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Francisco Rebelo
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2020 – today
- 2024
- [c72]Mário Bruno Cruz, Francisco Rebelo, Jorge da Cruz Pinto, Emerson Gomes:
Does Virtual Reality Allow Essay Participants Better Conditions to Get Information Regarding the Perception of Architectural Contexts? HCI (32) 2024: 32-42 - [c71]Bárbara Formiga, Francisco Rebelo, Jorge da Cruz Pinto, Emerson Gomes, Ana Vasconcelos:
Panoramic 360 Image Versus 2D Video: What is the Best Inside Virtual Reality? HCI (32) 2024: 43-51 - [c70]Emerson Gomes, Francisco Rebelo, Naylor Vilas Boas:
Acceptance of Students and Teachers Regarding a Virtual Reality Tool for Teaching the History of Architecture and Urbanism. HCI (31) 2024: 237-246 - [c69]Paulo Noriega, Joaquim João Sousa, Francisco Rebelo, Elisângela Vilar:
User Experience Evaluation of an Immersive Virtual Reality Experience: The Case of the Palmela Dukes' Mausoleum in Lisbon's Prazeres Cemetery. HCI (32) 2024: 310-327 - 2023
- [j3]Zihao Wang, Renke He, Francisco Rebelo, Elisângela Vilar, Paulo Noriega:
Correction to: Human interaction with virtual reality: investigating pre-evacuation efficiency in building emergency. Virtual Real. 27(1): 495 (2023) - [j2]Zihao Wang, Renke He, Francisco Rebelo, Elisângela Vilar, Paulo Noriega:
Human interaction with virtual reality: investigating pre-evacuation efficiency in building emergency. Virtual Real. 27(2): 1039-1050 (2023) - [c68]Marina V. Carvalho, Paulo Noriega, David S. Vale, Francisco Rebelo:
Intersection Roadway Marking Design: Effects Over Cyclist's Safety Perception. HCI (51) 2023: 237-247 - [c67]Elisângela Vilar, Milena Monteiro, Sónia Rafael, Francisco Rebelo, Paulo Noriega:
Applying UX Design Process for a Web-Documentary Development: A Project Development. HCI (21) 2023: 286-295 - [c66]Francisco Rebelo, Ana Faria, João Costa, Ricardo J. Dias, Elisângela Vilar, Paulo Noriega:
Acceptance of Autonomous Electric Vehicles as a Collective Passenger Transport: The Case of Portugal. HCI (22) 2023: 304-316 - [c65]Mário Bruno Cruz, Francisco Rebelo, Jorge da Cruz Pinto:
M-term Architectonic Context and Meditation Practitioners: A Concept to Be Implemented in an Informatic Application to Help Architects. HCI (21) 2023: 413-425 - [c64]Emerson Gomes, Francisco Rebelo, Naylor Vilas Boas, Paulo Noriega, Elisângela Vilar:
Virtual Reality in the Teaching of History of Architecture and Urbanism: A Literature Review. HCI (21) 2023: 437-453 - [c63]Sónia Rafael, Francisco Rebelo, Beatriz Pinto, Andreia Gil, Catharina Lima, Joana Chitas, Marta Pascoal, Lúcio Simões:
Inclusion Through Accessibility. Handi Bot, a Translator for Portuguese Sign Language. HCI (10) 2023: 451-466 - [c62]Bárbara Formiga, Francisco Rebelo, Jorge da Cruz Pinto, Ana Vasconcelos:
Architectural and Emotional Reactions: Proposal of a Framework. HCI (51) 2023: 481-499 - [c61]Nan Qie, Nick Bryan-Kinns, Fangli Song, Francisco Rebelo, Roger Ball, Yijing Yang, Le Du, Wei Wang:
Framing Seamlessness-Enhancing Future Multimodal Interaction from Physical to Virtual Spaces. ISS Companion 2023: 79-81 - 2022
- [c60]Carlos Manuel Figueiredo, Francisco Rebelo, Paulo Noriega, Elisângela Vilar:
Storyboards in VR Narratives Planning: How to Create and Evaluate Them. HCI (43) 2022: 13-32 - [c59]Bárbara Formiga, Francisco Rebelo, Jorge da Cruz Pinto, Emerson Gomes:
How Architectural Forms Can Influence Emotional Reactions: An Exploratory Study. HCI (21) 2022: 37-55 - [c58]Sónia Rafael, Eunice Santiago, Francisco Rebelo, Paulo Noriega, Elisângela Vilar:
Bio-Centred Interaction Design: A New Paradigm for Human-System Interaction. HCI (22) 2022: 69-79 - [c57]Elisângela Vilar, Milena Monteiro, Sónia Rafael, Francisco Rebelo, Paulo Noriega:
Developing Personas in UX Process: A Case Study for a Web-Documentary to Increase Empathy Among Social Groups. HCI (20) 2022: 93-107 - [c56]Ima Kusumawati Hidayat, Francisco Rebelo, Paulo Noriega:
Exploring Children's Behavioral Intention of Using the Expected Game-Based Learning for Protracted Waste Problem. HCI (21) 2022: 265-278 - [c55]Yanick Trindade, Francisco Rebelo, Paulo Noriega:
Dissemination of São Tomé and Príncipe Culture Through Virtual Reality: Comparative UX Study Between Potential Tourists from Portugal and Santomean Inhabitants. HCI (21) 2022: 466-476 - 2021
- [c54]Bárbara Formiga, Francisco Rebelo, Jorge da Cruz Pinto, Paulo Noriega:
Hospital Lobby and User's Perceptions Architectural Kansei Method. AHFE (3) 2021: 159-166 - [c53]Paulo Noriega, Elisângela Vilar, André Figueiredo, Catarina Brito, Joana Carvalho, Francisco Rebelo:
Costs for Road Safety of Countering the Automatic Processes of Natural Reading in the Design of Horizontal Road Information. AHFE (3) 2021: 581-588 - [c52]Yanick Trindade, Francisco Rebelo, Paulo Noriega:
Research Games: A Model to Support the Development of Educational Game Using Virtual Reality Platforms. AHFE (3) 2021: 857-865 - [c51]Filipa Vinagre, Francisco Rebelo, Paulo Noriega, Elisângela Vilar:
Teaching Emotions with Gaming: A Solution of a Complex Concept. AHFE (3) 2021: 866-873 - [c50]Carlos Paixão, Elisângela Vilar, Paulo Noriega, Francisco Rebelo:
Can a Stealth Game Be Used to Learn Interaction Design Concepts? AHFE (3) 2021: 882-889 - [c49]Francisco Rebelo, Paulo Noriega, Elisângela Vilar, Ernesto Filgueiras:
Ergonomics and Human Factors Research Challenges: The ErgoUX Lab Case Study. AHFE (3) 2021: 912-922 - [e4]Francisco Rebelo:
Advances in Ergonomics in Design - Proceedings of the AHFE 2021 Virtual Conference on Ergonomics in Design, July 25-29, 2021, USA. Lecture Notes in Networks and Systems 261, Springer 2021, ISBN 978-3-030-79759-1 [contents] - 2020
- [c48]Francisco Rebelo, Daniela Santos, Paulo Noriega, Carlos Manuel Figueiredo, Tiago Oliveira, Elisângela Vilar:
Expected Architects Acceptance of a BIM Tool to Optimize the Building Energetic Performance. AHFE (3) 2020: 249-255 - [c47]Marília Pôrto, Paulo Noriega, Francisco Rebelo, Elisângela Vilar:
Color and Emotion: A Literature Review to Apply in Virtual Reality Environments. AHFE (3) 2020: 269-274 - [c46]Elisângela Vilar, Paulo Noriega, Tânia Borges, Francisco Rebelo, Sara Ramos:
Can an Environmental Feature Influence Interview Anxiety? - A Virtual Reality Study. HCI (22) 2020: 351-369 - [e3]Francisco Rebelo, Marcelo M. Soares:
Advances in Ergonomics in Design - Proceedings of the AHFE 2019 International Conference on Ergonomics in Design, Washington, DC, USA, July 24-28, 2019. Advances in Intelligent Systems and Computing 955, Springer 2020, ISBN 978-3-030-20226-2 [contents] - [e2]Francisco Rebelo, Marcelo Márcio Soares:
Advances in Ergonomics in Design - Proceedings of the AHFE 2020 Virtual Conference on Ergonomics in Design, July 16-20, 2020, USA. Advances in Intelligent Systems and Computing 1203, Springer 2020, ISBN 978-3-030-51037-4 [contents]
2010 – 2019
- 2019
- [c45]Paulo Noriega, Diana Carvalho, Igor Correia, José Luís Alves, Tiago Oliveira, Francisco Rebelo:
Effectiveness of Coach Marks or Instructional Overlay in Smartphone Apps Interfaces. AHFE (4) 2019: 68-78 - [c44]Francisco Rebelo, Paulo Noriega, Tiago Oliveira:
Evaluation of the Concept of a Smart City Gamification from a User Centered Design Perspective. AHFE (4) 2019: 207-219 - [c43]Ana Almeida, Francisco Rebelo, Paulo Noriega:
Evaluation of Behavioral Compliance with Safety Warnings at Different Levels of Cognitive Load in Warehouses. AHFE (4) 2019: 427-435 - [c42]Inês Galrão, Francisco Rebelo, Paulo Noriega:
Locomotion-in-Place and Teleport: Which Is the Best Technique to Be Used in Human Behavior Research Using Virtual Reality? AHFE (4) 2019: 436-445 - [c41]Elisângela Vilar, Paulo Noriega, Francisco Rebelo, Inês Galrão, Daniel Semedo, Nuno Graça:
Exploratory Study to Investigate the Influence of a Third Person on an Individual Emergency Wayfinding Decision. AHFE (4) 2019: 452-461 - [c40]Tiago Oliveira, Paulo Noriega, José Carvalhais, Francisco Rebelo, Vanessa Lameira:
How Deep Is a Virtual Reality Experience? Virtual Environments, Emotions and Physiological Measures. AHFE (4) 2019: 462-471 - [c39]Yanick Trindade, Francisco Rebelo, Paulo Noriega:
Emotion Through Narrative: Validation for User Engagement in Game Context. AHFE (4) 2019: 472-482 - 2018
- [c38]Elisângela Vilar, Francisco Rebelo, Paulo Noriega:
Smart Systems in Emergency Wayfinding: A Literature Review. HCI (19) 2018: 379-388 - [c37]Ana Almeida, Francisco Rebelo, Paulo Noriega:
Compliance with Static vs. Dynamic Warnings in Workplaces such as Warehouses: A Study Using Virtual Reality. HCI (20) 2018: 563-572 - [c36]Francisco Rebelo, Paulo Noriega, Tiago Oliveira, Daniela Santos, Sabrina Oliveira:
Expected User Acceptance of an Augmented Reality Service for a Smart City. HCI (20) 2018: 703-714 - [c35]Yanick Trindade, Francisco Rebelo, Paulo Noriega:
Tourism and Virtual Reality: User Experience Evaluation of a Virtual Environment Prototype. HCI (20) 2018: 730-742 - [e1]Francisco Rebelo, Marcelo Márcio Soares:
Advances in Ergonomics in Design - Proceedings of the AHFE 2017 International Conference on Ergonomics in Design, July 17-21, 2017, The Westin Bonaventure Hotel, Los Angeles, California, USA. Advances in Intelligent Systems and Computing 588, Springer 2018, ISBN 978-3-319-60581-4 [contents] - 2017
- [c34]Ana Almeida, Francisco Rebelo, Paulo Noriega, Elisângela Vilar:
Virtual Reality Self Induced Cybersickness: An Exploratory Study. AHFE (4) 2017: 26-33 - [c33]Elisângela Vilar, Francisco Rebelo, Paulo Noriega:
Comparing Three Stimulus Presentation Types in a Virtual Reality Experiment to Human Wayfinding Behavior During Emergency Situation. AHFE (4) 2017: 34-44 - [c32]Tiago Oliveira, Paulo Noriega, Francisco Rebelo, Regina Heidrich:
Evaluation of the Relationship Between Virtual Environments and Emotions. AHFE (4) 2017: 71-82 - [c31]Lara Reis de Amaral, Emília Duarte, Francisco Rebelo:
Evaluation of a Virtual Environment Prototype for Studies on the Effectiveness of Technology-Based Safety Signs. AHFE (4) 2017: 100-111 - [c30]Yanick Trindade, Francisco Rebelo, Paulo Noriega:
Potentialities of a Face Reading Tool to a Digital Game Evaluation and Development: A Preliminary Study. AHFE (4) 2017: 371-381 - [c29]Francisco Rebelo, Paulo Noriega, Tiago Oliveira, Daniela Santos, José Carvalhais, Teresa P. Cotrim:
Applications and Interface Requirements to Engage the Citizens to Share Information in a Smart City Project. AHFE (4) 2017: 712-721 - [c28]Luciana Carneiro, Francisco Rebelo, Paulo Noriega, J. Faria Pais:
Could the Design Features of a Wheelchair Influence the User Experience and Stigmatization Perceptions of the Users? AHFE (4) 2017: 841-850 - [c27]Ana Claudia da Costa, Francisco Rebelo, António Rodrigues:
Co-designing a Civic Educational Online Game with Children. HCI (19) 2017: 377-386 - 2016
- [c26]Roberta C. S. Salomão, Francisco Rebelo, Fernando Gamboa Rodríguez:
Evaluating Play-Personas of an Educational 3D Digital Game for University Students to Learn Portuguese as a Foreign Language. HCI (17) 2016: 198-207 - [c25]Regina de O. Heidrich, Francisco Rebelo, Marsal Branco, João Batista Mossmann, Anderson Schuh, Emely Jensen, Tiago Oliveira:
Questing Ruins: A Game for a Digital Inclusion. HCI (17) 2016: 264-272 - 2015
- [c24]Ricardo Dagge, Ernesto Filgueiras, Francisco Rebelo:
HARSim: Posterior Load Comparative Analysis Process. HCI (19) 2015: 34-44 - [c23]Regina de O. Heidrich, Francisco Rebelo, Marsal Branco, João Batista Mossmann, Anderson Schuh, Emely Jensen, Tiago Oliveira:
A Comparative Study: Use of a Brain-Computer Interface (BCI) Device by People with Cerebral Palsy in Interaction with Computers. HCI (28) 2015: 405-410 - [c22]Francisco Rebelo, Carlos Soares, Rosaldo J. F. Rossetti:
TwitterJam: Identification of mobility patterns in urban centers based on tweets. ISC2 2015: 1-6 - 2014
- [c21]Ana Almeida, Francisco Rebelo, Paulo Noriega:
Methodological Framework for Control Centres Evaluation and Optimization. HCI (11) 2014: 3-11 - [c20]Elisângela Vilar, Emília Duarte, Francisco Rebelo, Paulo Noriega, Ernesto Filgueiras Vilar:
A Pilot Study Using Virtual Reality to Investigate the Effects of Emergency Egress Signs Competing with Environmental Variables on Route Choices. HCI (10) 2014: 369-377 - [c19]Natalia Jerzak, Francisco Rebelo:
Serious Games and Heuristic Evaluation - The Cross-Comparison of Existing Heuristic Evaluation Methods for Games. HCI (8) 2014: 453-464 - [c18]Sergio Estupiñán, Francisco Rebelo, Paulo Noriega, Carlos Ferreira, Emília Duarte:
Can Virtual Reality Increase Emotional Responses (Arousal and Valence)? A Pilot Study. HCI (9) 2014: 541-549 - [c17]Pedro Pereira, Emília Duarte, Francisco Rebelo, Paulo Noriega:
A Review of Gamification for Health-Related Contexts. HCI (9) 2014: 742-753 - 2013
- [c16]Hande Ayanoglu, Francisco Rebelo, Emília Duarte, Paulo Noriega, Luís Teixeira:
Using Virtual Reality to Examine Hazard Perception in Package Design. HCI (11) 2013: 30-39 - [c15]Miguel Melo, Luiz Bueno Da Silva, Ana Almeida, Francisco Rebelo:
Ergonomics Aspects in Operators of the Electric Power Control and Operation Centers. HCI (11) 2013: 169-178 - [c14]Lara Reis, Emília Duarte, Francisco Rebelo:
Main Usability Issues in Using Virtual Environments for Older Population Warning Studies. HCI (11) 2013: 189-198 - [c13]Elisângela Vilar, Francisco Rebelo, Paulo Noriega, Luís Teixeira, Emília Duarte, Ernesto Filgueiras:
Are Emergency Egress Signs Strong Enough to Overlap the Influence of the Environmental Variables? HCI (11) 2013: 205-214 - [c12]Emília Duarte, Francisco Rebelo, Luís Teixeira, Elisângela Vilar, Júlia Teles, Paulo Noriega:
Sense of Presence in a VR-Based Study on Behavioral Compliance with Warnings. HCI (11) 2013: 362-371 - [c11]Luís Teixeira, Elisângela Vilar, Emília Duarte, Paulo Noriega, Francisco Rebelo, Fernando Moreira da Silva:
Strategy for the Development of a Walk-In-Place Interface for Virtual Reality. HCI (11) 2013: 419-426 - [c10]Susana Dinis, Emília Duarte, Paulo Noriega, Luís Teixeira, Elisângela Vilar, Francisco Rebelo:
Evaluating Emotional Responses to the Interior Design of a Hospital Room: A Study Using Virtual Reality. HCI (11) 2013: 475-483 - 2012
- [j1]Francisco Rebelo, Paulo Noriega, Emília Duarte, Marcelo Márcio Soares:
Using Virtual Reality to Assess User Experience. Hum. Factors 54(6): 964-982 (2012) - 2011
- [c9]Ernesto Filgueiras, Francisco Rebelo, Fernando Moreira da Silva:
Human-Computer Interaction in Office Work: Evaluation of Interaction Patterns Using Office Equipment and Software during Data Entry and Navigation. HCI (19) 2011: 40-48 - [c8]M. Emília C. Duarte, Elisângela Vilar, Francisco Rebelo, Júlia Teles, Ana Almeida:
Some Evidences of the Impact of Environment's Design Features in Routes Selection in Virtual Environments. HCI (13) 2011: 154-163 - [c7]Elisângela Vilar, Francisco Rebelo, Paulo Noriega, Luís Teixeira:
Environmental Affordances as a Way to Help in the Design of Videogame Worlds. HCI (9) 2011: 323-331 - [c6]Luís Teixeira, Emília Duarte, Júlia Teles, Francisco Rebelo:
Evaluation of Human Performance Using Two Types of Navigation Interfaces in Virtual Reality. HCI (13) 2011: 380-386
2000 – 2009
- 2007
- [c5]M. Emília C. Duarte, Francisco Rebelo:
Virtual Reality in the Study of Warnings Effectiveness. HCI (17) 2007: 189-198 - [c4]Ernesto Filgueiras, Francisco Rebelo:
An Interactive System to Measure the Human Behaviour: An Analysis Model for the Human-Product-Environment Interaction. HCI (17) 2007: 199-206 - [c3]Francisco Rebelo, Ernesto Filgueiras:
Effectiveness of Multimedia Systems in Children's Education. HCI (17) 2007: 274-283 - [c2]Michele Santos, Francisco Rebelo:
An Expert System to Support Clothing Design Process. HCI (17) 2007: 284-289 - [c1]Elisângela Vilar, Ernesto Filgueiras, Francisco Rebelo:
Methodology to Apply a Usability Testing by Non Specialized People: Evaluation of the European Platform "e-Exhibitions". HCI (17) 2007: 359-367
Coauthor Index
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last updated on 2024-10-07 21:25 CEST by the dblp team
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