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A. James Stewart
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2010 – 2019
- 2016
- [j9]Stephen Sebastyan, Manuela Kunz, A. James Stewart, Davide D. Bardana:
Image-guided techniques improve accuracy of mosaic arthroplasty. Int. J. Comput. Assist. Radiol. Surg. 11(2): 261-269 (2016) - 2014
- [j8]Patrick J. Kennelly, A. James Stewart:
General sky models for illuminating terrains. Int. J. Geogr. Inf. Sci. 28(2): 383-406 (2014) - 2011
- [j7]Ren Hui Gong, A. James Stewart, Purang Abolmaesumi:
Multiple-Object 2-D-3-D Registration for Noninvasive Pose Identification of Fracture Fragments. IEEE Trans. Biomed. Eng. 58(6): 1592-1601 (2011) - [c27]Dumitru Onceanu, A. James Stewart:
Direct Surgeon Control of the Computer in the Operating Room. MICCAI (1) 2011: 121-128 - [c26]John M. Li, Davide D. Bardana, A. James Stewart:
Augmented Virtuality for Arthroscopic Knee Surgery. MICCAI (1) 2011: 186-193 - [c25]Jiro Inoue, Manuela Kunz, Mark B. Hurtig, Stephen D. Waldman, A. James Stewart:
Automated Planning of Computer Assisted Mosaic Arthroplasty. MICCAI (1) 2011: 267-274 - [c24]Amber L. Simpson, Burton Ma, Randy E. Ellis, A. James Stewart, Michael I. Miga:
Uncertainty propagation and analysis of image-guided surgery. Medical Imaging: Image-Guided Procedures 2011: 79640H
2000 – 2009
- 2009
- [c23]Kevin Kassil, A. James Stewart:
Evaluation of a tool-mounted guidance display for computer-assisted surgery. CHI 2009: 1275-1278 - [c22]Manuela Kunz, Steven Devlin, Ren Hui Gong, Jiro Inoue, Stephen D. Waldman, Mark B. Hurtig, Purang Abolmaesumi, A. James Stewart:
Prediction of the Repair Surface over Cartilage Defects: A Comparison of Three Methods in a Sheep Model. MICCAI (1) 2009: 75-82 - [c21]Ren Hui Gong, A. James Stewart, Purang Abolmaesumi:
Reduction of multi-fragment fractures of the distal radius using atlas-based 2D/3D registration. Medical Imaging: Image-Guided Procedures 2009: 726137 - 2008
- [c20]Matthew Guenette, A. James Stewart:
Triangulation of hierarchical hexagon meshes. Symposium on Solid and Physical Modeling 2008: 307-313 - [c19]Jiro Inoue, A. James Stewart:
Multiresolution sphere packing tree: a hierarchical multiresolution 3D data structure. Symposium on Solid and Physical Modeling 2008: 367-373 - 2007
- [c18]Kevin Grad, T. C. Nicholas Graham, A. James Stewart:
Effective use of the periphery in game displays. Future Play 2007: 69-76 - 2006
- [c17]Ren Hui Gong, Purang Abolmaesumi, A. James Stewart:
A Robust Technique for 2D-3D Registration. EMBC 2006: 1433-1436 - [c16]Amber L. Simpson, Burton Ma, Elvis C. S. Chen, Randy E. Ellis, A. James Stewart:
Using Registration Uncertainty Visualization in a User Study of a Simple Surgical Task. MICCAI (2) 2006: 397-404 - [c15]Ren Hui Gong, A. James Stewart, Purang Abolmaesumi:
A New Method for CT to Fluoroscope Registration Based on Unscented Kalman Filter. MICCAI (1) 2006: 891-898 - 2005
- [j6]Christopher Bethune, A. James Stewart:
Adaptive Slice Geometry for Hardware-Assisted Volume Rendering. J. Graph. Tools 10(1): 55-70 (2005) - 2004
- [c14]Jeffrey S. Shell, Roel Vertegaal, Daniel Cheng, Alexander W. Skaburskis, Changuk Sohn, A. James Stewart, Omar Aoudeh, Connor Dickie:
ECSGlasses and EyePliances: using attention to open sociable windows of interaction. ETRA 2004: 93-100 - 2003
- [c13]A. James Stewart:
Vicinity Shading for Enhanced Perception of Volumetric Data. IEEE Visualization 2003: 355-362 - 2001
- [j5]Tasso Karkanis, A. James Stewart:
Curvature-Dependent Triangulation of Implicit Surfaces. IEEE Computer Graphics and Applications 21(2): 60-69 (2001) - [c12]A. James Stewart:
Tunneling for Triangle Strips in Continuous Level--of--Detail Meshes. Graphics Interface 2001: 91-100 - 2000
- [c11]Chris Trendall, A. James Stewart:
General Calculations using Graphics Hardware with Applications to Interactive Caustics. Rendering Techniques 2000: 287-298
1990 – 1999
- 1999
- [j4]A. James Stewart:
Computing visibility from folded surfaces. Comput. Graph. 23(5): 693-702 (1999) - [c10]Michiel van de Panne, A. James Stewart:
Effective Compression Techniques for Precomputed Visibility. Rendering Techniques 1999: 305-316 - 1998
- [j3]A. James Stewart:
Fast Horizon Computation at All Points of a Terrain With Visibility and Shading Applications. IEEE Trans. Vis. Comput. Graph. 4(1): 82-93 (1998) - [c9]A. James Stewart, Tasso Karkanis:
Computing the Approximate Visibility map, with Applications to Form Factors and Discontinuity Meshing. Rendering Techniques 1998: 57-68 - 1997
- [j2]A. James Stewart, Michael S. Langer:
Toward Accurate Recovery of Shape from Shading Under Diffuse Lighting. IEEE Trans. Pattern Anal. Mach. Intell. 19(9): 1020-1025 (1997) - [c8]A. James Stewart:
Hierarchical Visibility in Terrains. Rendering Techniques 1997: 217-228 - 1996
- [c7]Sherif Ghali, A. James Stewart:
Maintenance of the Set of Segments Visible from a Moving Viewpoint in Two Dimensions. SCG 1996: V-3-V-4 - [c6]A. James Stewart, Michael S. Langer:
Towards Accurate Recovery of Shape from Shading under Diffuse Lighting. CVPR 1996: 411-418 - [c5]Sherif Ghali, A. James Stewart:
A Complete Treatment of D1 Discontinuities in a Discontinuity Mesh. Graphics Interface 1996: 122-131 - 1994
- [j1]A. James Stewart:
Local Robustness and its Application to Polyhedral Intersection. Int. J. Comput. Geom. Appl. 4(1): 87-118 (1994) - [c4]A. James Stewart, Sherif Ghali:
Fast computation of shadow boundaries using spatial coherence and backprojections. SIGGRAPH 1994: 231-238 - 1993
- [c3]A. James Stewart, Sherif Ghali:
An Output Sensitive Algorithm for the Computation of Shadow Boundaries. CCCG 1993: 291-296 - 1991
- [b1]A. James Stewart:
The Theory and Practice of Robust Geometric Computation, or, How To Build Robust Solid Modelers. Cornell University, USA, 1991
1980 – 1989
- 1989
- [c2]A. James Stewart, James F. Cremer:
Algorithmic control of walking. ICRA 1989: 1598-1603 - [c1]James F. Cremer, A. James Stewart:
The architecture of Newton, a general-purpose dynamics simulator. ICRA 1989: 1806-1811
Coauthor Index
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