"Deep Reinforcement Learning to train agents in a multiplayer First Person ..."

Daniele Piergigli et al. (2019)

Details and statistics

DOI: 10.1109/CIG.2019.8848061

access: closed

type: Conference or Workshop Paper

metadata version: 2022-10-02

a service of  Schloss Dagstuhl - Leibniz Center for Informatics