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"Automatic Track Generation for High-End Racing Games Using Evolutionary ..."
Daniele Loiacono, Luigi Cardamone, Pier Luca Lanzi (2011)
- Daniele Loiacono, Luigi Cardamone, Pier Luca Lanzi:
Automatic Track Generation for High-End Racing Games Using Evolutionary Computation. IEEE Trans. Comput. Intell. AI Games 3(3): 245-259 (2011)
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