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Publication search results
found 51 matches
- 2023
- Tomer Weiss:
Fast Position-based Multi-Agent Group Dynamics. Proc. ACM Comput. Graph. Interact. Tech. 6(1): 14:1-14:15 (2023) - Seonghoon Ban, Taeha Yi, Kyung Hoon Hyun:
Intersection of Seeing: New Ways of Experiencing Reality using Autonomous Volumetric Capture System. Proc. ACM Comput. Graph. Interact. Tech. 6(2): 19:1-19:9 (2023) - Chong Cao, Lingfei Yang, Xukun Shen:
Immersive experience of Chinese poems and paintings. Proc. ACM Comput. Graph. Interact. Tech. 6(2): 18:1-18:6 (2023) - Adam Cole, Mick Grierson:
Kiss/Crash: Using Diffusion Models to Explore Real Desire in the Shadow of Artificial Representations. Proc. ACM Comput. Graph. Interact. Tech. 6(2): 17:1-17:11 (2023) - Johnny DiBlasi, Carlos Castellanos, Bello Bello:
Beauty: Explorations of Machine-Microbial Agencies. Proc. ACM Comput. Graph. Interact. Tech. 6(2): 25:1-25:10 (2023) - Xinwen Ding, Christopher Batty:
Differentiable Curl-Noise: Boundary-Respecting Procedural Incompressible Flows Without Discontinuities. Proc. ACM Comput. Graph. Interact. Tech. 6(1): 16:1-16:16 (2023) - Dónal Egan, Darren Cosker, Rachel McDonnell:
NeuroDog: Quadruped Embodiment using Neural Networks. Proc. ACM Comput. Graph. Interact. Tech. 6(3): 38:1-38:19 (2023) - Sharan R. Elran, Yuval Harel, Amit R. Zoran:
Fine Motor Skills: Operating standard robotic fabrication as a generative system. Proc. ACM Comput. Graph. Interact. Tech. 6(2): 30:1-30:9 (2023) - Laura Fink, Svenja Strobel, Linus Franke, Marc Stamminger:
Efficient Rendering for Light Field Displays using Tailored Projective Mappings. Proc. ACM Comput. Graph. Interact. Tech. 6(1): 3:1-3:17 (2023) - Ajinkya Gavane, Benjamin Watson:
Eye-Based Point Rendering for Dynamic Multiview Effects. Proc. ACM Comput. Graph. Interact. Tech. 6(1): 5:1-5:16 (2023) - Marc Habermann, Lingjie Liu, Weipeng Xu, Gerard Pons-Moll, Michael Zollhöfer, Christian Theobalt:
HDHumans: A Hybrid Approach for High-fidelity Digital Humans. Proc. ACM Comput. Graph. Interact. Tech. 6(3): 36:1-36:23 (2023) - Kyu Beom Han, Olivia G. Odenthal, Woo Jae Kim, Sung-Eui Yoon:
Pixel-wise Guidance for Utilizing Auxiliary Features in Monte Carlo Denoising. Proc. ACM Comput. Graph. Interact. Tech. 6(1): 11:1-11:19 (2023) - Nikolai Hofmann, Jon Hasselgren, Jacob Munkberg:
Joint Neural Denoising of Surfaces and Volumes. Proc. ACM Comput. Graph. Interact. Tech. 6(1): 10:1-10:16 (2023) - Youyang Hu, Chiao-Chi Chou, Yasuaki Kakehi:
Synplant: Cymatics Visualization of Plant-Environment Interaction Based on Plants Biosignals. Proc. ACM Comput. Graph. Interact. Tech. 6(2): 26:1-26:7 (2023) - Li Huang, Fan Yang, Chendi Wei, Yu Ju Edwin Chen, Chun Yuan, Ming Gao:
Towards Realtime: A Hybrid Physics-based Method for Hair Animation on GPU. Proc. ACM Comput. Graph. Interact. Tech. 6(3): 43:1-43:18 (2023) - Clément Jambon, Bernhard Kerbl, Georgios Kopanas, Stavros Diolatzis, Thomas Leimkühler, George Drettakis:
NeRFshop: Interactive Editing of Neural Radiance Fields. Proc. ACM Comput. Graph. Interact. Tech. 6(1): 1:1-1:21 (2023) - Shiyang Jia, Stephanie Wang, Tzu-Mao Li, Albert Chern:
Physical Cyclic Animations. Proc. ACM Comput. Graph. Interact. Tech. 6(3): 45:1-45:18 (2023) - Claudia Krogmeier, Esteban García Bravo, Christos Mousas:
Using Experimental Filmmaking to Create an Engaging Brain-Computer Interface. Proc. ACM Comput. Graph. Interact. Tech. 6(2): 29:1-29:10 (2023) - Vojtech Zák Leischner, Pavel Husa:
Sonification of a juggling performance using spatial audio. Proc. ACM Comput. Graph. Interact. Tech. 6(2): 20:1-20:6 (2023) - Chih-Chia Li, I-Chen Lin:
Unpaired Translation of 3D Point Clouds with Multi-part Shape Representation. Proc. ACM Comput. Graph. Interact. Tech. 6(1): 6:1-6:20 (2023) - Zihao Liu, Jing Huang, Allan Rocha, Jim Malmros, Jerry Zhang:
Importance-Based Ray Strategies for Dynamic Diffuse Global Illumination. Proc. ACM Comput. Graph. Interact. Tech. 6(1): 9:1-9:20 (2023) - Fabian Löschner, José Antonio Fernández-Fernández, Stefan Rhys Jeske, Andreas Longva, Jan Bender:
Micropolar Elasticity in Physically-Based Animation. Proc. ACM Comput. Graph. Interact. Tech. 6(3): 46:1-46:24 (2023) - Alan Marquez-Razon, Yizhou Chen, Yushan Han, Steven Gagniere, Michael Tupek, Joseph Teran:
A Linear and Angular Momentum Conserving Hybrid Particle/Grid Iteration for Volumetric Elastic Contact. Proc. ACM Comput. Graph. Interact. Tech. 6(3): 44:1-44:25 (2023) - Alexandre Mercier-Aubin, Paul G. Kry:
Adaptive Rigidification of Discrete Shells. Proc. ACM Comput. Graph. Interact. Tech. 6(3): 39:1-39:17 (2023) - Predrag K. Nikolic, Giacomo Bertin, Kishan Munroe:
Aquaterrestrial Recolonization: AI Environmentalist Toward Design For Climate Action Related Behaviour Change. Proc. ACM Comput. Graph. Interact. Tech. 6(2): 24:1-24:9 (2023) - Jooyoung Oh:
The Kestrel Drone: Reimagining Bird's Eye View with Biomimetic AI-drone for Bird Strike Prevention. Proc. ACM Comput. Graph. Interact. Tech. 6(2): 27:1-27:10 (2023) - Theodoros Papatheodorou, Jessica Wolpert:
Lights! Dance! Freeze!: Exploring the dance-musical filmic space using embodied search in an interactive installation. Proc. ACM Comput. Graph. Interact. Tech. 6(2): 21:1-21:8 (2023) - Ioannis Polykretis, Aditi Patil, Mridul Aanjaneya, Konstantinos P. Michmizos:
An Interactive Framework for Visually Realistic 3D Motion Synthesis using Evolutionarily-trained Spiking Neural Networks. Proc. ACM Comput. Graph. Interact. Tech. 6(1): 12:1-12:19 (2023) - Daniele Reda, Jungdam Won, Yuting Ye, Michiel van de Panne, Alexander W. Winkler:
Physics-based Motion Retargeting from Sparse Inputs. Proc. ACM Comput. Graph. Interact. Tech. 6(3): 33:1-33:19 (2023) - Alvin Shi, Theodore Kim:
A Unified Analysis of Penalty-Based Collision Energies. Proc. ACM Comput. Graph. Interact. Tech. 6(3): 41:1-41:19 (2023)
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