default search action
"Progressive Buffers: View-dependent Geometry and Texture for LOD Rendering."
Pedro V. Sander, Jason L. Mitchell (2005)
- Pedro V. Sander, Jason L. Mitchell:
Progressive Buffers: View-dependent Geometry and Texture for LOD Rendering. Symposium on Geometry Processing 2005: 129-138
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.