"Evolution of Artificial Terrains for Video Games Based on Accessibility."

Miguel Frade, Francisco Fernández de Vega, Carlos Cotta (2010)

Details and statistics

DOI: 10.1007/978-3-642-12239-2_10

access: closed

type: Conference or Workshop Paper

metadata version: 2017-05-21

a service of  Schloss Dagstuhl - Leibniz Center for Informatics