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Masahiko Inami
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- affiliation: University of Tokyo, Research Center for Advanced Science and Technology, Japan
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2020 – today
- 2024
- [j31]Masaaki Fukuoka, Fumihiko Nakamura, Adrien Verhulst, Masahiko Inami, Michiteru Kitazaki, Maki Sugimoto:
Sensory Attenuation With a Virtual Robotic Arm Controlled Using Facial Movements. IEEE Trans. Vis. Comput. Graph. 30(7): 4023-4038 (2024) - [c267]Goki Muramoto, Hiroto Saito, Sohei Wakisaka, Masahiko Inami:
Real-time Slow-motion : A Framework for Slow-motion Without Deviating from Real-time. AHs 2024: 91-101 - [c266]Adele Tong, Zhanna Sarsenbayeva, Jorge Gonçalves, Hideki Koike, Masahiko Inami, Alistair Lee McEwan, Anusha Withana:
Developing Strategies for Co-designing Assistive Augmentation Technologies. AHs 2024: 324-326 - [c265]Shuto Takashita, Ken Arai, Hiroto Saito, Michiteru Kitazaki, Masahiko Inami:
Embodied Tentacle: Mapping Design to Control of Non-Analogous Body Parts with the Human Body. CHI 2024: 222:1-222:19 - [c264]Goki Muramoto, Hiroto Saito, Sohei Wakisaka, Masahiko Inami:
Demonstrating real-time slow-motion experience through parallel video presentation. SIGGRAPH Emerging Technologies 2024: 5 - [c263]Noriyasu Obushi, Shohei Oshiro, Yusei Imai, Chikayoshi Matsudaira, Saku Kijima, Takehiko Kanazawa, Hirokazu Tsukaya, Masahiko Inami:
SkillPicker: Tweezers for Recording and Training Dexterous Operations. SIGGRAPH Emerging Technologies 2024: 18 - [c262]Sosuke Ichihashi, Masahiko Inami, Hsin-Ni Ho, Noura Howell:
Hydroptical Thermal Feedback: Spatial Thermal Feedback Using Visible Lights and Water. UIST 2024: 104:1-104:19 - 2023
- [j30]Seito Matsubara, Takafumi Watanabe, Taiga Suzuki, Sohei Wakisaka, Kazuma Aoyama, Masahiko Inami:
Optimal Motor Point Search Using Mm-Order Electrode Arrays. IEEE Access 11: 58970-58981 (2023) - [j29]Masahiko Inami:
JIZAI Body: Human-Machine Integration Based on Asian Thought. Commun. ACM 66(7): 91 (2023) - [c261]Shigeo Yoshida, Tomoya Sasaki, Zendai Kashino, Masahiko Inami:
TOMURA: A Mountable Hand-shaped Interface for Versatile Interactions. AHs 2023: 243-254 - [c260]Ryo Murata, Arata Horie, Masahiko Inami:
Dynamic Derm: Body Surface Deformation Display for Real-World Embodied Interactions. AHs 2023: 267-277 - [c259]Takafumi Watanabe, Tomoya Sasaki, Zendai Kashino, Masahiko Inami:
Human Coincident Robot: A Non-contact Surrounding Robot Sharing the Coordinate with a Human Inside. AHs 2023: 278-286 - [c258]Suranga Chandima Nanayakkara, Masahiko Inami, Florian 'Floyd' Mueller, Jochen Huber, Chitralekha Gupta, Christophe Jouffrais, Kai Kunze, Rakesh Patibanda, Samantha W. T. Chan, Moritz Alexander Messerschmidt:
Exploring the Design Space of Assistive Augmentation. AHs 2023: 371-373 - [c257]Daisuke Uriu, Shuta Iiyama, Taketsugu Okada, Takumi Handa, Azumi Maekawa, Masahiko Inami:
STAMPER: Human-machine Integrated Drumming. CHI Extended Abstracts 2023: 259:1-259:5 - [c256]Jas Brooks, Alireza Bahremand, Pedro Lopes, Christy Spackman, Judith Amores Fernandez, Hsin-Ni Ho, Masahiko Inami, Simon Niedenthal:
Sharing and Experiencing Hardware and Methods to Advance Smell, Taste, and Temperature Interfaces. CHI Extended Abstracts 2023: 362:1-362:6 - [c255]Nahoko Yamamura, Daisuke Uriu, Mitsuru Muramatsu, Yusuke Kamiyama, Zendai Kashino, Shin Sakamoto, Naoki Tanaka, Toma Tanigawa, Akiyoshi Onishi, Shigeo Yoshida, Shunji Yamanaka, Masahiko Inami:
Social Digital Cyborgs: The Collaborative Design Process of JIZAI ARMS. CHI 2023: 369:1-369:19 - [c254]Arata Horie, Yunao Zheng, Masahiko Inami:
A Wearable System Integrating Force Myography and Skin Stretch Feedback toward Force Skill Learning. WHC 2023: 190-196 - [c253]Kensei Jo, Masahiko Inami:
Moiré Vision: A Signal Processing Technology Beyond Pixels Using the Moiré Coordinate. ICCP 2023: 1-12 - [c252]Naoki Okamoto, Masaharu Hirose, Sohei Wakisaka, Hiroto Saito, Atsushi Izumihara, Masahiko Inami:
WeightMorphy: A Dynamic Weight-Shifting Method to Enhance the Virtual Experience with Body Deformation. ISWC 2023: 71-75 - [c251]Takeru Yazaki, Daisuke Uriu, Yuna Watanabe, Ryoko Takagi, Zendai Kashino, Masahiko Inami:
"Oh, could you also grab that?": A case study on enabling elderly person to remotely explore a supermarket using a wearable telepresence system. MUM 2023: 334-346 - [c250]Takeru Yazaki, Yuna Watanabe, Lingrong Kong, Masahiko Inami:
Design and Field Study of Syn-Leap: A Symmetric Telepresence System for Immersion Switching and Walking Across Multiple Locations. MUM 2023: 347-359 - [c249]Masaharu Hirose, Masahiko Inami:
Material Texture Design: Texture Representation System Utilizing Pseudo-Attraction Force Sensation. SIGGRAPH Emerging Technologies 2023: 11:1-11:2 - [c248]Shuto Takashita, Amane Yamaguchi, Takuji Narumi, Masahiko Inami:
AvatarForge: A Real-time and Node-Based Body Editing System. SIGGRAPH Asia Emerging Technologies 2023: 4:1-4:2 - [c247]Takatoshi Yoshida, Takafumi Watanabe, Hirosuke Asahi, Kashun Rin, Haruki Kozuka, Masaharu Hirose, Masahiko Inami:
ForceField: Visualizing Intermaterial Interaction through Floor and Depth Sensing. SIGGRAPH Asia Emerging Technologies 2023: 9:1-9:2 - [c246]Artin Saberpour Abadian, Ata Otaran, Martin Schmitz, Marie Muehlhaus, Rishabh Dabral, Diogo C. Luvizon, Azumi Maekawa, Masahiko Inami, Christian Theobalt, Jürgen Steimle:
Computational Design of Personalized Wearable Robotic Limbs. UIST 2023: 68:1-68:13 - [i2]Tomoya Sasaki, Narin Okazaki, Takatoshi Yoshida, Alfonso Balandra, Zendai Kashino, Masahiko Inami:
SolefulTap: Augmenting Tap Dancing Experience using a Floor-Type Impact Display. CoRR abs/2304.00411 (2023) - 2022
- [j28]Kosuke Kikui, Katsutoshi Masai, Tomoya Sasaki, Masahiko Inami, Maki Sugimoto:
AnkleSens: Foot Posture Prediction Using Photo Reflective Sensors on Ankle. IEEE Access 10: 33111-33122 (2022) - [j27]Reiji Miura, Shunichi Kasahara, Michiteru Kitazaki, Adrien Verhulst, Masahiko Inami, Maki Sugimoto:
MultiSoma: Motor and Gaze Analysis on Distributed Embodiment With Synchronized Behavior and Perception. Frontiers Comput. Sci. 4: 788014 (2022) - [c245]Hitoshi Kawasaki, Sohei Wakisaka, Hiroto Saito, Atsushi Hiyama, Masahiko Inami:
A System for Augmenting Humans' ability to Learn Kendama Tricks through Virtual Reality Training. AHs 2022: 152-161 - [c244]Masahiko Inami, Daisuke Uriu, Zendai Kashino, Shigeo Yoshida, Hiroto Saito, Azumi Maekawa, Michiteru Kitazaki:
Cyborgs, Human Augmentation, Cybernetics, and JIZAI Body. AHs 2022: 230-242 - [c243]Zendai Kashino, Daisuke Uriu, Ziyue Zhang, Shigeo Yoshida, Masahiko Inami:
A New Mask for a New Normal: Investigating an AR Supported Future under COVID-19. AHs 2022: 243-253 - [c242]Azumi Maekawa, Hiroto Saito, Daisuke Uriu, Shunichi Kasahara, Masahiko Inami:
Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming Experience. CHI 2022: 618:1-618:11 - [c241]Takumi Komori, Hiroki Ishimoto, Gowrishankar Ganesh, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Sense of Ownership, Self-location, and Gaze Responses in Virtual Rubber Hand Illusion. ICAT-EGVE (Posters and Demos) 2022: 29-30 - [c240]Harin Hapuarachchi, Hiroki Ishimoto, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Embodiment of an Avatar with Unnatural Arm Movements. ISMAR Adjunct 2022: 772-773 - [c239]Sosuke Ichihashi, Arata Horie, Masaharu Hirose, Zendai Kashino, Shigeo Yoshida, Sohei Wakisaka, Masahiko Inami:
ThermoBlinds: Non-Contact, Highly Responsive Thermal Feedback for Thermal Interaction. SIGGRAPH Emerging Technologies 2022: 10:1-10:2 - [c238]Arata Horie, Ryo Murata, Zendai Kashino, Masahiko Inami:
Seeing is Feeling: A Novel Haptic Display for Wearer-Observer Mutual Haptic Understanding. SIGGRAPH ASIA Emerging Technologies 2022: 8:1-8:2 - [c237]Yuki Kubota, Shigeo Yoshida, Masahiko Inami:
Apparent Color Dataset: How Apparent Color Differs from the Color Extracted from Photos. SMC 2022: 261-267 - [c236]Takatoshi Yoshida, Narin Okazaki, Ken Takaki, Masaharu Hirose, Shingo Kitagawa, Masahiko Inami:
Flexel: A Modular Floor Interface for Room-Scale Tactile Sensing. UIST 2022: 24:1-24:12 - [c235]Kao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami, Chien-Hsu Chen:
Designing WindCage- Unpacking the Thinking and Prototyping a Propeller-Based Haptic Unit. VR Workshops 2022: 131-135 - [i1]Florian 'Floyd' Mueller, Marianna Obrist, Soh Kim, Masahiko Inami, Jialin Deng:
Eat-IT: Towards Understanding Interactive Technology and Food (Dagstuhl Seminar 22272). Dagstuhl Reports 12(7): 19-40 (2022) - 2021
- [j26]Masahiko Inami, Hiroyasu Iwata, Minao Kukita, Yuichi Kurita, Kouta Minamizawa, Masaaki Mochimaru, Takuji Narumi, Junichi Rekimoto, Kenji Suzuki:
Special Issue on Augmenting the Human Body and Being. J. Robotics Mechatronics 33(5): 985-986 (2021) - [j25]Hiroto Saito, Arata Horie, Azumi Maekawa, Seito Matsubara, Sohei Wakisaka, Zendai Kashino, Shunichi Kasahara, Masahiko Inami:
Transparency in Human-Machine Mutual Action. J. Robotics Mechatronics 33(5): 987-1003 (2021) - [c234]Reiji Miura, Shunichi Kasahara, Michiteru Kitazaki, Adrien Verhulst, Masahiko Inami, Maki Sugimoto:
MultiSoma: Distributed Embodiment with Synchronized Behavior and Perception. AHs 2021: 1-9 - [c233]Hideki Shimobayashi, Tomoya Sasaki, Arata Horie, Riku Arakawa, Zendai Kashino, Masahiko Inami:
Independent Control of Supernumerary Appendages Exploiting Upper Limb Redundancy. AHs 2021: 19-30 - [c232]Yuki Kubota, Atsushi Hiyama, Masahiko Inami:
A Machine Learning Model Perceiving Brightness Optical Illusions: Quantitative Evaluation with Psychophysical Data. AHs 2021: 174-182 - [c231]Edouard Ferrand, Adrien Verhulst, Masahiko Inami, Maki Sugimoto:
Exploring a Dynamic Change of Muscle Perception in VR, Based on Muscle Electrical Activity and/or Joint Angle. AHs 2021: 298-300 - [c230]Daisuke Uriu, Noriyasu Obushi, Zendai Kashino, Atsushi Hiyama, Masahiko Inami:
Floral Tribute Ritual in Virtual Reality: Design and Validation of SenseVase with Virtual Memorial. CHI 2021: 628:1-628:15 - [c229]Daisuke Uriu, Kenta Toshima, Minori Manabe, Takeru Yazaki, Takeshi Funatsu, Atsushi Izumihara, Zendai Kashino, Atsushi Hiyama, Masahiko Inami:
Generating the Presence of Remote Mourners: a Case Study of Funeral Webcasting in Japan. CHI 2021: 629:1-629:14 - [c228]Arata Horie, Zendai Kashino, Hideki Shimobayashi, Masahiko Inami:
Two-Dimensional Moving Phantom Sensation Created by Rotational Skin Stretch Distribution. WHC 2021: 139-144 - [c227]Chien-Hsiang Chang, Kao-Hua Liu, Hiroyuki Kajihara, Wei-Chih Lien, Peng-Ting Chen, Atsushi Hiyama, Yang-Cheng Lin, Chien-Hsu Chen, Masahiko Inami:
Designing a Somatosensory Interactive Game of Lower Extremity Muscle Rehabilitation for the Elderly. HCI (26) 2021: 23-37 - [c226]Sosuke Ichihashi, Arata Horie, Masaharu Hirose, Zendai Kashino, Shigeo Yoshida, Masahiko Inami:
High-Speed Non-Contact Thermal Display Using Infrared Rays and Shutter Mechanism. UbiComp/ISWC Adjunct 2021: 565-569 - [c225]Riku Arakawa, Zendai Kashino, Shinnosuke Takamichi, Adrien Verhulst, Masahiko Inami:
Digital Speech Makeup: Voice Conversion Based Altered Auditory Feedback for Transforming Self-Representation. ICMI 2021: 159-167 - [c224]Ryota Mima, Yuki Kubota, Masahiko Inami:
A Monocular Depth Estimator to Perceive Crater Illusions in Several Characteristics. ALIFE 2021: 22 - [c223]Thibault Fabre, Adrien Verhulst, Alfonso Balandra, Maki Sugimoto, Masahiko Inami:
Investigating Textual Visual Sound Effects in a Virtual Environment and their impacts on Object Perception and Sound Perception. ISMAR 2021: 320-328 - [c222]Masaharu Hirose, Masahiko Inami:
Balanced Glass Design: A flavor perception changing system by controlling the center-of-gravity. SIGGRAPH Emerging Technologies 2021: 3:1-3:4 - [c221]Azumi Maekawa, Hiroto Saito, Narin Okazaki, Shunichi Kasahara, Masahiko Inami:
Behind The Game: Implicit Spatio-Temporal Intervention in Inter-personal Remote Physical Interactions on Playing Air Hockey. SIGGRAPH Emerging Technologies 2021: 9:1-9:4 - [c220]Masaharu Hirose, Masahiko Inami:
Balanced Glass Design: A flavor perception changing system by controlling the center-of-gravity. SIGGRAPH Posters 2021: 45:1-45:2 - [c219]Arata Horie, M. H. D. Yamen Saraiji, Zendai Kashino, Masahiko Inami:
EncounteredLimbs: A Room-scale Encountered-type Haptic Presentation using Wearable Robotic Arms. VR 2021: 260-269 - [c218]Yuki Kato, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Communications in Virtual Environment Improve Interpersonal Impression. VR Workshops 2021: 613-614 - 2020
- [j24]Ryota Kondo, Yamato Tani, Maki Sugimoto, Kouta Minamizawa, Masahiko Inami, Michiteru Kitazaki:
Re-association of Body Parts: Illusory Ownership of a Virtual Arm Associated With the Contralateral Real Finger by Visuo-Motor Synchrony. Frontiers Robotics AI 7: 26 (2020) - [c217]Azumi Maekawa, Seito Matsubara, Sohei Wakisaka, Daisuke Uriu, Atsushi Hiyama, Masahiko Inami:
Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation. CHI 2020: 1-12 - [c216]Florian 'Floyd' Mueller, Pedro Lopes, Paul Strohmeier, Wendy Ju, Caitlyn E. Seim, Martin Weigel, Suranga Nanayakkara, Marianna Obrist, Zhuying Li, Joseph La Delfa, Jun Nishida, Elizabeth M. Gerber, Dag Svanaes, Jonathan Grudin, Stefan Greuter, Kai Kunze, Thomas Erickson, Steven Greenspan, Masahiko Inami, Joe Marshall, Harald Reiterer, Katrin Wolf, Jochen Meyer, Thecla Schiphorst, Dakuo Wang, Pattie Maes:
Next Steps for Human-Computer Integration. CHI 2020: 1-15 - [c215]Kazuya Nagamachi, Yuki Kato, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Pseudo Physical Contact and Communication in VRChat: A Study with Survey Method in Japanese Users. ICAT-EGVE (Posters and Demos) 2020: 13-14 - [c214]Kao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami, Chien-Hsu Chen:
Virtual Kayaking: A Local Culture-Based Virtual Reality Paddling Experience. HCI (28) 2020: 630-642 - [c213]Azumi Maekawa, Kei Kawamura, Masahiko Inami:
Dynamic Assistance for Human Balancing with Inertia of a Wearable Robotic Appendage. IROS 2020: 4077-4082 - [c212]Minori Manabe, Daisuke Uriu, Takeshi Funatsu, Atsushi Izumihara, Takeru Yazaki, I-Hsin Chen, Yi-Ya Liao, Kang-Yi Liu, Ju-Chun Ko, Zendai Kashino, Atsushi Hiyama, Masahiko Inami:
Exploring in the City with Your Personal Guide: Design and User Study of T-Leap, a Telepresence System. MUM 2020: 96-106 - [c211]Arata Horie, Hideki Shimobayashi, Masahiko Inami:
TorsionCrowds: Multi-Points Twist Stimulation Display for Large Part of the Body. SIGGRAPH Emerging Technologies 2020: 3:1-3:2 - [c210]Azumi Maekawa, Shunichi Kasahara, Hiroto Saito, Daisuke Uriu, Ganesh Gowrishankar, Masahiko Inami:
The Tight Game: Implicit Force Intervention in Inter-personal Physical Interactions on Playing Tug of War. SIGGRAPH Emerging Technologies 2020: 10:1-10:2 - [c209]Riku Arakawa, Azumi Maekawa, Zendai Kashino, Masahiko Inami:
Hand with Sensing Sphere: Body-Centered Spatial Interactions with a Hand-Worn Spherical Camera. SUI 2020: 1:1-1:10 - [c208]Adrien Verhulst, Wanqi Zhao, Fumihiko Nakamura, Masaaki Fukuoka, Maki Sugimoto, Masahiko Inami:
Impact of Fake News in VR compared to Fake News on Social Media, a pilot study. VR Workshops 2020: 577-578 - [c207]Adrien Verhulst, Eulalie Verhulst, Minori Manabe, Hiroto Saito, Shunichi Kasahara, Masahiko Inami:
Investigating the Influence of Odors Visuals Representations on the Sense of Smell, a pilot study. VR Workshops 2020: 727-728
2010 – 2019
- 2019
- [j23]Frederik Højlund Westergård, Jonathan Komang-Sønderbek, Malthe Emil Blichfeldt, Jonas Fritsch, Tiffany Wun, Claire Mikalauskas, Kevin Ta, Joshua Horacsek, Lora Oehlberg, Daisuke Uriu, William Odom, Mei-Kei Lai, Masahiko Inami, Harvey Bewley, Laurens Boer:
Demo hour. Interactions 26(2): 10-13 (2019) - [c206]Ryo Takizawa, Adrien Verhulst, Katie Seaborn, Masaaki Fukuoka, Atsushi Hiyama, Michiteru Kitazaki, Masahiko Inami, Maki Sugimoto:
Exploring Perspective Dependency in a Shared Body with Virtual Supernumerary Robotic Arms. AIVR 2019: 25-32 - [c205]Tomoya Sasaki, Kao-Hua Liu, Taiki Hasegawa, Atsushi Hiyama, Masahiko Inami:
Virtual Super-Leaping: Immersive Extreme Jumping in VR. AH 2019: 18:1-18:8 - [c204]Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Katie Seaborn, Atsushi Hiyama, Masahiko Inami:
MagniFinger: Fingertip probe microscope with direct micro movements. AH 2019: 32:1-32:7 - [c203]Azumi Maekawa, Shota Takahashi, M. H. D. Yamen Saraiji, Sohei Wakisaka, Hiroyasu Iwata, Masahiko Inami:
Naviarm: Augmenting the Learning of Motor Skills using a Backpack-type Robotic Arm System. AH 2019: 38:1-38:8 - [c202]Azumi Maekawa, Shota Takahashi, M. H. D. Yamen Saraiji, Sohei Wakisaka, Hiroyasu Iwata, Masahiko Inami:
Demonstrating Naviarm: Augmenting the Learning of Motor Skills using a Backpack-type Robotic Arm System. AH 2019: 48:1-48:2 - [c201]Adam Drogemuller, Adrien Verhulst, Benjamin Volmer, Bruce H. Thomas, Masahiko Inami, Maki Sugimoto:
Real Time Remapping of a Third Arm in Virtual Reality. ICAT-EGVE 2019: 57-64 - [c200]Daisuke Uriu, Ju-Chun Ko, Bing-Yu Chen, Atsushi Hiyama, Masahiko Inami:
Digital Memorialization in Death-Ridden Societies: How HCI Could Contribute to Death Rituals in Taiwan and Japan. HCI (27) 2019: 532-550 - [c199]Yudai Tanaka, Sohei Wakisaka, Masahiko Inami:
A Formative Study for Record-time Manual Annotation of First-person Videos. MobileHCI 2019: 55:1-55:6 - [c198]Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami:
MagniFinger: fingertip-mounted microscope for augmenting human perception. SIGGRAPH Posters 2019: 2:1-2:2 - [c197]Daichi Ito, Sohei Wakisaka, Atsushi Izumihara, Tomoya Yamaguchi, Atsushi Hiyama, Masahiko Inami:
EyeHacker: gaze-based automatic reality manipulation. SIGGRAPH Emerging Technologies 2019: 12:1-12:2 - [c196]Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami:
MagniFinger: magnified perception by a fingertip probe microscope. SIGGRAPH Emerging Technologies 2019: 17:1-17:2 - [c195]Azumi Maekawa, Seito Matsubara, Atsushi Hiyama, Masahiko Inami:
PickHits: hitting experience generation with throwing motion via a handheld mechanical device. SIGGRAPH Emerging Technologies 2019: 20:1-20:2 - [c194]Atsushi Izumihara, Tomoya Sasaki, Masahiro Ogino, Reona Takamura, Masahiko Inami:
Transfantome: transformation into bodies of various scale and structure in multiple spaces. SIGGRAPH Emerging Technologies 2019: 27:1-27:2 - [c193]Guillaume Gourmelen, Adrien Verhulst, Benjamin Navarro, Tomoya Sasaki, Ganesh Gowrishankar, Masahiko Inami:
Co-Limbs: An Intuitive Collaborative Control for Wearable Robotic Arms. SIGGRAPH ASIA Emerging Technologies 2019: 9-10 - [c192]Adam Drogemuller, Adrien Verhulst, Masahiko Inami, Benjamin Volmer, Maki Sugimoto, Bruce H. Thomas:
Remapping a Third Arm in Virtual Reality. VR 2019: 898-899 - [c191]Takayoshi Hagiwara, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Shared Body by Action Integration of Two Persons: Body Ownership, Sense of Agency and Task Performance. VR 2019: 954-955 - [c190]Ryota Kondo, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Scrambled Body: A Method to Compare Full Body Illusion and Illusory Body Ownership of Body Parts. VR 2019: 1028-1029 - [c189]Ryo Takizawa, Atsushi Hivarna, Adrien Verhulst, Katie Seaborn, Masaaki Fukuoka, Michiteru Kitazaki, Masahiko Inami, Maki Suqirnoto:
Parasitic Body: Exploring Perspective Dependency in a Shared Body with a Third Arm. VR 2019: 1175-1176 - [c188]Benjamin Volmer, Adrien Verhulst, Masahiko Inami, Adam Drogemuller, Maki Sugimoto, Bruce H. Thomas:
Towards Robot Arm Training in Virtual Reality Using Partial Least Squares Regression. VR 2019: 1209-1210 - [c187]Atsushi Izumihara, Daisuke Uriu, Atsushi Hiyama, Masahiko Inami:
ExLeap: Minimal and highly available telepresence system creating leaping experience. VR 2019: 1321-1322 - [c186]Christian Eichhorn, David A. Plecher, Masahiko Inami, Gudrun Klinker:
Physical Objects in AR Games - Offering a Tangible Experience. VR 2019: 1801-1806 - [c185]Kazuya Nagamachi, Sachiyo Ueda, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Virtual Avatar Automatically Enhances Human Perspective Taking. VRCAI 2019: 58:1-58:2 - 2018
- [c184]Daisuke Uriu, William Odom, Mei-Kei Lai, Sai Taoka, Masahiko Inami:
SenseCenser: an Interactive Device for Sensing Incense Smoke & Supporting Memorialization Rituals in Japan. Conference on Designing Interactive Systems (Companion Volume) 2018: 315-318 - [c183]Ryota Kondo, Sachiyo Ueda, Maki Sugimoto, Kouta Minamizawa, Masahiko Inami, Michiteru Kitazaki:
Invisible Long Arm Illusion: Illusory Body Ownership by Synchronous Movement of Hands and Feet. ICAT-EGVE 2018: 21-28 - [c182]Nina Lee, Katie Seaborn, Atsushi Hiyama, Masahiko Inami, Michitaka Hirose:
Evaluating a Smartphone-Based Social Participation App for the Elderly. HCI (26) 2018: 505-517 - [c181]M. H. D. Yamen Saraiji, Tomoya Sasaki, Reo Matsumura, Kouta Minamizawa, Masahiko Inami:
Fusion: full body surrogacy for collaborative communication. SIGGRAPH Emerging Technologies 2018: 7:1-7:2 - [c180]Tomoya Sasaki, Richard Sahala Hartanto, Kao-Hua Liu, Keitarou Tsuchiya, Atsushi Hiyama, Masahiko Inami:
Leviopole: mid-air haptic interactions using multirotor. SIGGRAPH Emerging Technologies 2018: 12:1-12:2 - [c179]Shunsuke Sakai, Yohei Yanase, Yasutsuna Matayoshi, Masahiko Inami:
D-ball: virtualized sports in diminished reality. Superhuman Sports Design Challenge 2018: 6:1-6:6 - [c178]M. H. D. Yamen Saraiji, Tomoya Sasaki, Kai Kunze, Kouta Minamizawa, Masahiko Inami:
MetaArms: Body Remapping Using Feet-Controlled Artificial Arms. UIST 2018: 65-74 - [c177]Tomoya Sasaki, M. H. D. Yamen Saraiji, Kouta Minamizawa, Masahiko Inami:
MetaArms: Body Remapping Using Feet-Controlled Artificial Arms. UIST (Adjunct Volume) 2018: 140-142 - [c176]Ryota Kondo, Maki Sugimoto, Kouta Minamizawa, Masahiko Inami, Michiteru Kitazaki, Yamato Tani:
Illusory Body Ownership Between Different Body Parts: Synchronization of Right Thumb and Right Arm. VR 2018: 611-612 - [e6]Adrian David Cheok, Masahiko Inami, Teresa Romão:
Advances in Computer Entertainment Technology - 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings. Lecture Notes in Computer Science 10714, Springer 2018, ISBN 978-3-319-76269-2 [contents] - 2017
- [j22]Masahiko Inami, Hiroyuki Kajimoto, Kai Kunze, Suranga Nanayakkara, Jean-Marc Seigneur, Minoru Shinohara:
Preface of the Section Focused on Superhuman Technology. Adv. Robotics 31(21): 1133-1134 (2017) - [j21]Kai Kunze, Kouta Minamizawa, Stephan G. Lukosch, Masahiko Inami, Jun Rekimoto:
Superhuman Sports: Applying Human Augmentation to Physical Exercise. IEEE Pervasive Comput. 16(2): 14-17 (2017) - [j20]Katsutoshi Masai, Kai Kunze, Yuta Sugiura, Masa Ogata, Masahiko Inami, Maki Sugimoto:
Evaluation of Facial Expression Recognition by a Smart Eyewear for Facial Direction Changes, Repeatability, and Positional Drift. ACM Trans. Interact. Intell. Syst. 7(4): 15:1-15:23 (2017) - [c175]Sohei Wakisaka, Atsushi Hiyama, Masahiko Inami:
Transmission of experiences with augmented human techniques. UbiComp/ISWC Adjunct 2017: 740-744 - [c174]Tomoya Sasaki, MHD Yamen Saraiji, Charith Lasantha Fernando, Kouta Minamizawa, Masahiko Inami:
MetaLimbs: multiple arms interaction metamorphism. SIGGRAPH Emerging Technologies 2017: 16:1-16:2 - [c173]Tomoya Sasaki, M. H. D. Yamen Saraiji, Charith Lasantha Fernando, Kouta Minamizawa, Masahiko Inami:
MetaLimbs: metamorphosis for multiple arms interaction using artificial limbs. SIGGRAPH Posters 2017: 55:1-55:2 - [c172]