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Michael Jongseon Lee
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2020 – today
- 2021
- [c29]Eric Nersesian, Margarita Vinnikov
, Michael Jongseon Lee:
Travel Kinematics in Virtual Reality Increases Learning Efficiency. VL/HCC 2021: 1-5 - 2020
- [j4]Ruiqi Shen, Donghee Yvette Wohn, Michael Jongseon Lee:
Programming Learners' Perceptions of Interactive Computer Tutors and Human Teachers. Int. J. Emerg. Technol. Learn. 15(9): 123-142 (2020) - [j3]Viktoria Pammer-Schindler, Erik Harpstead
, Benjamin Xie
, Betsy DiSalvo
, Ahmed Kharrufa
, Petr Slovák
, Amy Ogan, Joseph Jay Williams, Michael Jongseon Lee:
Learning and education in HCI: a reflection on the SIG at CHI 2019. Interactions 27(5): 6-7 (2020) - [j2]Yu Xu
, Michael Jongseon Lee
:
Identifying Personas in Online Shopping Communities. Multimodal Technol. Interact. 4(2): 19 (2020) - [c28]Donghee Yvette Wohn, Michael Jongseon Lee:
The Effect of Tracking and Reflecting on Study Habits on Study Behavior and Grades. ISTAS 2020: 433-441 - [c27]Ruiqi Shen, Michael Jongseon Lee:
Learners' Perspectives on Learning Programming from Interactive Computer Tutors in a MOOC. VL/HCC 2020: 1-5
2010 – 2019
- 2019
- [c26]Benjamin Xie, Erik Harpstead
, Betsy DiSalvo
, Petr Slovák, Ahmed Kharrufa
, Michael Jongseon Lee
, Viktoria Pammer-Schindler
, Amy Ogan, Joseph Jay Williams:
Learning, Education, and HCI. CHI Extended Abstracts 2019 - [c25]Ruiqi Shen, Donghee Yvette Wohn, Michael Jongseon Lee
:
Comparison of Learning Programming Between Interactive Computer Tutors and Human Teachers. CompEd 2019: 2-8 - [c24]Michael Jongseon Lee
, James Geller:
CodeSport: Increasing Participation in Programming UsingCoding Tournaments as an Alternative to Hackathons. CompEd 2019: 9-15 - [c23]Michael Jongseon Lee
:
Exploring Differences in Minority Students' Attitudes towards Computing after a One-Day Coding Workshop. ITiCSE 2019: 409-415 - [c22]Bruce Ferwerda, Michael Jongseon Lee:
Tamagotchi++: A Serious, Personalized Game to Encourage Healthy Behavior. IUI Workshops 2019 - [c21]Michael Jongseon Lee, Adam Spryszynski, Eric Nersesian:
Personalizing VR Educational Tools for English Language Learners. IUI Workshops 2019 - 2018
- [c20]Eric Nersesian, Adam Spryszynski, Ulysee Thompson, Michael Jongseon Lee
:
Encompassing English Language Learners in Virtual Reality. AIVR 2018: 200-203 - 2017
- [j1]Will Jernigan, Amber Horvath, Michael Jongseon Lee
, Margaret M. Burnett, Taylor Cuilty, Sandeep Kaur Kuttal
, Anicia Peters
, Irwin Kwan, Faezeh Bahmani, Amy J. Ko, Christopher J. Mendez, Alannah Oleson
:
General principles for a Generalized Idea Garden1-s2.0-S1045926X17300708-fx1Image 1. J. Vis. Lang. Comput. 39: 51-65 (2017) - [c19]Michael Jongseon Lee
, Bruce Ferwerda
:
Personalizing Online Educational Tools. HUMANIZE@IUI 2017: 27-30 - [c18]An Yan, Michael Jongseon Lee
, Amy J. Ko:
Predicting abandonment in online coding tutorials. VL/HCC 2017: 191-199 - [i1]An Yan, Michael Jongseon Lee, Amy J. Ko:
Predicting Abandonment in Online Coding Tutorials. CoRR abs/1707.04291 (2017) - 2015
- [c17]Margaret M. Burnett, Elizabeth F. Churchill, Michael Jongseon Lee
:
SIG: Gender-Inclusive Software: What We Know About Building It. CHI Extended Abstracts 2015: 857-860 - [c16]Michael Jongseon Lee
, Amy J. Ko:
Comparing the Effectiveness of Online Learning Approaches on CS1 Learning Outcomes. ICER 2015: 237-246 - [c15]Will Jernigan, Amber Horvath, Michael Jongseon Lee
, Margaret M. Burnett, Taylor Cuilty, Sandeep Kaur Kuttal
, Anicia Peters
, Irwin Kwan, Faezeh Bahmani, Amy J. Ko:
A principled evaluation for a principled idea garden. VL/HCC 2015: 235-243 - 2014
- [c14]Polina Charters, Michael Jongseon Lee
, Amy J. Ko, Dastyni Loksa:
Challenging stereotypes and changing attitudes: the effect of a brief programming encounter on adults' attitudes toward programming. SIGCSE 2014: 653-658 - [c13]Michael Jongseon Lee
, Faezeh Bahmani, Irwin Kwan, Jilian LaFerte, Polina Charters, Amber Horvath, Fanny Luor, Jill Cao, Catherine Law, Michael Beswetherick, Sheridan Long, Margaret M. Burnett, Amy J. Ko:
Principles of a debugging-first puzzle game for computing education. VL/HCC 2014: 57-64 - [c12]Michael Jongseon Lee
:
Gidget: An online debugging game for learning and engagement in computing education. VL/HCC 2014: 193-194 - [c11]Michael Jongseon Lee
, Amy J. Ko:
A demonstration of gidget, a debugging game for computing education. VL/HCC 2014: 211-212 - 2013
- [c10]Michael Jongseon Lee
, Bruce Ferwerda
, Junghong Choi, Jungpil Hahn
, Jae Yun Moon, Jinwoo Kim:
GitHub developers use rockstars to overcome overflow of news. CHI Extended Abstracts 2013: 133-138 - [c9]Michael Jongseon Lee
, Amy J. Ko, Irwin Kwan:
In-game assessments increase novice programmers' engagement and level completion speed. ICER 2013: 153-160 - [c8]Michael Jongseon Lee
:
How can a social debugging game effectively teach computer programming concepts? ICER 2013: 181-182 - 2012
- [c7]Michael Jongseon Lee
, Amy J. Ko:
Representations of user feedback in an agile, collocated software team. CHASE 2012: 76-82 - [c6]Michael Jongseon Lee
, Amy J. Ko:
Investigating the role of purposeful goals on novices' engagement in a programming game. VL/HCC 2012: 163-166 - [c5]Michael Jongseon Lee
:
Social debugging game for learning & engagement. VL/HCC 2012: 227-228 - 2011
- [c4]Michael Jongseon Lee
, Amy J. Ko:
Personifying programming tool feedback improves novice programmers' learning. ICER 2011: 109-116 - [c3]Amy J. Ko, Michael Jongseon Lee
, Valentina Ferrari, Steven Ip, Charlie Tran:
A case study of post-deployment user feedback triage. CHASE 2011: 1-8
2000 – 2009
- 2009
- [c2]Kimiko Ryokai, Michael Jongseon Lee
, Jonathan Micah Breitbart:
Children's storytelling and programming with robotic characters. Creativity & Cognition 2009: 19-28 - [c1]Kimiko Ryokai, Michael Jongseon Lee
, Jonathan Micah Breitbart:
Multimodal programming environment for kids: a "thought bubble" interface for the Pleo robotic character. CHI Extended Abstracts 2009: 4483-4488
Coauthor Index
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last updated on 2024-08-05 20:24 CEST by the dblp team
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