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@inproceedings{DBLP:conf/aiide/KunanusontLP18,
  author       = {Kamolwan Kunanusont and
                  Simon Mark Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  editor       = {Jonathan P. Rowe and
                  Gillian Smith},
  title        = {Modeling Player Experience with the N-Tuple Bandit Evolutionary Algorithm},
  booktitle    = {Proceedings of the Fourteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2018, November 13-17,
                  2018, Edmonton, Canada},
  pages        = {180--186},
  publisher    = {{AAAI} Press},
  year         = {2018},
  url          = {https://aaai.org/ocs/index.php/AIIDE/AIIDE18/paper/view/18101},
  timestamp    = {Wed, 10 Feb 2021 22:01:28 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/KunanusontLP18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/KunanusontGLLL17,
  author       = {Kamolwan Kunanusont and
                  Raluca D. Gaina and
                  Jialin Liu and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {The N-Tuple bandit evolutionary algorithm for automatic game improvement},
  booktitle    = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia,
                  San Sebasti{\'{a}}n, Spain, June 5-8, 2017},
  pages        = {2201--2208},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CEC.2017.7969571},
  doi          = {10.1109/CEC.2017.7969571},
  timestamp    = {Wed, 16 Oct 2019 14:14:52 +0200},
  biburl       = {https://dblp.org/rec/conf/cec/KunanusontGLLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/KunanusontLL17,
  author       = {Kamolwan Kunanusont and
                  Simon M. Lucas and
                  Diego Perez Liebana},
  title        = {General Video Game {AI:} Learning from screen capture},
  booktitle    = {2017 {IEEE} Congress on Evolutionary Computation, {CEC} 2017, Donostia,
                  San Sebasti{\'{a}}n, Spain, June 5-8, 2017},
  pages        = {2078--2085},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CEC.2017.7969556},
  doi          = {10.1109/CEC.2017.7969556},
  timestamp    = {Wed, 12 Jul 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cec/KunanusontLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/KunanusontGLLL17,
  author       = {Kamolwan Kunanusont and
                  Raluca D. Gaina and
                  Jialin Liu and
                  Diego Perez Liebana and
                  Simon M. Lucas},
  title        = {The N-Tuple Bandit Evolutionary Algorithm for Automatic Game Improvement},
  journal      = {CoRR},
  volume       = {abs/1705.01080},
  year         = {2017},
  url          = {http://arxiv.org/abs/1705.01080},
  eprinttype    = {arXiv},
  eprint       = {1705.01080},
  timestamp    = {Wed, 29 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/KunanusontGLLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/KunanusontLL17,
  author       = {Kamolwan Kunanusont and
                  Simon M. Lucas and
                  Diego Perez Liebana},
  title        = {General Video Game {AI:} Learning from Screen Capture},
  journal      = {CoRR},
  volume       = {abs/1704.06945},
  year         = {2017},
  url          = {http://arxiv.org/abs/1704.06945},
  eprinttype    = {arXiv},
  eprint       = {1704.06945},
  timestamp    = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/KunanusontLL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}