne Roudaut:
Stranger Screens: Exploring the Application Themes for Interactive Freeform Devices. CHI Extended Abstracts 2022: 447:1-447:5 - [c104]Joongi Shin, Michael A. Hedderich, Andrés Lucero, Antti Oulasvirta
:
Chatbots Facilitating Consensus-Building in Asynchronous Co-Design. UIST 2022: 78:1-78:13 - [i7]Felix Anand Epp, Anna Kantosalo, Nehal Jain, Andrés Lucero, Elisa D. Mekler:
Adorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture. CoRR abs/2203.00998 (2022) - 2021
- [j14]Ilyena Hirskyj-Douglas
, Roosa Piitulainen, Andrés Lucero:
Forming the Dog Internet: Prototyping a Dog-to-Human Video Call Device. Proc. ACM Hum. Comput. Interact. 5(ISS): 494:1-494:20 (2021) - [j13]Audrey Desjardins
, Oscar Tomico
, Andrés Lucero, Marta E. Cecchinato
, Carman Neustaedter:
Introduction to the Special Issue on First-Person Methods in HCI. ACM Trans. Comput. Hum. Interact. 28(6): 37:1-37:12 (2021) - [c103]Emrecan Gulay, Toni Kotnik, Andrés Lucero:
Exploring a Feedback-Oriented Design Process Through Curved Folding. CHI 2021: 365:1-365:8 - [c102]Maria Karyda, Elisa D. Mekler
, Andrés Lucero:
Data Agents: Promoting Reflection through Meaningful Representations of Personal Data in Everyday Life. CHI 2021: 367:1-367:11 - [c101]Jonas Oppenlaender
, Elina Kuosmanen, Andrés Lucero, Simo Hosio:
Hardhats and Bungaloos: Comparing Crowdsourced Design Feedback with Peer Design Feedback in the Classroom. CHI 2021: 570:1-570:14 - [c100]Maria Karyda
, Andrés Lucero
:
Opportunities and Challenges for Reflective Data-Objects in Long-Distance Relationships. INTERACT (5) 2021: 42-62 - [c99]Virpi Roto
, Marta Lárusdóttir, Andrés Lucero, Jan Stage, Ilja Smorgun:
Focus, Structure, Reflection! Integrating User-Centred Design and Design Sprint. INTERACT (2) 2021: 239-258 - [c98]Emrecan Gulay
, Andrés Lucero
:
Understanding the Role of Physical and Digital Techniques in the Initial Design Processes of Architecture. INTERACT (2) 2021: 312-329 - [i6]Jonas Oppenlaender, Elina Kuosmanen, Andrés Lucero, Simo Hosio:
Hardhats and Bungaloos: Comparing Crowdsourced Design Feedback with Peer Design Feedback in the Classroom. CoRR abs/2101.09161 (2021) - [i5]Ilyena Hirskyj-Douglas, Andrés Lucero:
On the Internet, Nobody Knows You're a Dog... Unless You're Another Dog. CoRR abs/2105.03181 (2021) - 2020
- [j12]Thomas Olsson
, Pradthana Jarusriboonchai, Pawel W. Wozniak, Susanna Paasovaara
, Kaisa Väänänen
, Andrés Lucero:
Technologies for Enhancing Collocated Social Interaction: Review of Design Solutions and Approaches. Comput. Support. Cooperative Work. 29(1-2): 29-83 (2020) - [j11]Janin Koch, Nicolas Taffin, Michel Beaudouin-Lafon
, Markku Laine, Andrés Lucero, Wendy E. Mackay:
ImageSense: An Intelligent Collaborative Ideation Tool to Support Diverse Human-Computer Partnerships. Proc. ACM Hum. Comput. Interact. 4(CSCW): 045:1-045:27 (2020) - [c97]Anna Wojciechowska, Foad Hamidi
, Andrés Lucero, Jessica R. Cauchard
:
Chasing Lions: Co-Designing Human-Drone Interaction in Sub-Saharan Africa. Conference on Designing Interactive Systems 2020: 141-152 - [c96]Zhifa Chen, Yichen Lu, Mika P. Nieminen, Andrés Lucero:
Creating a Chatbot for and with Migrants: Chatbot Personality Drives Co-Design Activities. Conference on Designing Interactive Systems 2020: 219-230 - [c95]Janin Koch, Nicolas Taffin, Andrés Lucero, Wendy E. Mackay:
SemanticCollage: Enriching Digital Mood Board Design with Semantic Labels. Conference on Designing Interactive Systems 2020: 407-418 - [c94]Yuvin Ha, Maria Karyda
, Andrés Lucero:
Exploring Virtual Rewards in Real Life: A Gimmick or a Motivational Tool for Promoting Physical Activity? Conference on Designing Interactive Systems 2020: 1847-1858 - [c93]Maria Karyda, Merja Ryöppy
, Jacob Buur
, Andrés Lucero:
Imagining Data-Objects for Reflective Self-Tracking. CHI 2020: 1-12 - [c92]Janin Koch, Jennifer Pearson, Andrés Lucero, Miriam Sturdee
, Wendy E. Mackay, Makayla Lewis, Simon Robinson
:
Where Art Meets Technology: Integrating Tangible and Intelligent Tools in Creative Processes. CHI Extended Abstracts 2020: 1-7 - [c91]Felix Anand Epp
, Ilyena Hirskyj-Douglas, Maria Karyda
, David K. McGookin, Andrés Lucero:
Collocated Sharing of Presentations of Self in Public Settings. MUM 2020: 191-200 - [c90]Felix Anand Epp
, Ilyena Hirskyj-Douglas, Andrés Lucero, Tapio Takala
:
Identity through Social Wearables: Designing with Finnish University Students. NordiCHI 2020: 44:1-44:11 - [c89]Jessica R. Cauchard, Anna Wojciechowska, Andrés Lucero:
Multi-Cultural Human-Drone Interaction Workshop. PDC (2) 2020: 175-177 - [i4]Maria Karyda
, Merja Ryöppy, Jacob Buur, Andrés Lucero:
Imagining Data-Objects for Reflective Self-Tracking. CoRR abs/2002.10313 (2020) - [i3]Anna Wojciechowska, Foad Hamidi, Andrés Lucero, Jessica R. Cauchard:
Chasing Lions: Co-Designing Human-Drone Interaction in Sub-Saharan Africa. CoRR abs/2005.02022 (2020)
2010 – 2019
- 2019
- [c88]Andrés Lucero, Audrey Desjardins, Carman Neustaedter, Kristina Höök
, Marc Hassenzahl, Marta E. Cecchinato
:
A Sample of One: First-Person Research Methods in HCI. Conference on Designing Interactive Systems (Companion Volume) 2019: 385-388 - [c87]Emrecan Gulay, Andrés Lucero:
Integrated Workflows: Generating Feedback Between Digital and Physical Realms. CHI 2019: 60 - [c86]Ilyena Hirskyj-Douglas
, Andrés Lucero:
On the Internet, Nobody Knows You're a Dog... Unless You're Another Dog. CHI 2019: 117 - [c85]Alix Goguey, Cameron Steer, Andrés Lucero, Laurence Nigay, Deepak Ranjan Sahoo, Céline Coutrix
, Anne Roudaut, Sriram Subramanian
, Yutaka Tokuda
, Timothy Neate, Jennifer Pearson
, Simon Robinson
, Matt Jones:
PickCells: A Physically Reconfigurable Cell-composed Touchscreen. CHI 2019: 273 - [c84]Janin Koch, Andrés Lucero, Lena Hegemann, Antti Oulasvirta
:
May AI?: Design Ideation with Cooperative Contextual Bandits. CHI 2019: 633 - [c83]Iyubanit Rodríguez, Simón Rodríguez, Andrés Lucero, Valeria Herskovic:
TorBook: a tangible book for older adults. CLIHC 2019: 14:1-14:6 - [c82]Pradthana Jarusriboonchai, Felix A. Epp
, Thomas Olsson
, Andrés Lucero, Oscar Tomico
, Eric Paulos, Jonna Häkkilä
:
Beyond individuals: exploring social experiences around wearables. UbiComp/ISWC Adjunct 2019: 454-456 - [c81]Iyubanit Rodríguez
, Maria Karyda
, Andrés Lucero, Valeria Herskovic
:
Aestimo: A Tangible Kit to Evaluate Older Adults' User Experience. INTERACT (1) 2019: 13-32 - [c80]Marta Lárusdóttir, Virpi Roto
, Jan Stage, Andrés Lucero, Ilja Smorgun:
Balance Talking and Doing! Using Google Design Sprint to Enhance an Intensive UCD Course. INTERACT (2) 2019: 95-113 - [c79]Gyöngyi Fekete, Andrés Lucero
:
P(L)AY ATTENTION! Co-designing for and with Children with Attention Deficit Hyperactivity Disorder (ADHD). INTERACT (1) 2019: 368-386 - 2018
- [j10]Joel E. Fischer, Stuart Reeves
, Barry A. T. Brown, Andrés Lucero:
Beyond "Same Time, Same Place": Introduction to the Special Issue on Collocated Interaction. Hum. Comput. Interact. 33(5-6): 305-310 (2018) - [c78]Andrés Lucero:
Living Without a Mobile Phone: An Autoethnography. Conference on Designing Interactive Systems 2018: 765-776 - [c77]Mikko Illi, Maria Karyda
, Andrés Lucero:
On Visual Granularity: Collocated Sales Meeting Interactions in the Machine Industry. CHI 2018: 147 - [c76]Maria Karyda
, Iyubanit Rodríguez
, Andrés Lucero:
Gifting Interpretations of Personal Data. CHI Extended Abstracts 2018 - [c75]Iyubanit Rodriguez
, Maria Karyda
, Andrés Lucero, Valeria Herskovic:
Exploring Tangible Ways to Evaluate User Experience for Elders. CHI Extended Abstracts 2018 - [c74]Marta Lárusdóttir, Virpi Roto
, Jan Stage, Andrés Lucero:
Get Realistic! - UCD Course Design and Evaluation. HCSE 2018: 15-30 - [c73]Beatrice Monastero, Andrés Lucero, Tapio Takala
, Thomas Olsson
, Giulio Jacucci, Robb Mitchell
:
Multimedia Ubiquitous Technology for Opportunistic Social Interactions. MUM 2018: 545-550 - [i2]Andrés Lucero:
Living Without a Mobile Phone: An Autoethnography. CoRR abs/1804.04833 (2018) - 2017
- [j9]Andrés Lucero, Marcos Serrano
:
Towards Proxemic Mobile Collocated Interactions. Int. J. Mob. Hum. Comput. Interact. 9(4): 15-24 (2017) - [c72]James R. Wallace, Steven Houben
, Craig Anslow, Andrés Lucero, Yvonne Rogers, Stacey D. Scott:
The Disappearing Tabletop: Social and Technical Challenges for Cross-Surface Collaboration. ISS 2017: 482-487 - [i1]Andrés Lucero, Marcos Serrano:
Towards Proxemic Mobile Collocated Interactions. CoRR abs/1709.02014 (2017) - 2016
- [j8]Andrés Lucero, Jon Mason, Alexander Wiethoff, Bernt Meerbeek, Henrika Pihlajaniemi, Dzmitry Aliakseyeu:
Rethinking our interactions with light. Interactions 23(6): 54-59 (2016) - [c71]Peter Dalsgaard
, Kim Halskov
, Jeffrey Bardzell
, Shaowen Bardzell, Andrés Lucero:
Documenting Design Research Processes. Conference on Designing Interactive Systems (Companion Volume) 2016: 73-76 - [c70]Sherif Mekky, Andrés Lucero:
An Exploration of Designing for Playfulness in a Business Context. CHI Extended Abstracts 2016: 3136-3143 - [c69]Martin Porcheron, Andrés Lucero, Aaron Quigley
, Nicolai Marquardt
, James Clawson, Kenton O'Hara
:
Proxemic Mobile Collocated Interactions. CHI Extended Abstracts 2016: 3309-3316 - [c68]Joel E. Fischer
, Martin Porcheron, Andrés Lucero, Aaron Quigley
, Stacey D. Scott, Luigina Ciolfi, John Rooksby
, Nemanja Memarovic:
Collocated Interaction: New Challenges in 'Same Time, Same Place' Research. CSCW Companion 2016: 465-472 - [c67]Denzil Ferreira, Tadashi Okoshi
, Yuuki Nishiyama, Christian Koehler, Jung Wook Park, Andrés Lucero:
3rd international workshop on ubiquitous mobile instrumentation. UbiComp Adjunct 2016: 608-611 - [c66]Daniela Escobar, María Prato, Javier Bustos-Jiménez, Andrés Lucero:
Mobile information visualization design of the adkintun mobile app. UbiComp Adjunct 2016: 641-646 - [c65]Andrés Lucero, Martin Porcheron, Joel E. Fischer:
Collaborative use of mobile devices to curate sources of inspiration. MobileHCI Adjunct 2016: 611-616 - [c64]Andrés Lucero, Aaron Quigley
, Jun Rekimoto, Anne Roudaut, Martin Porcheron, Marcos Serrano
:
Interaction techniques for mobile collocation. MobileHCI Adjunct 2016: 1117-1120 - [c63]Ralitsa Plamenova Petkova, Julian Kaduk, Andrés Lucero:
A physical information kiosk for classical music concerts. MindTrek 2016: 122-129 - [c62]Peng Cheng, Andrés Lucero, Jacob Buur
:
PAUSE: exploring mindful touch interaction on smartphones. MindTrek 2016: 184-191 - [c61]Susanna Paasovaara
, Andrés Lucero, Thomas Olsson
:
Outlining the design space of playful interactions between nearby strangers. MindTrek 2016: 216-225 - [c60]Martin Porcheron, Andrés Lucero, Joel E. Fischer:
Co-curator: designing for mobile ideation in groups. MindTrek 2016: 226-234 - [c59]Deepak Akkil
, Andrés Lucero, Jari Kangas, Tero Jokela, Marja Salmimaa, Roope Raisamo
:
User Expectations of Everyday Gaze Interaction on Smartglasses. NordiCHI 2016: 24 - [c58]Susanna Paasovaara
, Andrés Lucero, Martin Porcheron, Janne Paavilainen, Dzmitry Aliakseyeu, Thomas Olsson
:
Interaction Between Nearby Strangers: Serendipity and Playfulness. NordiCHI 2016: 135 - [c57]Craig Anslow, Pedro F. Campos
, Andrés Lucero, Laurent Grisoni, Mirjam Augstein
, James R. Wallace:
Collaboration Meets Interactive Surfaces and Spaces (CMIS): Walls, Tables, Mobiles, and Wearables. ISS 2016: 505-508 - [p2]Tuuli Mattelmäki, Andrés Lucero, Jung-Joo Lee
:
Probing - Two Perspectives to Participation. Collaboration in Creative Design 2016: 33-51 - [p1]Andrés Lucero, Peter Dalsgaard, Kim Halskov, Jacob Buur
:
Designing with Cards. Collaboration in Creative Design 2016: 75-95 - 2015
- [j7]Tero Jokela, Ming Ki Chong, Andrés Lucero, Hans Gellersen
:
Connecting devices for collaborative interactions. Interactions 22(4): 39-43 (2015) - [c56]Laurens Boer
, Robb Mitchell
, Agnese Caglio, Andrés Lucero:
Embodied Technology: Unraveling Bodily Action with Normative Types. CHI Extended Abstracts 2015: 1711-1716 - [c55]Sebastian Deterding
, Andrés Lucero, Jussi Holopainen
, Chulhong Min, Adrian David Cheok
, Annika Waern
, Steffen P. Walz:
Embarrassing Interactions. CHI Extended Abstracts 2015: 2365-2368 - [c54]Andrés Lucero, James Clawson, Kent Lyons, Joel E. Fischer, Daniel Ashbrook, Simon Robinson:
Mobile Collocated Interactions: From Smartphones to Wearables. CHI Extended Abstracts 2015: 2437-2440 - [c53]Marion Boberg, Evangelos Karapanos
, Jussi Holopainen
, Andrés Lucero:
PLEXQ: Towards a Playful Experiences Questionnaire. CHI PLAY 2015: 381-391 - [c52]Andrés Lucero:
Using Affinity Diagrams to Evaluate Interactive Prototypes. INTERACT (2) 2015: 231-248 - [c51]Andrés Lucero:
Funky-Design-Spaces: Interactive Environments for Creativity Inspired by Observing Designers Making Mood Boards. INTERACT (3) 2015: 474-492 - [c50]Markku Turunen, Daniel Sonntag, Klaus-Peter Engelbrecht, Thomas Olsson
, Dirk Schnelle-Walka, Andrés Lucero:
Interaction and Humans in Internet of Things. INTERACT (4) 2015: 633-636 - [c49]Andrés Lucero, Danielle Wilde
, Simon Robinson, Joel E. Fischer, James Clawson, Oscar Tomico
:
Mobile Collocated Interactions With Wearables. MobileHCI Adjunct 2015: 1138-1141 - [c48]Sara Said Mosleh, Nele Schmidt
, Tudor Teisanu, Andrés Lucero:
EgoFlecto: stimulating being calm and in control through self-reflection in the context of driving. MindTrek 2015: 92-97 - [c47]Craig Anslow, Pedro F. Campos
, Laurent Grisoni, Andrés Lucero:
Collaboration Meets Interactive Surfaces (CMIS): Walls, Tables, Mobiles, and Wearables. ITS 2015: 479-483 - 2014
- [j6]Andrés Lucero, Evangelos Karapanos
, Juha Arrasvuori, Hannu Korhonen
:
Playful or Gameful?: creating delightful user experiences. Interactions 21(3): 34-39 (2014) - [c46]Kai Kuikkaniemi, Andrés Lucero, Valeria Orso, Giulio Jacucci
, Marko Turpeinen
:
Lost lab of professor millennium: creating a pervasive adventure with augmented reality-based guidance. Advances in Computer Entertainment 2014: 1:1-1:10 - [c45]Andrés Lucero, Akos Vetek:
NotifEye: using interactive glasses to deal with notifications while walking in public. Advances in Computer Entertainment 2014: 17:1-17:10 - [c44]Vítor Belim, Olga Lyra
, Pedro Teixeira, Ana Karina Caraban, Maria José Ferreira
, Rúben Gouveia
, Andrés Lucero, Evangelos Karapanos
:
Beyond gamification: sociometric technologies that encourage reflection before behavior change. Advances in Computer Entertainment 2014: 27:1-27:6 - [c43]Tero Jokela, Andrés Lucero:
FlexiGroups: binding mobile devices for collaborative interactions in medium-sized groups with device touch. Mobile HCI 2014: 369-378 - [c42]Tero Jokela, Andrés Lucero:
MixedNotes: a digital tool to prepare physical notes for affinity diagramming. MindTrek 2014: 3-6 - [c41]Carolina Sandoval, Camila Montero, Tero Jokela, Andrés Lucero:
Replicating a study of collaborative use of mobile phones for photo sharing in a different cultural context. MindTrek 2014: 7-10 - [c40]Dzmitry Aliakseyeu, Bernt Meerbeek
, Jon Mason, Andrés Lucero, Tanir Ozcelebi, Henrika Pihlajaniemi:
Beyond the switch: explicit and implicit interaction with light. NordiCHI 2014: 785-788 - 2013
- [j5]Andrés Lucero, Juha Arrasvuori:
The PLEX Cards and its techniques as sources of inspiration when designing for playfulness. Int. J. Arts Technol. 6(1): 22-43 (2013) - [j4]Andrés Lucero, Matt Jones
, Tero Jokela, Simon Robinson
:
Mobile collocated interactions: taking an offline break together. Interactions 20(2): 26-32 (2013) - [c39]Andrés Lucero, Kent Lyons, Akos Vetek, Toni Järvenpää, Sean White, Marja Salmimaa:
Exploring the interaction design space for interactive glasses. CHI Extended Abstracts 2013: 1341-1346 - [c38]Jason Alexander
, Ryan Brotman, David Holman, Audrey Younkin, Roel Vertegaal, Johan Kildal, Andrés Lucero, Anne Roudaut, Sriram Subramanian
:
Organic experiences: (re)shaping interactions with deformable displays. CHI Extended Abstracts 2013: 3171-3174 - [c37]Dzmitry Aliakseyeu, Harm van Essen, Andrés Lucero, Jon Mason, Bernt Meerbeek
, Elke den Ouden
, Alexander Wiethoff:
Interactive city lighting. CHI Extended Abstracts 2013: 3191-3194 - [c36]Tero Jokela, Andrés Lucero:
A comparative evaluation of touch-based methods to bind mobile devices for collaborative interactions. CHI 2013: 3355-3364 - [c35]Thomas Olsson
, Kaisa Väänänen-Vainio-Mattila
, Timo Saari, Andrés Lucero, Juha Arrasvuori:
Reflections on experience-driven design: a case study on designing for playful experiences. DPPI 2013: 165-174 - [c34]Andrés Lucero, Jussi Holopainen
, Elina M. I. Ollila, Riku Suomela, Evangelos Karapanos
:
The playful experiences (PLEX) framework as a guide for expert evaluation. DPPI 2013: 221-230 - [c33]Johan Kildal
, Andrés Lucero, Marion Boberg:
Twisting touch: combining deformation and touch as input within the same interaction cycle on handheld devices. Mobile HCI 2013: 237-246 - [c32]Pedro F. Campos
, Alfredo Ferreira
, Andrés Lucero:
Collaboration meets interactive surfaces: walls, tables, tablets, and phones. ITS 2013: 481-482 - 2012
- [c31]Andrés Lucero:
Framing, aligning, paradoxing, abstracting, and directing: how design mood boards work. Conference on Designing Interactive Systems 2012: 438-447 - [c30]Dzmitry Aliakseyeu, Bernt Meerbeek
, Jon Mason, Harm van Essen, Serge Offermans, Alexander Wiethoff, Norbert A. Streitz
, Andrés Lucero:
Designing interactive lighting. Conference on Designing Interactive Systems 2012: 801-802 - [c29]Andrés Lucero, Tero Jokela, Arto Palin, Viljakaisa Aaltonen, Jari Nikara:
EasyGroups: binding mobile devices for collaborative interactions. CHI Extended Abstracts 2012: 2189-2194 - [c28]Arief Ernst Hühn, Vassilis-Javed Khan
, Andrés Lucero, Paul E. Ketelaar:
On the use of virtual environments for the evaluation of location-based applications. CHI 2012: 2569-2578 - [c27]Jason Alexander
, Andrés Lucero, Sriram Subramanian
:
Tilt displays: designing display surfaces with multi-axis tilting and actuation. Mobile HCI 2012: 161-170 - [c26]Jason Alexander, Andrés Lucero, Sriram Subramanian
:
Tilt display demonstration: a display surface with multi-axis tilt & actuation. Mobile HCI (Companion) 2012: 213-214 - [c25]Jason Alexander
, Johan Kildal
, Kasper Hornbæk
, Viljakaisa Aaltonen, Andrés Lucero, Sriram Subramanian
:
Interaction with deformable displays. Mobile HCI (Companion) 2012: 237-240 - [c24]Andrés Lucero, Jussi Holopainen
, Tero Jokela:
MobiComics: collaborative use of mobile phones and large displays for public expression. Mobile HCI 2012: 383-392 - [c23]Andrés Lucero, Marion Boberg, Sanna Malinen, Kaisa Väänänen-Vainio-Mattila
:
Image space: an empirical study of geotagged mobile media content capture and sharing. MindTrek 2012: 187-194 - 2011
- [c22]Jussi Holopainen
, Andrés Lucero, Hannamari Saarenpää, Timo Nummenmaa
, Abdallah El Ali
, Tero Jokela:
Social and privacy aspects of a system for collaborative public expression. Advances in Computer Entertainment Technology 2011: 23 - [c21]Andrés Lucero, Jussi Holopainen
, Tero Jokela:
Pass-them-around: collaborative use of mobile phones for photo sharing. CHI 2011: 1787-1796 - [c20]Andrés Lucero, Tuuli Mattelmäki:
Good to see you again: engaging users in design. DPPI 2011: 11:1-11:8 - [c19]Juha Arrasvuori, Marion Boberg, Jussi Holopainen
, Hannu Korhonen
, Andrés Lucero, Markus Montola:
Applying the PLEX framework in designing for playfulness. DPPI 2011: 24:1-24:8 - [c18]Dzmitry Aliakseyeu, Jon Mason, Bernt Meerbeek
, Harm van Essen, Serge Offermans, Andrés Lucero:
User Interaction Techniques for Future Lighting Systems. INTERACT (4) 2011: 744-745 - 2010
- [c17]Andrés Lucero, Jaakko Keränen, Tero Jokela:
Social and spatial interactions: shared co-located mobile phone use. CHI Extended Abstracts 2010: 3223-3228 - [c16]Andrés Lucero, Juha Arrasvuori:
PLEX Cards: a source of inspiration when designing for playfulness. Fun and Games 2010: 28-37 - [c15]Andrés Lucero, Jaakko Keränen, Hannu Korhonen
:
Collaborative use of mobile phones for brainstorming. Mobile HCI 2010: 337-340
2000 – 2009
- 2009
- [j3]Dzmitry Aliakseyeu, Andrés Lucero, Jean-Bernard Martens:
Users' quest for an optimized representation of a multi-device space. Pers. Ubiquitous Comput. 13(8): 599-607 (2009) - [c14]Andrés Lucero, Dzmitry Aliakseyeu, Kees Overbeeke, Jean-Bernard Martens:
An interactive support tool to convey the intended message in asynchronous presentations. Advances in Computer Entertainment Technology 2009: 11-18 - [c13]Andrés Lucero, Marion Boberg, Severi Uusitalo
:
Image space: capturing, sharing and contextualizing personal pictures in a simple and playful way. Advances in Computer Entertainment Technology 2009: 215-222 - [c12]Carmen Soler, Alejandra Zacarías, Andrés Lucero:
Molarcropolis: a mobile persuasive game to raise oral health and dental hygiene awareness. Advances in Computer Entertainment Technology 2009: 388-391 - [c11]Markus Montola, Timo Nummenmaa
, Andrés Lucero, Marion Boberg, Hannu Korhonen
:
Applying game achievement systems to enhance user experience in a photo sharing service. MindTrek 2009: 94-97 - 2008
- [c10]Dzmitry Aliakseyeu, Andrés Lucero, Jean-Bernard Martens:
Users' quest for an optimized representation of a multi-device space. AVI 2008: 359-362 - [c9]Andrés Lucero, Dzmitry Aliakseyeu, Jean-Bernard Martens:
Funky wall: presenting mood boards using gesture, speech and visuals. AVI 2008: 425-428 - [c8]Dzmitry Aliakseyeu, Pourang Irani, Andrés Lucero, Sriram Subramanian
:
Multi-flick: an evaluation of flick-based scrolling techniques for pen interfaces. CHI 2008: 1689-1698 - 2007
- [j2]Dzmitry Aliakseyeu, Andrés Lucero, Sriram Subramanian
:
Interacting with piles of artifacts on digital tables. Digit. Creativity 18(3): 161-174 (2007) - [c7]Andrés Lucero, Tatiana Lashina, Elmo M. A. Diederiks, Tuuli Mattelmäki:
How probes inform and influence the design process. DPPI 2007: 377-391 - [c6]Andrés Lucero, Dima Aliakseyeu, Jean-Bernard Martens:
Augmenting Mood Boards: Flexible and Intuitive Interaction in the Context of the Design Studio. Tabletop 2007: 147-154 - 2006
- [j1]Andrés Lucero, Tatiana Lashina, Jacques M. B. Terken:
Reducing Complexity of Interaction with Advanced Bathroom Lighting at Home (Reduktion der Interaktionskomplexität bei hochentwickelten Badezimmerbeleuchtungssystemen für die Heimanwendung). i-com 5(1): 34-40 (2006) - [c5]Dzmitry Aliakseyeu, Sriram Subramanian
, Andrés Lucero, Carl Gutwin:
Interacting with piles of artifacts on digital tables. AVI 2006: 159-162 - [c4]Andrés Lucero, Rodrigo Zuloaga, Selene Mota, Felipe Muñoz:
Persuasive Technologies in Education: Improving Motivation to Read and Write for Children. PERSUASIVE 2006: 142-153 - [c3]Andrés Lucero, Jean-Bernard Martens:
Supporting the creation of Mood Boards: Industrial Design in Mixed Reality. Tabletop 2006: 127-128 - [c2]Sriram Subramanian
, Dzmitry Aliakseyeu, Andrés Lucero:
Multi-layer interaction for digital tables. UIST 2006: 269-272 - 2004
- [c1]Andrés Lucero, Tatiana Lashina, Elmo M. A. Diederiks:
From Imagination to Experience: The Role of Feasibility Studies in Gathering Requirements for Ambient Intelligent Products. EUSAI 2004: 92-99
Coauthor Index
aka: Dima Aliakseyeu
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