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@incollection{DBLP:books/sp/10/CobzasUJ10,
  author    = {Dana Cobzas and
               Cameron Upright and
               Martin J{\"{a}}gersand},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {Wavelet-Based Inverse Light and Reflectance from Images of a Known
               Object},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {215--238},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_10},
  doi       = {10.1007/978-3-642-12392-4\_10},
  timestamp = {Tue, 16 May 2017 14:03:13 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/CobzasUJ10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/10/DevernayB10,
  author    = {Fr{\'{e}}d{\'{e}}ric Devernay and
               Paul A. Beardsley},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {Stereoscopic Cinema},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {11--51},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_2},
  doi       = {10.1007/978-3-642-12392-4\_2},
  timestamp = {Wed, 25 Sep 2019 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/DevernayB10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/10/EisemannSM10,
  author    = {Martin Eisemann and
               Timo Stich and
               Marcus A. Magnor},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {3-D Cinematography with Approximate or No Geometry},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {259--284},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_12},
  doi       = {10.1007/978-3-642-12392-4\_12},
  timestamp = {Tue, 16 May 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/EisemannSM10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/10/FurukawaP10,
  author    = {Yasutaka Furukawa and
               Jean Ponce},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {Combining Multi-view Stereo and Bundle Adjustment for Accurate Camera
               Calibration},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {151--169},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_7},
  doi       = {10.1007/978-3-642-12392-4\_7},
  timestamp = {Tue, 16 May 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/FurukawaP10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/10/FurukawaP10a,
  author    = {Yasutaka Furukawa and
               Jean Ponce},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {Dense 3D Motion Capture from Synchronized Video Streams},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {193--211},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_9},
  doi       = {10.1007/978-3-642-12392-4\_9},
  timestamp = {Tue, 16 May 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/FurukawaP10a.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/10/HiltonGKGT10,
  author    = {Adrian Hilton and
               Jean{-}Yves Guillemaut and
               Joe Kilner and
               Oliver Grau and
               Graham A. Thomas},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {Free-Viewpoint Video for {TV} Sport Production},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {77--106},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_4},
  doi       = {10.1007/978-3-642-12392-4\_4},
  timestamp = {Tue, 16 May 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/HiltonGKGT10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/10/JagersandBC10,
  author    = {Martin J{\"{a}}gersand and
               Neil Birkbeck and
               Dana Cobzas},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {View Dependent Texturing Using a Linear Basis},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {285--305},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_13},
  doi       = {10.1007/978-3-642-12392-4\_13},
  timestamp = {Tue, 16 May 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/JagersandBC10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/10/RonfardT10,
  author    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {Image and Geometry Processing for 3-D Cinematography: An Introduction},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {1--8},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_1},
  doi       = {10.1007/978-3-642-12392-4\_1},
  timestamp = {Tue, 16 May 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/RonfardT10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/10/TakaiIMM10,
  author    = {Takeshi Takai and
               Susumu Iino and
               Atsuto Maki and
               Takashi Matsuyama},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {3-D Lighting Environment Estimation with Shading and Shadows},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {239--257},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_11},
  doi       = {10.1007/978-3-642-12392-4\_11},
  timestamp = {Tue, 16 May 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/TakaiIMM10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/10/Tanimoto10,
  author    = {Masayuki Tanimoto},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {Free-Viewpoint Television},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {53--76},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_3},
  doi       = {10.1007/978-3-642-12392-4\_3},
  timestamp = {Tue, 16 May 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/Tanimoto10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/10/TheobaltASST10,
  author    = {Christian Theobalt and
               Edilson de Aguiar and
               Carsten Stoll and
               Hans{-}Peter Seidel and
               Sebastian Thrun},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {Performance Capture from Multi-View Video},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {127--149},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_6},
  doi       = {10.1007/978-3-642-12392-4\_6},
  timestamp = {Wed, 14 Jun 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/TheobaltASST10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/10/Wilburn10,
  author    = {Bennett Wilburn},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {Challenges for Multi-View Video Capture},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {107--123},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_5},
  doi       = {10.1007/978-3-642-12392-4\_5},
  timestamp = {Tue, 16 May 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/Wilburn10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/10/YamaguchiYM10,
  author    = {Tatsuhisa Yamaguchi and
               Hiromasa Yoshimoto and
               Takashi Matsuyama},
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {Cell-Based 3D Video Capture Method with Active Cameras},
  booktitle = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  pages     = {171--191},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4\_8},
  doi       = {10.1007/978-3-642-12392-4\_8},
  timestamp = {Tue, 16 May 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/10/YamaguchiYM10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@book{DBLP:books/sp/cinema2010,
  editor    = {R{\'{e}}mi Ronfard and
               Gabriel Taubin},
  title     = {Image and Geometry Processing for 3-D Cinematography},
  series    = {Geometry and Computing},
  volume    = {5},
  publisher = {Springer},
  year      = {2010},
  url       = {https://doi.org/10.1007/978-3-642-12392-4},
  doi       = {10.1007/978-3-642-12392-4},
  isbn      = {978-3-642-12391-7},
  timestamp = {Tue, 16 May 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/books/sp/cinema2010.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
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