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Author search results
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- Cody J. Phillips 0001
University of Pennsylvania, GRASP Laboratory, Philadelphia, PA, USA - Cody J. Phillips 0002
University of Saskatchewan, Department of Computer Science, Saskatoon, SK, Canada
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Publication search results
found 32 matches
- 2024
- Maryam Samadi, Cody J. Phillips, Madison Klarkowski:
Space Oddity: A Demonstration of the Self-Efficacy Game Elements Framework. CHI PLAY (Companion) 2024: 249-255 - 2023
- Cody J. Phillips, Nico Trick, Lennart E. Nacke, Regan L. Mandryk:
The Role of Generative AI in Games Research. CHI PLAY (Companion) 2023: 353-354 - 2022
- Maximilian A. Friehs, Madison Klarkowski, Julian Frommel, Cody J. Phillips, Regan L. Mandryk:
Enhanced Esports: Community Perspectives on Performance Enhancers in Competitive Gaming. Proc. ACM Hum. Comput. Interact. 6(CHI PLAY): 1-29 (2022) - Susanne Poeller, Cody J. Phillips:
Self-Determination Theory - I Choose You!: The Limitations of Viewing Motivation in HCI Research Through the Lens of a Single Theory. CHI PLAY 2022: 261-262 - 2021
- Cody J. Phillips, Madison Klarkowski, Julian Frommel, Carl Gutwin, Regan L. Mandryk:
Identifying Commercial Games with Therapeutic Potential through a Content Analysis of Steam Reviews. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 255:1-255:21 (2021) - Julian Frommel, Cody J. Phillips, Regan L. Mandryk:
Gathering Self-Report Data in Games Through NPC Dialogues: Effects on Data Quality, Data Quantity, Player Experience, and Information Intimacy. CHI 2021: 118:1-118:12 - 2020
- Mitchell W. McEwan, Cody J. Phillips, Peta Wyeth, Daniel Johnson:
Puppy island: theory-driven design of a serious game for young children with cystic fibrosis. IDC 2020: 532-540 - Cale J. Passmore, Matthew K. Miller, Jun Liu, Cody J. Phillips, Regan L. Mandryk:
A Cheating Mood: The Emotional and Psychological Benefits of Cheating in Single-Player Games. CHI PLAY 2020: 58-70 - Brandon Piller, Colby Johanson, Cody J. Phillips, Carl Gutwin, Regan L. Mandryk:
Is a Change as Good as a Rest? Comparing BreakTypes for Spaced Practice in a Platformer Game. CHI PLAY 2020: 294-305 - Natanael Bandeira Romão Tomé, Madison Klarkowski, Carl Gutwin, Cody J. Phillips, Regan L. Mandryk, Andy Cockburn:
Risking Treasure: Testing Loss Aversion in an Adventure Game. CHI PLAY 2020: 306-320 - Carl Gutwin, Michael van der Kamp, Jeremy Storring, Andy Cockburn, Cody J. Phillips:
Testing the Limits of the Spatial Approach: Comparing Retrieval and Revisitation Performance of Spatial and Paged Data Organizations for Large Item Sets. Graphics Interface 2020: 215-224 - 2019
- Kellie Vella, Daniel Johnson, Vanessa Wan Sze Cheng, Tracey Davenport, Jo Mitchell, Madison Klarkowski, Cody J. Phillips:
A Sense of Belonging: Pokémon GO and Social Connectedness. Games Cult. 14(6): 583-603 (2019) - 2018
- Daniel M. Johnson, Madison Klarkowski, Kellie Vella, Cody J. Phillips, Mitchell W. McEwan, Christopher N. Watling:
Greater rewards in videogames lead to more presence, enjoyment and effort. Comput. Hum. Behav. 87: 66-74 (2018) - Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody J. Phillips, Simon Smith:
Don't Sweat the Small Stuff: The Effect of Challenge-Skill Manipulation on Electrodermal Activity. CHI PLAY 2018: 231-242 - Cody J. Phillips, Daniel Johnson, Madison Klarkowski, Melanie Jade White, Leanne Hides:
The Impact of Rewards and Trait Reward Responsiveness on Player Motivation. CHI PLAY 2018: 393-404 - 2017
- Jonas Cleveland, Dinesh Thakur, Philip M. Dames, Cody J. Phillips, Terry Kientz, Kostas Daniilidis, John Bergstrom, Vijay Kumar:
Automated System for Semantic Object Labeling With Soft-Object Recognition and Dynamic Programming Segmentation. IEEE Trans Autom. Sci. Eng. 14(2): 820-833 (2017) - 2016
- Cody J. Phillips, Kostas Daniilidis:
Absolute Pose and Structure from Motion for Surfaces of Revolution: Minimal Problems Using Apparent Contours. 3DV 2016: 221-229 - Zachary Fitz-Walter, Cody J. Phillips, Marigo Raftopoulos, Sarah-Kristin Thiel:
Designing Gameful and Ethical Experiences. Conference on Designing Interactive Systems (Companion Volume) 2016: 77-80 - Madison Klarkowski, Daniel M. Johnson, Peta Wyeth, Mitchell W. McEwan, Cody J. Phillips, Simon Smith:
Operationalising and Evaluating Sub-Optimal and Optimal Play Experiences through Challenge-Skill Manipulation. CHI 2016: 5583-5594 - Madison Klarkowski, Daniel M. Johnson, Peta Wyeth, Cody J. Phillips, Simon Smith:
Psychophysiology of Challenge in Play: EDA and Self-Reported Arousal. CHI Extended Abstracts 2016: 1930-1936 - Cody J. Phillips, Matthieu Lecce, Kostas Daniilidis:
Seeing Glassware: from Edge Detection to Pose Estimation and Shape Recovery. Robotics: Science and Systems 2016 - 2015
- Jonas Cleveland, Dinesh Thakur, Philip M. Dames, Cody J. Phillips, Terry Kientz, Kostas Daniilidis, John Bergstrom, Vijay Kumar:
An automated system for semantic object labeling with soft object recognition and dynamic programming segmentation. CASE 2015: 683-690 - Cody J. Phillips, Matthieu Lecce, Casey Davis, Kostas Daniilidis:
Grasping surfaces of revolution: Simultaneous pose and shape recovery from two views. ICRA 2015: 1352-1359 - Madison Klarkowski, Daniel M. Johnson, Peta Wyeth, Simon Smith, Cody J. Phillips:
Operationalising and Measuring Flow in Video Games. OZCHI 2015: 114-118 - Cody J. Phillips, Daniel M. Johnson, Peta Wyeth, Leanne Hides, Madison Klarkowski:
Redefining Videogame Reward Types. OZCHI 2015: 83-91 - 2014
- Menglong Zhu, Konstantinos G. Derpanis, Yinfei Yang, Samarth Brahmbhatt, Mabel M. Zhang, Cody J. Phillips, Matthieu Lecce, Kostas Daniilidis:
Single image 3D object detection and pose estimation for grasping. ICRA 2014: 3936-3943 - 2013
- Cody J. Phillips, Daniel M. Johnson, Peta Wyeth:
Videogame reward types. Gamification 2013: 103-106 - 2012
- Jonathan Butzke, Kostas Daniilidis, Aleksandr Kushleyev, Daniel D. Lee, Maxim Likhachev, Cody J. Phillips, Mike Phillips:
The University of Pennsylvania MAGIC 2010 multi-robot unmanned vehicle system. J. Field Robotics 29(5): 745-761 (2012) - 2011
- Cody J. Phillips, Konstantinos G. Derpanis, Kostas Daniilidis:
A novel stereoscopic cue for figure-ground segregation of semi-transparent objects. ICCV Workshops 2011: 1100-1107 - 2010
- Jason J. Liu, Cody J. Phillips, Kostas Daniilidis:
Video-based localization without 3D mapping for the visually impaired. CVPR Workshops 2010: 23-30
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