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@article{DBLP:journals/ijcgt/BikkerS13, author = {Jacco Bikker and Jeroen van Schijndel}, title = {The Brigade Renderer: {A} Path Tracer for Real-Time Games}, journal = {Int. J. Comput. Games Technol.}, volume = {2013}, pages = {578269:1--578269:14}, year = {2013}, url = {https://doi.org/10.1155/2013/578269}, doi = {10.1155/2013/578269}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/BikkerS13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/BottcherMS13, author = {Niels B{\"{o}}ttcher and H{\'{e}}ctor P{\'{e}}rez Mart{\'{\i}}nez and Stefania Serafin}, title = {Procedural Audio in Computer Games Using Motion Controllers: An Evaluation on the Effect and Perception}, journal = {Int. J. Comput. Games Technol.}, volume = {2013}, pages = {371374:1--371374:16}, year = {2013}, url = {https://doi.org/10.1155/2013/371374}, doi = {10.1155/2013/371374}, timestamp = {Wed, 10 Apr 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/BottcherMS13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/DerzaphH13, author = {Tina L. M. Derzaph and Howard J. Hamilton}, title = {Effects of Wind on Virtual Plants in Animation}, journal = {Int. J. Comput. Games Technol.}, volume = {2013}, pages = {674848:1--674848:11}, year = {2013}, url = {https://doi.org/10.1155/2013/674848}, doi = {10.1155/2013/674848}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/DerzaphH13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/EkanayakeBZRHL13, author = {Hiran Bandara Ekanayake and Per Backlund and Tom Ziemke and Robert Ramberg and Kamalanath Priyantha Hewagamage and Mikael Lebram}, title = {Comparing Expert Driving Behavior in Real World and Simulator Contexts}, journal = {Int. J. Comput. Games Technol.}, volume = {2013}, pages = {891431:1--891431:14}, year = {2013}, url = {https://doi.org/10.1155/2013/891431}, doi = {10.1155/2013/891431}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/EkanayakeBZRHL13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/LongJ13, author = {Jie Long and Michael D. Jones}, title = {Reconstructing 3D Tree Models Using Motion Capture and Particle Flow}, journal = {Int. J. Comput. Games Technol.}, volume = {2013}, pages = {363160:1--363160:11}, year = {2013}, url = {https://doi.org/10.1155/2013/363160}, doi = {10.1155/2013/363160}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/LongJ13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/LuXCWR13, author = {Xuequan Lu and Mingliang Xu and Wenzhi Chen and Zonghui Wang and Abdennour El Rhalibi}, title = {Adaptive-AR Model with Drivers' Prediction for Traffic Simulation}, journal = {Int. J. Comput. Games Technol.}, volume = {2013}, pages = {904154:1--904154:8}, year = {2013}, url = {https://doi.org/10.1155/2013/904154}, doi = {10.1155/2013/904154}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/LuXCWR13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/SyufagiHP13, author = {Moh. Aries Syufagi and Mochamad Hariadi and Mauridhi Hery Purnomo}, title = {Petri Net Model for Serious Games Based on Motivation Behavior Classification}, journal = {Int. J. Comput. Games Technol.}, volume = {2013}, pages = {851287:1--851287:12}, year = {2013}, url = {https://doi.org/10.1155/2013/851287}, doi = {10.1155/2013/851287}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/SyufagiHP13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/TanTO13, author = {Tse Guan Tan and Jason Teo and Chin Kim On}, title = {Single- versus Multiobjective Optimization for Evolution of Neural Controllers in Ms. Pac-Man}, journal = {Int. J. Comput. Games Technol.}, volume = {2013}, pages = {170914:1--170914:7}, year = {2013}, url = {https://doi.org/10.1155/2013/170914}, doi = {10.1155/2013/170914}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/TanTO13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/ThinBM13, author = {Alasdair G. Thin and Craig Brown and Paul Meenan}, title = {User Experiences While Playing Dance-Based Exergames and the Influence of Different Body Motion Sensing Technologies}, journal = {Int. J. Comput. Games Technol.}, volume = {2013}, pages = {603604:1--603604:7}, year = {2013}, url = {https://doi.org/10.1155/2013/603604}, doi = {10.1155/2013/603604}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/ThinBM13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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