BibTeX record conf/iticse/HofKL17

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@inproceedings{DBLP:conf/iticse/HofKL17,
  author    = {Sonja Hof and
               Martin Kropp and
               Marla Landolt},
  title     = {Use of Gamification to Teach Agile Values and Collaboration: {A} multi-week
               Scrum simulation project in an undergraduate software engineering
               course},
  booktitle = {Proceedings of the 2017 {ACM} Conference on Innovation and Technology
               in Computer Science Education, ITiCSE 2017, Bologna, Italy, July 3-5,
               2017},
  pages     = {323--328},
  year      = {2017},
  crossref  = {DBLP:conf/iticse/2017},
  url       = {https://doi.org/10.1145/3059009.3059043},
  doi       = {10.1145/3059009.3059043},
  timestamp = {Tue, 06 Nov 2018 11:07:09 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/iticse/HofKL17},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/iticse/2017,
  editor    = {Renzo Davoli and
               Michael Goldweber and
               Guido R{\"{o}}{\ss}ling and
               Irene Polycarpou},
  title     = {Proceedings of the 2017 {ACM} Conference on Innovation and Technology
               in Computer Science Education, ITiCSE 2017, Bologna, Italy, July 3-5,
               2017},
  publisher = {{ACM}},
  year      = {2017},
  url       = {https://doi.org/10.1145/3059009},
  doi       = {10.1145/3059009},
  isbn      = {978-1-4503-4704-4},
  timestamp = {Tue, 06 Nov 2018 11:07:09 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/iticse/2017},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
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