default search action
Search dblp for Publications
export results for "Kamolwan Kunanusont"
@inproceedings{DBLP:conf/aiide/KunanusontLP18, author = {Kamolwan Kunanusont and Simon Mark Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, editor = {Jonathan P. Rowe and Gillian Smith}, title = {Modeling Player Experience with the N-Tuple Bandit Evolutionary Algorithm}, booktitle = {Proceedings of the Fourteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2018, November 13-17, 2018, Edmonton, Canada}, pages = {180--186}, publisher = {{AAAI} Press}, year = {2018}, url = {https://aaai.org/ocs/index.php/AIIDE/AIIDE18/paper/view/18101}, timestamp = {Wed, 10 Feb 2021 22:01:28 +0100}, biburl = {https://dblp.org/rec/conf/aiide/KunanusontLP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/KunanusontGLLL17, author = {Kamolwan Kunanusont and Raluca D. Gaina and Jialin Liu and Diego Perez Liebana and Simon M. Lucas}, title = {The N-Tuple bandit evolutionary algorithm for automatic game improvement}, booktitle = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia, San Sebasti{\'{a}}n, Spain, June 5-8, 2017}, pages = {2201--2208}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CEC.2017.7969571}, doi = {10.1109/CEC.2017.7969571}, timestamp = {Wed, 16 Oct 2019 14:14:52 +0200}, biburl = {https://dblp.org/rec/conf/cec/KunanusontGLLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cec/KunanusontLL17, author = {Kamolwan Kunanusont and Simon M. Lucas and Diego Perez Liebana}, title = {General Video Game {AI:} Learning from screen capture}, booktitle = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia, San Sebasti{\'{a}}n, Spain, June 5-8, 2017}, pages = {2078--2085}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/CEC.2017.7969556}, doi = {10.1109/CEC.2017.7969556}, timestamp = {Wed, 12 Jul 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cec/KunanusontLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/KunanusontGLLL17, author = {Kamolwan Kunanusont and Raluca D. Gaina and Jialin Liu and Diego Perez Liebana and Simon M. Lucas}, title = {The N-Tuple Bandit Evolutionary Algorithm for Automatic Game Improvement}, journal = {CoRR}, volume = {abs/1705.01080}, year = {2017}, url = {http://arxiv.org/abs/1705.01080}, eprinttype = {arXiv}, eprint = {1705.01080}, timestamp = {Wed, 29 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/KunanusontGLLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/KunanusontLL17, author = {Kamolwan Kunanusont and Simon M. Lucas and Diego Perez Liebana}, title = {General Video Game {AI:} Learning from Screen Capture}, journal = {CoRR}, volume = {abs/1704.06945}, year = {2017}, url = {http://arxiv.org/abs/1704.06945}, eprinttype = {arXiv}, eprint = {1704.06945}, timestamp = {Mon, 13 Aug 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/KunanusontLL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.